diff options
author | Keith Packard <keithp@keithp.com> | 2012-03-21 12:55:09 -0700 |
---|---|---|
committer | Keith Packard <keithp@keithp.com> | 2012-03-21 13:54:42 -0700 |
commit | 9838b7032ea9792bec21af424c53c07078636d21 (patch) | |
tree | b72d0827dac50f0f3b8eab29b3b7639546d735d7 /mi/mioverlay.c | |
parent | 75199129c603fc8567185ac31866c9518193cb78 (diff) |
Introduce a consistent coding style
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:
-bap
-psl
-T PrivatePtr
-T pmWait
-T _XFUNCPROTOBEGIN
-T _XFUNCPROTOEND
-T _X_EXPORT
The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.
The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.
The comparison was done with this script:
dir1=$1
dir2=$2
for dir in $dir1 $dir2; do
(cd $dir && find . -name '*.o' | while read file; do
dir=`dirname $file`
base=`basename $file .o`
dump=$dir/$base.dump
objdump -d $file > $dump
done)
done
find $dir1 -name '*.dump' | while read dump; do
otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
diff -u $dump $otherdump
done
Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Diffstat (limited to 'mi/mioverlay.c')
-rw-r--r-- | mi/mioverlay.c | 2466 |
1 files changed, 1210 insertions, 1256 deletions
diff --git a/mi/mioverlay.c b/mi/mioverlay.c index 766c5e7f7..f72159e73 100644 --- a/mi/mioverlay.c +++ b/mi/mioverlay.c @@ -18,46 +18,47 @@ #include "globals.h" - typedef struct { - RegionRec exposed; - RegionRec borderExposed; - RegionPtr borderVisible; - DDXPointRec oldAbsCorner; + RegionRec exposed; + RegionRec borderExposed; + RegionPtr borderVisible; + DDXPointRec oldAbsCorner; } miOverlayValDataRec, *miOverlayValDataPtr; typedef struct _TreeRec { - WindowPtr pWin; - struct _TreeRec *parent; - struct _TreeRec *firstChild; - struct _TreeRec *lastChild; - struct _TreeRec *prevSib; - struct _TreeRec *nextSib; - RegionRec borderClip; - RegionRec clipList; - unsigned visibility; - miOverlayValDataPtr valdata; + WindowPtr pWin; + struct _TreeRec *parent; + struct _TreeRec *firstChild; + struct _TreeRec *lastChild; + struct _TreeRec *prevSib; + struct _TreeRec *nextSib; + RegionRec borderClip; + RegionRec clipList; + unsigned visibility; + miOverlayValDataPtr valdata; } miOverlayTreeRec, *miOverlayTreePtr; typedef struct { - miOverlayTreePtr tree; + miOverlayTreePtr tree; } miOverlayWindowRec, *miOverlayWindowPtr; typedef struct { - CloseScreenProcPtr CloseScreen; - CreateWindowProcPtr CreateWindow; - DestroyWindowProcPtr DestroyWindow; - UnrealizeWindowProcPtr UnrealizeWindow; - RealizeWindowProcPtr RealizeWindow; - miOverlayTransFunc MakeTransparent; - miOverlayInOverlayFunc InOverlay; - Bool underlayMarked; - Bool copyUnderlay; + CloseScreenProcPtr CloseScreen; + CreateWindowProcPtr CreateWindow; + DestroyWindowProcPtr DestroyWindow; + UnrealizeWindowProcPtr UnrealizeWindow; + RealizeWindowProcPtr RealizeWindow; + miOverlayTransFunc MakeTransparent; + miOverlayInOverlayFunc InOverlay; + Bool underlayMarked; + Bool copyUnderlay; } miOverlayScreenRec, *miOverlayScreenPtr; static DevPrivateKeyRec miOverlayWindowKeyRec; + #define miOverlayWindowKey (&miOverlayWindowKeyRec) static DevPrivateKeyRec miOverlayScreenKeyRec; + #define miOverlayScreenKey (&miOverlayScreenKeyRec) static void RebuildTree(WindowPtr); @@ -73,14 +74,14 @@ static Bool miOverlayRealizeWindow(WindowPtr); static void miOverlayMarkWindow(WindowPtr); static void miOverlayReparentWindow(WindowPtr, WindowPtr); static void miOverlayRestackWindow(WindowPtr, WindowPtr); -static Bool miOverlayMarkOverlappedWindows(WindowPtr, WindowPtr, WindowPtr*); +static Bool miOverlayMarkOverlappedWindows(WindowPtr, WindowPtr, WindowPtr *); static void miOverlayMarkUnrealizedWindow(WindowPtr, WindowPtr, Bool); static int miOverlayValidateTree(WindowPtr, WindowPtr, VTKind); static void miOverlayHandleExposures(WindowPtr); static void miOverlayMoveWindow(WindowPtr, int, int, WindowPtr, VTKind); static void miOverlayWindowExposures(WindowPtr, RegionPtr, RegionPtr); static void miOverlayResizeWindow(WindowPtr, int, int, unsigned int, - unsigned int, WindowPtr); + unsigned int, WindowPtr); static void miOverlayClearToBackground(WindowPtr, int, int, int, int, Bool); static void miOverlaySetShape(WindowPtr, int); @@ -104,23 +105,24 @@ static void miOverlayChangeBorderWidth(WindowPtr, unsigned int); (w)->backgroundState == ParentRelative) Bool -miInitOverlay( - ScreenPtr pScreen, - miOverlayInOverlayFunc inOverlayFunc, - miOverlayTransFunc transFunc -){ - miOverlayScreenPtr pScreenPriv; +miInitOverlay(ScreenPtr pScreen, + miOverlayInOverlayFunc inOverlayFunc, + miOverlayTransFunc transFunc) +{ + miOverlayScreenPtr pScreenPriv; - if(!inOverlayFunc || !transFunc) return FALSE; + if (!inOverlayFunc || !transFunc) + return FALSE; - if(!dixRegisterPrivateKey(&miOverlayWindowKeyRec, PRIVATE_WINDOW, sizeof(miOverlayWindowRec))) - return FALSE; + if (!dixRegisterPrivateKey + (&miOverlayWindowKeyRec, PRIVATE_WINDOW, sizeof(miOverlayWindowRec))) + return FALSE; - if(!dixRegisterPrivateKey(&miOverlayScreenKeyRec, PRIVATE_SCREEN, 0)) - return FALSE; + if (!dixRegisterPrivateKey(&miOverlayScreenKeyRec, PRIVATE_SCREEN, 0)) + return FALSE; - if(!(pScreenPriv = malloc(sizeof(miOverlayScreenRec)))) - return FALSE; + if (!(pScreenPriv = malloc(sizeof(miOverlayScreenRec)))) + return FALSE; dixSetPrivate(&pScreen->devPrivates, miOverlayScreenKey, pScreenPriv); @@ -128,7 +130,6 @@ miInitOverlay( pScreenPriv->MakeTransparent = transFunc; pScreenPriv->underlayMarked = FALSE; - pScreenPriv->CloseScreen = pScreen->CloseScreen; pScreenPriv->CreateWindow = pScreen->CreateWindow; pScreenPriv->DestroyWindow = pScreen->DestroyWindow; @@ -158,25 +159,23 @@ miInitOverlay( return TRUE; } - -static Bool +static Bool miOverlayCloseScreen(int i, ScreenPtr pScreen) { - miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - pScreen->CloseScreen = pScreenPriv->CloseScreen; - pScreen->CreateWindow = pScreenPriv->CreateWindow; - pScreen->DestroyWindow = pScreenPriv->DestroyWindow; - pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow; - pScreen->RealizeWindow = pScreenPriv->RealizeWindow; + pScreen->CloseScreen = pScreenPriv->CloseScreen; + pScreen->CreateWindow = pScreenPriv->CreateWindow; + pScreen->DestroyWindow = pScreenPriv->DestroyWindow; + pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow; + pScreen->RealizeWindow = pScreenPriv->RealizeWindow; - free(pScreenPriv); + free(pScreenPriv); - return (*pScreen->CloseScreen)(i, pScreen); + return (*pScreen->CloseScreen) (i, pScreen); } - -static Bool +static Bool miOverlayCreateWindow(WindowPtr pWin) { ScreenPtr pScreen = pWin->drawable.pScreen; @@ -187,43 +186,46 @@ miOverlayCreateWindow(WindowPtr pWin) pWinPriv->tree = NULL; - if(!pWin->parent || !((*pScreenPriv->InOverlay)(pWin))) { - if(!(pTree = (miOverlayTreePtr)calloc(1, sizeof(miOverlayTreeRec)))) - return FALSE; + if (!pWin->parent || !((*pScreenPriv->InOverlay) (pWin))) { + if (!(pTree = (miOverlayTreePtr) calloc(1, sizeof(miOverlayTreeRec)))) + return FALSE; } - if(pScreenPriv->CreateWindow) { - pScreen->CreateWindow = pScreenPriv->CreateWindow; - result = (*pScreen->CreateWindow)(pWin); - pScreen->CreateWindow = miOverlayCreateWindow; + if (pScreenPriv->CreateWindow) { + pScreen->CreateWindow = pScreenPriv->CreateWindow; + result = (*pScreen->CreateWindow) (pWin); + pScreen->CreateWindow = miOverlayCreateWindow; } - + if (pTree) { - if(result) { - pTree->pWin = pWin; - pTree->visibility = VisibilityNotViewable; - pWinPriv->tree = pTree; - if(pWin->parent) { - RegionNull(&(pTree->borderClip)); - RegionNull(&(pTree->clipList)); - RebuildTree(pWin); - } else { - BoxRec fullBox; - fullBox.x1 = 0; - fullBox.y1 = 0; - fullBox.x2 = pScreen->width; - fullBox.y2 = pScreen->height; - RegionInit(&(pTree->borderClip), &fullBox, 1); - RegionInit(&(pTree->clipList), &fullBox, 1); - } - } else free(pTree); + if (result) { + pTree->pWin = pWin; + pTree->visibility = VisibilityNotViewable; + pWinPriv->tree = pTree; + if (pWin->parent) { + RegionNull(&(pTree->borderClip)); + RegionNull(&(pTree->clipList)); + RebuildTree(pWin); + } + else { + BoxRec fullBox; + + fullBox.x1 = 0; + fullBox.y1 = 0; + fullBox.x2 = pScreen->width; + fullBox.y2 = pScreen->height; + RegionInit(&(pTree->borderClip), &fullBox, 1); + RegionInit(&(pTree->clipList), &fullBox, 1); + } + } + else + free(pTree); } return TRUE; } - -static Bool +static Bool miOverlayDestroyWindow(WindowPtr pWin) { ScreenPtr pScreen = pWin->drawable.pScreen; @@ -232,31 +234,31 @@ miOverlayDestroyWindow(WindowPtr pWin) Bool result = TRUE; if (pTree) { - if(pTree->prevSib) - pTree->prevSib->nextSib = pTree->nextSib; - else if(pTree->parent) - pTree->parent->firstChild = pTree->nextSib; - - if(pTree->nextSib) - pTree->nextSib->prevSib = pTree->prevSib; - else if(pTree->parent) - pTree->parent->lastChild = pTree->prevSib; - - RegionUninit(&(pTree->borderClip)); - RegionUninit(&(pTree->clipList)); - free(pTree); + if (pTree->prevSib) + pTree->prevSib->nextSib = pTree->nextSib; + else if (pTree->parent) + pTree->parent->firstChild = pTree->nextSib; + + if (pTree->nextSib) + pTree->nextSib->prevSib = pTree->prevSib; + else if (pTree->parent) + pTree->parent->lastChild = pTree->prevSib; + + RegionUninit(&(pTree->borderClip)); + RegionUninit(&(pTree->clipList)); + free(pTree); } - if(pScreenPriv->DestroyWindow) { - pScreen->DestroyWindow = pScreenPriv->DestroyWindow; - result = (*pScreen->DestroyWindow)(pWin); - pScreen->DestroyWindow = miOverlayDestroyWindow; + if (pScreenPriv->DestroyWindow) { + pScreen->DestroyWindow = pScreenPriv->DestroyWindow; + result = (*pScreen->DestroyWindow) (pWin); + pScreen->DestroyWindow = miOverlayDestroyWindow; } return result; } -static Bool +static Bool miOverlayUnrealizeWindow(WindowPtr pWin) { ScreenPtr pScreen = pWin->drawable.pScreen; @@ -264,197 +266,193 @@ miOverlayUnrealizeWindow(WindowPtr pWin) miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); Bool result = TRUE; - if(pTree) pTree->visibility = VisibilityNotViewable; + if (pTree) + pTree->visibility = VisibilityNotViewable; - if(pScreenPriv->UnrealizeWindow) { - pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow; - result = (*pScreen->UnrealizeWindow)(pWin); - pScreen->UnrealizeWindow = miOverlayUnrealizeWindow; + if (pScreenPriv->UnrealizeWindow) { + pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow; + result = (*pScreen->UnrealizeWindow) (pWin); + pScreen->UnrealizeWindow = miOverlayUnrealizeWindow; } return result; } - -static Bool +static Bool miOverlayRealizeWindow(WindowPtr pWin) { ScreenPtr pScreen = pWin->drawable.pScreen; miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); Bool result = TRUE; - if(pScreenPriv->RealizeWindow) { - pScreen->RealizeWindow = pScreenPriv->RealizeWindow; - result = (*pScreen->RealizeWindow)(pWin); - pScreen->RealizeWindow = miOverlayRealizeWindow; + if (pScreenPriv->RealizeWindow) { + pScreen->RealizeWindow = pScreenPriv->RealizeWindow; + result = (*pScreen->RealizeWindow) (pWin); + pScreen->RealizeWindow = miOverlayRealizeWindow; } /* we only need to catch the root window realization */ - if(result && !pWin->parent && !((*pScreenPriv->InOverlay)(pWin))) - { - BoxRec box; - box.x1 = box.y1 = 0; - box.x2 = pWin->drawable.width; - box.y2 = pWin->drawable.height; - (*pScreenPriv->MakeTransparent)(pScreen, 1, &box); + if (result && !pWin->parent && !((*pScreenPriv->InOverlay) (pWin))) { + BoxRec box; + + box.x1 = box.y1 = 0; + box.x2 = pWin->drawable.width; + box.y2 = pWin->drawable.height; + (*pScreenPriv->MakeTransparent) (pScreen, 1, &box); } return result; } - -static void +static void miOverlayReparentWindow(WindowPtr pWin, WindowPtr pPriorParent) { - if(IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) { - /* This could probably be more optimal */ - RebuildTree(pWin->drawable.pScreen->root->firstChild); - } + if (IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) { + /* This could probably be more optimal */ + RebuildTree(pWin->drawable.pScreen->root->firstChild); + } } -static void +static void miOverlayRestackWindow(WindowPtr pWin, WindowPtr oldNextSib) { - if(IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) { - /* This could probably be more optimal */ - RebuildTree(pWin); - } + if (IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) { + /* This could probably be more optimal */ + RebuildTree(pWin); + } } - static Bool -miOverlayMarkOverlappedWindows( - WindowPtr pWin, - WindowPtr pFirst, - WindowPtr *pLayerWin -){ +miOverlayMarkOverlappedWindows(WindowPtr pWin, + WindowPtr pFirst, WindowPtr *pLayerWin) +{ WindowPtr pChild, pLast; Bool overMarked, underMarked, doUnderlay, markAll; miOverlayTreePtr pTree = NULL, tLast, tChild; BoxPtr box; - + overMarked = underMarked = markAll = FALSE; - if(pLayerWin) *pLayerWin = pWin; /* hah! */ + if (pLayerWin) + *pLayerWin = pWin; /* hah! */ doUnderlay = (IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)); box = RegionExtents(&pWin->borderSize); - if((pChild = pFirst)) { - pLast = pChild->parent->lastChild; - while (1) { - if (pChild == pWin) markAll = TRUE; + if ((pChild = pFirst)) { + pLast = pChild->parent->lastChild; + while (1) { + if (pChild == pWin) + markAll = TRUE; - if(doUnderlay && IN_UNDERLAY(pChild)) - pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); + if (doUnderlay && IN_UNDERLAY(pChild)) + pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); - if(pChild->viewable) { + if (pChild->viewable) { if (RegionBroken(&pChild->winSize)) - SetWinSize (pChild); + SetWinSize(pChild); if (RegionBroken(&pChild->borderSize)) - SetBorderSize (pChild); - - if (markAll || - RegionContainsRect(&pChild->borderSize, box)) - { - MARK_OVERLAY(pChild); - overMarked = TRUE; - if(doUnderlay && IN_UNDERLAY(pChild)) { - MARK_UNDERLAY(pChild); - underMarked = TRUE; - } - if (pChild->firstChild) { - pChild = pChild->firstChild; - continue; - } - } - } - while (!pChild->nextSib && (pChild != pLast)) { - pChild = pChild->parent; - if(doUnderlay && IN_UNDERLAY(pChild)) - pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); - } - - if(pChild == pWin) markAll = FALSE; - - if (pChild == pLast) break; - - pChild = pChild->nextSib; - } - if(overMarked) - MARK_OVERLAY(pWin->parent); - } - - if(doUnderlay && !pTree) { - if(!(pTree = MIOVERLAY_GET_WINDOW_TREE(pWin))) { - pChild = pWin->lastChild; - while(1) { - if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) - break; - - if(pChild->lastChild) { - pChild = pChild->lastChild; - continue; - } - - while(!pChild->prevSib) pChild = pChild->parent; - - pChild = pChild->prevSib; - } - } + SetBorderSize(pChild); + + if (markAll || RegionContainsRect(&pChild->borderSize, box)) { + MARK_OVERLAY(pChild); + overMarked = TRUE; + if (doUnderlay && IN_UNDERLAY(pChild)) { + MARK_UNDERLAY(pChild); + underMarked = TRUE; + } + if (pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } + } + } + while (!pChild->nextSib && (pChild != pLast)) { + pChild = pChild->parent; + if (doUnderlay && IN_UNDERLAY(pChild)) + pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); + } + + if (pChild == pWin) + markAll = FALSE; + + if (pChild == pLast) + break; + + pChild = pChild->nextSib; + } + if (overMarked) + MARK_OVERLAY(pWin->parent); + } + + if (doUnderlay && !pTree) { + if (!(pTree = MIOVERLAY_GET_WINDOW_TREE(pWin))) { + pChild = pWin->lastChild; + while (1) { + if ((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) + break; + + if (pChild->lastChild) { + pChild = pChild->lastChild; + continue; + } + + while (!pChild->prevSib) + pChild = pChild->parent; + + pChild = pChild->prevSib; + } + } } - - if(pTree && pTree->nextSib) { - tChild = pTree->parent->lastChild; - tLast = pTree->nextSib; - while(1) { - if(tChild->pWin->viewable) { + if (pTree && pTree->nextSib) { + tChild = pTree->parent->lastChild; + tLast = pTree->nextSib; + + while (1) { + if (tChild->pWin->viewable) { if (RegionBroken(&tChild->pWin->winSize)) - SetWinSize (tChild->pWin); + SetWinSize(tChild->pWin); if (RegionBroken(&tChild->pWin->borderSize)) - SetBorderSize (tChild->pWin); + SetBorderSize(tChild->pWin); - if(RegionContainsRect(&(tChild->pWin->borderSize), box)) - { - MARK_UNDERLAY(tChild->pWin); - underMarked = TRUE; - } - } + if (RegionContainsRect(&(tChild->pWin->borderSize), box)) { + MARK_UNDERLAY(tChild->pWin); + underMarked = TRUE; + } + } - if(tChild->lastChild) { - tChild = tChild->lastChild; - continue; - } + if (tChild->lastChild) { + tChild = tChild->lastChild; + continue; + } - while(!tChild->prevSib && (tChild != tLast)) - tChild = tChild->parent; + while (!tChild->prevSib && (tChild != tLast)) + tChild = tChild->parent; - if(tChild == tLast) break; + if (tChild == tLast) + break; - tChild = tChild->prevSib; - } + tChild = tChild->prevSib; + } } - if(underMarked) { - ScreenPtr pScreen = pWin->drawable.pScreen; - MARK_UNDERLAY(pTree->parent->pWin); - MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->underlayMarked = TRUE; + if (underMarked) { + ScreenPtr pScreen = pWin->drawable.pScreen; + + MARK_UNDERLAY(pTree->parent->pWin); + MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->underlayMarked = TRUE; } return underMarked || overMarked; } - static void -miOverlayComputeClips( - WindowPtr pParent, - RegionPtr universe, - VTKind kind, - RegionPtr exposed -){ +miOverlayComputeClips(WindowPtr pParent, + RegionPtr universe, VTKind kind, RegionPtr exposed) +{ ScreenPtr pScreen = pParent->drawable.pScreen; int oldVis, newVis, dx, dy; BoxRec borderSize; @@ -466,44 +464,45 @@ miOverlayComputeClips( borderSize.x1 = pParent->drawable.x - wBorderWidth(pParent); borderSize.y1 = pParent->drawable.y - wBorderWidth(pParent); - dx = (int) pParent->drawable.x + (int) pParent->drawable.width + - wBorderWidth(pParent); - if (dx > 32767) dx = 32767; + dx = (int) pParent->drawable.x + (int) pParent->drawable.width + + wBorderWidth(pParent); + if (dx > 32767) + dx = 32767; borderSize.x2 = dx; - dy = (int) pParent->drawable.y + (int) pParent->drawable.height + - wBorderWidth(pParent); - if (dy > 32767) dy = 32767; + dy = (int) pParent->drawable.y + (int) pParent->drawable.height + + wBorderWidth(pParent); + if (dy > 32767) + dy = 32767; borderSize.y2 = dy; - + oldVis = tParent->visibility; switch (RegionContainsRect(universe, &borderSize)) { - case rgnIN: - newVis = VisibilityUnobscured; - break; - case rgnPART: - newVis = VisibilityPartiallyObscured; - { - RegionPtr pBounding; - - if ((pBounding = wBoundingShape (pParent))) { - switch (miShapedWindowIn (universe, pBounding, - &borderSize, - pParent->drawable.x, - pParent->drawable.y)) - { - case rgnIN: - newVis = VisibilityUnobscured; - break; - case rgnOUT: - newVis = VisibilityFullyObscured; - break; - } - } - } - break; - default: - newVis = VisibilityFullyObscured; - break; + case rgnIN: + newVis = VisibilityUnobscured; + break; + case rgnPART: + newVis = VisibilityPartiallyObscured; + { + RegionPtr pBounding; + + if ((pBounding = wBoundingShape(pParent))) { + switch (miShapedWindowIn(universe, pBounding, + &borderSize, + pParent->drawable.x, + pParent->drawable.y)) { + case rgnIN: + newVis = VisibilityUnobscured; + break; + case rgnOUT: + newVis = VisibilityFullyObscured; + break; + } + } + } + break; + default: + newVis = VisibilityFullyObscured; + break; } tParent->visibility = newVis; @@ -514,222 +513,214 @@ miOverlayComputeClips( case VTMap: case VTStack: case VTUnmap: - break; + break; case VTMove: - if ((oldVis == newVis) && - ((oldVis == VisibilityFullyObscured) || - (oldVis == VisibilityUnobscured))) - { - tChild = tParent; - while (1) { - if (tChild->pWin->viewable) { - if (tChild->visibility != VisibilityFullyObscured) { - RegionTranslate(&tChild->borderClip, dx, dy); - RegionTranslate(&tChild->clipList, dx, dy); - - tChild->pWin->drawable.serialNumber = - NEXT_SERIAL_NUMBER; + if ((oldVis == newVis) && + ((oldVis == VisibilityFullyObscured) || + (oldVis == VisibilityUnobscured))) { + tChild = tParent; + while (1) { + if (tChild->pWin->viewable) { + if (tChild->visibility != VisibilityFullyObscured) { + RegionTranslate(&tChild->borderClip, dx, dy); + RegionTranslate(&tChild->clipList, dx, dy); + + tChild->pWin->drawable.serialNumber = + NEXT_SERIAL_NUMBER; if (pScreen->ClipNotify) - (* pScreen->ClipNotify) (tChild->pWin, dx, dy); - } - if (tChild->valdata) { - RegionNull(&tChild->valdata->borderExposed); - if (HasParentRelativeBorder(tChild->pWin)){ - RegionSubtract(&tChild->valdata->borderExposed, - &tChild->borderClip, - &tChild->pWin->winSize); - } - RegionNull(&tChild->valdata->exposed); - } - if (tChild->firstChild) { - tChild = tChild->firstChild; - continue; - } - } - while (!tChild->nextSib && (tChild != tParent)) - tChild = tChild->parent; - if (tChild == tParent) - break; - tChild = tChild->nextSib; - } - return; - } - /* fall through */ + (*pScreen->ClipNotify) (tChild->pWin, dx, dy); + } + if (tChild->valdata) { + RegionNull(&tChild->valdata->borderExposed); + if (HasParentRelativeBorder(tChild->pWin)) { + RegionSubtract(&tChild->valdata->borderExposed, + &tChild->borderClip, + &tChild->pWin->winSize); + } + RegionNull(&tChild->valdata->exposed); + } + if (tChild->firstChild) { + tChild = tChild->firstChild; + continue; + } + } + while (!tChild->nextSib && (tChild != tParent)) + tChild = tChild->parent; + if (tChild == tParent) + break; + tChild = tChild->nextSib; + } + return; + } + /* fall through */ default: - if (dx || dy) { - RegionTranslate(&tParent->borderClip, dx, dy); - RegionTranslate(&tParent->clipList, dx, dy); - } - break; + if (dx || dy) { + RegionTranslate(&tParent->borderClip, dx, dy); + RegionTranslate(&tParent->clipList, dx, dy); + } + break; case VTBroken: - RegionEmpty(&tParent->borderClip); - RegionEmpty(&tParent->clipList); - break; + RegionEmpty(&tParent->borderClip); + RegionEmpty(&tParent->clipList); + break; } borderVisible = tParent->valdata->borderVisible; RegionNull(&tParent->valdata->borderExposed); RegionNull(&tParent->valdata->exposed); - if (HasBorder (pParent)) { - if (borderVisible) { - RegionSubtract(exposed, universe, borderVisible); - RegionDestroy(borderVisible); - } else - RegionSubtract(exposed, universe, &tParent->borderClip); - - if (HasParentRelativeBorder(pParent) && (dx || dy)) - RegionSubtract(&tParent->valdata->borderExposed, - universe, &pParent->winSize); - else - RegionSubtract(&tParent->valdata->borderExposed, - exposed, &pParent->winSize); - - RegionCopy(&tParent->borderClip, universe); - RegionIntersect(universe, universe, &pParent->winSize); + if (HasBorder(pParent)) { + if (borderVisible) { + RegionSubtract(exposed, universe, borderVisible); + RegionDestroy(borderVisible); + } + else + RegionSubtract(exposed, universe, &tParent->borderClip); + + if (HasParentRelativeBorder(pParent) && (dx || dy)) + RegionSubtract(&tParent->valdata->borderExposed, + universe, &pParent->winSize); + else + RegionSubtract(&tParent->valdata->borderExposed, + exposed, &pParent->winSize); + + RegionCopy(&tParent->borderClip, universe); + RegionIntersect(universe, universe, &pParent->winSize); } else - RegionCopy(&tParent->borderClip, universe); + RegionCopy(&tParent->borderClip, universe); if ((tChild = tParent->firstChild) && pParent->mapped) { - RegionNull(&childUniverse); - RegionNull(&childUnion); - - for (; tChild; tChild = tChild->nextSib) { - if (tChild->pWin->viewable) - RegionAppend(&childUnion, &tChild->pWin->borderSize); - } - - RegionValidate(&childUnion, &overlap); - - for (tChild = tParent->firstChild; - tChild; - tChild = tChild->nextSib) - { - if (tChild->pWin->viewable) { - if (tChild->valdata) { - RegionIntersect(&childUniverse, universe, - &tChild->pWin->borderSize); - miOverlayComputeClips (tChild->pWin, &childUniverse, - kind, exposed); - } - if (overlap) - RegionSubtract(universe, universe, - &tChild->pWin->borderSize); - } - } - if (!overlap) - RegionSubtract(universe, universe, &childUnion); - RegionUninit(&childUnion); - RegionUninit(&childUniverse); - } - - if (oldVis == VisibilityFullyObscured || - oldVis == VisibilityNotViewable) - { - RegionCopy(&tParent->valdata->exposed, universe); + RegionNull(&childUniverse); + RegionNull(&childUnion); + + for (; tChild; tChild = tChild->nextSib) { + if (tChild->pWin->viewable) + RegionAppend(&childUnion, &tChild->pWin->borderSize); + } + + RegionValidate(&childUnion, &overlap); + + for (tChild = tParent->firstChild; tChild; tChild = tChild->nextSib) { + if (tChild->pWin->viewable) { + if (tChild->valdata) { + RegionIntersect(&childUniverse, universe, + &tChild->pWin->borderSize); + miOverlayComputeClips(tChild->pWin, &childUniverse, + kind, exposed); + } + if (overlap) + RegionSubtract(universe, universe, + &tChild->pWin->borderSize); + } + } + if (!overlap) + RegionSubtract(universe, universe, &childUnion); + RegionUninit(&childUnion); + RegionUninit(&childUniverse); + } + + if (oldVis == VisibilityFullyObscured || oldVis == VisibilityNotViewable) { + RegionCopy(&tParent->valdata->exposed, universe); } else if (newVis != VisibilityFullyObscured && - newVis != VisibilityNotViewable) - { - RegionSubtract(&tParent->valdata->exposed, - universe, &tParent->clipList); + newVis != VisibilityNotViewable) { + RegionSubtract(&tParent->valdata->exposed, + universe, &tParent->clipList); } - + /* HACK ALERT - copying contents of regions, instead of regions */ { - RegionRec tmp; + RegionRec tmp; - tmp = tParent->clipList; - tParent->clipList = *universe; - *universe = tmp; + tmp = tParent->clipList; + tParent->clipList = *universe; + *universe = tmp; } pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER; if (pScreen->ClipNotify) - (* pScreen->ClipNotify) (pParent, dx, dy); + (*pScreen->ClipNotify) (pParent, dx, dy); } - -static void +static void miOverlayMarkWindow(WindowPtr pWin) { miOverlayTreePtr pTree = NULL; WindowPtr pChild, pGrandChild; - + miMarkWindow(pWin); /* look for UnmapValdata among immediate children */ - if(!(pChild = pWin->firstChild)) return; - - for( ; pChild; pChild = pChild->nextSib) { - if(pChild->valdata == UnmapValData) { - if(IN_UNDERLAY(pChild)) { - pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); - pTree->valdata = (miOverlayValDataPtr)UnmapValData; - continue; - } else { - if(!(pGrandChild = pChild->firstChild)) - continue; - - while(1) { - if(IN_UNDERLAY(pGrandChild)) { - pTree = MIOVERLAY_GET_WINDOW_TREE(pGrandChild); - pTree->valdata = (miOverlayValDataPtr)UnmapValData; - } else if(pGrandChild->firstChild) { - pGrandChild = pGrandChild->firstChild; - continue; - } - - while(!pGrandChild->nextSib && (pGrandChild != pChild)) - pGrandChild = pGrandChild->parent; - - if(pChild == pGrandChild) break; - - pGrandChild = pGrandChild->nextSib; - } - } + if (!(pChild = pWin->firstChild)) + return; + + for (; pChild; pChild = pChild->nextSib) { + if (pChild->valdata == UnmapValData) { + if (IN_UNDERLAY(pChild)) { + pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); + pTree->valdata = (miOverlayValDataPtr) UnmapValData; + continue; + } + else { + if (!(pGrandChild = pChild->firstChild)) + continue; + + while (1) { + if (IN_UNDERLAY(pGrandChild)) { + pTree = MIOVERLAY_GET_WINDOW_TREE(pGrandChild); + pTree->valdata = (miOverlayValDataPtr) UnmapValData; + } + else if (pGrandChild->firstChild) { + pGrandChild = pGrandChild->firstChild; + continue; + } + + while (!pGrandChild->nextSib && (pGrandChild != pChild)) + pGrandChild = pGrandChild->parent; + + if (pChild == pGrandChild) + break; + + pGrandChild = pGrandChild->nextSib; + } + } } } - if(pTree) { - MARK_UNDERLAY(pTree->parent->pWin); - MIOVERLAY_GET_SCREEN_PRIVATE( - pWin->drawable.pScreen)->underlayMarked = TRUE; + if (pTree) { + MARK_UNDERLAY(pTree->parent->pWin); + MIOVERLAY_GET_SCREEN_PRIVATE(pWin->drawable.pScreen)->underlayMarked = + TRUE; } } static void -miOverlayMarkUnrealizedWindow( - WindowPtr pChild, - WindowPtr pWin, - Bool fromConfigure -){ +miOverlayMarkUnrealizedWindow(WindowPtr pChild, + WindowPtr pWin, Bool fromConfigure) +{ if ((pChild != pWin) || fromConfigure) { - miOverlayTreePtr pTree; + miOverlayTreePtr pTree; RegionEmpty(&pChild->clipList); if (pChild->drawable.pScreen->ClipNotify) - (* pChild->drawable.pScreen->ClipNotify)(pChild, 0, 0); + (*pChild->drawable.pScreen->ClipNotify) (pChild, 0, 0); RegionEmpty(&pChild->borderClip); - if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) { - if(pTree->valdata != (miOverlayValDataPtr)UnmapValData) { - RegionEmpty(&pTree->clipList); - RegionEmpty(&pTree->borderClip); - } - } + if ((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) { + if (pTree->valdata != (miOverlayValDataPtr) UnmapValData) { + RegionEmpty(&pTree->clipList); + RegionEmpty(&pTree->borderClip); + } + } } } - -static int -miOverlayValidateTree( - WindowPtr pParent, - WindowPtr pChild, /* first child effected */ - VTKind kind -){ +static int +miOverlayValidateTree(WindowPtr pParent, WindowPtr pChild, /* first child effected */ + VTKind kind) +{ ScreenPtr pScreen = pParent->drawable.pScreen; miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); RegionRec totalClip, childClip, exposed; @@ -737,10 +728,11 @@ miOverlayValidateTree( Bool overlap; WindowPtr newParent; - if(!pPriv->underlayMarked) - goto SKIP_UNDERLAY; + if (!pPriv->underlayMarked) + goto SKIP_UNDERLAY; - if (!pChild) pChild = pParent->firstChild; + if (!pChild) + pChild = pParent->firstChild; RegionNull(&totalClip); RegionNull(&childClip); @@ -748,90 +740,86 @@ miOverlayValidateTree( newParent = pParent; - while(IN_OVERLAY(newParent)) - newParent = newParent->parent; + while (IN_OVERLAY(newParent)) + newParent = newParent->parent; tParent = MIOVERLAY_GET_WINDOW_TREE(newParent); - if(IN_UNDERLAY(pChild)) - tChild = MIOVERLAY_GET_WINDOW_TREE(pChild); + if (IN_UNDERLAY(pChild)) + tChild = MIOVERLAY_GET_WINDOW_TREE(pChild); else - tChild = tParent->firstChild; + tChild = tParent->firstChild; + + if (RegionBroken(&tParent->clipList) && !RegionBroken(&tParent->borderClip)) { + kind = VTBroken; + RegionCopy(&totalClip, &tParent->borderClip); + RegionIntersect(&totalClip, &totalClip, &tParent->pWin->winSize); - if (RegionBroken(&tParent->clipList) && - !RegionBroken(&tParent->borderClip)) - { - kind = VTBroken; - RegionCopy(&totalClip, &tParent->borderClip); - RegionIntersect(&totalClip, &totalClip, - &tParent->pWin->winSize); - for (tWin = tParent->firstChild; tWin != tChild; tWin = tWin->nextSib) { if (tWin->pWin->viewable) - RegionSubtract(&totalClip, &totalClip, - &tWin->pWin->borderSize); - } + RegionSubtract(&totalClip, &totalClip, &tWin->pWin->borderSize); + } RegionEmpty(&tParent->clipList); - } else { - for(tWin = tChild; tWin; tWin = tWin->nextSib) { - if(tWin->valdata) - RegionAppend(&totalClip, &tWin->borderClip); - } - RegionValidate(&totalClip, &overlap); } + else { + for (tWin = tChild; tWin; tWin = tWin->nextSib) { + if (tWin->valdata) + RegionAppend(&totalClip, &tWin->borderClip); + } + RegionValidate(&totalClip, &overlap); + } + + if (kind != VTStack) + RegionUnion(&totalClip, &totalClip, &tParent->clipList); - if(kind != VTStack) - RegionUnion(&totalClip, &totalClip, &tParent->clipList); - - for(tWin = tChild; tWin; tWin = tWin->nextSib) { - if(tWin->valdata) { - if(tWin->pWin->viewable) { - RegionIntersect(&childClip, &totalClip, - &tWin->pWin->borderSize); - miOverlayComputeClips(tWin->pWin, &childClip, kind, &exposed); - RegionSubtract(&totalClip, &totalClip, - &tWin->pWin->borderSize); - } else { /* Means we are unmapping */ + for (tWin = tChild; tWin; tWin = tWin->nextSib) { + if (tWin->valdata) { + if (tWin->pWin->viewable) { + RegionIntersect(&childClip, &totalClip, + &tWin->pWin->borderSize); + miOverlayComputeClips(tWin->pWin, &childClip, kind, &exposed); + RegionSubtract(&totalClip, &totalClip, &tWin->pWin->borderSize); + } + else { /* Means we are unmapping */ RegionEmpty(&tWin->clipList); RegionEmpty(&tWin->borderClip); - tWin->valdata = NULL; - } - } + tWin->valdata = NULL; + } + } } RegionUninit(&childClip); - if(!((*pPriv->InOverlay)(newParent))) { - RegionNull(&tParent->valdata->exposed); - RegionNull(&tParent->valdata->borderExposed); + if (!((*pPriv->InOverlay) (newParent))) { + RegionNull(&tParent->valdata->exposed); + RegionNull(&tParent->valdata->borderExposed); } switch (kind) { case VTStack: - break; + break; default: - if(!((*pPriv->InOverlay)(newParent))) - RegionSubtract(&tParent->valdata->exposed, &totalClip, - &tParent->clipList); - /* fall through */ + if (!((*pPriv->InOverlay) (newParent))) + RegionSubtract(&tParent->valdata->exposed, &totalClip, + &tParent->clipList); + /* fall through */ case VTMap: - RegionCopy(&tParent->clipList, &totalClip); - if(!((*pPriv->InOverlay)(newParent))) - newParent->drawable.serialNumber = NEXT_SERIAL_NUMBER; - break; + RegionCopy(&tParent->clipList, &totalClip); + if (!((*pPriv->InOverlay) (newParent))) + newParent->drawable.serialNumber = NEXT_SERIAL_NUMBER; + break; } RegionUninit(&totalClip); RegionUninit(&exposed); -SKIP_UNDERLAY: + SKIP_UNDERLAY: miValidateTree(pParent, pChild, kind); return 1; } - static void miOverlayHandleExposures(WindowPtr pWin) { @@ -839,402 +827,385 @@ miOverlayHandleExposures(WindowPtr pWin) miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); WindowPtr pChild; ValidatePtr val; - void (* WindowExposures)(WindowPtr, RegionPtr, RegionPtr); + void (*WindowExposures) (WindowPtr, RegionPtr, RegionPtr); WindowExposures = pWin->drawable.pScreen->WindowExposures; - if(pPriv->underlayMarked) { - miOverlayTreePtr pTree; - miOverlayValDataPtr mival; - - pChild = pWin; - while(IN_OVERLAY(pChild)) - pChild = pChild->parent; - - pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); - - while (1) { - if((mival = pTree->valdata)) { - if(!((*pPriv->InOverlay)(pTree->pWin))) { - if (RegionNotEmpty(&mival->borderExposed)) { - miPaintWindow(pTree->pWin, &mival->borderExposed, - PW_BORDER); - } - RegionUninit(&mival->borderExposed); - - (*WindowExposures)(pTree->pWin,&mival->exposed,NullRegion); - RegionUninit(&mival->exposed); - } - free(mival); - pTree->valdata = NULL; - if (pTree->firstChild) { - pTree = pTree->firstChild; - continue; - } - } - while (!pTree->nextSib && (pTree->pWin != pChild)) - pTree = pTree->parent; - if (pTree->pWin == pChild) - break; - pTree = pTree->nextSib; + if (pPriv->underlayMarked) { + miOverlayTreePtr pTree; + miOverlayValDataPtr mival; + + pChild = pWin; + while (IN_OVERLAY(pChild)) + pChild = pChild->parent; + + pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); + + while (1) { + if ((mival = pTree->valdata)) { + if (!((*pPriv->InOverlay) (pTree->pWin))) { + if (RegionNotEmpty(&mival->borderExposed)) { + miPaintWindow(pTree->pWin, &mival->borderExposed, + PW_BORDER); + } + RegionUninit(&mival->borderExposed); + + (*WindowExposures) (pTree->pWin, &mival->exposed, + NullRegion); + RegionUninit(&mival->exposed); + } + free(mival); + pTree->valdata = NULL; + if (pTree->firstChild) { + pTree = pTree->firstChild; + continue; + } + } + while (!pTree->nextSib && (pTree->pWin != pChild)) + pTree = pTree->parent; + if (pTree->pWin == pChild) + break; + pTree = pTree->nextSib; } - pPriv->underlayMarked = FALSE; + pPriv->underlayMarked = FALSE; } pChild = pWin; while (1) { - if ( (val = pChild->valdata) ) { - if(!((*pPriv->InOverlay)(pChild))) { - RegionUnion(&val->after.exposed, &val->after.exposed, - &val->after.borderExposed); - - if (RegionNotEmpty(&val->after.exposed)) { - (*(MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent))( - pScreen, - RegionNumRects(&val->after.exposed), - RegionRects(&val->after.exposed)); - } - } else { - if (RegionNotEmpty(&val->after.borderExposed)) { - miPaintWindow(pChild, &val->after.borderExposed, - PW_BORDER); - } - (*WindowExposures)(pChild, &val->after.exposed, NullRegion); - } - RegionUninit(&val->after.borderExposed); - RegionUninit(&val->after.exposed); - free(val); - pChild->valdata = NULL; - if (pChild->firstChild) - { - pChild = pChild->firstChild; - continue; - } - } - while (!pChild->nextSib && (pChild != pWin)) - pChild = pChild->parent; - if (pChild == pWin) - break; - pChild = pChild->nextSib; + if ((val = pChild->valdata)) { + if (!((*pPriv->InOverlay) (pChild))) { + RegionUnion(&val->after.exposed, &val->after.exposed, + &val->after.borderExposed); + + if (RegionNotEmpty(&val->after.exposed)) { + (*(MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent)) + (pScreen, RegionNumRects(&val->after.exposed), + RegionRects(&val->after.exposed)); + } + } + else { + if (RegionNotEmpty(&val->after.borderExposed)) { + miPaintWindow(pChild, &val->after.borderExposed, PW_BORDER); + } + (*WindowExposures) (pChild, &val->after.exposed, NullRegion); + } + RegionUninit(&val->after.borderExposed); + RegionUninit(&val->after.exposed); + free(val); + pChild->valdata = NULL; + if (pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; } } - static void -miOverlayMoveWindow( - WindowPtr pWin, - int x, - int y, - WindowPtr pNextSib, - VTKind kind -){ +miOverlayMoveWindow(WindowPtr pWin, + int x, int y, WindowPtr pNextSib, VTKind kind) +{ ScreenPtr pScreen = pWin->drawable.pScreen; miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); WindowPtr pParent, windowToValidate; - Bool WasViewable = (Bool)(pWin->viewable); + Bool WasViewable = (Bool) (pWin->viewable); short bw; RegionRec overReg, underReg; DDXPointRec oldpt; if (!(pParent = pWin->parent)) - return ; - bw = wBorderWidth (pWin); + return; + bw = wBorderWidth(pWin); oldpt.x = pWin->drawable.x; oldpt.y = pWin->drawable.y; if (WasViewable) { - RegionNull(&overReg); - RegionNull(&underReg); - if(pTree) { - RegionCopy(&overReg, &pWin->borderClip); - RegionCopy(&underReg, &pTree->borderClip); - } else { - RegionCopy(&overReg, &pWin->borderClip); - CollectUnderlayChildrenRegions(pWin, &underReg); - } - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); + RegionNull(&overReg); + RegionNull(&underReg); + if (pTree) { + RegionCopy(&overReg, &pWin->borderClip); + RegionCopy(&underReg, &pTree->borderClip); + } + else { + RegionCopy(&overReg, &pWin->borderClip); + CollectUnderlayChildrenRegions(pWin, &underReg); + } + (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL); } - pWin->origin.x = x + (int)bw; - pWin->origin.y = y + (int)bw; - x = pWin->drawable.x = pParent->drawable.x + x + (int)bw; - y = pWin->drawable.y = pParent->drawable.y + y + (int)bw; + pWin->origin.x = x + (int) bw; + pWin->origin.y = y + (int) bw; + x = pWin->drawable.x = pParent->drawable.x + x + (int) bw; + y = pWin->drawable.y = pParent->drawable.y + y + (int) bw; - SetWinSize (pWin); - SetBorderSize (pWin); + SetWinSize(pWin); + SetBorderSize(pWin); - (*pScreen->PositionWindow)(pWin, x, y); + (*pScreen->PositionWindow) (pWin, x, y); windowToValidate = MoveWindowInStack(pWin, pNextSib); ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0); if (WasViewable) { - miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - (*pScreen->MarkOverlappedWindows) (pWin, windowToValidate, NULL); - - - (*pScreen->ValidateTree)(pWin->parent, NullWindow, kind); - if(RegionNotEmpty(&underReg)) { - pPriv->copyUnderlay = TRUE; - (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, &underReg); - } - RegionUninit(&underReg); - if(RegionNotEmpty(&overReg)) { - pPriv->copyUnderlay = FALSE; - (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, &overReg); - } - RegionUninit(&overReg); - (*pScreen->HandleExposures)(pWin->parent); - - if (pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pWin->parent, NullWindow, kind); + miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + + (*pScreen->MarkOverlappedWindows) (pWin, windowToValidate, NULL); + + (*pScreen->ValidateTree) (pWin->parent, NullWindow, kind); + if (RegionNotEmpty(&underReg)) { + pPriv->copyUnderlay = TRUE; + (*pWin->drawable.pScreen->CopyWindow) (pWin, oldpt, &underReg); + } + RegionUninit(&underReg); + if (RegionNotEmpty(&overReg)) { + pPriv->copyUnderlay = FALSE; + (*pWin->drawable.pScreen->CopyWindow) (pWin, oldpt, &overReg); + } + RegionUninit(&overReg); + (*pScreen->HandleExposures) (pWin->parent); + + if (pScreen->PostValidateTree) + (*pScreen->PostValidateTree) (pWin->parent, NullWindow, kind); } if (pWin->realized) - WindowsRestructured (); + WindowsRestructured(); } #ifndef RECTLIMIT #define RECTLIMIT 25 #endif -static void -miOverlayWindowExposures( - WindowPtr pWin, - RegionPtr prgn, - RegionPtr other_exposed -){ - RegionPtr exposures = prgn; +static void +miOverlayWindowExposures(WindowPtr pWin, + RegionPtr prgn, RegionPtr other_exposed) +{ + RegionPtr exposures = prgn; if ((prgn && !RegionNil(prgn)) || - (exposures && !RegionNil(exposures)) || other_exposed) - { - RegionRec expRec; - int clientInterested; - - clientInterested = (pWin->eventMask|wOtherEventMasks(pWin)) & - ExposureMask; - if (other_exposed) { - if (exposures) { - RegionUnion(other_exposed, exposures, other_exposed); - if (exposures != prgn) - RegionDestroy(exposures); - } - exposures = other_exposed; - } - if (clientInterested && exposures && - (RegionNumRects(exposures) > RECTLIMIT)) - { - ScreenPtr pScreen = pWin->drawable.pScreen; + (exposures && !RegionNil(exposures)) || other_exposed) { + RegionRec expRec; + int clientInterested; + + clientInterested = (pWin->eventMask | wOtherEventMasks(pWin)) & + ExposureMask; + if (other_exposed) { + if (exposures) { + RegionUnion(other_exposed, exposures, other_exposed); + if (exposures != prgn) + RegionDestroy(exposures); + } + exposures = other_exposed; + } + if (clientInterested && exposures && + (RegionNumRects(exposures) > RECTLIMIT)) { + ScreenPtr pScreen = pWin->drawable.pScreen; miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - BoxRec box; - - box = *RegionExtents(exposures); - if (exposures == prgn) { - exposures = &expRec; - RegionInit(exposures, &box, 1); - RegionReset(prgn, &box); - } else { - RegionReset(exposures, &box); - RegionUnion(prgn, prgn, exposures); - } - /* This is the only reason why we are replacing mi's version + BoxRec box; + + box = *RegionExtents(exposures); + if (exposures == prgn) { + exposures = &expRec; + RegionInit(exposures, &box, 1); + RegionReset(prgn, &box); + } + else { + RegionReset(exposures, &box); + RegionUnion(prgn, prgn, exposures); + } + /* This is the only reason why we are replacing mi's version of this file */ - - if(!((*pPriv->InOverlay)(pWin))) { - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - RegionIntersect(prgn, prgn, &pTree->clipList); - } else - RegionIntersect(prgn, prgn, &pWin->clipList); - } - if (prgn && !RegionNil(prgn)) - miPaintWindow(pWin, prgn, PW_BACKGROUND); - if (clientInterested && exposures && !RegionNil(exposures)) - miSendExposures(pWin, exposures, - pWin->drawable.x, pWin->drawable.y); - if (exposures == &expRec) { - RegionUninit(exposures); - } - else if (exposures && exposures != prgn && exposures != other_exposed) - RegionDestroy(exposures); - if (prgn) - RegionEmpty(prgn); + + if (!((*pPriv->InOverlay) (pWin))) { + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + + RegionIntersect(prgn, prgn, &pTree->clipList); + } + else + RegionIntersect(prgn, prgn, &pWin->clipList); + } + if (prgn && !RegionNil(prgn)) + miPaintWindow(pWin, prgn, PW_BACKGROUND); + if (clientInterested && exposures && !RegionNil(exposures)) + miSendExposures(pWin, exposures, + pWin->drawable.x, pWin->drawable.y); + if (exposures == &expRec) { + RegionUninit(exposures); + } + else if (exposures && exposures != prgn && exposures != other_exposed) + RegionDestroy(exposures); + if (prgn) + RegionEmpty(prgn); } else if (exposures && exposures != prgn) - RegionDestroy(exposures); + RegionDestroy(exposures); } - typedef struct { - RegionPtr over; - RegionPtr under; -} miOverlayTwoRegions; + RegionPtr over; + RegionPtr under; +} miOverlayTwoRegions; static int -miOverlayRecomputeExposures ( - WindowPtr pWin, - pointer value -){ - miOverlayTwoRegions *pValid = (miOverlayTwoRegions*)value; +miOverlayRecomputeExposures(WindowPtr pWin, pointer value) +{ + miOverlayTwoRegions *pValid = (miOverlayTwoRegions *) value; miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); if (pWin->valdata) { - /* - * compute exposed regions of this window - */ - RegionSubtract(&pWin->valdata->after.exposed, - &pWin->clipList, pValid->over); - /* - * compute exposed regions of the border - */ - RegionSubtract(&pWin->valdata->after.borderExposed, - &pWin->borderClip, &pWin->winSize); - RegionSubtract(&pWin->valdata->after.borderExposed, - &pWin->valdata->after.borderExposed, pValid->over); - } - - if(pTree && pTree->valdata) { - RegionSubtract(&pTree->valdata->exposed, - &pTree->clipList, pValid->under); - RegionSubtract(&pTree->valdata->borderExposed, - &pTree->borderClip, &pWin->winSize); - RegionSubtract(&pTree->valdata->borderExposed, - &pTree->valdata->borderExposed, pValid->under); - } else if (!pWin->valdata) - return WT_NOMATCH; + /* + * compute exposed regions of this window + */ + RegionSubtract(&pWin->valdata->after.exposed, + &pWin->clipList, pValid->over); + /* + * compute exposed regions of the border + */ + RegionSubtract(&pWin->valdata->after.borderExposed, + &pWin->borderClip, &pWin->winSize); + RegionSubtract(&pWin->valdata->after.borderExposed, + &pWin->valdata->after.borderExposed, pValid->over); + } + + if (pTree && pTree->valdata) { + RegionSubtract(&pTree->valdata->exposed, + &pTree->clipList, pValid->under); + RegionSubtract(&pTree->valdata->borderExposed, + &pTree->borderClip, &pWin->winSize); + RegionSubtract(&pTree->valdata->borderExposed, + &pTree->valdata->borderExposed, pValid->under); + } + else if (!pWin->valdata) + return WT_NOMATCH; return WT_WALKCHILDREN; } static void -miOverlayResizeWindow( - WindowPtr pWin, - int x, int y, - unsigned int w, unsigned int h, - WindowPtr pSib -){ +miOverlayResizeWindow(WindowPtr pWin, + int x, int y, + unsigned int w, unsigned int h, WindowPtr pSib) +{ ScreenPtr pScreen = pWin->drawable.pScreen; WindowPtr pParent; miOverlayTreePtr tChild, pTree; - Bool WasViewable = (Bool)(pWin->viewable); + Bool WasViewable = (Bool) (pWin->viewable); unsigned short width = pWin->drawable.width; unsigned short height = pWin->drawable.height; short oldx = pWin->drawable.x; short oldy = pWin->drawable.y; - int bw = wBorderWidth (pWin); + int bw = wBorderWidth(pWin); short dw, dh; DDXPointRec oldpt; RegionPtr oldRegion = NULL, oldRegion2 = NULL; WindowPtr pFirstChange; WindowPtr pChild; - RegionPtr gravitate[StaticGravity + 1]; - RegionPtr gravitate2[StaticGravity + 1]; - unsigned g; - int nx, ny; /* destination x,y */ - int newx, newy; /* new inner window position */ - RegionPtr pRegion = NULL; - RegionPtr destClip, destClip2; - RegionPtr oldWinClip = NULL, oldWinClip2 = NULL; - RegionPtr borderVisible = NullRegion; - RegionPtr borderVisible2 = NullRegion; - Bool shrunk = FALSE; /* shrunk in an inner dimension */ - Bool moved = FALSE; /* window position changed */ - Bool doUnderlay; + RegionPtr gravitate[StaticGravity + 1]; + RegionPtr gravitate2[StaticGravity + 1]; + unsigned g; + int nx, ny; /* destination x,y */ + int newx, newy; /* new inner window position */ + RegionPtr pRegion = NULL; + RegionPtr destClip, destClip2; + RegionPtr oldWinClip = NULL, oldWinClip2 = NULL; + RegionPtr borderVisible = NullRegion; + RegionPtr borderVisible2 = NullRegion; + Bool shrunk = FALSE; /* shrunk in an inner dimension */ + Bool moved = FALSE; /* window position changed */ + Bool doUnderlay; /* if this is a root window, can't be resized */ if (!(pParent = pWin->parent)) - return ; + return; pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); doUnderlay = ((pTree) || HasUnderlayChildren(pWin)); newx = pParent->drawable.x + x + bw; newy = pParent->drawable.y + y + bw; - if (WasViewable) - { - /* - * save the visible region of the window - */ - oldRegion = RegionCreate(NullBox, 1); - RegionCopy(oldRegion, &pWin->winSize); - if(doUnderlay) { - oldRegion2 = RegionCreate(NullBox, 1); - RegionCopy(oldRegion2, &pWin->winSize); - } - - /* - * categorize child windows into regions to be moved - */ - for (g = 0; g <= StaticGravity; g++) - gravitate[g] = gravitate2[g] = NULL; - for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { - g = pChild->winGravity; - if (g != UnmapGravity) { - if (!gravitate[g]) - gravitate[g] = RegionCreate(NullBox, 1); - RegionUnion(gravitate[g], - gravitate[g], &pChild->borderClip); - - if(doUnderlay) { - if (!gravitate2[g]) - gravitate2[g] = RegionCreate(NullBox, 0); - - if((tChild = MIOVERLAY_GET_WINDOW_TREE(pChild))) { - RegionUnion(gravitate2[g], - gravitate2[g], &tChild->borderClip); - } else - CollectUnderlayChildrenRegions(pChild, gravitate2[g]); - } - } else { - UnmapWindow(pChild, TRUE); - } - } - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); - - - oldWinClip = oldWinClip2 = NULL; - if (pWin->bitGravity != ForgetGravity) { - oldWinClip = RegionCreate(NullBox, 1); - RegionCopy(oldWinClip, &pWin->clipList); - if(pTree) { - oldWinClip2 = RegionCreate(NullBox, 1); - RegionCopy(oldWinClip2, &pTree->clipList); - } - } - /* - * if the window is changing size, borderExposed - * can't be computed correctly without some help. - */ - if (pWin->drawable.height > h || pWin->drawable.width > w) - shrunk = TRUE; - - if (newx != oldx || newy != oldy) - moved = TRUE; - - if ((pWin->drawable.height != h || pWin->drawable.width != w) && - HasBorder (pWin)) - { - borderVisible = RegionCreate(NullBox, 1); - if(pTree) - borderVisible2 = RegionCreate(NullBox, 1); - /* for tiled borders, we punt and draw the whole thing */ - if (pWin->borderIsPixel || !moved) - { - if (shrunk || moved) - RegionSubtract(borderVisible, - &pWin->borderClip, - &pWin->winSize); - else - RegionCopy(borderVisible, - &pWin->borderClip); - if(pTree) { - if (shrunk || moved) - RegionSubtract(borderVisible, - &pTree->borderClip, - &pWin->winSize); - else - RegionCopy(borderVisible, - &pTree->borderClip); - } - } - } + if (WasViewable) { + /* + * save the visible region of the window + */ + oldRegion = RegionCreate(NullBox, 1); + RegionCopy(oldRegion, &pWin->winSize); + if (doUnderlay) { + oldRegion2 = RegionCreate(NullBox, 1); + RegionCopy(oldRegion2, &pWin->winSize); + } + + /* + * categorize child windows into regions to be moved + */ + for (g = 0; g <= StaticGravity; g++) + gravitate[g] = gravitate2[g] = NULL; + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { + g = pChild->winGravity; + if (g != UnmapGravity) { + if (!gravitate[g]) + gravitate[g] = RegionCreate(NullBox, 1); + RegionUnion(gravitate[g], gravitate[g], &pChild->borderClip); + + if (doUnderlay) { + if (!gravitate2[g]) + gravitate2[g] = RegionCreate(NullBox, 0); + + if ((tChild = MIOVERLAY_GET_WINDOW_TREE(pChild))) { + RegionUnion(gravitate2[g], + gravitate2[g], &tChild->borderClip); + } + else + CollectUnderlayChildrenRegions(pChild, gravitate2[g]); + } + } + else { + UnmapWindow(pChild, TRUE); + } + } + (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL); + + oldWinClip = oldWinClip2 = NULL; + if (pWin->bitGravity != ForgetGravity) { + oldWinClip = RegionCreate(NullBox, 1); + RegionCopy(oldWinClip, &pWin->clipList); + if (pTree) { + oldWinClip2 = RegionCreate(NullBox, 1); + RegionCopy(oldWinClip2, &pTree->clipList); + } + } + /* + * if the window is changing size, borderExposed + * can't be computed correctly without some help. + */ + if (pWin->drawable.height > h || pWin->drawable.width > w) + shrunk = TRUE; + + if (newx != oldx || newy != oldy) + moved = TRUE; + + if ((pWin->drawable.height != h || pWin->drawable.width != w) && + HasBorder(pWin)) { + borderVisible = RegionCreate(NullBox, 1); + if (pTree) + borderVisible2 = RegionCreate(NullBox, 1); + /* for tiled borders, we punt and draw the whole thing */ + if (pWin->borderIsPixel || !moved) { + if (shrunk || moved) + RegionSubtract(borderVisible, + &pWin->borderClip, &pWin->winSize); + else + RegionCopy(borderVisible, &pWin->borderClip); + if (pTree) { + if (shrunk || moved) + RegionSubtract(borderVisible, + &pTree->borderClip, &pWin->winSize); + else + RegionCopy(borderVisible, &pTree->borderClip); + } + } + } } pWin->origin.x = x + bw; pWin->origin.y = y + bw; @@ -1244,360 +1215,347 @@ miOverlayResizeWindow( x = pWin->drawable.x = newx; y = pWin->drawable.y = newy; - SetWinSize (pWin); - SetBorderSize (pWin); + SetWinSize(pWin); + SetBorderSize(pWin); - dw = (int)w - (int)width; - dh = (int)h - (int)height; + dw = (int) w - (int) width; + dh = (int) h - (int) height; ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh); /* let the hardware adjust background and border pixmaps, if any */ - (*pScreen->PositionWindow)(pWin, x, y); + (*pScreen->PositionWindow) (pWin, x, y); pFirstChange = MoveWindowInStack(pWin, pSib); if (WasViewable) { - pRegion = RegionCreate(NullBox, 1); + pRegion = RegionCreate(NullBox, 1); + + (*pScreen->MarkOverlappedWindows) (pWin, pFirstChange, NULL); + + pWin->valdata->before.resized = TRUE; + pWin->valdata->before.borderVisible = borderVisible; + if (pTree) + pTree->valdata->borderVisible = borderVisible2; + + (*pScreen->ValidateTree) (pWin->parent, pFirstChange, VTOther); + /* + * the entire window is trashed unless bitGravity + * recovers portions of it + */ + RegionCopy(&pWin->valdata->after.exposed, &pWin->clipList); + if (pTree) + RegionCopy(&pTree->valdata->exposed, &pTree->clipList); + } + + GravityTranslate(x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny); + + if (WasViewable) { + miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); + miOverlayTwoRegions TwoRegions; + + /* avoid the border */ + if (HasBorder(pWin)) { + int offx, offy, dx, dy; + + /* kruft to avoid double translates for each gravity */ + offx = 0; + offy = 0; + for (g = 0; g <= StaticGravity; g++) { + if (!gravitate[g] && !gravitate2[g]) + continue; + + /* align winSize to gravitate[g]. + * winSize is in new coordinates, + * gravitate[g] is still in old coordinates */ + GravityTranslate(x, y, oldx, oldy, dw, dh, g, &nx, &ny); + + dx = (oldx - nx) - offx; + dy = (oldy - ny) - offy; + if (dx || dy) { + RegionTranslate(&pWin->winSize, dx, dy); + offx += dx; + offy += dy; + } + if (gravitate[g]) + RegionIntersect(gravitate[g], gravitate[g], &pWin->winSize); + if (gravitate2[g]) + RegionIntersect(gravitate2[g], gravitate2[g], + &pWin->winSize); + } + /* get winSize back where it belongs */ + if (offx || offy) + RegionTranslate(&pWin->winSize, -offx, -offy); + } + /* + * add screen bits to the appropriate bucket + */ + + if (oldWinClip2) { + RegionCopy(pRegion, oldWinClip2); + RegionTranslate(pRegion, nx - oldx, ny - oldy); + RegionIntersect(oldWinClip2, pRegion, &pTree->clipList); + + for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) { + if (gravitate2[g]) + RegionSubtract(oldWinClip2, oldWinClip2, gravitate2[g]); + } + RegionTranslate(oldWinClip2, oldx - nx, oldy - ny); + g = pWin->bitGravity; + if (!gravitate2[g]) + gravitate2[g] = oldWinClip2; + else { + RegionUnion(gravitate2[g], gravitate2[g], oldWinClip2); + RegionDestroy(oldWinClip2); + } + } - (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange, NULL); + if (oldWinClip) { + /* + * clip to new clipList + */ + RegionCopy(pRegion, oldWinClip); + RegionTranslate(pRegion, nx - oldx, ny - oldy); + RegionIntersect(oldWinClip, pRegion, &pWin->clipList); + /* + * don't step on any gravity bits which will be copied after this + * region. Note -- this assumes that the regions will be copied + * in gravity order. + */ + for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) { + if (gravitate[g]) + RegionSubtract(oldWinClip, oldWinClip, gravitate[g]); + } + RegionTranslate(oldWinClip, oldx - nx, oldy - ny); + g = pWin->bitGravity; + if (!gravitate[g]) + gravitate[g] = oldWinClip; + else { + RegionUnion(gravitate[g], gravitate[g], oldWinClip); + RegionDestroy(oldWinClip); + } + } - pWin->valdata->before.resized = TRUE; - pWin->valdata->before.borderVisible = borderVisible; - if(pTree) - pTree->valdata->borderVisible = borderVisible2; + /* + * move the bits on the screen + */ + destClip = destClip2 = NULL; - (*pScreen->ValidateTree)(pWin->parent, pFirstChange, VTOther); - /* - * the entire window is trashed unless bitGravity - * recovers portions of it - */ - RegionCopy(&pWin->valdata->after.exposed, &pWin->clipList); - if(pTree) - RegionCopy(&pTree->valdata->exposed, &pTree->clipList); - } + for (g = 0; g <= StaticGravity; g++) { + if (!gravitate[g] && !gravitate2[g]) + continue; - GravityTranslate (x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny); + GravityTranslate(x, y, oldx, oldy, dw, dh, g, &nx, &ny); - if (WasViewable) { - miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - miOverlayTwoRegions TwoRegions; - - /* avoid the border */ - if (HasBorder (pWin)) { - int offx, offy, dx, dy; - - /* kruft to avoid double translates for each gravity */ - offx = 0; - offy = 0; - for (g = 0; g <= StaticGravity; g++) { - if (!gravitate[g] && !gravitate2[g]) - continue; - - /* align winSize to gravitate[g]. - * winSize is in new coordinates, - * gravitate[g] is still in old coordinates */ - GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); - - dx = (oldx - nx) - offx; - dy = (oldy - ny) - offy; - if (dx || dy) { - RegionTranslate(&pWin->winSize, dx, dy); - offx += dx; - offy += dy; - } - if(gravitate[g]) - RegionIntersect(gravitate[g], gravitate[g], - &pWin->winSize); - if(gravitate2[g]) - RegionIntersect(gravitate2[g], gravitate2[g], - &pWin->winSize); - } - /* get winSize back where it belongs */ - if (offx || offy) - RegionTranslate(&pWin->winSize, -offx, -offy); - } - /* - * add screen bits to the appropriate bucket - */ - - if (oldWinClip2) - { - RegionCopy(pRegion, oldWinClip2); - RegionTranslate(pRegion, nx - oldx, ny - oldy); - RegionIntersect(oldWinClip2, pRegion, &pTree->clipList); - - for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) { - if (gravitate2[g]) - RegionSubtract(oldWinClip2, oldWinClip2, - gravitate2[g]); - } - RegionTranslate(oldWinClip2, oldx - nx, oldy - ny); - g = pWin->bitGravity; - if (!gravitate2[g]) - gravitate2[g] = oldWinClip2; - else { - RegionUnion(gravitate2[g],gravitate2[g],oldWinClip2); - RegionDestroy(oldWinClip2); - } - } - - if (oldWinClip) - { - /* - * clip to new clipList - */ - RegionCopy(pRegion, oldWinClip); - RegionTranslate(pRegion, nx - oldx, ny - oldy); - RegionIntersect(oldWinClip, pRegion, &pWin->clipList); - /* - * don't step on any gravity bits which will be copied after this - * region. Note -- this assumes that the regions will be copied - * in gravity order. - */ - for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) { - if (gravitate[g]) - RegionSubtract(oldWinClip, oldWinClip, - gravitate[g]); - } - RegionTranslate(oldWinClip, oldx - nx, oldy - ny); - g = pWin->bitGravity; - if (!gravitate[g]) - gravitate[g] = oldWinClip; - else { - RegionUnion(gravitate[g], gravitate[g], oldWinClip); - RegionDestroy(oldWinClip); - } - } - - /* - * move the bits on the screen - */ - - destClip = destClip2 = NULL; - - for (g = 0; g <= StaticGravity; g++) { - if (!gravitate[g] && !gravitate2[g]) - continue; - - GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); - - oldpt.x = oldx + (x - nx); - oldpt.y = oldy + (y - ny); - - /* Note that gravitate[g] is *translated* by CopyWindow */ - - /* only copy the remaining useful bits */ - - if(gravitate[g]) - RegionIntersect(gravitate[g], - gravitate[g], oldRegion); - if(gravitate2[g]) - RegionIntersect(gravitate2[g], - gravitate2[g], oldRegion2); - - /* clip to not overwrite already copied areas */ - - if (destClip && gravitate[g]) { - RegionTranslate(destClip, oldpt.x - x, oldpt.y - y); - RegionSubtract(gravitate[g], gravitate[g], destClip); - RegionTranslate(destClip, x - oldpt.x, y - oldpt.y); - } - if (destClip2 && gravitate2[g]) { - RegionTranslate(destClip2, oldpt.x - x, oldpt.y - y); - RegionSubtract(gravitate2[g],gravitate2[g],destClip2); - RegionTranslate(destClip2, x - oldpt.x, y - oldpt.y); - } - - /* and move those bits */ - - if (oldpt.x != x || oldpt.y != y) { - if(gravitate2[g]) { - pPriv->copyUnderlay = TRUE; - (*pScreen->CopyWindow)(pWin, oldpt, gravitate2[g]); - } - if(gravitate[g]) { - pPriv->copyUnderlay = FALSE; - (*pScreen->CopyWindow)(pWin, oldpt, gravitate[g]); - } - } - - /* remove any overwritten bits from the remaining useful bits */ - - if(gravitate[g]) - RegionSubtract(oldRegion, oldRegion, gravitate[g]); - if(gravitate2[g]) - RegionSubtract(oldRegion2, oldRegion2, gravitate2[g]); - - /* - * recompute exposed regions of child windows - */ - - - for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { - if (pChild->winGravity != g) - continue; - - TwoRegions.over = gravitate[g]; - TwoRegions.under = gravitate2[g]; - - TraverseTree (pChild, miOverlayRecomputeExposures, - (pointer)(&TwoRegions)); - } - - /* - * remove the successfully copied regions of the - * window from its exposed region - */ - - if (g == pWin->bitGravity) { - if(gravitate[g]) - RegionSubtract(&pWin->valdata->after.exposed, - &pWin->valdata->after.exposed, gravitate[g]); - if(gravitate2[g] && pTree) - RegionSubtract(&pTree->valdata->exposed, - &pTree->valdata->exposed, gravitate2[g]); - } - if(gravitate[g]) { - if (!destClip) - destClip = gravitate[g]; - else { - RegionUnion(destClip, destClip, gravitate[g]); - RegionDestroy(gravitate[g]); - } - } - if(gravitate2[g]) { - if (!destClip2) - destClip2 = gravitate2[g]; - else { - RegionUnion(destClip2, destClip2, gravitate2[g]); - RegionDestroy(gravitate2[g]); - } - } - } - - RegionDestroy(pRegion); - RegionDestroy(oldRegion); - if(doUnderlay) - RegionDestroy(oldRegion2); - if (destClip) - RegionDestroy(destClip); - if (destClip2) - RegionDestroy(destClip2); - (*pScreen->HandleExposures)(pWin->parent); - if (pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pWin->parent, pFirstChange, VTOther); + oldpt.x = oldx + (x - nx); + oldpt.y = oldy + (y - ny); + + /* Note that gravitate[g] is *translated* by CopyWindow */ + + /* only copy the remaining useful bits */ + + if (gravitate[g]) + RegionIntersect(gravitate[g], gravitate[g], oldRegion); + if (gravitate2[g]) + RegionIntersect(gravitate2[g], gravitate2[g], oldRegion2); + + /* clip to not overwrite already copied areas */ + + if (destClip && gravitate[g]) { + RegionTranslate(destClip, oldpt.x - x, oldpt.y - y); + RegionSubtract(gravitate[g], gravitate[g], destClip); + RegionTranslate(destClip, x - oldpt.x, y - oldpt.y); + } + if (destClip2 && gravitate2[g]) { + RegionTranslate(destClip2, oldpt.x - x, oldpt.y - y); + RegionSubtract(gravitate2[g], gravitate2[g], destClip2); + RegionTranslate(destClip2, x - oldpt.x, y - oldpt.y); + } + + /* and move those bits */ + + if (oldpt.x != x || oldpt.y != y) { + if (gravitate2[g]) { + pPriv->copyUnderlay = TRUE; + (*pScreen->CopyWindow) (pWin, oldpt, gravitate2[g]); + } + if (gravitate[g]) { + pPriv->copyUnderlay = FALSE; + (*pScreen->CopyWindow) (pWin, oldpt, gravitate[g]); + } + } + + /* remove any overwritten bits from the remaining useful bits */ + + if (gravitate[g]) + RegionSubtract(oldRegion, oldRegion, gravitate[g]); + if (gravitate2[g]) + RegionSubtract(oldRegion2, oldRegion2, gravitate2[g]); + + /* + * recompute exposed regions of child windows + */ + + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { + if (pChild->winGravity != g) + continue; + + TwoRegions.over = gravitate[g]; + TwoRegions.under = gravitate2[g]; + + TraverseTree(pChild, miOverlayRecomputeExposures, + (pointer) (&TwoRegions)); + } + + /* + * remove the successfully copied regions of the + * window from its exposed region + */ + + if (g == pWin->bitGravity) { + if (gravitate[g]) + RegionSubtract(&pWin->valdata->after.exposed, + &pWin->valdata->after.exposed, gravitate[g]); + if (gravitate2[g] && pTree) + RegionSubtract(&pTree->valdata->exposed, + &pTree->valdata->exposed, gravitate2[g]); + } + if (gravitate[g]) { + if (!destClip) + destClip = gravitate[g]; + else { + RegionUnion(destClip, destClip, gravitate[g]); + RegionDestroy(gravitate[g]); + } + } + if (gravitate2[g]) { + if (!destClip2) + destClip2 = gravitate2[g]; + else { + RegionUnion(destClip2, destClip2, gravitate2[g]); + RegionDestroy(gravitate2[g]); + } + } + } + + RegionDestroy(pRegion); + RegionDestroy(oldRegion); + if (doUnderlay) + RegionDestroy(oldRegion2); + if (destClip) + RegionDestroy(destClip); + if (destClip2) + RegionDestroy(destClip2); + (*pScreen->HandleExposures) (pWin->parent); + if (pScreen->PostValidateTree) + (*pScreen->PostValidateTree) (pWin->parent, pFirstChange, VTOther); } if (pWin->realized) - WindowsRestructured (); + WindowsRestructured(); } - static void miOverlaySetShape(WindowPtr pWin, int kind) { - Bool WasViewable = (Bool)(pWin->viewable); - ScreenPtr pScreen = pWin->drawable.pScreen; + Bool WasViewable = (Bool) (pWin->viewable); + ScreenPtr pScreen = pWin->drawable.pScreen; if (kind != ShapeInput) { if (WasViewable) { - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); + (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL); - if (HasBorder (pWin)) { + if (HasBorder(pWin)) { RegionPtr borderVisible; borderVisible = RegionCreate(NullBox, 1); RegionSubtract(borderVisible, - &pWin->borderClip, &pWin->winSize); + &pWin->borderClip, &pWin->winSize); pWin->valdata->before.borderVisible = borderVisible; pWin->valdata->before.resized = TRUE; - if(IN_UNDERLAY(pWin)) { + if (IN_UNDERLAY(pWin)) { miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); RegionPtr borderVisible2; borderVisible2 = RegionCreate(NULL, 1); RegionSubtract(borderVisible2, - &pTree->borderClip, &pWin->winSize); + &pTree->borderClip, &pWin->winSize); pTree->valdata->borderVisible = borderVisible2; } } } - SetWinSize (pWin); - SetBorderSize (pWin); + SetWinSize(pWin); + SetBorderSize(pWin); ResizeChildrenWinSize(pWin, 0, 0, 0, 0); if (WasViewable) { - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); + (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL); - - (*pScreen->ValidateTree)(pWin->parent, NullWindow, VTOther); + (*pScreen->ValidateTree) (pWin->parent, NullWindow, VTOther); } if (WasViewable) { - (*pScreen->HandleExposures)(pWin->parent); + (*pScreen->HandleExposures) (pWin->parent); if (pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pWin->parent, NullWindow, VTOther); + (*pScreen->PostValidateTree) (pWin->parent, NullWindow, + VTOther); } } if (pWin->realized) - WindowsRestructured (); + WindowsRestructured(); CheckCursorConfinement(pWin); } - - static void -miOverlayChangeBorderWidth( - WindowPtr pWin, - unsigned int width -){ +miOverlayChangeBorderWidth(WindowPtr pWin, unsigned int width) +{ int oldwidth; ScreenPtr pScreen; - Bool WasViewable = (Bool)(pWin->viewable); + Bool WasViewable = (Bool) (pWin->viewable); Bool HadBorder; - oldwidth = wBorderWidth (pWin); + oldwidth = wBorderWidth(pWin); if (oldwidth == width) - return; + return; HadBorder = HasBorder(pWin); pScreen = pWin->drawable.pScreen; if (WasViewable && (width < oldwidth)) - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); + (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL); pWin->borderWidth = width; - SetBorderSize (pWin); + SetBorderSize(pWin); if (WasViewable) { - if (width > oldwidth) { - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); - - if (HadBorder) { - RegionPtr borderVisible; - borderVisible = RegionCreate(NULL, 1); - RegionSubtract(borderVisible, - &pWin->borderClip, &pWin->winSize); - pWin->valdata->before.borderVisible = borderVisible; - if(IN_UNDERLAY(pWin)) { - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - RegionPtr borderVisible2; - - borderVisible2 = RegionCreate(NULL, 1); - RegionSubtract(borderVisible2, - &pTree->borderClip, &pWin->winSize); - pTree->valdata->borderVisible = borderVisible2; - } - } - } - (*pScreen->ValidateTree)(pWin->parent, pWin, VTOther); - (*pScreen->HandleExposures)(pWin->parent); - - if (pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pWin->parent, pWin, VTOther); + if (width > oldwidth) { + (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL); + + if (HadBorder) { + RegionPtr borderVisible; + + borderVisible = RegionCreate(NULL, 1); + RegionSubtract(borderVisible, + &pWin->borderClip, &pWin->winSize); + pWin->valdata->before.borderVisible = borderVisible; + if (IN_UNDERLAY(pWin)) { + miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); + RegionPtr borderVisible2; + + borderVisible2 = RegionCreate(NULL, 1); + RegionSubtract(borderVisible2, + &pTree->borderClip, &pWin->winSize); + pTree->valdata->borderVisible = borderVisible2; + } + } + } + (*pScreen->ValidateTree) (pWin->parent, pWin, VTOther); + (*pScreen->HandleExposures) (pWin->parent); + + if (pScreen->PostValidateTree) + (*pScreen->PostValidateTree) (pWin->parent, pWin, VTOther); } if (pWin->realized) - WindowsRestructured (); + WindowsRestructured(); } /* We need this as an addition since the xf86 common code doesn't @@ -1611,28 +1569,25 @@ miOverlaySetRootClip(ScreenPtr pScreen, Bool enable) MARK_UNDERLAY(pRoot); - if(enable) { - BoxRec box; - - box.x1 = 0; - box.y1 = 0; - box.x2 = pScreen->width; - box.y2 = pScreen->height; + if (enable) { + BoxRec box; + + box.x1 = 0; + box.y1 = 0; + box.x2 = pScreen->width; + box.y2 = pScreen->height; - RegionReset(&pTree->borderClip, &box); - } else - RegionEmpty(&pTree->borderClip); + RegionReset(&pTree->borderClip, &box); + } + else + RegionEmpty(&pTree->borderClip); RegionBreak(&pTree->clipList); } -static void -miOverlayClearToBackground( - WindowPtr pWin, - int x, int y, - int w, int h, - Bool generateExposures -) +static void +miOverlayClearToBackground(WindowPtr pWin, + int x, int y, int w, int h, Bool generateExposures) { miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); BoxRec box; @@ -1641,8 +1596,8 @@ miOverlayClearToBackground( ScreenPtr pScreen = pWin->drawable.pScreen; miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); RegionPtr clipList; - BoxPtr extents; - int x1, y1, x2, y2; + BoxPtr extents; + int x1, y1, x2, y2; x1 = pWin->drawable.x + x; y1 = pWin->drawable.y + y; @@ -1651,54 +1606,57 @@ miOverlayClearToBackground( else x2 = x1 + (int) pWin->drawable.width - (int) x; if (h) - y2 = y1 + h; + y2 = y1 + h; else y2 = y1 + (int) pWin->drawable.height - (int) y; - clipList = ((*pScreenPriv->InOverlay)(pWin)) ? &pWin->clipList : - &pTree->clipList; + clipList = ((*pScreenPriv->InOverlay) (pWin)) ? &pWin->clipList : + &pTree->clipList; extents = RegionExtents(clipList); - - if (x1 < extents->x1) x1 = extents->x1; - if (x2 > extents->x2) x2 = extents->x2; - if (y1 < extents->y1) y1 = extents->y1; - if (y2 > extents->y2) y2 = extents->y2; - if (x2 <= x1 || y2 <= y1) + if (x1 < extents->x1) + x1 = extents->x1; + if (x2 > extents->x2) + x2 = extents->x2; + if (y1 < extents->y1) + y1 = extents->y1; + if (y2 > extents->y2) + y2 = extents->y2; + + if (x2 <= x1 || y2 <= y1) x2 = x1 = y2 = y1 = 0; - box.x1 = x1; box.x2 = x2; - box.y1 = y1; box.y2 = y2; + box.x1 = x1; + box.x2 = x2; + box.y1 = y1; + box.y2 = y2; RegionInit(®, &box, 1); RegionIntersect(®, ®, clipList); if (generateExposures) - (*pScreen->WindowExposures)(pWin, ®, pBSReg); + (*pScreen->WindowExposures) (pWin, ®, pBSReg); else if (pWin->backgroundState != None) - miPaintWindow(pWin, ®, PW_BACKGROUND); + miPaintWindow(pWin, ®, PW_BACKGROUND); RegionUninit(®); if (pBSReg) RegionDestroy(pBSReg); } - /****************************************************************/ /* not used */ Bool -miOverlayGetPrivateClips( - WindowPtr pWin, - RegionPtr *borderClip, - RegionPtr *clipList -){ +miOverlayGetPrivateClips(WindowPtr pWin, + RegionPtr *borderClip, RegionPtr *clipList) +{ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - - if(pTree) { - *borderClip = &(pTree->borderClip); - *clipList = &(pTree->clipList); - return TRUE; + + if (pTree) { + *borderClip = &(pTree->borderClip); + *clipList = &(pTree->clipList); + return TRUE; } *borderClip = *clipList = NULL; @@ -1707,10 +1665,8 @@ miOverlayGetPrivateClips( } void -miOverlaySetTransFunction ( - ScreenPtr pScreen, - miOverlayTransFunc transFunc -){ +miOverlaySetTransFunction(ScreenPtr pScreen, miOverlayTransFunc transFunc) +{ MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent = transFunc; } @@ -1724,103 +1680,98 @@ void miOverlayComputeCompositeClip(GCPtr pGC, WindowPtr pWin) { miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - RegionPtr pregWin; - Bool freeTmpClip, freeCompClip; + RegionPtr pregWin; + Bool freeTmpClip, freeCompClip; - if(!pTree) { - miComputeCompositeClip(pGC, &pWin->drawable); - return; + if (!pTree) { + miComputeCompositeClip(pGC, &pWin->drawable); + return; } if (pGC->subWindowMode == IncludeInferiors) { - pregWin = RegionCreate(NullBox, 1); - freeTmpClip = TRUE; - if (pWin->parent || (screenIsSaved != SCREEN_SAVER_ON) || - !HasSaverWindow (pGC->pScreen)) - { - RegionIntersect(pregWin,&pTree->borderClip,&pWin->winSize); - } - } else { - pregWin = &pTree->clipList; - freeTmpClip = FALSE; + pregWin = RegionCreate(NullBox, 1); + freeTmpClip = TRUE; + if (pWin->parent || (screenIsSaved != SCREEN_SAVER_ON) || + !HasSaverWindow(pGC->pScreen)) { + RegionIntersect(pregWin, &pTree->borderClip, &pWin->winSize); + } + } + else { + pregWin = &pTree->clipList; + freeTmpClip = FALSE; } freeCompClip = pGC->freeCompClip; if (pGC->clientClipType == CT_NONE) { - if (freeCompClip) - RegionDestroy(pGC->pCompositeClip); - pGC->pCompositeClip = pregWin; - pGC->freeCompClip = freeTmpClip; - } else { - RegionTranslate(pGC->clientClip, - pWin->drawable.x + pGC->clipOrg.x, - pWin->drawable.y + pGC->clipOrg.y); - - if (freeCompClip) { - RegionIntersect(pGC->pCompositeClip, - pregWin, pGC->clientClip); - if (freeTmpClip) - RegionDestroy(pregWin); - } else if (freeTmpClip) { - RegionIntersect(pregWin, pregWin, pGC->clientClip); - pGC->pCompositeClip = pregWin; - } else { - pGC->pCompositeClip = RegionCreate(NullBox, 0); - RegionIntersect(pGC->pCompositeClip, - pregWin, pGC->clientClip); - } - pGC->freeCompClip = TRUE; - RegionTranslate(pGC->clientClip, - -(pWin->drawable.x + pGC->clipOrg.x), - -(pWin->drawable.y + pGC->clipOrg.y)); + if (freeCompClip) + RegionDestroy(pGC->pCompositeClip); + pGC->pCompositeClip = pregWin; + pGC->freeCompClip = freeTmpClip; + } + else { + RegionTranslate(pGC->clientClip, + pWin->drawable.x + pGC->clipOrg.x, + pWin->drawable.y + pGC->clipOrg.y); + + if (freeCompClip) { + RegionIntersect(pGC->pCompositeClip, pregWin, pGC->clientClip); + if (freeTmpClip) + RegionDestroy(pregWin); + } + else if (freeTmpClip) { + RegionIntersect(pregWin, pregWin, pGC->clientClip); + pGC->pCompositeClip = pregWin; + } + else { + pGC->pCompositeClip = RegionCreate(NullBox, 0); + RegionIntersect(pGC->pCompositeClip, pregWin, pGC->clientClip); + } + pGC->freeCompClip = TRUE; + RegionTranslate(pGC->clientClip, + -(pWin->drawable.x + pGC->clipOrg.x), + -(pWin->drawable.y + pGC->clipOrg.y)); } } Bool -miOverlayCollectUnderlayRegions( - WindowPtr pWin, - RegionPtr *region -){ +miOverlayCollectUnderlayRegions(WindowPtr pWin, RegionPtr *region) +{ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - if(pTree) { - *region = &pTree->borderClip; - return FALSE; + if (pTree) { + *region = &pTree->borderClip; + return FALSE; } *region = RegionCreate(NullBox, 0); - + CollectUnderlayChildrenRegions(pWin, *region); return TRUE; } - static miOverlayTreePtr -DoLeaf( - WindowPtr pWin, - miOverlayTreePtr parent, - miOverlayTreePtr prevSib -){ +DoLeaf(WindowPtr pWin, miOverlayTreePtr parent, miOverlayTreePtr prevSib) +{ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - + pTree->parent = parent; pTree->firstChild = NULL; pTree->lastChild = NULL; pTree->prevSib = prevSib; pTree->nextSib = NULL; - if(prevSib) - prevSib->nextSib = pTree; + if (prevSib) + prevSib->nextSib = pTree; + + if (!parent->firstChild) + parent->firstChild = parent->lastChild = pTree; + else if (parent->lastChild == prevSib) + parent->lastChild = pTree; - if(!parent->firstChild) - parent->firstChild = parent->lastChild = pTree; - else if(parent->lastChild == prevSib) - parent->lastChild = pTree; - return pTree; } -static void +static void RebuildTree(WindowPtr pWin) { miOverlayTreePtr parent, prevSib, tChild; @@ -1830,70 +1781,70 @@ RebuildTree(WindowPtr pWin) pWin = pWin->parent; - while(IN_OVERLAY(pWin)) - pWin = pWin->parent; + while (IN_OVERLAY(pWin)) + pWin = pWin->parent; parent = MIOVERLAY_GET_WINDOW_TREE(pWin); pChild = pWin->firstChild; parent->firstChild = parent->lastChild = NULL; - while(1) { - if(IN_UNDERLAY(pChild)) - prevSib = tChild = DoLeaf(pChild, parent, prevSib); - - if(pChild->firstChild) { - if(IN_UNDERLAY(pChild)) { - parent = tChild; - prevSib = NULL; - } - pChild = pChild->firstChild; - continue; - } - - while(!pChild->nextSib) { - pChild = pChild->parent; - if(pChild == pWin) return; - if(IN_UNDERLAY(pChild)) { - prevSib = tChild = MIOVERLAY_GET_WINDOW_TREE(pChild); - parent = tChild->parent; - } - } - - pChild = pChild->nextSib; + while (1) { + if (IN_UNDERLAY(pChild)) + prevSib = tChild = DoLeaf(pChild, parent, prevSib); + + if (pChild->firstChild) { + if (IN_UNDERLAY(pChild)) { + parent = tChild; + prevSib = NULL; + } + pChild = pChild->firstChild; + continue; + } + + while (!pChild->nextSib) { + pChild = pChild->parent; + if (pChild == pWin) + return; + if (IN_UNDERLAY(pChild)) { + prevSib = tChild = MIOVERLAY_GET_WINDOW_TREE(pChild); + parent = tChild->parent; + } + } + + pChild = pChild->nextSib; } } - static Bool HasUnderlayChildren(WindowPtr pWin) { WindowPtr pChild; - if(!(pChild = pWin->firstChild)) - return FALSE; + if (!(pChild = pWin->firstChild)) + return FALSE; - while(1) { - if(IN_UNDERLAY(pChild)) - return TRUE; + while (1) { + if (IN_UNDERLAY(pChild)) + return TRUE; - if(pChild->firstChild) { - pChild = pChild->firstChild; - continue; - } + if (pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } - while(!pChild->nextSib && (pWin != pChild)) - pChild = pChild->parent; + while (!pChild->nextSib && (pWin != pChild)) + pChild = pChild->parent; - if(pChild == pWin) break; + if (pChild == pWin) + break; - pChild = pChild->nextSib; + pChild = pChild->nextSib; } return FALSE; } - static Bool CollectUnderlayChildrenRegions(WindowPtr pWin, RegionPtr pReg) { @@ -1901,45 +1852,48 @@ CollectUnderlayChildrenRegions(WindowPtr pWin, RegionPtr pReg) miOverlayTreePtr pTree; Bool hasUnderlay; - if(!(pChild = pWin->firstChild)) - return FALSE; + if (!(pChild = pWin->firstChild)) + return FALSE; hasUnderlay = FALSE; - while(1) { - if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) { - RegionAppend(pReg, &pTree->borderClip); - hasUnderlay = TRUE; - } else - if(pChild->firstChild) { - pChild = pChild->firstChild; - continue; - } + while (1) { + if ((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) { + RegionAppend(pReg, &pTree->borderClip); + hasUnderlay = TRUE; + } + else if (pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } - while(!pChild->nextSib && (pWin != pChild)) - pChild = pChild->parent; + while (!pChild->nextSib && (pWin != pChild)) + pChild = pChild->parent; - if(pChild == pWin) break; + if (pChild == pWin) + break; - pChild = pChild->nextSib; + pChild = pChild->nextSib; } - if(hasUnderlay) { - Bool overlap; - RegionValidate(pReg, &overlap); - } + if (hasUnderlay) { + Bool overlap; + + RegionValidate(pReg, &overlap); + } return hasUnderlay; } - -static void +static void MarkUnderlayWindow(WindowPtr pWin) { miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - if(pTree->valdata) return; - pTree->valdata = (miOverlayValDataPtr)xnfalloc(sizeof(miOverlayValDataRec)); + if (pTree->valdata) + return; + pTree->valdata = + (miOverlayValDataPtr) xnfalloc(sizeof(miOverlayValDataRec)); pTree->valdata->oldAbsCorner.x = pWin->drawable.x; pTree->valdata->oldAbsCorner.y = pWin->drawable.y; pTree->valdata->borderVisible = NullRegion; |