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authorSam Lantinga <slouken@libsdl.org>2012-01-19 21:06:47 -0500
committerSam Lantinga <slouken@libsdl.org>2012-01-19 21:06:47 -0500
commit69c5324cd7f2f53f832eac2085af1a5bc28dae10 (patch)
tree646710464a575b716a603e789ac8b4f9455505c7 /include/SDL_render.h
parentd535ee17b0d518dc886d77cc80d765739a32cc60 (diff)
Added a renderer flag to expose whether a renderer supports render to texture.
Diffstat (limited to 'include/SDL_render.h')
-rw-r--r--include/SDL_render.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/SDL_render.h b/include/SDL_render.h
index 51b641b6..416f4c80 100644
--- a/include/SDL_render.h
+++ b/include/SDL_render.h
@@ -65,8 +65,10 @@ typedef enum
SDL_RENDERER_SOFTWARE = 0x00000001, /**< The renderer is a software fallback */
SDL_RENDERER_ACCELERATED = 0x00000002, /**< The renderer uses hardware
acceleration */
- SDL_RENDERER_PRESENTVSYNC = 0x00000004 /**< Present is synchronized
+ SDL_RENDERER_PRESENTVSYNC = 0x00000004, /**< Present is synchronized
with the refresh rate */
+ SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports
+ rendering to texture */
} SDL_RendererFlags;
/**