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author | Sam Lantinga <slouken@lokigames.com> | 2001-04-26 16:45:43 +0000 |
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committer | Sam Lantinga <slouken@lokigames.com> | 2001-04-26 16:45:43 +0000 |
commit | 2f110628a7db223ebe9b7985af389d00779ff273 (patch) | |
tree | 5ef8210ef050b558167c3483a85ad96961cdda68 /INSTALL |
Initial revision
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401
Diffstat (limited to 'INSTALL')
-rw-r--r-- | INSTALL | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/INSTALL b/INSTALL new file mode 100644 index 00000000..5e98466e --- /dev/null +++ b/INSTALL @@ -0,0 +1,22 @@ + +To compile and install SDL: + + 1. Run './configure; make; make install' + + If you are cross-compiling from Linux to Win32, you should read + the file README.Win32 + + If you are compiling using Visual C++ on Win32, you should read + the file VisualC.html + + 2. Look at the example programs in ./test, and check out the HTML + documentation in ./docs to see how to use the SDL library. + + 3. Join the SDL developer mailing list by sending E-mail to + majordomo@lokigames.com + and including the line "subscribe sdl" in the body. + + + +That's it! +Sam Lantinga <slouken@libsdl.org> |