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authorSam Lantinga <slouken@libsdl.org>2002-10-05 16:50:56 +0000
committerSam Lantinga <slouken@libsdl.org>2002-10-05 16:50:56 +0000
commit3ee2de057f31ea7b7d94781e90283d984be8eb13 (patch)
tree255ee0dcf0510c2687480d9436119cbb4a14938d
parent148a1a64f4ab2ddf70b4e6b1c27f9e3cdd0836ce (diff)
Added initial support for Dreamcast (thanks HERO!)
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40510
-rw-r--r--Makefile.am2
-rw-r--r--Makefile.dc105
-rw-r--r--README.DC37
-rw-r--r--docs.html1
-rw-r--r--src/audio/Makefile.am2
-rw-r--r--src/audio/SDL_audio.c3
-rw-r--r--src/audio/SDL_sysaudio.h3
-rw-r--r--src/audio/dc/.cvsignore6
-rw-r--r--src/audio/dc/Makefile.am11
-rw-r--r--src/audio/dc/SDL_dcaudio.c245
-rw-r--r--src/audio/dc/SDL_dcaudio.h45
-rw-r--r--src/audio/dc/aica.c267
-rw-r--r--src/audio/dc/aica.h17
-rw-r--r--src/cdrom/Makefile.am2
-rw-r--r--src/cdrom/dc/.cvsignore6
-rw-r--r--src/cdrom/dc/Makefile.am8
-rw-r--r--src/cdrom/dc/SDL_syscdrom.c176
-rw-r--r--src/joystick/Makefile.am2
-rw-r--r--src/joystick/dc/.cvsignore6
-rw-r--r--src/joystick/dc/Makefile.am8
-rw-r--r--src/joystick/dc/SDL_sysjoystick.c203
-rw-r--r--src/thread/Makefile.am1
-rw-r--r--src/thread/dc/SDL_syscond.c223
-rw-r--r--src/thread/dc/SDL_syscond_c.h27
-rw-r--r--src/thread/dc/SDL_sysmutex.c135
-rw-r--r--src/thread/dc/SDL_sysmutex_c.h27
-rw-r--r--src/thread/dc/SDL_syssem.c180
-rw-r--r--src/thread/dc/SDL_syssem_c.h27
-rw-r--r--src/thread/dc/SDL_systhread.c98
-rw-r--r--src/thread/dc/SDL_systhread_c.h29
-rw-r--r--src/timer/Makefile.am1
-rw-r--r--src/timer/dc/SDL_systimer.c106
-rw-r--r--src/video/Makefile.am2
-rw-r--r--src/video/SDL_sysvideo.h3
-rw-r--r--src/video/SDL_video.c3
-rw-r--r--src/video/dc/.cvsignore6
-rw-r--r--src/video/dc/Makefile.am14
-rw-r--r--src/video/dc/SDL_dcevents.c164
-rw-r--r--src/video/dc/SDL_dcevents_c.h42
-rw-r--r--src/video/dc/SDL_dcmouse.c45
-rw-r--r--src/video/dc/SDL_dcmouse_c.h35
-rw-r--r--src/video/dc/SDL_dcvideo.c477
-rw-r--r--src/video/dc/SDL_dcvideo.h51
43 files changed, 2847 insertions, 4 deletions
diff --git a/Makefile.am b/Makefile.am
index 1510ba81..e61a32a4 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -25,6 +25,7 @@ EXTRA_DIST = \
README \
README.AmigaOS \
README.CVS \
+ README.DC \
README.Epoc \
README.MacOS \
README.MacOSX \
@@ -40,6 +41,7 @@ EXTRA_DIST = \
VisualC.html \
VisualC.zip \
VisualCE.zip \
+ Makefile.dc \
MPWmake.sea.bin \
CWprojects.sea.bin \
PBProjects.tar.gz \
diff --git a/Makefile.dc b/Makefile.dc
new file mode 100644
index 00000000..46739132
--- /dev/null
+++ b/Makefile.dc
@@ -0,0 +1,105 @@
+#GL=1
+
+CC = sh-elf-gcc -ml -m4-single-only
+AR = sh-elf-ar
+KOS_BASE=/prog/kos-1.1.7
+INCS = -I$(KOS_BASE)/libc/include -I$(KOS_BASE)/include -I$(KOS_BASE)/kernel/arch/dreamcast/include
+DEFS =-DNO_SIGNAL_H -DENABLE_DC
+
+ifdef GL
+DEFS += -DHAVE_OPENGL
+TARGET = libSDL_gl.a
+else
+TARGET = libSDL.a
+endif
+
+OPTFLAGS=-O2 -fomit-frame-pointer
+CFLAGS=-D_arch_dreamcast $(DEFS) $(INCS) -Iinclude -Isrc -Isrc/audio -Isrc/cdrom -Isrc/endian -Isrc/events -Isrc/joystick -Isrc/thread/dc -Isrc/thread -Isrc/timer -Isrc/video $(OPTFLAGS)
+
+SRCS = \
+ src/audio/dc/SDL_dcaudio.c \
+ src/audio/dc/aica.c \
+ src/audio/SDL_audio.c \
+ src/audio/SDL_audiocvt.c \
+ src/audio/SDL_audiodev.c \
+ src/audio/SDL_audiomem.c \
+ src/audio/SDL_mixer.c \
+ src/audio/SDL_wave.c \
+ src/cdrom/dc/SDL_syscdrom.c \
+ src/cdrom/SDL_cdrom.c \
+ src/endian/SDL_endian.c \
+ src/events/SDL_active.c \
+ src/events/SDL_events.c \
+ src/events/SDL_expose.c \
+ src/events/SDL_keyboard.c \
+ src/events/SDL_mouse.c \
+ src/events/SDL_quit.c \
+ src/events/SDL_resize.c \
+ src/file/SDL_rwops.c \
+ src/joystick/dc/SDL_sysjoystick.c \
+ src/joystick/SDL_joystick.c \
+ src/SDL.c \
+ src/SDL_error.c \
+ src/SDL_fatal.c \
+ src/SDL_getenv.c \
+ src/SDL_loadso.c \
+ src/thread/dc/SDL_syscond.c \
+ src/thread/dc/SDL_sysmutex.c \
+ src/thread/dc/SDL_syssem.c \
+ src/thread/dc/SDL_systhread.c \
+ src/thread/SDL_thread.c \
+ src/timer/dc/SDL_systimer.c \
+ src/timer/SDL_timer.c \
+ src/video/dc/SDL_dcevents.c \
+ src/video/dc/SDL_dcvideo.c \
+ src/video/SDL_blit.c \
+ src/video/SDL_blit_0.c \
+ src/video/SDL_blit_1.c \
+ src/video/SDL_blit_A.c \
+ src/video/SDL_blit_N.c \
+ src/video/SDL_bmp.c \
+ src/video/SDL_cursor.c \
+ src/video/SDL_gamma.c \
+ src/video/SDL_pixels.c \
+ src/video/SDL_RLEaccel.c \
+ src/video/SDL_stretch.c \
+ src/video/SDL_surface.c \
+ src/video/SDL_video.c \
+ src/video/SDL_yuv.c \
+ src/video/SDL_yuv_sw.c \
+
+OBJS = $(SRCS:.c=.o)
+
+TEST = \
+ test/checkkeys.c \
+ test/graywin.c \
+ test/loopwave.c \
+ test/testalpha.c \
+ test/testbitmap.c \
+ test/testcdrom.c \
+ test/testerror.c \
+ test/testgamma.c \
+ test/testgl.c \
+ test/testhread.c \
+ test/testjoystick.c \
+ test/testkeys.c \
+ test/testlock.c \
+ test/testoverlay.c \
+ test/testpalette.c \
+ test/testsem.c \
+ test/testsprite.c \
+ test/testtimer.c \
+ test/testtypes.c \
+ test/testver.c \
+ test/testvidinfo.c \
+ test/testwin.c \
+ test/testwm.c \
+ test/threadwin.c \
+ test/torturethread.c \
+
+clean:
+ rm $(OBJS)
+
+$(TARGET) : $(OBJS)
+ $(AR) rcs $(TARGET) $(OBJS)
+
diff --git a/README.DC b/README.DC
new file mode 100644
index 00000000..c7c39b18
--- /dev/null
+++ b/README.DC
@@ -0,0 +1,37 @@
+SDL for Dreamcast (beta2)
+
+ BERO
+ bero@geocities.co.jp
+
+ http://www.geocities.co.jp/Playtown/2004/
+
+this work with kos-newlib
+http://sourceforge.net/projects/dcquake/
+
+compile
+- edit KOS_BASE in Makefie.dc for your enviroment
+- make -f Makefile.dc
+
+FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
+- overwrite thread/*.c to kos-1.1.7/kernel/thread
+- rebuild kos
+
+compile with gl support
+- install latest libgl from http://sourceforge.net/projects/dcquake/
+- uncomment GL=1 in Makefile.dc
+- make -f Makefile.dc clean
+- make -f Makefile.dc
+
+install
+- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
+
+changelog:
+
+beta2
+- OpenGL support
+- Hardware page flip support
+
+beta
+- thread, timer don't tested so much.
+- not support OpenGL
+
diff --git a/docs.html b/docs.html
index 66688f5b..924bc675 100644
--- a/docs.html
+++ b/docs.html
@@ -16,6 +16,7 @@ be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>.
Major changes since SDL 1.0.0:
</H2>
<UL>
+ <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!)
<LI> 1.2.5: Updated Borland projects for Kylix 3 (thanks Dominique)
<LI> 1.2.5: Added project files for embedded Visual C++ 4.0
<LI> 1.2.5: Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
diff --git a/src/audio/Makefile.am b/src/audio/Makefile.am
index 8330d280..9b3a2afa 100644
--- a/src/audio/Makefile.am
+++ b/src/audio/Makefile.am
@@ -6,7 +6,7 @@ noinst_LTLIBRARIES = libaudio.la
# Define which subdirectories need to be built
SUBDIRS = @AUDIO_SUBDIRS@
DIST_SUBDIRS = alsa arts baudio dma dmedia dsp esd macrom nas nto openbsd \
- paudio sun ums windib windx5 disk mint
+ paudio sun ums windib windx5 disk mint dc
DRIVERS = @AUDIO_DRIVERS@
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index 287fa26b..97d00b7f 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -89,6 +89,9 @@ static AudioBootStrap *bootstrap[] = {
#ifdef DISKAUD_SUPPORT
&DISKAUD_bootstrap,
#endif
+#ifdef ENABLE_DC
+ &DCAUD_bootstrap,
+#endif
NULL
};
SDL_AudioDevice *current_audio = NULL;
diff --git a/src/audio/SDL_sysaudio.h b/src/audio/SDL_sysaudio.h
index 55ad91f0..3d1ad9e9 100644
--- a/src/audio/SDL_sysaudio.h
+++ b/src/audio/SDL_sysaudio.h
@@ -153,6 +153,9 @@ extern AudioBootStrap MINTAUDIO_bootstrap;
#ifdef DISKAUD_SUPPORT
extern AudioBootStrap DISKAUD_bootstrap;
#endif
+#ifdef ENABLE_DC
+extern AudioBootStrap DCAUD_bootstrap;
+#endif
/* This is the current audio device */
extern SDL_AudioDevice *current_audio;
diff --git a/src/audio/dc/.cvsignore b/src/audio/dc/.cvsignore
new file mode 100644
index 00000000..899d5355
--- /dev/null
+++ b/src/audio/dc/.cvsignore
@@ -0,0 +1,6 @@
+Makefile.in
+Makefile
+.libs
+*.o
+*.lo
+*.la
diff --git a/src/audio/dc/Makefile.am b/src/audio/dc/Makefile.am
new file mode 100644
index 00000000..a5d0e1cf
--- /dev/null
+++ b/src/audio/dc/Makefile.am
@@ -0,0 +1,11 @@
+
+## Makefile.am for SDL on the Dreamcast console
+
+noinst_LTLIBRARIES = libaudio_dc.la
+libaudio_dc_la_SOURCES = $(SRCS)
+
+# The SDL audio driver sources
+SRCS = SDL_dcaudio.c \
+ SDL_dcaudio.h \
+ aica.c \
+ aica.h
diff --git a/src/audio/dc/SDL_dcaudio.c b/src/audio/dc/SDL_dcaudio.c
new file mode 100644
index 00000000..8e84c299
--- /dev/null
+++ b/src/audio/dc/SDL_dcaudio.c
@@ -0,0 +1,245 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO <bero@geocities.co.jp>
+ based on SDL_diskaudio.c by Sam Lantinga <slouken@libsdl.org>
+
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* Output dreamcast aica */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+#include <unistd.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+
+
+#include "SDL_audio.h"
+#include "SDL_error.h"
+#include "SDL_audiomem.h"
+#include "SDL_audio_c.h"
+#include "SDL_timer.h"
+#include "SDL_audiodev_c.h"
+#include "SDL_dcaudio.h"
+
+#include "aica.h"
+#include <dc/spu.h>
+
+/* Audio driver functions */
+static int DCAUD_OpenAudio(_THIS, SDL_AudioSpec *spec);
+static void DCAUD_WaitAudio(_THIS);
+static void DCAUD_PlayAudio(_THIS);
+static Uint8 *DCAUD_GetAudioBuf(_THIS);
+static void DCAUD_CloseAudio(_THIS);
+
+/* Audio driver bootstrap functions */
+static int DCAUD_Available(void)
+{
+ return 1;
+}
+
+static void DCAUD_DeleteDevice(SDL_AudioDevice *device)
+{
+ free(device->hidden);
+ free(device);
+}
+
+static SDL_AudioDevice *DCAUD_CreateDevice(int devindex)
+{
+ SDL_AudioDevice *this;
+
+ /* Initialize all variables that we clean on shutdown */
+ this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
+ if ( this ) {
+ memset(this, 0, (sizeof *this));
+ this->hidden = (struct SDL_PrivateAudioData *)
+ malloc((sizeof *this->hidden));
+ }
+ if ( (this == NULL) || (this->hidden == NULL) ) {
+ SDL_OutOfMemory();
+ if ( this ) {
+ free(this);
+ }
+ return(0);
+ }
+ memset(this->hidden, 0, (sizeof *this->hidden));
+
+ /* Set the function pointers */
+ this->OpenAudio = DCAUD_OpenAudio;
+ this->WaitAudio = DCAUD_WaitAudio;
+ this->PlayAudio = DCAUD_PlayAudio;
+ this->GetAudioBuf = DCAUD_GetAudioBuf;
+ this->CloseAudio = DCAUD_CloseAudio;
+
+ this->free = DCAUD_DeleteDevice;
+
+ spu_init();
+
+ return this;
+}
+
+AudioBootStrap DCAUD_bootstrap = {
+ "dcaudio", "Dreamcast AICA audio",
+ DCAUD_Available, DCAUD_CreateDevice
+};
+
+/* This function waits until it is possible to write a full sound buffer */
+static void DCAUD_WaitAudio(_THIS)
+{
+ if (this->hidden->playing) {
+ /* wait */
+ while(aica_get_pos(0)/this->spec.samples == this->hidden->nextbuf) {
+ thd_pass();
+ }
+ }
+}
+
+#define SPU_RAM_BASE 0xa0800000
+
+static void spu_memload_stereo8(int leftpos,int rightpos,void *src0,size_t size)
+{
+ uint8 *src = src0;
+ uint32 *left = (uint32*)(leftpos +SPU_RAM_BASE);
+ uint32 *right = (uint32*)(rightpos+SPU_RAM_BASE);
+ size = (size+7)/8;
+ while(size--) {
+ unsigned lval,rval;
+ lval = *src++;
+ rval = *src++;
+ lval|= (*src++)<<8;
+ rval|= (*src++)<<8;
+ lval|= (*src++)<<16;
+ rval|= (*src++)<<16;
+ lval|= (*src++)<<24;
+ rval|= (*src++)<<24;
+ g2_write_32(left++,lval);
+ g2_write_32(right++,rval);
+ g2_fifo_wait();
+ }
+}
+
+static void spu_memload_stereo16(int leftpos,int rightpos,void *src0,size_t size)
+{
+ uint16 *src = src0;
+ uint32 *left = (uint32*)(leftpos +SPU_RAM_BASE);
+ uint32 *right = (uint32*)(rightpos+SPU_RAM_BASE);
+ size = (size+7)/8;
+ while(size--) {
+ unsigned lval,rval;
+ lval = *src++;
+ rval = *src++;
+ lval|= (*src++)<<16;
+ rval|= (*src++)<<16;
+ g2_write_32(left++,lval);
+ g2_write_32(right++,rval);
+ g2_fifo_wait();
+ }
+}
+
+static void DCAUD_PlayAudio(_THIS)
+{
+ SDL_AudioSpec *spec = &this->spec;
+ unsigned int offset;
+
+ if (this->hidden->playing) {
+ /* wait */
+ while(aica_get_pos(0)/spec->samples == this->hidden->nextbuf) {
+ thd_pass();
+ }
+ }
+
+ offset = this->hidden->nextbuf*spec->size;
+ this->hidden->nextbuf^=1;
+ /* Write the audio data, checking for EAGAIN on broken audio drivers */
+ if (spec->channels==1) {
+ spu_memload(this->hidden->leftpos+offset,this->hidden->mixbuf,this->hidden->mixlen);
+ } else {
+ offset/=2;
+ if ((this->spec.format&255)==8) {
+ spu_memload_stereo8(this->hidden->leftpos+offset,this->hidden->rightpos+offset,this->hidden->mixbuf,this->hidden->mixlen);
+ } else {
+ spu_memload_stereo16(this->hidden->leftpos+offset,this->hidden->rightpos+offset,this->hidden->mixbuf,this->hidden->mixlen);
+ }
+ }
+
+ if (!this->hidden->playing) {
+ int mode;
+ this->hidden->playing = 1;
+ mode = (spec->format==AUDIO_S8)?SM_8BIT:SM_16BIT;
+ if (spec->channels==1) {
+ aica_play(0,mode,this->hidden->leftpos,0,spec->samples*2,spec->freq,255,128,1);
+ } else {
+ aica_play(0,mode,this->hidden->leftpos ,0,spec->samples*2,spec->freq,255,0,1);
+ aica_play(1,mode,this->hidden->rightpos,0,spec->samples*2,spec->freq,255,255,1);
+ }
+ }
+}
+
+static Uint8 *DCAUD_GetAudioBuf(_THIS)
+{
+ return(this->hidden->mixbuf);
+}
+
+static void DCAUD_CloseAudio(_THIS)
+{
+ aica_stop(0);
+ if (this->spec.channels==2) aica_stop(1);
+ if ( this->hidden->mixbuf != NULL ) {
+ SDL_FreeAudioMem(this->hidden->mixbuf);
+ this->hidden->mixbuf = NULL;
+ }
+}
+
+static int DCAUD_OpenAudio(_THIS, SDL_AudioSpec *spec)
+{
+ switch(spec->format&0xff) {
+ case 8: spec->format = AUDIO_S8; break;
+ case 16: spec->format = AUDIO_S16LSB; break;
+ default:
+ SDL_SetError("Unsupported audio format");
+ return(-1);
+ }
+
+ /* Update the fragment size as size in bytes */
+ SDL_CalculateAudioSpec(spec);
+
+ /* Allocate mixing buffer */
+ this->hidden->mixlen = spec->size;
+ this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+ if ( this->hidden->mixbuf == NULL ) {
+ return(-1);
+ }
+ memset(this->hidden->mixbuf, spec->silence, spec->size);
+ this->hidden->leftpos = 0x11000;
+ this->hidden->rightpos = 0x11000+spec->size;
+ this->hidden->playing = 0;
+ this->hidden->nextbuf = 0;
+
+ /* We're ready to rock and roll. :-) */
+ return(0);
+}
diff --git a/src/audio/dc/SDL_dcaudio.h b/src/audio/dc/SDL_dcaudio.h
new file mode 100644
index 00000000..8084e19a
--- /dev/null
+++ b/src/audio/dc/SDL_dcaudio.h
@@ -0,0 +1,45 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO <bero@geocities.co.jp>
+ based on SDL_diskaudio.h by Sam Lantinga <slouken@libsdl.org>
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#ifndef _SDL_diskaudio_h
+#define _SDL_diskaudio_h
+
+#include "SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData {
+ /* The file descriptor for the audio device */
+ Uint8 *mixbuf;
+ Uint32 mixlen;
+ int playing;
+ int leftpos,rightpos;
+ int nextbuf;
+};
+
+#endif /* _SDL_diskaudio_h */
diff --git a/src/audio/dc/aica.c b/src/audio/dc/aica.c
new file mode 100644
index 00000000..160c2857
--- /dev/null
+++ b/src/audio/dc/aica.c
@@ -0,0 +1,267 @@
+/* This file is part of the Dreamcast function library.
+ * Please see libdream.c for further details.
+ *
+ * (c)2000 Dan Potter
+ * modify BERO
+ */
+#include "aica.h"
+
+/* #define dc_snd_base ((volatile unsigned char *)0x00800000) */ /* arm side */
+#define dc_snd_base ((volatile unsigned char *)0xa0700000) /* dc side */
+
+/* Some convienence macros */
+#define SNDREGADDR(x) (0xa0700000 + (x))
+#define CHNREGADDR(ch,x) SNDREGADDR(0x80*(ch)+(x))
+
+
+#define SNDREG32(x) (*(volatile unsigned long *)SNDREGADDR(x))
+#define SNDREG8(x) (*(volatile unsigned char *)SNDREGADDR(x))
+#define CHNREG32(ch, x) (*(volatile unsigned long *)CHNREGADDR(ch,x))
+#define CHNREG8(ch, x) (*(volatile unsigned long *)CHNREGADDR(ch,x))
+
+#define G2_LOCK(OLD) \
+ do { \
+ if (!irq_inside_int()) \
+ OLD = irq_disable(); \
+ /* suspend any G2 DMA here... */ \
+ while((*(volatile unsigned int *)0xa05f688c) & 0x20) \
+ ; \
+ } while(0)
+
+#define G2_UNLOCK(OLD) \
+ do { \
+ /* resume any G2 DMA here... */ \
+ if (!irq_inside_int()) \
+ irq_restore(OLD); \
+ } while(0)
+
+
+void aica_init() {
+ int i, j, old;
+
+ /* Initialize AICA channels */
+ G2_LOCK(old);
+ SNDREG32(0x2800) = 0x0000;
+
+ for (i=0; i<64; i++) {
+ for (j=0; j<0x80; j+=4) {
+ if ((j&31)==0) g2_fifo_wait();
+ CHNREG32(i, j) = 0;
+ }
+ g2_fifo_wait();
+ CHNREG32(i,0) = 0x8000;
+ CHNREG32(i,20) = 0x1f;
+ }
+
+ SNDREG32(0x2800) = 0x000f;
+ g2_fifo_wait();
+ G2_UNLOCK(old);
+}
+
+/* Translates a volume from linear form to logarithmic form (required by
+ the AICA chip */
+/* int logs[] = {
+
+0, 40, 50, 58, 63, 68, 73, 77, 80, 83, 86, 89, 92, 94, 97, 99, 101, 103,
+105, 107, 109, 111, 112, 114, 116, 117, 119, 120, 122, 123, 125, 126, 127,
+129, 130, 131, 133, 134, 135, 136, 137, 139, 140, 141, 142, 143, 144, 145,
+146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159,
+160, 161, 162, 162, 163, 164, 165, 166, 166, 167, 168, 169, 170, 170, 171,
+172, 172, 173, 174, 175, 175, 176, 177, 177, 178, 179, 180, 180, 181, 182,
+182, 183, 183, 184, 185, 185, 186, 187, 187, 188, 188, 189, 190, 190, 191,
+191, 192, 193, 193, 194, 194, 195, 196, 196, 197, 197, 198, 198, 199, 199,
+200, 201, 201, 202, 202, 203, 203, 204, 204, 205, 205, 206, 206, 207, 207,
+208, 208, 209, 209, 210, 210, 211, 211, 212, 212, 213, 213, 214, 214, 215,
+215, 216, 216, 217, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222,
+222, 222, 223, 223, 224, 224, 225, 225, 225, 226, 226, 227, 227, 228, 228,
+228, 229, 229, 230, 230, 230, 231, 231, 232, 232, 232, 233, 233, 234, 234,
+234, 235, 235, 236, 236, 236, 237, 237, 238, 238, 238, 239, 239, 240, 240,
+240, 241, 241, 241, 242, 242, 243, 243, 243, 244, 244, 244, 245, 245, 245,
+246, 246, 247, 247, 247, 248, 248, 248, 249, 249, 249, 250, 250, 250, 251,
+251, 251, 252, 252, 252, 253, 253, 253, 254, 254, 254, 255
+
+}; */
+
+const static unsigned char logs[] = {
+ 0, 15, 22, 27, 31, 35, 39, 42, 45, 47, 50, 52, 55, 57, 59, 61,
+ 63, 65, 67, 69, 71, 73, 74, 76, 78, 79, 81, 82, 84, 85, 87, 88,
+ 90, 91, 92, 94, 95, 96, 98, 99, 100, 102, 103, 104, 105, 106,
+ 108, 109, 110, 111, 112, 113, 114, 116, 117, 118, 119, 120, 121,
+ 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134,
+ 135, 136, 137, 138, 138, 139, 140, 141, 142, 143, 144, 145, 146,
+ 146, 147, 148, 149, 150, 151, 152, 152, 153, 154, 155, 156, 156,
+ 157, 158, 159, 160, 160, 161, 162, 163, 164, 164, 165, 166, 167,
+ 167, 168, 169, 170, 170, 171, 172, 173, 173, 174, 175, 176, 176,
+ 177, 178, 178, 179, 180, 181, 181, 182, 183, 183, 184, 185, 185,
+ 186, 187, 187, 188, 189, 189, 190, 191, 191, 192, 193, 193, 194,
+ 195, 195, 196, 197, 197, 198, 199, 199, 200, 200, 201, 202, 202,
+ 203, 204, 204, 205, 205, 206, 207, 207, 208, 209, 209, 210, 210,
+ 211, 212, 212, 213, 213, 214, 215, 215, 216, 216, 217, 217, 218,
+ 219, 219, 220, 220, 221, 221, 222, 223, 223, 224, 224, 225, 225,
+ 226, 227, 227, 228, 228, 229, 229, 230, 230, 231, 232, 232, 233,
+ 233, 234, 234, 235, 235, 236, 236, 237, 237, 238, 239, 239, 240,
+ 240, 241, 241, 242, 242, 243, 243, 244, 244, 245, 245, 246, 246,
+ 247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 252, 252, 253, 254, 255
+};
+
+/* For the moment this is going to have to suffice, until we really
+ figure out what these mean. */
+#define AICA_PAN(x) ((x)==0x80?(0):((x)<0x80?(0x1f):(0x0f)))
+#define AICA_VOL(x) (0xff - logs[128 + (((x) & 0xff) / 2)])
+//#define AICA_VOL(x) (0xff - logs[x&255])
+
+static inline unsigned AICA_FREQ(unsigned freq) {
+ unsigned long freq_lo, freq_base = 5644800;
+ int freq_hi = 7;
+
+ /* Need to convert frequency to floating point format
+ (freq_hi is exponent, freq_lo is mantissa)
+ Formula is ferq = 44100*2^freq_hi*(1+freq_lo/1024) */
+ while (freq < freq_base && freq_hi > -8) {
+ freq_base >>= 1;
+ --freq_hi;
+ }
+ while (freq < freq_base && freq_hi > -8) {
+ freq_base >>= 1;
+ freq_hi--;
+ }
+ freq_lo = (freq<<10) / freq_base;
+ return (freq_hi << 11) | (freq_lo & 1023);
+}
+
+/* Sets up a sound channel completely. This is generally good if you want
+ a quick and dirty way to play notes. If you want a more comprehensive
+ set of routines (more like PC wavetable cards) see below.
+
+ ch is the channel to play on (0 - 63)
+ smpptr is the pointer to the sound data; if you're running off the
+ SH4, then this ought to be (ptr - 0xa0800000); otherwise it's just
+ ptr. Basically, it's an offset into sound ram.
+ mode is one of the mode constants (16 bit, 8 bit, ADPCM)
+ nsamp is the number of samples to play (not number of bytes!)
+ freq is the sampling rate of the sound
+ vol is the volume, 0 to 0xff (0xff is louder)
+ pan is a panning constant -- 0 is left, 128 is center, 255 is right.
+
+ This routine (and the similar ones) owe a lot to Marcus' sound example --
+ I hadn't gotten quite this far into dissecting the individual regs yet. */
+void aica_play(int ch,int mode,unsigned long smpptr,int loopst,int loopend,int freq,int vol,int pan,int loopflag) {
+ int i;
+ int val;
+ int old;
+
+ /* Stop the channel (if it's already playing) */
+ aica_stop(ch);
+ /* doesn't seem to be needed, but it's here just in case */
+/*
+ for (i=0; i<256; i++) {
+ asm("nop");
+ asm("nop");
+ asm("nop");
+ asm("nop");
+ }
+*/
+ G2_LOCK(old);
+ /* Envelope setup. The first of these is the loop point,
+ e.g., where the sample starts over when it loops. The second
+ is the loop end. This is the full length of the sample when
+ you are not looping, or the loop end point when you are (though
+ storing more than that is a waste of memory if you're not doing
+ volume enveloping). */
+ CHNREG32(ch, 8) = loopst & 0xffff;
+ CHNREG32(ch, 12) = loopend & 0xffff;
+
+ /* Write resulting values */
+ CHNREG32(ch, 24) = AICA_FREQ(freq);
+
+ /* Set volume, pan, and some other things that we don't know what
+ they do =) */
+ CHNREG32(ch, 36) = AICA_PAN(pan) | (0xf<<8);
+ /* Convert the incoming volume and pan into hardware values */
+ /* Vol starts at zero so we can ramp */
+ vol = AICA_VOL(vol);
+ CHNREG32(ch, 40) = 0x24 | (vol<<8);
+ /* Convert the incoming volume and pan into hardware values */
+ /* Vol starts at zero so we can ramp */
+
+ /* If we supported volume envelopes (which we don't yet) then
+ this value would set that up. The top 4 bits determine the
+ envelope speed. f is the fastest, 1 is the slowest, and 0
+ seems to be an invalid value and does weird things). The
+ default (below) sets it into normal mode (play and terminate/loop).
+ CHNREG32(ch, 16) = 0xf010;
+ */
+ CHNREG32(ch, 16) = 0x1f; /* No volume envelope */
+
+
+ /* Set sample format, buffer address, and looping control. If
+ 0x0200 mask is set on reg 0, the sample loops infinitely. If
+ it's not set, the sample plays once and terminates. We'll
+ also set the bits to start playback here. */
+ CHNREG32(ch, 4) = smpptr & 0xffff;
+ val = 0xc000 | 0x0000 | (mode<<7) | (smpptr >> 16);
+ if (loopflag) val|=0x200;
+
+ CHNREG32(ch, 0) = val;
+
+ G2_UNLOCK(old);
+
+ /* Enable playback */
+ /* CHNREG32(ch, 0) |= 0xc000; */
+ g2_fifo_wait();
+
+#if 0
+ for (i=0xff; i>=vol; i--) {
+ if ((i&7)==0) g2_fifo_wait();
+ CHNREG32(ch, 40) = 0x24 | (i<<8);;
+ }
+
+ g2_fifo_wait();
+#endif
+}
+
+/* Stop the sound on a given channel */
+void aica_stop(int ch) {
+ g2_write_32(CHNREGADDR(ch, 0),(g2_read_32(CHNREGADDR(ch, 0)) & ~0x4000) | 0x8000);
+ g2_fifo_wait();
+}
+
+
+/* The rest of these routines can change the channel in mid-stride so you
+ can do things like vibrato and panning effects. */
+
+/* Set channel volume */
+void aica_vol(int ch,int vol) {
+// g2_write_8(CHNREGADDR(ch, 41),AICA_VOL(vol));
+ g2_write_32(CHNREGADDR(ch, 40),(g2_read_32(CHNREGADDR(ch, 40))&0xffff00ff)|(AICA_VOL(vol)<<8) );
+ g2_fifo_wait();
+}
+
+/* Set channel pan */
+void aica_pan(int ch,int pan) {
+// g2_write_8(CHNREGADDR(ch, 36),AICA_PAN(pan));
+ g2_write_32(CHNREGADDR(ch, 36),(g2_read_32(CHNREGADDR(ch, 36))&0xffffff00)|(AICA_PAN(pan)) );
+ g2_fifo_wait();
+}
+
+/* Set channel frequency */
+void aica_freq(int ch,int freq) {
+ g2_write_32(CHNREGADDR(ch, 24),AICA_FREQ(freq));
+ g2_fifo_wait();
+}
+
+/* Get channel position */
+int aica_get_pos(int ch) {
+#if 1
+ /* Observe channel ch */
+ g2_write_32(SNDREGADDR(0x280c),(g2_read_32(SNDREGADDR(0x280c))&0xffff00ff) | (ch<<8));
+ g2_fifo_wait();
+ /* Update position counters */
+ return g2_read_32(SNDREGADDR(0x2814)) & 0xffff;
+#else
+ /* Observe channel ch */
+ g2_write_8(SNDREGADDR(0x280d),ch);
+ /* Update position counters */
+ return g2_read_32(SNDREGADDR(0x2814)) & 0xffff;
+#endif
+}
diff --git a/src/audio/dc/aica.h b/src/audio/dc/aica.h
new file mode 100644
index 00000000..d9e7098e
--- /dev/null
+++ b/src/audio/dc/aica.h
@@ -0,0 +1,17 @@
+#ifndef _AICA_H_
+#define _AICA_H_
+
+#define AICA_MEM 0xa0800000
+
+#define SM_8BIT 1
+#define SM_16BIT 0
+#define SM_ADPCM 2
+
+void aica_play(int ch,int mode,unsigned long smpptr,int looptst,int loopend,int freq,int vol,int pan,int loopflag);
+void aica_stop(int ch);
+void aica_vol(int ch,int vol);
+void aica_pan(int ch,int pan);
+void aica_freq(int ch,int freq);
+int aica_get_pos(int ch);
+
+#endif
diff --git a/src/cdrom/Makefile.am b/src/cdrom/Makefile.am
index 73a3551c..29b81d2b 100644
--- a/src/cdrom/Makefile.am
+++ b/src/cdrom/Makefile.am
@@ -5,7 +5,7 @@ noinst_LTLIBRARIES = libcdrom.la
# Define which subdirectories need to be built
SUBDIRS = @CDROM_SUBDIRS@
-DIST_SUBDIRS = aix beos bsdi dummy freebsd linux macos openbsd qnx win32
+DIST_SUBDIRS = aix beos bsdi dc dummy freebsd linux macos openbsd qnx win32
DRIVERS = @CDROM_DRIVERS@
diff --git a/src/cdrom/dc/.cvsignore b/src/cdrom/dc/.cvsignore
new file mode 100644
index 00000000..899d5355
--- /dev/null
+++ b/src/cdrom/dc/.cvsignore
@@ -0,0 +1,6 @@
+Makefile.in
+Makefile
+.libs
+*.o
+*.lo
+*.la
diff --git a/src/cdrom/dc/Makefile.am b/src/cdrom/dc/Makefile.am
new file mode 100644
index 00000000..7bf356ee
--- /dev/null
+++ b/src/cdrom/dc/Makefile.am
@@ -0,0 +1,8 @@
+
+## Makefile.am for the Dreamcast cdrom driver for SDL
+
+noinst_LTLIBRARIES = libcdrom_dc.la
+libcdrom_dc_la_SOURCES = $(SRCS)
+
+# The SDL cdrom driver sources
+SRCS = SDL_syscdrom.c
diff --git a/src/cdrom/dc/SDL_syscdrom.c b/src/cdrom/dc/SDL_syscdrom.c
new file mode 100644
index 00000000..4a1be8e7
--- /dev/null
+++ b/src/cdrom/dc/SDL_syscdrom.c
@@ -0,0 +1,176 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on win32/SDL_syscdrom.c by
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* Functions for system-level CD-ROM audio control */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <dc/cdrom.h>
+#include <dc/spu.h>
+
+#include "SDL_error.h"
+#include "SDL_cdrom.h"
+#include "SDL_syscdrom.h"
+
+/* The system-dependent CD control functions */
+static const char *SDL_SYS_CDName(int drive);
+static int SDL_SYS_CDOpen(int drive);
+static int SDL_SYS_CDGetTOC(SDL_CD *cdrom);
+static CDstatus SDL_SYS_CDStatus(SDL_CD *cdrom, int *position);
+static int SDL_SYS_CDPlay(SDL_CD *cdrom, int start, int length);
+static int SDL_SYS_CDPause(SDL_CD *cdrom);
+static int SDL_SYS_CDResume(SDL_CD *cdrom);
+static int SDL_SYS_CDStop(SDL_CD *cdrom);
+static int SDL_SYS_CDEject(SDL_CD *cdrom);
+static void SDL_SYS_CDClose(SDL_CD *cdrom);
+
+
+int SDL_SYS_CDInit(void)
+{
+ /* Fill in our driver capabilities */
+ SDL_CDcaps.Name = SDL_SYS_CDName;
+ SDL_CDcaps.Open = SDL_SYS_CDOpen;
+ SDL_CDcaps.GetTOC = SDL_SYS_CDGetTOC;
+ SDL_CDcaps.Status = SDL_SYS_CDStatus;
+ SDL_CDcaps.Play = SDL_SYS_CDPlay;
+ SDL_CDcaps.Pause = SDL_SYS_CDPause;
+ SDL_CDcaps.Resume = SDL_SYS_CDResume;
+ SDL_CDcaps.Stop = SDL_SYS_CDStop;
+ SDL_CDcaps.Eject = SDL_SYS_CDEject;
+ SDL_CDcaps.Close = SDL_SYS_CDClose;
+
+ return(0);
+}
+
+static const char *SDL_SYS_CDName(int drive)
+{
+ return "/cd";
+}
+
+static int SDL_SYS_CDOpen(int drive)
+{
+ return(drive);
+}
+
+#define TRACK_CDDA 0
+static int SDL_SYS_CDGetTOC(SDL_CD *cdrom)
+{
+ CDROM_TOC toc;
+ int ret,i;
+
+ ret = cdrom_read_toc(&toc,0);
+ if (ret!=ERR_OK) {
+ return -1;
+ }
+
+ cdrom->numtracks = TOC_TRACK(toc.last)-TOC_TRACK(toc.first)+1;
+ for(i=0;i<cdrom->numtracks;i++) {
+ unsigned long entry = toc.entry[i];
+ cdrom->track[i].id = i+1;
+ cdrom->track[i].type = (TOC_CTRL(toc.entry[i])==TRACK_CDDA)?SDL_AUDIO_TRACK:SDL_DATA_TRACK;
+ cdrom->track[i].offset = TOC_LBA(entry)-150;
+ cdrom->track[i].length = TOC_LBA((i+1<toc.last)?toc.entry[i+1]:toc.dunno)-TOC_LBA(entry);
+ }
+
+ return 0;
+}
+
+/* Get CD-ROM status */
+static CDstatus SDL_SYS_CDStatus(SDL_CD *cdrom, int *position)
+{
+ CDstatus status;
+ int ret,dc_status,disc_type;
+
+ ret = cdrom_get_status(&dc_status,&disc_type);
+ if (ret!=ERR_OK) return CD_ERROR;
+
+ switch(dc_status) {
+// case CD_STATUS_BUSY:
+ case CD_STATUS_PAUSED:
+ return CD_PAUSED;
+ case CD_STATUS_STANDBY:
+ return CD_STOPPED;
+ case CD_STATUS_PLAYING:
+ return CD_PLAYING;
+// case CD_STATUS_SEEKING:
+// case CD_STATUS_SCANING:
+ case CD_STATUS_OPEN:
+ case CD_STATUS_NO_DISC:
+ return CD_TRAYEMPTY;
+ default:
+ return CD_ERROR;
+ }
+}
+
+/* Start play */
+static int SDL_SYS_CDPlay(SDL_CD *cdrom, int start, int length)
+{
+ int ret = cdrom_cdda_play(start-150,start-150+length,1,CDDA_SECTORS);
+ return ret==ERR_OK?0:-1;
+}
+
+/* Pause play */
+static int SDL_SYS_CDPause(SDL_CD *cdrom)
+{
+ int ret=cdrom_cdda_pause();
+ return ret==ERR_OK?0:-1;
+}
+
+/* Resume play */
+static int SDL_SYS_CDResume(SDL_CD *cdrom)
+{
+ int ret=cdrom_cdda_resume();
+ return ret==ERR_OK?0:-1;
+}
+
+/* Stop play */
+static int SDL_SYS_CDStop(SDL_CD *cdrom)
+{
+ int ret=cdrom_spin_down();
+ return ret==ERR_OK?0:-1;
+}
+
+/* Eject the CD-ROM */
+static int SDL_SYS_CDEject(SDL_CD *cdrom)
+{
+ return -1;
+}
+
+/* Close the CD-ROM handle */
+static void SDL_SYS_CDClose(SDL_CD *cdrom)
+{
+}
+
+void SDL_SYS_CDQuit(void)
+{
+
+}
diff --git a/src/joystick/Makefile.am b/src/joystick/Makefile.am
index b88f107d..0e0decd6 100644
--- a/src/joystick/Makefile.am
+++ b/src/joystick/Makefile.am
@@ -5,7 +5,7 @@ noinst_LTLIBRARIES = libjoystick.la
# Define which subdirectories need to be built
SUBDIRS = @JOYSTICK_SUBDIRS@
-DIST_SUBDIRS = dummy amigaos beos bsd darwin linux macos mint win32
+DIST_SUBDIRS = dummy amigaos beos bsd darwin dc linux macos mint win32
DRIVERS = @JOYSTICK_DRIVERS@
diff --git a/src/joystick/dc/.cvsignore b/src/joystick/dc/.cvsignore
new file mode 100644
index 00000000..899d5355
--- /dev/null
+++ b/src/joystick/dc/.cvsignore
@@ -0,0 +1,6 @@
+Makefile.in
+Makefile
+.libs
+*.o
+*.lo
+*.la
diff --git a/src/joystick/dc/Makefile.am b/src/joystick/dc/Makefile.am
new file mode 100644
index 00000000..da51e95c
--- /dev/null
+++ b/src/joystick/dc/Makefile.am
@@ -0,0 +1,8 @@
+
+## Makefile.am for the Dreamcast joystick driver for SDL
+
+noinst_LTLIBRARIES = libjoystick_dc.la
+libjoystick_dc_la_SOURCES = $(SRCS)
+
+# The SDL joystick driver sources
+SRCS = SDL_sysjoystick.c
diff --git a/src/joystick/dc/SDL_sysjoystick.c b/src/joystick/dc/SDL_sysjoystick.c
new file mode 100644
index 00000000..ab5a4d17
--- /dev/null
+++ b/src/joystick/dc/SDL_sysjoystick.c
@@ -0,0 +1,203 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on win32/SDL_mmjoystick.c
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */
+
+#include <stdlib.h>
+#include <stdio.h> /* For the definition of NULL */
+
+#include "SDL_error.h"
+#include "SDL_joystick.h"
+#include "SDL_sysjoystick.h"
+#include "SDL_joystick_c.h"
+
+#include <dc/maple.h>
+#include <dc/maple/controller.h>
+
+#define MAX_JOYSTICKS 8 /* only 2 are supported in the multimedia API */
+#define MAX_AXES 6 /* each joystick can have up to 6 axes */
+#define MAX_BUTTONS 8 /* and 8 buttons */
+#define MAX_HATS 2
+
+#define JOYNAMELEN 8
+
+/* array to hold joystick ID values */
+static uint8 SYS_Joystick_addr[MAX_JOYSTICKS];
+
+/* The private structure used to keep track of a joystick */
+struct joystick_hwdata
+{
+ cont_cond_t prev_cond;
+ int prev_buttons;
+};
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks. Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+ int numdevs;
+
+ int p,u;
+
+ numdevs = 0;
+ for(p=0;p<MAPLE_PORT_COUNT;p++) {
+ for(u=0;u<MAPLE_UNIT_COUNT;u++) {
+ if (maple_device_func(p,u)&MAPLE_FUNC_CONTROLLER) {
+ SYS_Joystick_addr[numdevs] = maple_addr(p,u);
+ numdevs++;
+ }
+ }
+ }
+
+ return(numdevs);
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+ maple_device_t *dev;
+ if (maple_compat_resolve(SYS_Joystick_addr[index],&dev,MAPLE_FUNC_CONTROLLER)!=0) return NULL;
+ return dev->info.product_name;
+}
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ /* allocate memory for system specific hardware data */
+ joystick->hwdata = (struct joystick_hwdata *) malloc(sizeof(*joystick->hwdata));
+ if (joystick->hwdata == NULL)
+ {
+ SDL_OutOfMemory();
+ return(-1);
+ }
+ memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
+
+ /* fill nbuttons, naxes, and nhats fields */
+ joystick->nbuttons = MAX_BUTTONS;
+ joystick->naxes = MAX_AXES;
+ joystick->nhats = MAX_HATS;
+ return(0);
+}
+
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+const int sdl_buttons[] = {
+ CONT_C,
+ CONT_B,
+ CONT_A,
+ CONT_START,
+ CONT_Z,
+ CONT_Y,
+ CONT_X,
+ CONT_D
+};
+
+ uint8 addr;
+ cont_cond_t cond,*prev_cond;
+ int buttons,prev_buttons,i,changed;
+
+ addr = SYS_Joystick_addr[joystick->index];
+ if (cont_get_cond(addr,&cond)<0) return;
+
+ buttons = cond.buttons;
+ prev_buttons = joystick->hwdata->prev_buttons;
+ changed = buttons^prev_buttons;
+
+ if ((changed)&(CONT_DPAD_UP|CONT_DPAD_DOWN|CONT_DPAD_LEFT|CONT_DPAD_RIGHT)) {
+ int hat = SDL_HAT_CENTERED;
+ if (buttons&CONT_DPAD_UP) hat|=SDL_HAT_UP;
+ if (buttons&CONT_DPAD_DOWN) hat|=SDL_HAT_DOWN;
+ if (buttons&CONT_DPAD_LEFT) hat|=SDL_HAT_LEFT;
+ if (buttons&CONT_DPAD_RIGHT) hat|=SDL_HAT_RIGHT;
+ SDL_PrivateJoystickHat(joystick, 0, hat);
+ }
+ if ((changed)&(CONT_DPAD2_UP|CONT_DPAD2_DOWN|CONT_DPAD2_LEFT|CONT_DPAD2_RIGHT)) {
+ int hat = SDL_HAT_CENTERED;
+ if (buttons&CONT_DPAD2_UP) hat|=SDL_HAT_UP;
+ if (buttons&CONT_DPAD2_DOWN) hat|=SDL_HAT_DOWN;
+ if (buttons&CONT_DPAD2_LEFT) hat|=SDL_HAT_LEFT;
+ if (buttons&CONT_DPAD2_RIGHT) hat|=SDL_HAT_RIGHT;
+ SDL_PrivateJoystickHat(joystick, 1, hat);
+ }
+
+ for(i=0;i<sizeof(sdl_buttons)/sizeof(sdl_buttons[0]);i++) {
+ if (changed & sdl_buttons[i]) {
+ SDL_PrivateJoystickButton(joystick, i, (buttons & sdl_buttons[i])?SDL_PRESSED:SDL_RELEASED);
+ }
+ }
+
+ prev_cond = &joystick->hwdata->prev_cond;
+ if (cond.joyx!=prev_cond->joyx)
+ SDL_PrivateJoystickAxis(joystick, 0, cond.joyx-128);
+ if (cond.joyy!=prev_cond->joyy)
+ SDL_PrivateJoystickAxis(joystick, 1, cond.joyy-128);
+ if (cond.rtrig!=prev_cond->rtrig)
+ SDL_PrivateJoystickAxis(joystick, 2, cond.rtrig);
+ if (cond.ltrig!=prev_cond->ltrig)
+ SDL_PrivateJoystickAxis(joystick, 3, cond.ltrig);
+ if (cond.joy2x!=prev_cond->joy2x)
+ SDL_PrivateJoystickAxis(joystick, 4, cond.joy2x-128);
+ if (cond.joy2y!=prev_cond->joy2y)
+ SDL_PrivateJoystickAxis(joystick, 5, cond.joy2y-128);
+
+ joystick->hwdata->prev_buttons = buttons;
+ joystick->hwdata->prev_cond = cond;
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+ if (joystick->hwdata != NULL) {
+ /* free system specific hardware data */
+ free(joystick->hwdata);
+ }
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+ return;
+}
diff --git a/src/thread/Makefile.am b/src/thread/Makefile.am
index 98194a50..c53b2f45 100644
--- a/src/thread/Makefile.am
+++ b/src/thread/Makefile.am
@@ -7,6 +7,7 @@ ARCH_SUBDIRS = $(srcdir)/generic \
$(srcdir)/amigaos \
$(srcdir)/beos \
$(srcdir)/bsdi \
+ $(srcdir)/dc \
$(srcdir)/epoc \
$(srcdir)/irix \
$(srcdir)/linux \
diff --git a/src/thread/dc/SDL_syscond.c b/src/thread/dc/SDL_syscond.c
new file mode 100644
index 00000000..8b888d5a
--- /dev/null
+++ b/src/thread/dc/SDL_syscond.c
@@ -0,0 +1,223 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* An implementation of condition variables using semaphores and mutexes */
+/*
+ This implementation borrows heavily from the BeOS condition variable
+ implementation, written by Christopher Tate and Owen Smith. Thanks!
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "SDL_error.h"
+#include "SDL_thread.h"
+
+struct SDL_cond
+{
+ SDL_mutex *lock;
+ int waiting;
+ int signals;
+ SDL_sem *wait_sem;
+ SDL_sem *wait_done;
+};
+
+/* Create a condition variable */
+SDL_cond * SDL_CreateCond(void)
+{
+ SDL_cond *cond;
+
+ cond = (SDL_cond *) malloc(sizeof(SDL_cond));
+ if ( cond ) {
+ cond->lock = SDL_CreateMutex();
+ cond->wait_sem = SDL_CreateSemaphore(0);
+ cond->wait_done = SDL_CreateSemaphore(0);
+ cond->waiting = cond->signals = 0;
+ if ( ! cond->lock || ! cond->wait_sem || ! cond->wait_done ) {
+ SDL_DestroyCond(cond);
+ cond = NULL;
+ }
+ } else {
+ SDL_OutOfMemory();
+ }
+ return(cond);
+}
+
+/* Destroy a condition variable */
+void SDL_DestroyCond(SDL_cond *cond)
+{
+ if ( cond ) {
+ if ( cond->wait_sem ) {
+ SDL_DestroySemaphore(cond->wait_sem);
+ }
+ if ( cond->wait_done ) {
+ SDL_DestroySemaphore(cond->wait_done);
+ }
+ if ( cond->lock ) {
+ SDL_DestroyMutex(cond->lock);
+ }
+ free(cond);
+ }
+}
+
+/* Restart one of the threads that are waiting on the condition variable */
+int SDL_CondSignal(SDL_cond *cond)
+{
+ if ( ! cond ) {
+ SDL_SetError("Passed a NULL condition variable");
+ return -1;
+ }
+
+ /* If there are waiting threads not already signalled, then
+ signal the condition and wait for the thread to respond.
+ */
+ SDL_LockMutex(cond->lock);
+ if ( cond->waiting > cond->signals ) {
+ ++cond->signals;
+ SDL_SemPost(cond->wait_sem);
+ SDL_UnlockMutex(cond->lock);
+ SDL_SemWait(cond->wait_done);
+ } else {
+ SDL_UnlockMutex(cond->lock);
+ }
+
+ return 0;
+}
+
+/* Restart all threads that are waiting on the condition variable */
+int SDL_CondBroadcast(SDL_cond *cond)
+{
+ if ( ! cond ) {
+ SDL_SetError("Passed a NULL condition variable");
+ return -1;
+ }
+
+ /* If there are waiting threads not already signalled, then
+ signal the condition and wait for the thread to respond.
+ */
+ SDL_LockMutex(cond->lock);
+ if ( cond->waiting > cond->signals ) {
+ int i, num_waiting;
+
+ num_waiting = (cond->waiting - cond->signals);
+ cond->signals = cond->waiting;
+ for ( i=0; i<num_waiting; ++i ) {
+ SDL_SemPost(cond->wait_sem);
+ }
+ /* Now all released threads are blocked here, waiting for us.
+ Collect them all (and win fabulous prizes!) :-)
+ */
+ SDL_UnlockMutex(cond->lock);
+ for ( i=0; i<num_waiting; ++i ) {
+ SDL_SemWait(cond->wait_done);
+ }
+ } else {
+ SDL_UnlockMutex(cond->lock);
+ }
+
+ return 0;
+}
+
+/* Wait on the condition variable for at most 'ms' milliseconds.
+ The mutex must be locked before entering this function!
+ The mutex is unlocked during the wait, and locked again after the wait.
+
+Typical use:
+
+Thread A:
+ SDL_LockMutex(lock);
+ while ( ! condition ) {
+ SDL_CondWait(cond);
+ }
+ SDL_UnlockMutex(lock);
+
+Thread B:
+ SDL_LockMutex(lock);
+ ...
+ condition = true;
+ ...
+ SDL_UnlockMutex(lock);
+ */
+int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
+{
+ int retval;
+
+ if ( ! cond ) {
+ SDL_SetError("Passed a NULL condition variable");
+ return -1;
+ }
+
+ /* Obtain the protection mutex, and increment the number of waiters.
+ This allows the signal mechanism to only perform a signal if there
+ are waiting threads.
+ */
+ SDL_LockMutex(cond->lock);
+ ++cond->waiting;
+ SDL_UnlockMutex(cond->lock);
+
+ /* Unlock the mutex, as is required by condition variable semantics */
+ SDL_UnlockMutex(mutex);
+
+ /* Wait for a signal */
+ if ( ms == SDL_MUTEX_MAXWAIT ) {
+ retval = SDL_SemWait(cond->wait_sem);
+ } else {
+ retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
+ }
+
+ /* Let the signaler know we have completed the wait, otherwise
+ the signaler can race ahead and get the condition semaphore
+ if we are stopped between the mutex unlock and semaphore wait,
+ giving a deadlock. See the following URL for details:
+ http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
+ */
+ SDL_LockMutex(cond->lock);
+ if ( cond->signals > 0 ) {
+ /* If we timed out, we need to eat a condition signal */
+ if ( retval > 0 ) {
+ SDL_SemWait(cond->wait_sem);
+ }
+ /* We always notify the signal thread that we are done */
+ SDL_SemPost(cond->wait_done);
+
+ /* Signal handshake complete */
+ --cond->signals;
+ }
+ --cond->waiting;
+ SDL_UnlockMutex(cond->lock);
+
+ /* Lock the mutex, as is required by condition variable semantics */
+ SDL_LockMutex(mutex);
+
+ return retval;
+}
+
+/* Wait on the condition variable forever */
+int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
+{
+ return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
+}
diff --git a/src/thread/dc/SDL_syscond_c.h b/src/thread/dc/SDL_syscond_c.h
new file mode 100644
index 00000000..33585baf
--- /dev/null
+++ b/src/thread/dc/SDL_syscond_c.h
@@ -0,0 +1,27 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
diff --git a/src/thread/dc/SDL_sysmutex.c b/src/thread/dc/SDL_sysmutex.c
new file mode 100644
index 00000000..6ffec6c6
--- /dev/null
+++ b/src/thread/dc/SDL_sysmutex.c
@@ -0,0 +1,135 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on generic/SDL_sysmutex.c
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* An implementation of mutexes using semaphores */
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "SDL_error.h"
+#include "SDL_thread.h"
+#include "SDL_systhread_c.h"
+
+#include <arch/spinlock.h>
+
+struct SDL_mutex {
+ int recursive;
+ Uint32 owner;
+ spinlock_t mutex;
+};
+
+/* Create a mutex */
+SDL_mutex *SDL_CreateMutex(void)
+{
+ SDL_mutex *mutex;
+
+ /* Allocate mutex memory */
+ mutex = (SDL_mutex *)malloc(sizeof(*mutex));
+ if ( mutex ) {
+ spinlock_init(&mutex->mutex);
+ mutex->recursive = 0;
+ mutex->owner = 0;
+ } else {
+ SDL_OutOfMemory();
+ }
+ return mutex;
+}
+
+/* Free the mutex */
+void SDL_DestroyMutex(SDL_mutex *mutex)
+{
+ if ( mutex ) {
+ free(mutex);
+ }
+}
+
+/* Lock the semaphore */
+int SDL_mutexP(SDL_mutex *mutex)
+{
+#ifdef DISABLE_THREADS
+ return 0;
+#else
+ Uint32 this_thread;
+
+ if ( mutex == NULL ) {
+ SDL_SetError("Passed a NULL mutex");
+ return -1;
+ }
+
+ this_thread = SDL_ThreadID();
+ if ( mutex->owner == this_thread ) {
+ ++mutex->recursive;
+ } else {
+ /* The order of operations is important.
+ We set the locking thread id after we obtain the lock
+ so unlocks from other threads will fail.
+ */
+ spinlock_lock(&mutex->mutex);
+ mutex->owner = this_thread;
+ mutex->recursive = 0;
+ }
+
+ return 0;
+#endif /* DISABLE_THREADS */
+}
+
+/* Unlock the mutex */
+int SDL_mutexV(SDL_mutex *mutex)
+{
+#ifdef DISABLE_THREADS
+ return 0;
+#else
+ if ( mutex == NULL ) {
+ SDL_SetError("Passed a NULL mutex");
+ return -1;
+ }
+
+ /* If we don't own the mutex, we can't unlock it */
+ if ( SDL_ThreadID() != mutex->owner ) {
+ SDL_SetError("mutex not owned by this thread");
+ return -1;
+ }
+
+ if ( mutex->recursive ) {
+ --mutex->recursive;
+ } else {
+ /* The order of operations is important.
+ First reset the owner so another thread doesn't lock
+ the mutex and set the ownership before we reset it,
+ then release the lock semaphore.
+ */
+ mutex->owner = 0;
+ spinlock_unlock(&mutex->mutex);
+ }
+ return 0;
+#endif /* DISABLE_THREADS */
+}
diff --git a/src/thread/dc/SDL_sysmutex_c.h b/src/thread/dc/SDL_sysmutex_c.h
new file mode 100644
index 00000000..33585baf
--- /dev/null
+++ b/src/thread/dc/SDL_sysmutex_c.h
@@ -0,0 +1,27 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
diff --git a/src/thread/dc/SDL_syssem.c b/src/thread/dc/SDL_syssem.c
new file mode 100644
index 00000000..bd9f97b1
--- /dev/null
+++ b/src/thread/dc/SDL_syssem.c
@@ -0,0 +1,180 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on generic/SDL_syssem.c
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* An implementation of semaphores using mutexes and condition variables */
+
+#include <stdlib.h>
+
+#include "SDL_error.h"
+#include "SDL_timer.h"
+#include "SDL_thread.h"
+#include "SDL_systhread_c.h"
+
+
+#ifdef DISABLE_THREADS
+
+SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
+{
+ SDL_SetError("SDL not configured with thread support");
+ return (SDL_sem *)0;
+}
+
+void SDL_DestroySemaphore(SDL_sem *sem)
+{
+ return;
+}
+
+int SDL_SemTryWait(SDL_sem *sem)
+{
+ SDL_SetError("SDL not configured with thread support");
+ return -1;
+}
+
+int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
+{
+ SDL_SetError("SDL not configured with thread support");
+ return -1;
+}
+
+int SDL_SemWait(SDL_sem *sem)
+{
+ SDL_SetError("SDL not configured with thread support");
+ return -1;
+}
+
+Uint32 SDL_SemValue(SDL_sem *sem)
+{
+ return 0;
+}
+
+int SDL_SemPost(SDL_sem *sem)
+{
+ SDL_SetError("SDL not configured with thread support");
+ return -1;
+}
+
+#else
+
+#include <kos/sem.h>
+
+struct SDL_semaphore
+{
+ semaphore_t sem;
+};
+
+SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
+{
+ return (SDL_sem *)sem_create(initial_value);
+}
+
+/* WARNING:
+ You cannot call this function when another thread is using the semaphore.
+*/
+void SDL_DestroySemaphore(SDL_sem *sem)
+{
+ if ( ! sem ) {
+ SDL_SetError("Passed a NULL semaphore");
+ return;
+ }
+
+ sem_destroy(&sem->sem);
+}
+
+int SDL_SemTryWait(SDL_sem *sem)
+{
+ int retval;
+
+ if ( ! sem ) {
+ SDL_SetError("Passed a NULL semaphore");
+ return -1;
+ }
+
+ retval = sem_trywait(&sem->sem);
+ if (retval==0) return 0;
+ else return SDL_MUTEX_TIMEDOUT;
+
+ return retval;
+}
+
+int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
+{
+ int retval;
+
+ if ( ! sem ) {
+ SDL_SetError("Passed a NULL semaphore");
+ return -1;
+ }
+
+ /* A timeout of 0 is an easy case */
+ if ( timeout == 0 ) {
+ return SDL_SemTryWait(sem);
+ }
+
+ retval = sem_wait_timed(&sem->sem,timeout);
+ if (retval==-1) retval= SDL_MUTEX_TIMEDOUT;
+
+ return retval;
+}
+
+int SDL_SemWait(SDL_sem *sem)
+{
+ if ( ! sem ) {
+ SDL_SetError("Passed a NULL semaphore");
+ return -1;
+ }
+
+ sem_wait(&sem->sem);
+ return 0;
+}
+
+Uint32 SDL_SemValue(SDL_sem *sem)
+{
+ if ( ! sem ) {
+ SDL_SetError("Passed a NULL semaphore");
+ return -1;
+ }
+
+ return sem_count(&sem->sem);
+}
+
+int SDL_SemPost(SDL_sem *sem)
+{
+ if ( ! sem ) {
+ SDL_SetError("Passed a NULL semaphore");
+ return -1;
+ }
+
+ sem_signal(&sem->sem);
+ return 0;
+}
+
+#endif /* DISABLE_THREADS */
diff --git a/src/thread/dc/SDL_syssem_c.h b/src/thread/dc/SDL_syssem_c.h
new file mode 100644
index 00000000..33585baf
--- /dev/null
+++ b/src/thread/dc/SDL_syssem_c.h
@@ -0,0 +1,27 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
diff --git a/src/thread/dc/SDL_systhread.c b/src/thread/dc/SDL_systhread.c
new file mode 100644
index 00000000..4395f799
--- /dev/null
+++ b/src/thread/dc/SDL_systhread.c
@@ -0,0 +1,98 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on generic/SDL_thread.c
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* Thread management routines for SDL */
+
+#include "SDL_error.h"
+#include "SDL_thread.h"
+#include "SDL_systhread.h"
+
+#include <kos/thread.h>
+
+#ifdef DISABLE_THREADS
+int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
+{
+ SDL_SetError("Threads are not supported on this platform");
+ return(-1);
+}
+
+void SDL_SYS_SetupThread(void)
+{
+ return;
+}
+
+Uint32 SDL_ThreadID(void)
+{
+ return(0);
+}
+
+void SDL_SYS_WaitThread(SDL_Thread *thread)
+{
+ return;
+}
+
+void SDL_SYS_KillThread(SDL_Thread *thread)
+{
+ return;
+}
+
+#else
+int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
+{
+ thread->handle = thd_create(SDL_RunThread,args);
+ if (thread->handle == NULL) {
+ SDL_SetError("Not enough resources to create thread");
+ return(-1);
+ }
+ return(0);
+}
+
+void SDL_SYS_SetupThread(void)
+{
+ return;
+}
+
+Uint32 SDL_ThreadID(void)
+{
+ return (Uint32)thd_get_current();
+}
+
+void SDL_SYS_WaitThread(SDL_Thread *thread)
+{
+ thd_wait(thread->handle);
+}
+
+void SDL_SYS_KillThread(SDL_Thread *thread)
+{
+ thd_destroy(thread->handle);
+}
+#endif
diff --git a/src/thread/dc/SDL_systhread_c.h b/src/thread/dc/SDL_systhread_c.h
new file mode 100644
index 00000000..30576399
--- /dev/null
+++ b/src/thread/dc/SDL_systhread_c.h
@@ -0,0 +1,29 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/* Stub until we implement threads on this platform */
+typedef struct kthread* SYS_ThreadHandle;
+/*
+#ifndef DISABLE_THREADS
+#define DISABLE_THREADS
+#endif
+*/
diff --git a/src/timer/Makefile.am b/src/timer/Makefile.am
index 473710cb..01cab757 100644
--- a/src/timer/Makefile.am
+++ b/src/timer/Makefile.am
@@ -5,6 +5,7 @@ noinst_LTLIBRARIES = libtimer.la
ARCH_SUBDIRS = $(srcdir)/amigaos \
$(srcdir)/beos \
+ $(srcdir)/dc \
$(srcdir)/epoc \
$(srcdir)/linux \
$(srcdir)/macos \
diff --git a/src/timer/dc/SDL_systimer.c b/src/timer/dc/SDL_systimer.c
new file mode 100644
index 00000000..69b3321b
--- /dev/null
+++ b/src/timer/dc/SDL_systimer.c
@@ -0,0 +1,106 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on win32/SDL_systimer.c
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#include <kos.h>
+
+#include "SDL_thread.h"
+#include "SDL_timer.h"
+#include "SDL_error.h"
+#include "SDL_timer_c.h"
+
+static unsigned start;
+
+/*
+ jif = ms * HZ /1000
+ ms = jif * 1000/HZ
+*/
+
+void SDL_StartTicks(void)
+{
+ /* Set first ticks value */
+ start = jiffies;
+}
+
+Uint32 SDL_GetTicks(void)
+{
+ return((jiffies-start)*1000/HZ);
+}
+
+void SDL_Delay(Uint32 ms)
+{
+ thd_sleep(ms);
+}
+
+/* Data to handle a single periodic alarm */
+static int timer_alive = 0;
+static SDL_Thread *timer = NULL;
+
+static int RunTimer(void *unused)
+{
+ while ( timer_alive ) {
+ if ( SDL_timer_running ) {
+ SDL_ThreadedTimerCheck();
+ }
+ SDL_Delay(10);
+ }
+ return(0);
+}
+
+/* This is only called if the event thread is not running */
+int SDL_SYS_TimerInit(void)
+{
+ timer_alive = 1;
+ timer = SDL_CreateThread(RunTimer, NULL);
+ if ( timer == NULL )
+ return(-1);
+ return(SDL_SetTimerThreaded(1));
+}
+
+void SDL_SYS_TimerQuit(void)
+{
+ timer_alive = 0;
+ if ( timer ) {
+ SDL_WaitThread(timer, NULL);
+ timer = NULL;
+ }
+}
+
+int SDL_SYS_StartTimer(void)
+{
+ SDL_SetError("Internal logic error: DC uses threaded timer");
+ return(-1);
+}
+
+void SDL_SYS_StopTimer(void)
+{
+ return;
+}
diff --git a/src/video/Makefile.am b/src/video/Makefile.am
index 72528fb2..73f3b27c 100644
--- a/src/video/Makefile.am
+++ b/src/video/Makefile.am
@@ -9,7 +9,7 @@ DIST_SUBDIRS = dummy x11 dga nanox fbcon directfb vgl svga ggi aalib \
wincommon windib windx5 \
maccommon macdsp macrom quartz \
bwindow ps2gs photon cybergfx epoc picogui \
- ataricommon xbios gem XFree86
+ ataricommon xbios gem dc XFree86
DRIVERS = @VIDEO_DRIVERS@
diff --git a/src/video/SDL_sysvideo.h b/src/video/SDL_sysvideo.h
index a325ae5d..56634161 100644
--- a/src/video/SDL_sysvideo.h
+++ b/src/video/SDL_sysvideo.h
@@ -406,6 +406,9 @@ extern VideoBootStrap Qtopia_bootstrap;
#ifdef ENABLE_PICOGUI
extern VideoBootStrap PG_bootstrap;
#endif
+#ifdef ENABLE_DC
+extern VideoBootStrap DC_bootstrap;
+#endif
/* This is the current video device */
extern SDL_VideoDevice *current_video;
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index c09d84cb..5aa327e8 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -117,6 +117,9 @@ static VideoBootStrap *bootstrap[] = {
#ifdef ENABLE_PICOGUI
&PG_bootstrap,
#endif
+#ifdef ENABLE_DC
+ &DC_bootstrap,
+#endif
NULL
};
diff --git a/src/video/dc/.cvsignore b/src/video/dc/.cvsignore
new file mode 100644
index 00000000..899d5355
--- /dev/null
+++ b/src/video/dc/.cvsignore
@@ -0,0 +1,6 @@
+Makefile.in
+Makefile
+.libs
+*.o
+*.lo
+*.la
diff --git a/src/video/dc/Makefile.am b/src/video/dc/Makefile.am
new file mode 100644
index 00000000..040a67a6
--- /dev/null
+++ b/src/video/dc/Makefile.am
@@ -0,0 +1,14 @@
+
+## Makefile.am for SDL using the Dreamcast video driver
+
+noinst_LTLIBRARIES = libvideo_dc.la
+libvideo_dc_la_SOURCES = $(SRCS)
+
+# The SDL Dreamcast video driver sources
+SRCS = \
+ SDL_dcevents.c \
+ SDL_dcevents_c.h \
+ SDL_dcmouse.c \
+ SDL_dcmouse_c.h \
+ SDL_dcvideo.c \
+ SDL_dcvideo.h
diff --git a/src/video/dc/SDL_dcevents.c b/src/video/dc/SDL_dcevents.c
new file mode 100644
index 00000000..125d06e5
--- /dev/null
+++ b/src/video/dc/SDL_dcevents.c
@@ -0,0 +1,164 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on SDL_nullevents.c by
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* Being a null driver, there's no event stream. We just define stubs for
+ most of the API. */
+
+#include "SDL.h"
+#include "SDL_sysevents.h"
+#include "SDL_events_c.h"
+#include "SDL_dcvideo.h"
+#include "SDL_dcevents_c.h"
+
+#include <dc/maple.h>
+#include <dc/maple/mouse.h>
+#include <dc/maple/keyboard.h>
+
+const static unsigned short sdl_key[]= {
+ /*0*/ 0, 0, 0, 0, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i',
+ 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't',
+ 'u', 'v', 'w', 'x', 'y', 'z',
+ /*1e*/ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
+ /*28*/ SDLK_RETURN, SDLK_ESCAPE, SDLK_BACKSPACE, SDLK_TAB, SDLK_SPACE, SDLK_MINUS, SDLK_PLUS, SDLK_LEFTBRACKET,
+ SDLK_RIGHTBRACKET, SDLK_BACKSLASH , 0, SDLK_SEMICOLON, SDLK_QUOTE,
+ /*35*/ '~', SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_CAPSLOCK,
+ SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_F11, SDLK_F12,
+ /*46*/ SDLK_PRINT, SDLK_SCROLLOCK, SDLK_PAUSE, SDLK_INSERT, SDLK_HOME, SDLK_PAGEUP, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN, SDLK_RIGHT, SDLK_LEFT, SDLK_DOWN, SDLK_UP,
+ /*53*/ SDLK_NUMLOCK, SDLK_KP_DIVIDE, SDLK_KP_MULTIPLY, SDLK_KP_MINUS, SDLK_KP_PLUS, SDLK_KP_ENTER,
+ SDLK_KP1, SDLK_KP2, SDLK_KP3, SDLK_KP4, SDLK_KP5, SDLK_KP6,
+ /*5f*/ SDLK_KP7, SDLK_KP8, SDLK_KP9, SDLK_KP0, SDLK_KP_PERIOD, 0 /* S3 */
+};
+
+const static unsigned short sdl_shift[] = {
+ SDLK_LCTRL,SDLK_LSHIFT,SDLK_LALT,0 /* S1 */,
+ SDLK_RCTRL,SDLK_RSHIFT,SDLK_RALT,0 /* S2 */,
+};
+
+#define MOUSE_WHEELUP (1<<4)
+#define MOUSE_WHEELDOWN (1<<5)
+
+static void mouse_update(void)
+{
+const static char sdl_mousebtn[] = {
+ MOUSE_LEFTBUTTON,
+ MOUSE_RIGHTBUTTON,
+ MOUSE_SIDEBUTTON,
+ MOUSE_WHEELUP,
+ MOUSE_WHEELDOWN
+};
+
+ uint8 addr;
+ mouse_cond_t cond;
+
+ static int prev_buttons;
+ int buttons,changed;
+ int i;
+
+ if ((addr = maple_first_mouse())==0 || mouse_get_cond(addr, &cond)<0) return;
+
+ buttons = cond.buttons^0xff;
+ if (cond.dz<0) buttons|=MOUSE_WHEELUP;
+ if (cond.dz>0) buttons|=MOUSE_WHEELDOWN;
+
+ if (cond.dx||cond.dy) SDL_PrivateMouseMotion(0,1,cond.dx,cond.dy);
+
+ changed = buttons^prev_buttons;
+ for(i=0;i<sizeof(sdl_mousebtn);i++) {
+ if (changed & sdl_mousebtn[i]) {
+ SDL_PrivateMouseButton((buttons & sdl_mousebtn[i])?SDL_PRESSED:SDL_RELEASED,i,0,0);
+ }
+ }
+ prev_buttons = buttons;
+}
+
+static void keyboard_update(void)
+{
+ static kbd_state_t old_state;
+ static uint8 old_addr;
+
+ kbd_state_t *state;
+ uint8 addr;
+ int port,unit;
+
+ int shiftkeys;
+ SDL_keysym keysym;
+
+ int i;
+
+ addr = maple_first_kb();
+
+ if (addr==0) return;
+
+ if (addr!=old_addr) {
+ old_addr = addr;
+ memset(&old_state,0,sizeof(old_state));
+ }
+
+ maple_raddr(addr,&port,&unit);
+
+ state = kbd_get_state(port,unit);
+ if (!state) return;
+
+ shiftkeys = state->shift_keys ^ old_state.shift_keys;
+ for(i=0;i<sizeof(sdl_shift);i++) {
+ if ((shiftkeys>>i)&1) {
+ keysym.sym = sdl_shift[i];
+ SDL_PrivateKeyboard(((state->shift_keys>>i)&1)?SDL_PRESSED:SDL_RELEASED,&keysym);
+ }
+ }
+
+ for(i=0;i<sizeof(sdl_key);i++) {
+ if (state->matrix[i]!=old_state.matrix[i]) {
+ int key = sdl_key[i];
+ if (key) {
+ keysym.sym = key;
+ SDL_PrivateKeyboard(state->matrix[i]?SDL_PRESSED:SDL_RELEASED,&keysym);
+ }
+ }
+ }
+
+ old_state = *state;
+}
+
+void DC_PumpEvents(_THIS)
+{
+ keyboard_update();
+ mouse_update();
+}
+
+void DC_InitOSKeymap(_THIS)
+{
+ /* do nothing. */
+}
+
+/* end of SDL_dcevents.c ... */
+
diff --git a/src/video/dc/SDL_dcevents_c.h b/src/video/dc/SDL_dcevents_c.h
new file mode 100644
index 00000000..ea91fcb4
--- /dev/null
+++ b/src/video/dc/SDL_dcevents_c.h
@@ -0,0 +1,42 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on SDL_nullevents.h by
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#include "SDL_dcvideo.h"
+
+/* Variables and functions exported by SDL_sysevents.c to other parts
+ of the native video subsystem (SDL_sysvideo.c)
+*/
+extern void DC_InitOSKeymap(_THIS);
+extern void DC_PumpEvents(_THIS);
+
+/* end of SDL_dcevents_c.h ... */
+
diff --git a/src/video/dc/SDL_dcmouse.c b/src/video/dc/SDL_dcmouse.c
new file mode 100644
index 00000000..728384a4
--- /dev/null
+++ b/src/video/dc/SDL_dcmouse.c
@@ -0,0 +1,45 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on SDL_nullvideo.h by
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#include <stdio.h>
+
+#include "SDL_error.h"
+#include "SDL_mouse.h"
+#include "SDL_events_c.h"
+
+#include "SDL_dcmouse_c.h"
+
+
+/* The implementation dependent data for the window manager cursor */
+struct WMcursor {
+ int unused;
+};
diff --git a/src/video/dc/SDL_dcmouse_c.h b/src/video/dc/SDL_dcmouse_c.h
new file mode 100644
index 00000000..72c31275
--- /dev/null
+++ b/src/video/dc/SDL_dcmouse_c.h
@@ -0,0 +1,35 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on SDL_nullmouse.h by
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#include "SDL_dcvideo.h"
+
+/* Functions to be exported */
diff --git a/src/video/dc/SDL_dcvideo.c b/src/video/dc/SDL_dcvideo.c
new file mode 100644
index 00000000..d26d744b
--- /dev/null
+++ b/src/video/dc/SDL_dcvideo.c
@@ -0,0 +1,477 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on SDL_nullvideo.c by
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* Dummy SDL video driver implementation; this is just enough to make an
+ * SDL-based application THINK it's got a working video driver, for
+ * applications that call SDL_Init(SDL_INIT_VIDEO) when they don't need it,
+ * and also for use as a collection of stubs when porting SDL to a new
+ * platform for which you haven't yet written a valid video driver.
+ *
+ * This is also a great way to determine bottlenecks: if you think that SDL
+ * is a performance problem for a given platform, enable this driver, and
+ * then see if your application runs faster without video overhead.
+ *
+ * Initial work by Ryan C. Gordon (icculus@linuxgames.com). A good portion
+ * of this was cut-and-pasted from Stephane Peter's work in the AAlib
+ * SDL video driver. Renamed to "DC" by Sam Lantinga.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "SDL_sysvideo.h"
+#include "SDL_pixels_c.h"
+#include "SDL_events_c.h"
+
+#include "SDL_dcvideo.h"
+#include "SDL_dcevents_c.h"
+#include "SDL_dcmouse_c.h"
+
+#include <dc/video.h>
+#include <dc/pvr.h>
+
+#ifdef HAVE_OPENGL
+#include <GL/gl.h>
+#endif
+
+
+/* Initialization/Query functions */
+static int DC_VideoInit(_THIS, SDL_PixelFormat *vformat);
+static SDL_Rect **DC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
+static SDL_Surface *DC_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
+static int DC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
+static void DC_VideoQuit(_THIS);
+
+/* Hardware surface functions */
+static int DC_AllocHWSurface(_THIS, SDL_Surface *surface);
+static int DC_LockHWSurface(_THIS, SDL_Surface *surface);
+static void DC_UnlockHWSurface(_THIS, SDL_Surface *surface);
+static void DC_FreeHWSurface(_THIS, SDL_Surface *surface);
+static int DC_FlipHWSurface(_THIS, SDL_Surface *surface);
+
+/* etc. */
+static void DC_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
+
+/* OpenGL */
+static void *DC_GL_GetProcAddress(_THIS, const char *proc);
+static int DC_GL_LoadLibrary(_THIS, const char *path);
+static int DC_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
+static void DC_GL_SwapBuffers(_THIS);
+
+/* DC driver bootstrap functions */
+
+static int DC_Available(void)
+{
+ return 1;
+}
+
+static void DC_DeleteDevice(SDL_VideoDevice *device)
+{
+ free(device->hidden);
+ free(device);
+}
+
+static SDL_VideoDevice *DC_CreateDevice(int devindex)
+{
+ SDL_VideoDevice *device;
+
+ /* Initialize all variables that we clean on shutdown */
+ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
+ if ( device ) {
+ memset(device, 0, (sizeof *device));
+ device->hidden = (struct SDL_PrivateVideoData *)
+ malloc((sizeof *device->hidden));
+ }
+ if ( (device == NULL) || (device->hidden == NULL) ) {
+ SDL_OutOfMemory();
+ if ( device ) {
+ free(device);
+ }
+ return(0);
+ }
+ memset(device->hidden, 0, (sizeof *device->hidden));
+
+ /* Set the function pointers */
+ device->VideoInit = DC_VideoInit;
+ device->ListModes = DC_ListModes;
+ device->SetVideoMode = DC_SetVideoMode;
+ device->CreateYUVOverlay = NULL;
+ device->SetColors = DC_SetColors;
+ device->UpdateRects = DC_UpdateRects;
+ device->VideoQuit = DC_VideoQuit;
+ device->AllocHWSurface = DC_AllocHWSurface;
+ device->CheckHWBlit = NULL;
+ device->FillHWRect = NULL;
+ device->SetHWColorKey = NULL;
+ device->SetHWAlpha = NULL;
+ device->LockHWSurface = DC_LockHWSurface;
+ device->UnlockHWSurface = DC_UnlockHWSurface;
+ device->FlipHWSurface = DC_FlipHWSurface;
+ device->FreeHWSurface = DC_FreeHWSurface;
+#ifdef HAVE_OPENGL
+ device->GL_LoadLibrary = DC_GL_LoadLibrary;
+ device->GL_GetProcAddress = DC_GL_GetProcAddress;
+ device->GL_GetAttribute = DC_GL_GetAttribute;
+ device->GL_MakeCurrent = NULL;
+ device->GL_SwapBuffers = DC_GL_SwapBuffers;
+#endif
+ device->SetCaption = NULL;
+ device->SetIcon = NULL;
+ device->IconifyWindow = NULL;
+ device->GrabInput = NULL;
+ device->GetWMInfo = NULL;
+ device->InitOSKeymap = DC_InitOSKeymap;
+ device->PumpEvents = DC_PumpEvents;
+
+ device->free = DC_DeleteDevice;
+
+ return device;
+}
+
+VideoBootStrap DC_bootstrap = {
+ "dcvideo", "Dreamcast Video",
+ DC_Available, DC_CreateDevice
+};
+
+
+int DC_VideoInit(_THIS, SDL_PixelFormat *vformat)
+{
+ /* Determine the screen depth (use default 8-bit depth) */
+ /* we change this during the SDL_SetVideoMode implementation... */
+ vformat->BitsPerPixel = 16;
+ vformat->Rmask = 0x0000f800;
+ vformat->Gmask = 0x000007e0;
+ vformat->Bmask = 0x0000001f;
+
+ /* We're done! */
+ return(0);
+}
+
+const static SDL_Rect
+ RECT_800x600 = {0,0,800,600},
+ RECT_640x480 = {0,0,640,480},
+ RECT_320x240 = {0,0,320,240};
+const static SDL_Rect *vid_modes[] = {
+ &RECT_800x600,
+ &RECT_640x480,
+ &RECT_320x240,
+ NULL
+};
+
+SDL_Rect **DC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
+{
+ switch(format->BitsPerPixel) {
+ case 15:
+ case 16:
+ return &vid_modes;
+ case 32:
+ if (!(flags & SDL_OPENGL))
+ return &vid_modes;
+ default:
+ return NULL;
+ }
+// return (SDL_Rect **) -1;
+}
+
+pvr_init_params_t params = {
+ /* Enable opaque and translucent polygons with size 16 */
+ { PVR_BINSIZE_16, PVR_BINSIZE_0, PVR_BINSIZE_16, PVR_BINSIZE_0, PVR_BINSIZE_16 },
+
+ /* Vertex buffer size */
+ 512*1024
+};
+
+#ifdef HAVE_OPENGL
+static int pvr_inited;
+#endif
+
+SDL_Surface *DC_SetVideoMode(_THIS, SDL_Surface *current,
+ int width, int height, int bpp, Uint32 flags)
+{
+ int disp_mode,pixel_mode,pitch;
+ Uint32 Rmask, Gmask, Bmask;
+
+ if (width==320 && height==240) disp_mode=DM_320x240;
+ else if (width==640 && height==480) disp_mode=DM_640x480;
+ else if (width==800 && height==600) disp_mode=DM_800x608;
+ else {
+ SDL_SetError("Couldn't find requested mode in list");
+ return(NULL);
+ }
+
+ switch(bpp) {
+ case 15: pixel_mode = PM_RGB555; pitch = width*2;
+ /* 5-5-5 */
+ Rmask = 0x00007c00;
+ Gmask = 0x000003e0;
+ Bmask = 0x0000001f;
+ break;
+ case 16: pixel_mode = PM_RGB565; pitch = width*2;
+ /* 5-6-5 */
+ Rmask = 0x0000f800;
+ Gmask = 0x000007e0;
+ Bmask = 0x0000001f;
+ break;
+ case 24: bpp = 32;
+ case 32: pixel_mode = PM_RGB888; pitch = width*4;
+ Rmask = 0x00ff0000;
+ Gmask = 0x0000ff00;
+ Bmask = 0x000000ff;
+#ifdef HAVE_OPENGL
+ if (!(flags & SDL_OPENGL))
+#endif
+ break;
+ default:
+ SDL_SetError("Couldn't find requested mode in list");
+ return(NULL);
+ }
+
+// if ( bpp != current->format->BitsPerPixel ) {
+ if ( ! SDL_ReallocFormat(current, bpp, Rmask, Gmask, Bmask, 0) ) {
+ return(NULL);
+ }
+// }
+
+ /* Set up the new mode framebuffer */
+ current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE);
+ current->w = width;
+ current->h = height;
+ current->pitch = pitch;
+
+#ifdef HAVE_OPENGL
+ if (pvr_inited) {
+ pvr_inited = 0;
+ pvr_shutdown();
+ }
+#endif
+
+ vid_set_mode(disp_mode,pixel_mode);
+
+ current->pixels = vram_s;
+
+#ifdef HAVE_OPENGL
+ if (flags & SDL_OPENGL) {
+ this->gl_config.driver_loaded = 1;
+ current->flags = SDL_FULLSCREEN | SDL_OPENGL;
+ current->pixels = NULL;
+ pvr_inited = 1;
+ pvr_init(&params);
+ glKosInit();
+ glKosBeginFrame();
+ } else
+#endif
+ if (flags | SDL_DOUBLEBUF) {
+ current->flags |= SDL_DOUBLEBUF;
+ current->pixels = (void*)((int)current->pixels | 0x400000);
+ }
+
+ /* We're done */
+ return(current);
+}
+
+/* We don't actually allow hardware surfaces other than the main one */
+static int DC_AllocHWSurface(_THIS, SDL_Surface *surface)
+{
+ return(-1);
+}
+static void DC_FreeHWSurface(_THIS, SDL_Surface *surface)
+{
+ return;
+}
+
+/* We need to wait for vertical retrace on page flipped displays */
+static int DC_LockHWSurface(_THIS, SDL_Surface *surface)
+{
+ return(0);
+}
+
+static void DC_UnlockHWSurface(_THIS, SDL_Surface *surface)
+{
+ return;
+}
+
+static int DC_FlipHWSurface(_THIS, SDL_Surface *surface)
+{
+ if (surface->flags & SDL_DOUBLEBUF) {
+ vid_set_start((int)surface->pixels & 0xffffff);
+ surface->pixels = (void*)((int)surface->pixels ^ 0x400000);
+ }
+ return(0);
+}
+
+static void DC_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
+{
+ /* do nothing. */
+}
+
+static int DC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
+{
+ /* do nothing of note. */
+ return(1);
+}
+
+/* Note: If we are terminated, this could be called in the middle of
+ another SDL video routine -- notably UpdateRects.
+*/
+static void DC_VideoQuit(_THIS)
+{
+#ifdef HAVE_OPENGL
+ if (pvr_inited) {
+ pvr_inited = 0;
+ pvr_shutdown();
+ }
+#endif
+}
+
+#ifdef HAVE_OPENGL
+
+void dmyfunc(void) {}
+
+typedef void (*funcptr)();
+const static struct {
+ char *name;
+ funcptr addr;
+} glfuncs[] = {
+#define DEF(func) {#func,&func}
+ DEF(glBegin),
+ DEF(glBindTexture),
+ DEF(glBlendFunc),
+ DEF(glColor4f),
+// DEF(glCopyImageID),
+ DEF(glDisable),
+ DEF(glEnable),
+ DEF(glEnd),
+ DEF(glFlush),
+ DEF(glGenTextures),
+ DEF(glGetString),
+ DEF(glLoadIdentity),
+ DEF(glMatrixMode),
+ DEF(glOrtho),
+ DEF(glPixelStorei),
+// DEF(glPopAttrib),
+// DEF(glPopClientAttrib),
+ {"glPopAttrib",&dmyfunc},
+ {"glPopClientAttrib",&dmyfunc},
+ DEF(glPopMatrix),
+// DEF(glPushAttrib),
+// DEF(glPushClientAttrib),
+ {"glPushAttrib",&dmyfunc},
+ {"glPushClientAttrib",&dmyfunc},
+ DEF(glPushMatrix),
+ DEF(glTexCoord2f),
+ DEF(glTexEnvf),
+ DEF(glTexImage2D),
+ DEF(glTexParameteri),
+ DEF(glTexSubImage2D),
+ DEF(glVertex2i),
+ DEF(glViewport),
+#undef DEF
+};
+
+static void *DC_GL_GetProcAddress(_THIS, const char *proc)
+{
+ void *ret;
+ int i;
+
+ ret = glKosGetProcAddress(proc);
+ if (ret) return ret;
+
+ for(i=0;i<sizeof(glfuncs)/sizeof(glfuncs[0]);i++) {
+ if (strcmp(proc,glfuncs[i].name)==0) return glfuncs[i].addr;
+ }
+
+ return NULL;
+}
+
+static int DC_GL_LoadLibrary(_THIS, const char *path)
+{
+ this->gl_config.driver_loaded = 1;
+
+ return 0;
+}
+
+static int DC_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
+{
+ GLenum mesa_attrib;
+ int val;
+
+ switch(attrib) {
+ case SDL_GL_RED_SIZE:
+ val = 5;
+ break;
+ case SDL_GL_GREEN_SIZE:
+ val = 6;
+ break;
+ case SDL_GL_BLUE_SIZE:
+ val = 5;
+ break;
+ case SDL_GL_ALPHA_SIZE:
+ val = 0;
+ break;
+ case SDL_GL_DOUBLEBUFFER:
+ val = 1;
+ break;
+ case SDL_GL_DEPTH_SIZE:
+ val = 16; /* or 32? */
+ break;
+ case SDL_GL_STENCIL_SIZE:
+ val = 0;
+ break;
+ case SDL_GL_ACCUM_RED_SIZE:
+ val = 0;
+ break;
+ case SDL_GL_ACCUM_GREEN_SIZE:
+ val = 0;
+ case SDL_GL_ACCUM_BLUE_SIZE:
+ val = 0;
+ break;
+ case SDL_GL_ACCUM_ALPHA_SIZE:
+ val = 0;
+ break;
+ default :
+ return -1;
+ }
+ *value = val;
+ return 0;
+}
+
+static void DC_GL_SwapBuffers(_THIS)
+{
+ glKosFinishFrame();
+ glKosBeginFrame();
+}
+#endif
diff --git a/src/video/dc/SDL_dcvideo.h b/src/video/dc/SDL_dcvideo.h
new file mode 100644
index 00000000..79c94092
--- /dev/null
+++ b/src/video/dc/SDL_dcvideo.h
@@ -0,0 +1,51 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ BERO
+ bero@geocities.co.jp
+
+ based on SDL_nullvideo.h by
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#ifndef _SDL_dcvideo_h
+#define _SDL_dcvideo_h
+
+#include "SDL_mouse.h"
+#include "SDL_sysvideo.h"
+#include "SDL_mutex.h"
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS SDL_VideoDevice *this
+
+
+/* Private display data */
+
+struct SDL_PrivateVideoData {
+ int w, h;
+ void *buffer;
+};
+
+#endif /* _SDL_dcvideo_h */