diff options
Diffstat (limited to 'progs/samples/quad.c')
-rw-r--r-- | progs/samples/quad.c | 457 |
1 files changed, 0 insertions, 457 deletions
diff --git a/progs/samples/quad.c b/progs/samples/quad.c deleted file mode 100644 index 193850abc4..0000000000 --- a/progs/samples/quad.c +++ /dev/null @@ -1,457 +0,0 @@ -/* - * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. - * - * Permission to use, copy, modify, distribute, and sell this software and - * its documentation for any purpose is hereby granted without fee, provided - * that (i) the above copyright notices and this permission notice appear in - * all copies of the software and related documentation, and (ii) the name of - * Silicon Graphics may not be used in any advertising or - * publicity relating to the software without the specific, prior written - * permission of Silicon Graphics. - * - * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF - * ANY KIND, - * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY - * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. - * - * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR - * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, - * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, - * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF - * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE - * OF THIS SOFTWARE. - */ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#include <GL/glut.h> - - -#ifndef CALLBACK -#define CALLBACK -#endif - - -#define PI 3.141592654 -#define BLACK 0 -#define GRAY 128 -#define WHITE 255 -#define RD 0xA4,0x00,0x00,0xFF -#define WT 0xFF,0xFF,0xFF,0xFF -#define brickImageWidth 16 -#define brickImageHeight 16 - - -#include "loadppm.c" - -GLenum rgb, doubleBuffer; - -#include "tkmap.c" - -float black[3] = { - 0.0, 0.0, 0.0 -}; -float blue[3] = { - 0.0, 0.0, 1.0 -}; -float gray[3] = { - 0.5, 0.5, 0.5 -}; -float white[3] = { - 1.0, 1.0, 1.0 -}; - -GLenum doDither = GL_TRUE; -GLenum shade = GL_TRUE; -GLenum texture = GL_TRUE; - -float xRotation = 30.0, yRotation = 30.0, zRotation = 0.0; -GLint radius1, radius2; -GLdouble angle1, angle2; -GLint slices, stacks; -GLint height; -GLint orientation = GLU_OUTSIDE; -GLint whichQuadric=0; -GLUquadricObj *quadObj; - -GLubyte brickImage[4*brickImageWidth*brickImageHeight] = { - RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, - RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, - RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, - RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, - WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, - RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, - RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, - RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, - RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, - WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, - RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, - RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, - RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, - RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, - WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, - RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD -}; -char *texFileName = 0; - - -static void CALLBACK ErrorHandler(GLenum which) -{ - - fprintf(stderr, "Quad Error: %s\n", (char *) gluErrorString(which)); -} - -typedef void (GLAPIENTRY *callback_t)(); - -static void Init(void) -{ - static GLint colorIndexes[3] = {0, 200, 255}; - static float ambient[] = {0.1, 0.1, 0.1, 1.0}; - static float diffuse[] = {0.5, 1.0, 1.0, 1.0}; - static float position[] = {90.0, 90.0, 150.0, 0.0}; - static float front_mat_shininess[] = {30.0}; - static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0}; - static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0}; - static float back_mat_shininess[] = {50.0}; - static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0}; - static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0}; - static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0}; - static float lmodel_twoside[] = {GL_TRUE}; - static float decal[] = {GL_DECAL}; - static float repeat[] = {GL_REPEAT}; - static float nearest[] = {GL_NEAREST}; - static PPMImage *image; - - if (!rgb) { - SetGreyRamp(); - } - glClearColor(0.0, 0.0, 0.0, 0.0); - - glEnable(GL_DEPTH_TEST); - - glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); - glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); - glLightfv(GL_LIGHT0, GL_POSITION, position); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); - glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - - glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess); - glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular); - glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse); - glMaterialfv(GL_BACK, GL_SHININESS, back_mat_shininess); - glMaterialfv(GL_BACK, GL_SPECULAR, back_mat_specular); - glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse); - if (!rgb) { - glMaterialiv( GL_FRONT_AND_BACK, GL_COLOR_INDEXES, colorIndexes); - } - - glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal); - glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat); - glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat); - glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest); - glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest); - if (texFileName) { - image = LoadPPM(texFileName); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - gluBuild2DMipmaps(GL_TEXTURE_2D, 3, image->sizeX, image->sizeY, - GL_RGB, GL_UNSIGNED_BYTE, image->data); - } else { - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexImage2D(GL_TEXTURE_2D, 0, 4, brickImageWidth, brickImageHeight, - 0, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid *)brickImage); - } - - quadObj = gluNewQuadric(); - gluQuadricCallback(quadObj, GLU_ERROR, (callback_t) ErrorHandler); - - radius1 = 10; - radius2 = 5; - angle1 = 90; - angle2 = 180; - slices = 16; - stacks = 10; - height = 20; -} - -static void Reshape(int width, int height) -{ - - glViewport(0, 0, (GLint)width, (GLint)height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glFrustum(-1, 1, -1, 1, 1, 10); - gluLookAt(2, 2, 2, 0, 0, 0, 0, 0, 1); - glMatrixMode(GL_MODELVIEW); -} - -static void Key2(int key, int x, int y) -{ - - switch (key) { - case GLUT_KEY_LEFT: - yRotation += 5; - break; - case GLUT_KEY_RIGHT: - yRotation -= 5; - break; - case GLUT_KEY_UP: - xRotation += 5; - break; - case GLUT_KEY_DOWN: - xRotation -= 5; - break; - default: - return; - } - - glutPostRedisplay(); -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - - case 'X': - zRotation += 5; - break; - case 'x': - zRotation -= 5; - break; - - case '1': - gluQuadricDrawStyle(quadObj, GLU_FILL); - break; - case '2': - gluQuadricDrawStyle(quadObj, GLU_POINT); - break; - case '3': - gluQuadricDrawStyle(quadObj, GLU_LINE); - break; - case '4': - gluQuadricDrawStyle(quadObj, GLU_SILHOUETTE); - break; - - case '0': - shade = !shade; - if (shade) { - glShadeModel(GL_SMOOTH); - gluQuadricNormals(quadObj, GLU_SMOOTH); - } else { - glShadeModel(GL_FLAT); - gluQuadricNormals(quadObj, GLU_FLAT); - } - break; - - case 'A': - stacks++; - break; - case 'a': - stacks--; - break; - - case 'S': - slices++; - break; - case 's': - slices--; - break; - - case 'd': - switch(orientation) { - case GLU_OUTSIDE: - orientation = GLU_INSIDE; - break; - case GLU_INSIDE: - default: - orientation = GLU_OUTSIDE; - break; - } - gluQuadricOrientation(quadObj, orientation); - break; - - case 'f': - whichQuadric = (whichQuadric + 1) % 4; - break; - - case 'G': - radius1 += 1; - break; - case 'g': - radius1 -= 1; - break; - - case 'J': - radius2 += 1; - break; - case 'j': - radius2 -= 1; - break; - - case 'H': - height += 2; - break; - case 'h': - height -= 2; - break; - - case 'K': - angle1 += 5; - break; - case 'k': - angle1 -= 5; - break; - - case 'L': - angle2 += 5; - break; - case 'l': - angle2 -= 5; - break; - - case 'z': - texture = !texture; - if (texture) { - gluQuadricTexture(quadObj, GL_TRUE); - glEnable(GL_TEXTURE_2D); - } else { - gluQuadricTexture(quadObj, GL_FALSE); - glDisable(GL_TEXTURE_2D); - } - break; - - case 'q': - glDisable(GL_CULL_FACE); - break; - case 'w': - glEnable(GL_CULL_FACE); - glCullFace(GL_FRONT); - break; - case 'e': - glEnable(GL_CULL_FACE); - glCullFace(GL_BACK); - break; - - case 'r': - glFrontFace(GL_CW); - break; - case 't': - glFrontFace(GL_CCW); - break; - - case 'y': - doDither = !doDither; - (doDither) ? glEnable(GL_DITHER) : glDisable(GL_DITHER); - break; - default: - return; - } - - glutPostRedisplay(); -} - -static void Draw(void) -{ - - glLoadIdentity(); - glRotatef(xRotation, 1, 0, 0); - glRotatef(yRotation, 0, 1, 0); - glRotatef(zRotation, 0, 0, 1); - - glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); - - glColor3f(1.0, 1.0, 1.0); - switch (whichQuadric) { - case 0: - glTranslatef(0, 0, -height/20.0); - gluCylinder(quadObj, radius1/10.0, radius2/10.0, height/10.0, - slices, stacks); - break; - case 1: - gluSphere(quadObj, radius1/10.0, slices, stacks); - break; - case 2: - gluPartialDisk(quadObj, radius2/10.0, radius1/10.0, slices, - stacks, angle1, angle2); - break; - case 3: - gluDisk(quadObj, radius2/10.0, radius1/10.0, slices, stacks); - break; - } - - glFlush(); - - if (doubleBuffer) { - glutSwapBuffers(); - } -} - -static GLenum Args(int argc, char **argv) -{ - GLint i; - - rgb = GL_TRUE; - doubleBuffer = GL_FALSE; - - for (i = 1; i < argc; i++) { - if (strcmp(argv[i], "-ci") == 0) { - rgb = GL_FALSE; - } else if (strcmp(argv[i], "-rgb") == 0) { - rgb = GL_TRUE; - } else if (strcmp(argv[i], "-sb") == 0) { - doubleBuffer = GL_FALSE; - } else if (strcmp(argv[i], "-db") == 0) { - doubleBuffer = GL_TRUE; - } else if (strcmp(argv[i], "-f") == 0) { - if (i+1 >= argc || argv[i+1][0] == '-') { - printf("-f (No file name).\n"); - return GL_FALSE; - } else { - texFileName = argv[++i]; - } - } else { - printf("%s (Bad option).\n", argv[i]); - return GL_FALSE; - } - } - return GL_TRUE; -} - -int main(int argc, char **argv) -{ - GLenum type; - - glutInit(&argc, argv); - - if (Args(argc, argv) == GL_FALSE) { - exit(1); - } - - glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300); - - type = GLUT_DEPTH; - type |= (rgb) ? GLUT_RGB : GLUT_INDEX; - type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow("Quad Test") == GL_FALSE) { - exit(1); - } - - InitMap(); - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutSpecialFunc(Key2); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} |