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bind-wayland-display
buffer
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config-fix
cursor
cursor-2
default_display
destroy-listener
dri2_double
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drm-lockup
egl-autodetect
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gbm-4
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gbm-linkage
glapi
invalidate
invalidate-2
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leak
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pciids
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redraw
setup_display
shm-in-egl
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glsl
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Files
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2011-12-07
glsl: Fix samplerCubeShadow support in shader compiler
Anuj Phogat
1
-1
/
+1
2011-12-02
glsl: return visit_stop in ir_validate::visit_enter() to silence warning
Brian Paul
1
-0
/
+1
2011-11-22
glsl: convervative_depth is not allowed in the vertex shader
Marek Olšák
1
-2
/
+2
2011-11-22
glsl: finish up ARB_conservative_depth (v2)
Marek Olšák
3
-4
/
+16
2011-11-22
mesa: rename the AMD_conservative_depth extension flag to ARB
Marek Olšák
2
-3
/
+3
2011-11-22
linker: Remove erroneous multiply by 4 in uniform usage calculation
Ian Romanick
1
-5
/
+5
2011-11-19
mesa: set the gl_FragDepth layout in the GLSL linker
Marek Olšák
1
-0
/
+52
2011-11-19
glsl: when cloning a variable, copy the depth layout too
Marek Olšák
1
-0
/
+1
2011-11-16
glsl: Add missing textureSize(samplerCubeShadow, int) variant.
Kenneth Graunke
1
-0
/
+1
2011-11-14
glsl: Always search for an exact function signature match.
Kenneth Graunke
1
-29
/
+63
2011-11-14
glsl: Split code to generate an ir_call out from match_function_by_name.
Kenneth Graunke
1
-165
/
+173
2011-11-14
glsl: Add a new matching_signature() variant that returns exact/inexact.
Kenneth Graunke
2
-0
/
+18
2011-11-14
linker: Validate resource usage in the linker
Ian Romanick
1
-0
/
+44
2011-11-14
linker: Count the number of uniform components used by a shader during linking
Ian Romanick
1
-2
/
+17
2011-11-14
linker: Count the number of samplers used by a shader during linking
Ian Romanick
1
-1
/
+28
2011-11-14
glsl: Add missing ';' in action statement.
José Fonseca
1
-1
/
+1
2011-11-12
glcpp: Add GL_ARB_draw_instanced #define.
Morgan Armand
1
-0
/
+3
2011-11-11
mesa: Make gl_VertexID be a system value like gl_InstanceID.
Eric Anholt
1
-1
/
+1
2011-11-11
glsl: Move builtin_variables.h into .cpp.
Eric Anholt
2
-111
/
+86
2011-11-11
glsl: Move ir_variable.cpp to builtin_variables.cpp.
Eric Anholt
2
-1
/
+1
2011-11-10
glsl: Handle constant expressions involving ir_binop_equal/nequal.
Kenneth Graunke
1
-0
/
+6
2011-11-10
glsl: Remove textureGradOffset built-ins taking samplerCube parameters.
Kenneth Graunke
3
-9
/
+0
2011-11-10
glsl: Fix misnamed textureProjOffset prototypes in built-in profiles.
Kenneth Graunke
2
-62
/
+62
2011-11-10
glsl: Remove texture built-ins with 'bias' from 1.30 VS profile.
Kenneth Graunke
1
-118
/
+4
2011-11-09
glsl: Assign transform feedback varying slots in linker.
Paul Berry
1
-63
/
+490
2011-11-09
glsl: Clamp vector indices when lowering to swizzles
Ian Romanick
1
-2
/
+20
2011-11-09
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
2
-6
/
+9
2011-11-08
glsl: remove trailing comma to silence warning
Brian Paul
1
-1
/
+1
2011-11-08
linker: Use app-specified fragment data location during linking
Ian Romanick
1
-7
/
+9
2011-11-07
glsl: Generate IR for switch statements
Dan McCabe
3
-45
/
+254
2011-11-07
glsl: Reference data structure ctors in grammar
Dan McCabe
3
-16
/
+193
2011-11-07
glsl: Create AST structs corresponding to new productions in grammar
Dan McCabe
1
-0
/
+59
2011-11-07
glsl: Add productions to GLSL grammar for switch statement
Dan McCabe
1
-3
/
+61
2011-11-07
glsl: Create AST data structures for switch statement and case label
Dan McCabe
1
-4
/
+20
2011-11-07
Delete code made dead by previous uniform related patches
Ian Romanick
1
-152
/
+0
2011-11-07
mesa: Rewrite the way uniforms are tracked and handled
Ian Romanick
1
-1
/
+1
2011-11-07
linker: Track uniform locations to new tracking structures
Ian Romanick
2
-0
/
+98
2011-11-07
linker: Add helper class for parcelling out backing storage to uniforms
Ian Romanick
1
-0
/
+86
2011-11-07
linker: Add helper class for determining uniform usage
Ian Romanick
1
-0
/
+68
2011-11-07
glsl: Add new structures for tracking uniforms in linked shaders
Ian Romanick
1
-0
/
+125
2011-11-07
linker: Make invalidate_variable_locations available outside the compilation ...
Ian Romanick
2
-5
/
+9
2011-11-07
glsl: Allow glsl_types.h to be included in C sources
Ian Romanick
1
-8
/
+15
2011-11-03
linker: Check that initializers for global variables match
Ian Romanick
7
-7
/
+81
2011-11-03
glsl: Refactor generate_ARB_draw_buffers_variables to use add_builtin_constant
Ian Romanick
1
-7
/
+4
2011-11-03
glsl: Put all bitfields in ir_variable together for better packing
Ian Romanick
1
-8
/
+8
2011-11-03
linker: Fix the indentation of a block in cross_validate_globals
Ian Romanick
1
-25
/
+32
2011-11-03
glsl: add support for GL_OES_EGL_image_external
Chia-I Wu
15
-1
/
+70
2011-11-02
glsl: Fix type mismatch when incrementing or decrementing uint.
Paul Berry
1
-8
/
+24
2011-11-02
scons: include src/glsl/Makefile.sources
Chia-I Wu
1
-68
/
+14
2011-11-02
android: include src/glsl/Makefile.sources
Chia-I Wu
1
-86
/
+10
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