diff options
author | Sam Lantinga <slouken@libsdl.org> | 2011-04-15 14:22:08 -0700 |
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committer | Sam Lantinga <slouken@libsdl.org> | 2011-04-15 14:22:08 -0700 |
commit | 13cc0a3c3a3c7c9ab208c4c3ff7ccce9db65296b (patch) | |
tree | 40917b3eed2dd41b546cfa88c08fca96a7113f55 | |
parent | 605263ee5f466639a40ac62181aa5b3a14c75a8b (diff) |
Updated documentation to reflect new license
-rw-r--r-- | README | 6 | ||||
-rw-r--r-- | README-SDL.txt | 4 | ||||
-rw-r--r-- | SDL.spec.in | 2 |
3 files changed, 5 insertions, 7 deletions
@@ -21,10 +21,8 @@ several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, and Smalltalk. -This library is distributed under GNU LGPL version 2, which can be -found in the file "COPYING". This license allows you to use SDL -freely in commercial programs as long as you link with the dynamic -library. +This library is distributed under the zlib license, which can be found +in the file "COPYING". The best way to learn how to use SDL is to check out the header files in the "include" subdirectory and the programs in the "test" subdirectory. diff --git a/README-SDL.txt b/README-SDL.txt index 4d36ca9d..1a9feff5 100644 --- a/README-SDL.txt +++ b/README-SDL.txt @@ -8,6 +8,6 @@ emulators. The Simple DirectMedia Layer library source code is available from: http://www.libsdl.org/ -This library is distributed under the terms of the GNU LGPL license: -http://www.gnu.org/copyleft/lesser.html +This library is distributed under the terms of the zlib license: +http://www.zlib.net/zlib_license.html diff --git a/SDL.spec.in b/SDL.spec.in index 129d25eb..ee557881 100644 --- a/SDL.spec.in +++ b/SDL.spec.in @@ -4,7 +4,7 @@ Version: @SDL_VERSION@ Release: 1 Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz URL: http://www.libsdl.org/ -License: LGPL +License: zlib Group: System Environment/Libraries BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot Prefix: %{_prefix} |