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-rw-r--r--hw/dmx/dmxinit.c7
-rw-r--r--hw/dmx/glxProxy/glxext.c2
-rw-r--r--hw/kdrive/ephyr/Makefile.am4
-rw-r--r--hw/kdrive/ephyr/ephyrglxext.c8
-rw-r--r--hw/kdrive/fake/Makefile.am4
-rw-r--r--hw/kdrive/fbdev/Makefile.am4
-rw-r--r--hw/kdrive/sdl/Makefile.am4
-rw-r--r--hw/kdrive/src/kdrive.c2
-rw-r--r--hw/kdrive/vesa/Makefile.am4
-rw-r--r--hw/vfb/InitOutput.c5
-rw-r--r--hw/xfree86/common/xf86Init.c5
-rw-r--r--hw/xfree86/dixmods/Makefile.am17
-rw-r--r--hw/xfree86/dixmods/afbmodule.c57
-rw-r--r--hw/xfree86/dixmods/extmod/Makefile.am1
-rw-r--r--hw/xfree86/dixmods/glxmodule.c2
-rw-r--r--hw/xfree86/dri/Makefile.am3
-rw-r--r--hw/xfree86/dri2/Makefile.am2
-rw-r--r--hw/xfree86/exa/exa.man.pre6
-rw-r--r--hw/xfree86/exa/examodule.c2
-rw-r--r--hw/xfree86/modes/xf86Crtc.c1
-rw-r--r--hw/xfree86/os-support/bsd/bsd_init.c2
-rw-r--r--hw/xfree86/os-support/linux/int10/linux.c4
-rw-r--r--hw/xgl/Makefile.am2
-rw-r--r--hw/xgl/glx/Makefile.am2
-rw-r--r--hw/xgl/glx/xglxinit.c4
-rw-r--r--hw/xgl/glxext/Makefile.am2
-rw-r--r--hw/xgl/glxext/module/Makefile.am2
-rw-r--r--hw/xgl/xglinit.c4
-rw-r--r--hw/xnest/Args.c10
-rw-r--r--hw/xnest/Makefile.am1
-rw-r--r--hw/xquartz/GL/Makefile.am2
-rw-r--r--hw/xquartz/GL/indirect.c10
-rw-r--r--hw/xquartz/X11Application.m11
-rw-r--r--hw/xquartz/darwin.c9
-rw-r--r--hw/xquartz/mach-startup/bundle-main.c69
-rw-r--r--hw/xquartz/mach-startup/stub.c15
-rw-r--r--hw/xwin/InitOutput.c5
-rw-r--r--hw/xwin/Makefile.am7
-rw-r--r--hw/xwin/glx/ChangeLog64
-rw-r--r--hw/xwin/glx/glwindows.h64
-rwxr-xr-xhw/xwin/glx/glwrap.c583
-rwxr-xr-xhw/xwin/glx/indirect.c1605
42 files changed, 2402 insertions, 215 deletions
diff --git a/hw/dmx/dmxinit.c b/hw/dmx/dmxinit.c
index 29dc00575..366bd1423 100644
--- a/hw/dmx/dmxinit.c
+++ b/hw/dmx/dmxinit.c
@@ -873,13 +873,6 @@ void OsVendorFatalError(void)
{
}
-/** This funciton is called by InitGlobals from Xserver/os/utils.c to
- * initialize any ddx specific globals at a very early point in the
- * server startup. */
-void ddxInitGlobals(void)
-{
-}
-
/** Process our command line arguments. */
int ddxProcessArgument(int argc, char *argv[], int i)
{
diff --git a/hw/dmx/glxProxy/glxext.c b/hw/dmx/glxProxy/glxext.c
index de8bef8fb..c40150d80 100644
--- a/hw/dmx/glxProxy/glxext.c
+++ b/hw/dmx/glxProxy/glxext.c
@@ -40,7 +40,7 @@
** Stubs to satisfy miinitext.c references.
*/
typedef int __GLXprovider;
-__GLXprovider __glXMesaProvider;
+__GLXprovider __glXDRISWRastProvider;
void GlxPushProvider(__GLXprovider *provider) { }
/*
diff --git a/hw/kdrive/ephyr/Makefile.am b/hw/kdrive/ephyr/Makefile.am
index 526987672..140cccbc8 100644
--- a/hw/kdrive/ephyr/Makefile.am
+++ b/hw/kdrive/ephyr/Makefile.am
@@ -62,10 +62,6 @@ libxephyr_a_SOURCES = $(XEPHYR_SRCS)
Xephyr_SOURCES = \
ephyrinit.c
-if GLX
-Xephyr_LDFLAGS = $(LD_EXPORT_SYMBOLS_FLAG)
-endif
-
Xephyr_LDADD = \
libxephyr.a \
libxephyr-hostx.a \
diff --git a/hw/kdrive/ephyr/ephyrglxext.c b/hw/kdrive/ephyr/ephyrglxext.c
index 2e08e392c..63c4ceda4 100644
--- a/hw/kdrive/ephyr/ephyrglxext.c
+++ b/hw/kdrive/ephyr/ephyrglxext.c
@@ -35,10 +35,10 @@
#define _HAVE_XALLOC_DECLS
#include "ephyrlog.h"
#include <GL/glxproto.h>
-#include "GL/glx/glxserver.h"
-#include "GL/glx/indirect_table.h"
-#include "GL/glx/indirect_util.h"
-#include "GL/glx/unpack.h"
+#include "glx/glxserver.h"
+#include "glx/indirect_table.h"
+#include "glx/indirect_util.h"
+#include "glx/unpack.h"
#include "hostx.h"
diff --git a/hw/kdrive/fake/Makefile.am b/hw/kdrive/fake/Makefile.am
index 0f8865699..09d179eb0 100644
--- a/hw/kdrive/fake/Makefile.am
+++ b/hw/kdrive/fake/Makefile.am
@@ -16,10 +16,6 @@ libfake_a_SOURCES = \
Xfake_SOURCES = \
fakeinit.c
-if GLX
-Xfake_LDFLAGS = $(LD_EXPORT_SYMBOLS_FLAG)
-endif
-
Xfake_LDADD = \
libfake.a \
@KDRIVE_LIBS@ \
diff --git a/hw/kdrive/fbdev/Makefile.am b/hw/kdrive/fbdev/Makefile.am
index c77f146ee..420855b8d 100644
--- a/hw/kdrive/fbdev/Makefile.am
+++ b/hw/kdrive/fbdev/Makefile.am
@@ -14,10 +14,6 @@ bin_PROGRAMS = Xfbdev
Xfbdev_SOURCES = \
fbinit.c
-if GLX
-Xfbdev_LDFLAGS = $(LD_EXPORT_SYMBOLS_FLAG)
-endif
-
Xfbdev_LDADD = \
libfbdev.a \
@KDRIVE_LIBS@
diff --git a/hw/kdrive/sdl/Makefile.am b/hw/kdrive/sdl/Makefile.am
index a70d147de..fe9309e46 100644
--- a/hw/kdrive/sdl/Makefile.am
+++ b/hw/kdrive/sdl/Makefile.am
@@ -7,10 +7,6 @@ bin_PROGRAMS = Xsdl
Xsdl_SOURCES = sdl.c
-if GLX
-Xsdl_LDFLAGS = $(LD_EXPORT_SYMBOLS_FLAG)
-endif
-
Xsdl_LDADD = \
@KDRIVE_LIBS@ \
@XSDL_LIBS@
diff --git a/hw/kdrive/src/kdrive.c b/hw/kdrive/src/kdrive.c
index e2ee4adea..51dc633f7 100644
--- a/hw/kdrive/src/kdrive.c
+++ b/hw/kdrive/src/kdrive.c
@@ -1412,5 +1412,3 @@ DPMSSupported (void)
}
#endif
-void ddxInitGlobals(void) { /* THANK YOU XPRINT */ }
-
diff --git a/hw/kdrive/vesa/Makefile.am b/hw/kdrive/vesa/Makefile.am
index ec35c1e2b..ac50d2bf5 100644
--- a/hw/kdrive/vesa/Makefile.am
+++ b/hw/kdrive/vesa/Makefile.am
@@ -19,10 +19,6 @@ libvesa_a_SOURCES = \
Xvesa_SOURCES = \
vesainit.c
-if GLX
-Xvesa_LDFLAGS = $(LD_EXPORT_SYMBOLS_FLAG)
-endif
-
Xvesa_LDADD = \
libvesa.a \
@KDRIVE_LIBS@
diff --git a/hw/vfb/InitOutput.c b/hw/vfb/InitOutput.c
index 1edceb930..bdd1f934f 100644
--- a/hw/vfb/InitOutput.c
+++ b/hw/vfb/InitOutput.c
@@ -266,11 +266,6 @@ ddxUseMsg()
#endif
}
-/* ddxInitGlobals - called by |InitGlobals| from os/util.c */
-void ddxInitGlobals(void)
-{
-}
-
int
ddxProcessArgument(int argc, char *argv[], int i)
{
diff --git a/hw/xfree86/common/xf86Init.c b/hw/xfree86/common/xf86Init.c
index 6dec8d271..a2607e3cb 100644
--- a/hw/xfree86/common/xf86Init.c
+++ b/hw/xfree86/common/xf86Init.c
@@ -1692,11 +1692,6 @@ ddxProcessArgument(int argc, char **argv, int i)
return xf86ProcessArgument(argc, argv, i);
}
-/* ddxInitGlobals - called by |InitGlobals| from os/util.c */
-void ddxInitGlobals(void)
-{
-}
-
/*
* ddxUseMsg --
* Print out correct use of device dependent commandline options.
diff --git a/hw/xfree86/dixmods/Makefile.am b/hw/xfree86/dixmods/Makefile.am
index beff9b175..bb79c9c61 100644
--- a/hw/xfree86/dixmods/Makefile.am
+++ b/hw/xfree86/dixmods/Makefile.am
@@ -14,10 +14,6 @@ if DBE
DBEMOD = libdbe.la
endif
-if AFB
-AFBMOD = libafb.la
-endif
-
if MFB
MFBMOD = libmfb.la
endif
@@ -26,8 +22,7 @@ if RECORD
RECORDMOD = librecord.la
endif
-module_LTLIBRARIES = $(AFBMOD) \
- libfb.la \
+module_LTLIBRARIES = libfb.la \
libwfb.la \
$(MFBMOD) \
libshadow.la
@@ -46,11 +41,7 @@ INCLUDES = @XORG_INCS@ \
-I$(top_srcdir)/dbe \
-I$(top_srcdir)/hw/xfree86/loader \
-I$(top_srcdir)/miext/shadow \
- -I$(top_srcdir)/GL/glx
-
-libafb_la_LDFLAGS = -avoid-version
-libafb_la_LIBADD = $(top_builddir)/afb/libafb.la
-libafb_la_SOURCES = afbmodule.c
+ -I$(top_srcdir)/glx
libdbe_la_LDFLAGS = -avoid-version
libdbe_la_LIBADD = $(top_builddir)/dbe/libdbe.la
@@ -68,10 +59,10 @@ libwfb_la_CFLAGS = $(AM_CFLAGS) -DFB_ACCESS_WRAPPER
libglx_la_LDFLAGS = -avoid-version
if AIGLX
-GLXDRI_LIBRARY = $(top_builddir)/GL/glx/libglxdri.la
+GLXDRI_LIBRARY = $(top_builddir)/glx/libglxdri.la
endif
libglx_la_LIBADD = \
- $(top_builddir)/GL/glx/libglx.la \
+ $(top_builddir)/glx/libglx.la \
$(GLXDRI_LIBRARY)
libglx_la_SOURCES = glxmodule.c
diff --git a/hw/xfree86/dixmods/afbmodule.c b/hw/xfree86/dixmods/afbmodule.c
deleted file mode 100644
index b0aea6ddc..000000000
--- a/hw/xfree86/dixmods/afbmodule.c
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright (C) 1998 The XFree86 Project, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * XFREE86 PROJECT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name of the XFree86 Project shall
- * not be used in advertising or otherwise to promote the sale, use or other
- * dealings in this Software without prior written authorization from the
- * XFree86 Project.
- */
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#endif
-
-#include "xf86Module.h"
-
-static MODULESETUPPROTO(afbSetup);
-
-static XF86ModuleVersionInfo VersRec =
-{
- "afb",
- MODULEVENDORSTRING,
- MODINFOSTRING1,
- MODINFOSTRING2,
- XORG_VERSION_CURRENT,
- 1, 0, 0,
- ABI_CLASS_ANSIC, /* Only need the ansic layer */
- ABI_ANSIC_VERSION,
- MOD_CLASS_NONE,
- {0,0,0,0} /* signature, to be patched into the file by a tool */
-};
-
-_X_EXPORT XF86ModuleData afbModuleData = { &VersRec, afbSetup, NULL };
-
-static pointer
-afbSetup(pointer module, pointer opts, int *errmaj, int *errmin)
-{
- /* This modules requires mfb, so load it */
- return LoadSubModule(module, "mfb", NULL, NULL, NULL, NULL,
- errmaj, errmin);
-}
diff --git a/hw/xfree86/dixmods/extmod/Makefile.am b/hw/xfree86/dixmods/extmod/Makefile.am
index 77af62da4..fb0849747 100644
--- a/hw/xfree86/dixmods/extmod/Makefile.am
+++ b/hw/xfree86/dixmods/extmod/Makefile.am
@@ -21,7 +21,6 @@ endif
AM_CFLAGS = @DIX_CFLAGS@ @XORG_CFLAGS@
INCLUDES = @XORG_INCS@ \
- -I$(top_srcdir)/afb \
-I$(top_srcdir)/mfb \
-I$(top_srcdir)/dbe \
-I$(top_srcdir)/hw/xfree86/loader \
diff --git a/hw/xfree86/dixmods/glxmodule.c b/hw/xfree86/dixmods/glxmodule.c
index 88091cd69..f6fda4b07 100644
--- a/hw/xfree86/dixmods/glxmodule.c
+++ b/hw/xfree86/dixmods/glxmodule.c
@@ -85,7 +85,7 @@ glxSetup(pointer module, pointer opts, int *errmaj, int *errmin)
setupDone = TRUE;
- provider = LoaderSymbol("__glXMesaProvider");
+ provider = LoaderSymbol("__glXDRISWRastProvider");
if (provider == NULL)
return NULL;
GlxPushProvider(provider);
diff --git a/hw/xfree86/dri/Makefile.am b/hw/xfree86/dri/Makefile.am
index bee315288..e17cea7fd 100644
--- a/hw/xfree86/dri/Makefile.am
+++ b/hw/xfree86/dri/Makefile.am
@@ -2,10 +2,9 @@ libdri_la_LTLIBRARIES = libdri.la
libdri_la_CFLAGS = -I$(top_srcdir)/hw/xfree86/common \
-I$(top_srcdir)/hw/xfree86/os-support \
-I$(top_srcdir)/hw/xfree86/os-support/bus \
- -I$(top_srcdir)/GL/glx \
+ -I$(top_srcdir)/glx \
-I$(top_srcdir)/GL/include \
-I$(top_builddir)/GL/include \
- -I@MESA_SOURCE@/include \
-DHAVE_XORG_CONFIG_H \
@DIX_CFLAGS@ @XORG_CFLAGS@ @DRIPROTO_CFLAGS@ \
@LIBDRM_CFLAGS@ \
diff --git a/hw/xfree86/dri2/Makefile.am b/hw/xfree86/dri2/Makefile.am
index fd8962ebb..e5bd16bd2 100644
--- a/hw/xfree86/dri2/Makefile.am
+++ b/hw/xfree86/dri2/Makefile.am
@@ -1,7 +1,7 @@
libdri2_la_LTLIBRARIES = libdri2.la
libdri2_la_CFLAGS = \
-DHAVE_XORG_CONFIG_H \
- -I@MESA_SOURCE@/include \
+ @GL_CFLAGS@ \
@DIX_CFLAGS@ @XORG_CFLAGS@ @DRI2PROTO_CFLAGS@ @LIBDRM_CFLAGS@ \
-I$(top_srcdir)/hw/xfree86/common \
-I$(top_srcdir)/hw/xfree86/os-support/bus
diff --git a/hw/xfree86/exa/exa.man.pre b/hw/xfree86/exa/exa.man.pre
index 14859bc8f..31e1cfe34 100644
--- a/hw/xfree86/exa/exa.man.pre
+++ b/hw/xfree86/exa/exa.man.pre
@@ -31,12 +31,6 @@ Disables acceleration of downloading of pixmap data from the framebuffer.
Not usable with drivers which rely on DownloadFromScreen succeeding.
Default: No.
.TP
-.BI "Option \*qEXAOptimizeMigration\*q \*q" boolean \*q
-Enables an additional optimization for migration of destination pixmaps. This
-may improve performance in some cases (e.g. when switching virtual desktops with
-no compositing manager) but causes corruption in others (e.g. when starting
-compiz). Default: No.
-.TP
.BI "Option \*qMigrationHeuristic\*q \*q" anystr \*q
Chooses an alternate pixmap migration heuristic, for debugging purposes. The
default is intended to be the best performing one for general use, though others
diff --git a/hw/xfree86/exa/examodule.c b/hw/xfree86/exa/examodule.c
index e18da0a37..63ea8c56b 100644
--- a/hw/xfree86/exa/examodule.c
+++ b/hw/xfree86/exa/examodule.c
@@ -145,7 +145,7 @@ exaDDXDriverInit(ScreenPtr pScreen)
pExaScr->optimize_migration =
xf86ReturnOptValBool(pScreenPriv->options,
EXAOPT_OPTIMIZE_MIGRATION,
- FALSE);
+ TRUE);
}
if (xf86ReturnOptValBool(pScreenPriv->options,
diff --git a/hw/xfree86/modes/xf86Crtc.c b/hw/xfree86/modes/xf86Crtc.c
index 41ac2f6e0..7edd23c5f 100644
--- a/hw/xfree86/modes/xf86Crtc.c
+++ b/hw/xfree86/modes/xf86Crtc.c
@@ -1692,6 +1692,7 @@ SetCompatOutput(xf86CrtcConfigPtr config)
return output;
}
+_X_EXPORT void
xf86SetScrnInfoModes (ScrnInfoPtr scrn)
{
xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(scrn);
diff --git a/hw/xfree86/os-support/bsd/bsd_init.c b/hw/xfree86/os-support/bsd/bsd_init.c
index 2c6a0256b..83583d5b9 100644
--- a/hw/xfree86/os-support/bsd/bsd_init.c
+++ b/hw/xfree86/os-support/bsd/bsd_init.c
@@ -159,7 +159,7 @@ xf86OpenConsole()
xf86ConsOpen_t *driver;
#if defined (SYSCONS_SUPPORT) || defined (PCVT_SUPPORT)
int result;
-#ifdef __FreeBSD__
+#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
struct utsname uts;
#endif
vtmode_t vtmode;
diff --git a/hw/xfree86/os-support/linux/int10/linux.c b/hw/xfree86/os-support/linux/int10/linux.c
index 574843473..9e2c6199c 100644
--- a/hw/xfree86/os-support/linux/int10/linux.c
+++ b/hw/xfree86/os-support/linux/int10/linux.c
@@ -278,6 +278,10 @@ xf86ExtendedInitInt10(int entityIndex, int Flags)
struct pci_device *rom_device =
xf86GetPciInfoForEntity(pInt->entityIndex);
+#if HAVE_PCI_DEVICE_ENABLE
+ pci_device_enable(rom_device);
+#endif
+
err = pci_device_read_rom(rom_device, (unsigned char *)(V_BIOS));
if (err) {
xf86DrvMsg(screen,X_ERROR,"Cannot read V_BIOS (%s)\n",
diff --git a/hw/xgl/Makefile.am b/hw/xgl/Makefile.am
index ef9fc0ea9..8df8ae9af 100644
--- a/hw/xgl/Makefile.am
+++ b/hw/xgl/Makefile.am
@@ -22,7 +22,7 @@ AM_CFLAGS = \
$(DIX_CFLAGS) \
-DHAVE_XGL_CONFIG_H \
-DHAVE_DIX_CONFIG_H \
- -I$(top_srcdir)/GL/glx \
+ -I$(top_srcdir)/glx \
-I$(top_srcdir)/GL/include \
-I@MESA_SOURCE@/include \
-I@MESA_SOURCE@/src/mesa/glapi \
diff --git a/hw/xgl/glx/Makefile.am b/hw/xgl/glx/Makefile.am
index 314c02e96..ea34ea460 100644
--- a/hw/xgl/glx/Makefile.am
+++ b/hw/xgl/glx/Makefile.am
@@ -11,7 +11,7 @@ SUBDIRS = \
AM_CFLAGS = \
-I$(srcdir)/.. \
-I$(srcdir)/../glxext \
- -I$(top_srcdir)/GL/glx \
+ -I$(top_srcdir)/glx \
-I$(top_srcdir)/GL/include \
-I@MESA_SOURCE@/include \
-I@MESA_SOURCE@/src/mesa/glapi \
diff --git a/hw/xgl/glx/xglxinit.c b/hw/xgl/glx/xglxinit.c
index b87e5d682..0348d1fe8 100644
--- a/hw/xgl/glx/xglxinit.c
+++ b/hw/xgl/glx/xglxinit.c
@@ -166,7 +166,3 @@ OsVendorInit (void)
{
xglxOsVendorInit ();
}
-
-void ddxInitGlobals()
-{
-}
diff --git a/hw/xgl/glxext/Makefile.am b/hw/xgl/glxext/Makefile.am
index 98a9b13c4..f79b855e7 100644
--- a/hw/xgl/glxext/Makefile.am
+++ b/hw/xgl/glxext/Makefile.am
@@ -5,7 +5,7 @@ AM_CFLAGS = \
-DHAVE_XGL_CONFIG_H \
-DHAVE_DIX_CONFIG_H \
$(XGLMODULES_CFLAGS) \
- -I$(top_srcdir)/GL/glx \
+ -I$(top_srcdir)/glx \
-I$(top_srcdir)/GL/include \
-I$(top_srcdir)/hw/xgl \
-I@MESA_SOURCE@/include \
diff --git a/hw/xgl/glxext/module/Makefile.am b/hw/xgl/glxext/module/Makefile.am
index 4633f7ffa..67653cde4 100644
--- a/hw/xgl/glxext/module/Makefile.am
+++ b/hw/xgl/glxext/module/Makefile.am
@@ -7,7 +7,7 @@ AM_CFLAGS = \
libglx_la_LDFLAGS = -avoid-version
libglx_la_SOURCES = glxmodule.c
-libglx_la_LIBADD = $(top_builddir)/GL/glx/libglx.la
+libglx_la_LIBADD = $(top_builddir)/glx/libglx.la
libglx_modules = libglx.la
libglcore_la_LDFLAGS = -avoid-version
diff --git a/hw/xgl/xglinit.c b/hw/xgl/xglinit.c
index e0c9e7ded..f170e92f0 100644
--- a/hw/xgl/xglinit.c
+++ b/hw/xgl/xglinit.c
@@ -330,7 +330,3 @@ OsVendorInit (void)
if (xglEnsureDDXModule ())
(*__ddxFunc.osVendorInit) ();
}
-
-void ddxInitGlobals()
-{
-}
diff --git a/hw/xnest/Args.c b/hw/xnest/Args.c
index 209f175ab..b95f70093 100644
--- a/hw/xnest/Args.c
+++ b/hw/xnest/Args.c
@@ -49,16 +49,6 @@ int xnestNumScreens = 0;
Bool xnestDoDirectColormaps = False;
Window xnestParentWindow = 0;
-/* ddxInitGlobals - called by |InitGlobals| from os/util.c */
-void ddxInitGlobals(void)
-{
-#ifdef COMPOSITE
- /* XXX terrible hack */
- extern Bool noCompositeExtension;
- noCompositeExtension = TRUE;
-#endif
-}
-
int
ddxProcessArgument (int argc, char *argv[], int i)
{
diff --git a/hw/xnest/Makefile.am b/hw/xnest/Makefile.am
index 8601b2988..f95aab140 100644
--- a/hw/xnest/Makefile.am
+++ b/hw/xnest/Makefile.am
@@ -56,6 +56,7 @@ Xnest_SOURCES = $(SRCS)
Xnest_DEPENDENCIES = $(XNEST_LIBS)
Xnest_LDADD = $(XNEST_LIBS) $(XNEST_SYS_LIBS) $(XSERVER_SYS_LIBS)
+Xnest_LDFLAGS = $(LD_EXPORT_SYMBOLS_FLAG)
EXTRA_DIST = icon \
screensaver \
diff --git a/hw/xquartz/GL/Makefile.am b/hw/xquartz/GL/Makefile.am
index 41d4566dc..450ee5c5b 100644
--- a/hw/xquartz/GL/Makefile.am
+++ b/hw/xquartz/GL/Makefile.am
@@ -2,7 +2,7 @@ noinst_LTLIBRARIES = libCGLCore.la
AM_CFLAGS = $(XSERVER_CFLAGS) $(DIX_CFLAGS)
AM_CPPFLAGS = \
-I$(top_srcdir) \
- -I$(top_srcdir)/GL/glx \
+ -I$(top_srcdir)/glx \
-I$(top_srcdir)/GL/include \
-I$(top_srcdir)/GL/mesa/glapi \
-I$(top_srcdir)/hw/xquartz \
diff --git a/hw/xquartz/GL/indirect.c b/hw/xquartz/GL/indirect.c
index a0884d45c..3cf43bbea 100644
--- a/hw/xquartz/GL/indirect.c
+++ b/hw/xquartz/GL/indirect.c
@@ -87,7 +87,7 @@ typedef long long GLint64EXT;
// ggs: needed to call back to glx with visual configs
extern void GlxSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs, void **configprivs);
-__GLXprovider * GlxGetMesaProvider (void);
+__GLXprovider * GlxGetDRISWrastProvider (void);
// Write debugging output, or not
#ifdef GLAQUA_DEBUG
@@ -120,17 +120,17 @@ static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, un
static CGLPixelFormatObj makeFormat(__GLXconfig *mode);
-__GLXprovider __glXMesaProvider = {
+__GLXprovider __glXDRISWRastProvider = {
__glXAquaScreenProbe,
"Core OpenGL",
NULL
};
__GLXprovider *
-GlxGetMesaProvider (void)
+GlxGetDRISWRastProvider (void)
{
- GLAQUA_DEBUG_MSG("GlxGetMesaProvider\n");
- return &__glXMesaProvider;
+ GLAQUA_DEBUG_MSG("GlxGetDRISWRastProvider\n");
+ return &__glXDRISWRastProvider;
}
typedef struct __GLXAquaScreen __GLXAquaScreen;
diff --git a/hw/xquartz/X11Application.m b/hw/xquartz/X11Application.m
index d687c1f5f..c6c9c59ab 100644
--- a/hw/xquartz/X11Application.m
+++ b/hw/xquartz/X11Application.m
@@ -45,9 +45,6 @@
#include "X11/extensions/applewm.h"
#include "micmap.h"
-#include "os.h"
-#include "mach-startup/launchd_fd.h"
-
#include <mach/mach.h>
#include <unistd.h>
@@ -815,14 +812,6 @@ void X11ApplicationMain (int argc, char **argv, char **envp) {
/* Tell the server thread that it can proceed */
QuartzInitServer(argc, argv, envp);
-#ifndef NEW_LAUNCH_METHOD
- /* Start listening on the launchd fd */
- int launchd_fd = launchd_display_fd();
- if(launchd_fd != -1) {
- DarwinListenOnOpenFD(launchd_fd);
- }
-#endif
-
[NSApp run];
/* not reached */
}
diff --git a/hw/xquartz/darwin.c b/hw/xquartz/darwin.c
index 79f82c6e7..3df1e7b57 100644
--- a/hw/xquartz/darwin.c
+++ b/hw/xquartz/darwin.c
@@ -676,15 +676,6 @@ void OsVendorInit(void)
/*
- * ddxInitGlobals
- * Called by InitGlobals() from os/util.c.
- */
-void ddxInitGlobals(void)
-{
-}
-
-
-/*
* ddxProcessArgument
* Process device-dependent command line args. Returns 0 if argument is
* not device dependent, otherwise Count of number of elements of argv
diff --git a/hw/xquartz/mach-startup/bundle-main.c b/hw/xquartz/mach-startup/bundle-main.c
index c9751236f..0068e02cb 100644
--- a/hw/xquartz/mach-startup/bundle-main.c
+++ b/hw/xquartz/mach-startup/bundle-main.c
@@ -47,6 +47,10 @@
#include "mach_startup.h"
#include "mach_startupServer.h"
+#include "launchd_fd.h"
+void DarwinListenOnOpenFD(int fd);
+
+
#define DEFAULT_CLIENT "/usr/X11/bin/xterm"
#define DEFAULT_STARTX "/usr/X11/bin/startx"
#define DEFAULT_SHELL "/bin/sh"
@@ -60,8 +64,21 @@ int server_main(int argc, char **argv, char **envp);
static int execute(const char *command);
static char *command_from_prefs(const char *key, const char *default_value);
-#ifdef NEW_LAUNCH_METHOD
+/*** Pthread Magics ***/
+static pthread_t create_thread(void *func, void *arg) {
+ pthread_attr_t attr;
+ pthread_t tid;
+
+ pthread_attr_init (&attr);
+ pthread_attr_setscope (&attr, PTHREAD_SCOPE_SYSTEM);
+ pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
+ pthread_create (&tid, &attr, func, arg);
+ pthread_attr_destroy (&attr);
+
+ return tid;
+}
+#ifdef NEW_LAUNCH_METHOD
struct arg {
int argc;
char **argv;
@@ -106,20 +123,6 @@ static mach_port_t checkin_or_register(char *bname) {
return mp;
}
-/*** Pthread Magics ***/
-static pthread_t create_thread(void *func, void *arg) {
- pthread_attr_t attr;
- pthread_t tid;
-
- pthread_attr_init (&attr);
- pthread_attr_setscope (&attr, PTHREAD_SCOPE_SYSTEM);
- pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
- pthread_create (&tid, &attr, func, arg);
- pthread_attr_destroy (&attr);
-
- return tid;
-}
-
/*** $DISPLAY handoff ***/
/* From darwinEvents.c ... but don't want to pull in all the server cruft */
void DarwinListenOnOpenFD(int fd);
@@ -163,10 +166,11 @@ static void accept_fd_handoff(int connected_fd) {
launchd_fd = *((int*)CMSG_DATA(cmsg));
- if(launchd_fd > 0)
- DarwinListenOnOpenFD(launchd_fd);
- else
+ if(launchd_fd == -1)
fprintf(stderr, "Error receiving $DISPLAY file descriptor, no descriptor received? %d\n", launchd_fd);
+
+ fprintf(stderr, "Received new DISPLAY fd: %d\n", launchd_fd);
+ DarwinListenOnOpenFD(launchd_fd);
}
typedef struct {
@@ -227,9 +231,6 @@ static void socket_handoff_thread(void *arg) {
connected_fd = accept(handoff_fd, NULL, NULL);
- /* We delete this temporary socket after we get the connection */
- unlink(filename);
-
if(connected_fd == -1) {
fprintf(stderr, "Failed to accept incoming connection on socket: %s - %s\n", filename, strerror(errno));
return;
@@ -237,8 +238,10 @@ static void socket_handoff_thread(void *arg) {
/* Now actually get the passed file descriptor from this connection */
accept_fd_handoff(connected_fd);
-
+
+ close(connected_fd);
close(handoff_fd);
+ unlink(filename);
}
kern_return_t do_prep_fd_handoff(mach_port_t port, string_t socket_filename) {
@@ -289,6 +292,8 @@ kern_return_t do_start_x11_server(mach_port_t port, string_array_t argv,
int startup_trigger(int argc, char **argv, char **envp) {
#else
+void *add_launchd_display_thread(void *data);
+
int main(int argc, char **argv, char **envp) {
#endif
Display *display;
@@ -345,6 +350,7 @@ int main(int argc, char **argv, char **envp) {
}
exit(EXIT_SUCCESS);
#else
+ create_thread(add_launchd_display_thread, NULL);
return server_main(argc, argv, envp);
#endif
}
@@ -356,14 +362,9 @@ int main(int argc, char **argv, char **envp) {
/* Now, try to open a display, if so, run the launcher */
display = XOpenDisplay(NULL);
if(display) {
- fprintf(stderr, "X11.app: Closing the display and sleeping for 2s to allow the X server to start up.\n");
/* Could open the display, start the launcher */
XCloseDisplay(display);
- /* Give 2 seconds for the server to start...
- * TODO: *Really* fix this race condition
- */
- usleep(2000);
return execute(command_from_prefs("app_to_run", DEFAULT_CLIENT));
}
}
@@ -434,6 +435,20 @@ int main(int argc, char **argv, char **envp) {
return EXIT_SUCCESS;
}
+#else
+void *add_launchd_display_thread(void *data) {
+ /* TODO: Really fix this race... we want xinitrc to finish before connections
+ * are accepted on the launchd socket.
+ */
+ sleep(2);
+
+ /* Start listening on the launchd fd */
+ int launchd_fd = launchd_display_fd();
+ if(launchd_fd != -1) {
+ DarwinListenOnOpenFD(launchd_fd);
+ }
+ return NULL;
+}
#endif
static int execute(const char *command) {
diff --git a/hw/xquartz/mach-startup/stub.c b/hw/xquartz/mach-startup/stub.c
index 0a9ab669c..854b71cbe 100644
--- a/hw/xquartz/mach-startup/stub.c
+++ b/hw/xquartz/mach-startup/stub.c
@@ -113,7 +113,7 @@ static void set_x11_path() {
}
}
-static void send_fd_handoff(int connected_fd, int launchd_fd) {
+static void send_fd_handoff(int handoff_fd, int launchd_fd) {
char databuf[] = "display";
struct iovec iov[1];
@@ -143,19 +143,19 @@ static void send_fd_handoff(int connected_fd, int launchd_fd) {
*((int*)CMSG_DATA(cmsg)) = launchd_fd;
- if (sendmsg(connected_fd, &msg, 0) < 0) {
+ if (sendmsg(handoff_fd, &msg, 0) < 0) {
fprintf(stderr, "Error sending $DISPLAY file descriptor: %s\n", strerror(errno));
return;
}
- fprintf(stderr, "send %d %d %d %s\n", connected_fd, launchd_fd, errno, strerror(errno));
+ fprintf(stderr, "send %d %d %d %s\n", handoff_fd, launchd_fd, errno, strerror(errno));
}
static void handoff_fd(const char *filename, int launchd_fd) {
struct sockaddr_un servaddr_un;
struct sockaddr *servaddr;
socklen_t servaddr_len;
- int handoff_fd, connected_fd;
+ int handoff_fd;
/* Setup servaddr_un */
memset (&servaddr_un, 0, sizeof (struct sockaddr_un));
@@ -171,15 +171,14 @@ static void handoff_fd(const char *filename, int launchd_fd) {
return;
}
- connected_fd = connect(handoff_fd, servaddr, servaddr_len);
-
- if(connected_fd == -1) {
+ if(connect(handoff_fd, servaddr, servaddr_len) < 0) {
fprintf(stderr, "Failed to establish connection on socket: %s - %s\n", filename, strerror(errno));
return;
}
- send_fd_handoff(connected_fd, launchd_fd);
+ fprintf(stderr, "Socket: %s\n", filename);
+ send_fd_handoff(handoff_fd, launchd_fd);
close(handoff_fd);
}
diff --git a/hw/xwin/InitOutput.c b/hw/xwin/InitOutput.c
index d2159813c..abc35b943 100644
--- a/hw/xwin/InitOutput.c
+++ b/hw/xwin/InitOutput.c
@@ -920,11 +920,6 @@ ddxUseMsg(void)
MB_ICONINFORMATION);
}
-/* ddxInitGlobals - called by |InitGlobals| from os/util.c */
-void ddxInitGlobals(void)
-{
-}
-
/* See Porting Layer Definition - p. 20 */
/*
* Do any global initialization, then initialize each screen.
diff --git a/hw/xwin/Makefile.am b/hw/xwin/Makefile.am
index 5ffba1274..a88528901 100644
--- a/hw/xwin/Makefile.am
+++ b/hw/xwin/Makefile.am
@@ -167,7 +167,14 @@ AM_CFLAGS = -DHAVE_XWIN_CONFIG_H $(DIX_CFLAGS) \
dist_man1_MANS = XWin.man XWinrc.man
+GLX_EXTRAS = \
+ windows/ChangeLog \
+ windows/glwindows.h \
+ windows/glwrap.c \
+ windows/indirect.c
+
EXTRA_DIST = \
+ $(GLX_EXTRAS) \
_usr_X11R6_lib_X11_system.XWinrc \
X-boxed.ico \
X.ico \
diff --git a/hw/xwin/glx/ChangeLog b/hw/xwin/glx/ChangeLog
new file mode 100644
index 000000000..43a817d6a
--- /dev/null
+++ b/hw/xwin/glx/ChangeLog
@@ -0,0 +1,64 @@
+2005-09-27 Ian Romanick <idr@us.ibm.com>
+
+ * indirect.c:
+ Remove __glEvalComputeK. It is no longer used.
+
+
+2005-04-09 Alexander Gottwald <ago at freedesktop dot org>
+
+ * indirect.c:
+ Fix passing of non-RGB visuals. The old code did not initialize the
+ structure properly which lead to a crash in 8bpp mode
+
+2005-03-01 Alexander Gottwald <ago at freedesktop dot org>
+
+ * indirect.c:
+ * glwindows.h:
+ If a context is already attached copy it instead of reattaching to keep
+ displaylists and share displaylists
+ Enable tracing of often called functions with GLWIN_ENABLE_TRACE
+ ForceCurrent is a no-op now
+
+2005-02-02 Alexander Gottwald <ago at freedesktop dot org>
+
+ * Imakefile:
+ Bugzilla #1866 (https://bugs.freedesktop.org/show_bug.cgi?id=1866)
+ attachment #1819 (https://bugs.freedesktop.org/attachment.cgi?id=1819):
+ Define APIENTRY on windows to prevent <GL/gl.h> from loading <windows.h>
+
+2005-02-02 Alexander Gottwald <ago at freedesktop dot org>
+
+ * glwrap.c:
+ * glwindows.h:
+ Bugzilla #1866 (https://bugs.freedesktop.org/show_bug.cgi?id=1866)
+ attachment #1818 (https://bugs.freedesktop.org/attachment.cgi?id=1818):
+ Include Xwindows.h before GL/gl.h to prevent loading windows.h which
+ pollutes our namespace with some symbols.
+
+2005-01-27 Alexander Gottwald <ago at freedesktop dot org>
+
+ * glwrap.c:
+ Functions like glGenTextures and glBindTexture are in OpenGL 1.1
+ and can be resolved at linktime.
+
+2004-11-15 Alexander Gottwald <ago at freedesktop dot org>
+
+ * indirect.c:
+ Bugzilla #1802, http://freedesktop.org/bugzilla/show_bug.cgi?id=1802
+ Added mingw (Win32) port
+
+2004-08-13 Alexander Gottwald <ago@freedesktop.org>
+
+ * Imakefile: Added $(MESASRCDIR)/src/mesa/glapi to INCLUDES.
+ Removed $(SERVERSRC)/mi from INCLUDES.
+ Rearranged INCLUDES for better readability.
+ * glwindows.h: Removed mipointrst.h and miscstruct.h from #include
+ since they are not used anymore.
+
+2004-05-27 Alexander Gottwald <ago@freedesktop.org>
+
+ * glwindows.h: write current function and line in debug output
+ * indirect.c: moved actual setup and creation of windows GL context to
+ glWinCreateContextReal.
+ * indirect.c (glWinCreateContext): Deferred context creation to attach.
+ * indirect.c (glWinMakeCurrent): Check if context is NULL. Fixes segfault.
diff --git a/hw/xwin/glx/glwindows.h b/hw/xwin/glx/glwindows.h
new file mode 100644
index 000000000..74e81f24f
--- /dev/null
+++ b/hw/xwin/glx/glwindows.h
@@ -0,0 +1,64 @@
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/Xwindows.h>
+#include <GL/gl.h>
+#include <GL/glext.h>
+
+#include <glxserver.h>
+#include <glxext.h>
+
+#include <windowstr.h>
+#include <resource.h>
+#include <GL/glxint.h>
+#include <GL/glxtokens.h>
+#include <scrnintstr.h>
+#include <glxserver.h>
+#include <glxscreens.h>
+#include <glxdrawable.h>
+#include <glxcontext.h>
+#include <glxext.h>
+#include <glxutil.h>
+#include <glxscreens.h>
+#include <GL/internal/glcore.h>
+#include <stdlib.h>
+
+
+typedef struct {
+ unsigned enableDebug : 1;
+ unsigned enableTrace : 1;
+ unsigned dumpPFD : 1;
+ unsigned dumpHWND : 1;
+ unsigned dumpDC : 1;
+} glWinDebugSettingsRec, *glWinDebugSettingsPtr;
+extern glWinDebugSettingsRec glWinDebugSettings;
+
+typedef struct {
+ int num_vis;
+ __GLcontextModes *modes;
+ void **priv;
+
+ /* wrapped screen functions */
+ RealizeWindowProcPtr RealizeWindow;
+ UnrealizeWindowProcPtr UnrealizeWindow;
+ CopyWindowProcPtr CopyWindow;
+} glWinScreenRec;
+
+extern glWinScreenRec glWinScreens[MAXSCREENS];
+
+#define glWinGetScreenPriv(pScreen) &glWinScreens[pScreen->myNum]
+#define glWinScreenPriv(pScreen) glWinScreenRec *pScreenPriv = glWinGetScreenPriv(pScreen);
+
+#if 1
+#define GLWIN_TRACE() if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: Trace\n", __FUNCTION__, __LINE__ )
+#define GLWIN_TRACE_MSG(msg, args...) if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args )
+#define GLWIN_DEBUG_MSG(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args )
+#define GLWIN_DEBUG_MSG2(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF(msg, ##args )
+#else
+#define GLWIN_TRACE()
+#define GLWIN_TRACE_MSG(a, ...)
+#define GLWIN_DEBUG_MSG(a, ...)
+#define GLWIN_DEBUG_MSG2(a, ...)
+#endif
+
diff --git a/hw/xwin/glx/glwrap.c b/hw/xwin/glx/glwrap.c
new file mode 100755
index 000000000..f0b38b228
--- /dev/null
+++ b/hw/xwin/glx/glwrap.c
@@ -0,0 +1,583 @@
+/*
+ * GLX implementation that uses Win32's OpenGL
+ * Wrapper functions for Win32's OpenGL
+ *
+ * Authors: Alexander Gottwald
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/Xwindows.h>
+#include <GL/gl.h>
+#include <GL/glext.h>
+#include <glxserver.h>
+#include <glxext.h>
+
+#define RESOLVE_RET(procname, symbol, retval) \
+ static Bool init = TRUE; \
+ static procname proc = NULL; \
+ if (init) { \
+ proc = (procname)wglGetProcAddress(symbol); \
+ init = FALSE; \
+ if (proc == NULL) { \
+ ErrorF("glwrap: Can't resolve \"%s\"\n", symbol); \
+ } else \
+ ErrorF("glwrap: resolved \"%s\"\n", symbol); \
+ } \
+ if (proc == NULL) { \
+ __glXErrorCallBack(NULL, 0); \
+ return retval; \
+ }
+#define RESOLVE(procname, symbol) RESOLVE_RET(procname, symbol,)
+
+
+/*
+ * GL_ARB_imaging
+ */
+
+
+GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
+ GLsizei width, GLenum format,
+ GLenum type, const GLvoid *table )
+{
+ RESOLVE(PFNGLCOLORTABLEPROC, "glColorTable");
+ proc(target, internalformat, width, format, type, table);
+}
+
+GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
+ GLsizei start, GLsizei count,
+ GLenum format, GLenum type,
+ const GLvoid *data )
+{
+ RESOLVE(PFNGLCOLORSUBTABLEPROC, "glColorSubTable");
+ proc(target, start, count, format, type, data);
+}
+
+GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
+ const GLint *params)
+{
+ RESOLVE(PFNGLCOLORTABLEPARAMETERIVPROC, "glColorTableParameteriv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
+ const GLfloat *params)
+{
+ RESOLVE(PFNGLCOLORTABLEPARAMETERFVPROC, "glColorTableParameterfv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
+ GLint x, GLint y, GLsizei width )
+{
+ RESOLVE(PFNGLCOPYCOLORSUBTABLEPROC, "glCopyColorSubTable");
+ proc(target, start, x, y, width);
+}
+
+GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
+ GLint x, GLint y, GLsizei width )
+{
+ RESOLVE(PFNGLCOPYCOLORTABLEPROC, "glCopyColorTable");
+ proc(target, internalformat, x, y, width);
+}
+
+
+GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
+ GLenum type, GLvoid *table )
+{
+ RESOLVE(PFNGLGETCOLORTABLEPROC, "glGetColorTable");
+ proc(target, format, type, table);
+}
+
+GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
+ GLfloat *params )
+{
+ RESOLVE(PFNGLGETCOLORTABLEPARAMETERFVPROC, "glGetColorTableParameterfv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
+ GLint *params )
+{
+ RESOLVE(PFNGLGETCOLORTABLEPARAMETERIVPROC, "glGetColorTableParameteriv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glBlendEquation( GLenum mode )
+{
+ RESOLVE(PFNGLBLENDEQUATIONPROC, "glBlendEquation");
+ proc(mode);
+}
+
+GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
+ GLclampf blue, GLclampf alpha )
+{
+ RESOLVE(PFNGLBLENDCOLORPROC, "glBlendColor");
+ proc(red, green, blue, alpha);
+}
+
+GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
+ GLenum internalformat, GLboolean sink )
+{
+ RESOLVE(PFNGLHISTOGRAMPROC, "glHistogram");
+ proc(target, width, internalformat, sink);
+}
+
+GLAPI void GLAPIENTRY glResetHistogram( GLenum target )
+{
+ RESOLVE(PFNGLRESETHISTOGRAMPROC, "glResetHistogram");
+ proc(target);
+}
+
+GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
+ GLenum format, GLenum type,
+ GLvoid *values )
+{
+ RESOLVE(PFNGLGETHISTOGRAMPROC, "glGetHistogram");
+ proc(target, reset, format, type, values);
+};
+
+GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
+ GLfloat *params )
+{
+ RESOLVE(PFNGLGETHISTOGRAMPARAMETERFVPROC, "glGetHistogramParameterfv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
+ GLint *params )
+{
+ RESOLVE(PFNGLGETHISTOGRAMPARAMETERIVPROC, "glGetHistogramParameteriv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
+ GLboolean sink )
+{
+ RESOLVE(PFNGLMINMAXPROC, "glMinmax");
+ proc(target, internalformat, sink);
+}
+
+GLAPI void GLAPIENTRY glResetMinmax( GLenum target )
+{
+ RESOLVE(PFNGLRESETMINMAXPROC, "glResetMinmax");
+ proc(target);
+}
+
+GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
+ GLenum format, GLenum types,
+ GLvoid *values )
+{
+ RESOLVE(PFNGLGETMINMAXPROC, "glGetMinmax");
+ proc(target, reset, format, types, values);
+}
+
+GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
+ GLfloat *params )
+{
+ RESOLVE(PFNGLGETMINMAXPARAMETERFVPROC, "glGetMinmaxParameterfv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
+ GLint *params )
+{
+ RESOLVE(PFNGLGETMINMAXPARAMETERIVPROC, "glGetMinmaxParameteriv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
+ GLenum internalformat, GLsizei width, GLenum format, GLenum type,
+ const GLvoid *image )
+{
+ RESOLVE(PFNGLCONVOLUTIONFILTER1DPROC, "glConvolutionFilter1D");
+ proc(target, internalformat, width, format, type, image);
+}
+
+GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
+ GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
+ GLenum type, const GLvoid *image )
+{
+ RESOLVE(PFNGLCONVOLUTIONFILTER2DPROC, "glConvolutionFilter2D");
+ proc(target, internalformat, width, height, format, type, image);
+}
+
+GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
+ GLfloat params )
+{
+ RESOLVE(PFNGLCONVOLUTIONPARAMETERFPROC, "glConvolutionParameterf");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
+ const GLfloat *params )
+{
+ RESOLVE(PFNGLCONVOLUTIONPARAMETERFVPROC, "glConvolutionParameterfv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
+ GLint params )
+{
+ RESOLVE(PFNGLCONVOLUTIONPARAMETERIPROC, "glConvolutionParameteri");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
+ const GLint *params )
+{
+ RESOLVE(PFNGLCONVOLUTIONPARAMETERIVPROC, "glConvolutionParameteriv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
+ GLenum internalformat, GLint x, GLint y, GLsizei width )
+{
+ RESOLVE(PFNGLCOPYCONVOLUTIONFILTER1DPROC, "glCopyConvolutionFilter1D");
+ proc(target, internalformat, x, y, width);
+}
+
+GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
+ GLenum internalformat, GLint x, GLint y, GLsizei width,
+ GLsizei height)
+{
+ RESOLVE(PFNGLCOPYCONVOLUTIONFILTER2DPROC, "glCopyConvolutionFilter2D");
+ proc(target, internalformat, x, y, width, height);
+}
+
+GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
+ GLenum type, GLvoid *image )
+{
+ RESOLVE(PFNGLGETCONVOLUTIONFILTERPROC, "glGetConvolutionFilter");
+ proc(target, format, type, image);
+}
+
+GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
+ GLfloat *params )
+{
+ RESOLVE(PFNGLGETCONVOLUTIONPARAMETERFVPROC, "glGetConvolutionParameterfv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
+ GLint *params )
+{
+ RESOLVE(PFNGLGETCONVOLUTIONPARAMETERIVPROC, "glGetConvolutionParameteriv");
+ proc(target, pname, params);
+}
+
+GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
+ GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
+ GLenum type, const GLvoid *row, const GLvoid *column )
+{
+ RESOLVE(PFNGLSEPARABLEFILTER2DPROC, "glSeparableFilter2D");
+ proc(target, internalformat, width, height, format, type, row, column);
+}
+
+GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
+ GLenum type, GLvoid *row, GLvoid *column, GLvoid *span )
+{
+ RESOLVE(PFNGLGETSEPARABLEFILTERPROC, "glGetSeparableFilter");
+ proc(target, format, type, row, column, span);
+}
+
+/*
+ * OpenGL 1.2
+ */
+
+GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
+ GLint internalFormat,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ RESOLVE(PFNGLTEXIMAGE3DPROC, "glTexImage3D");
+ proc(target, level, internalFormat, width, height, depth, border, format, type, pixels);
+}
+
+GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint zoffset, GLsizei width,
+ GLsizei height, GLsizei depth,
+ GLenum format,
+ GLenum type, const GLvoid *pixels)
+{
+ RESOLVE(PFNGLTEXSUBIMAGE3DPROC, "glTexSubImage3D");
+ proc(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+}
+
+GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint zoffset, GLint x,
+ GLint y, GLsizei width,
+ GLsizei height )
+{
+ RESOLVE(PFNGLCOPYTEXSUBIMAGE3DPROC, "glCopyTexSubImage3D");
+ proc(target, level, xoffset, yoffset, zoffset, x, y, width, height);
+}
+
+
+/*
+ * 20. GL_EXT_texture_object
+ */
+GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures )
+{
+ glGenTextures(n, textures);
+}
+
+GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures)
+{
+ glDeleteTextures(n, textures);
+}
+
+GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture )
+{
+ glBindTexture(target, target);
+}
+
+GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities )
+{
+ glPrioritizeTextures(n, textures, priorities);
+}
+
+GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences )
+{
+ return glAreTexturesResident(n, textures, residences);
+}
+
+GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture )
+{
+ return glIsTexture(texture);
+}
+
+/*
+ * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
+ */
+
+GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture)
+{
+ RESOLVE(PFNGLACTIVETEXTUREARBPROC, "glActiveTextureARB");
+ proc(texture);
+}
+
+GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD1DVARBPROC, "glMultiTexCoord1dvARB");
+ proc(target, v);
+}
+
+GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD1FVARBPROC, "glMultiTexCoord1fvARB");
+ proc(target, v);
+}
+
+GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD1IVARBPROC, "glMultiTexCoord1ivARB");
+ proc(target, v);
+}
+
+GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD2DVARBPROC, "glMultiTexCoord2dvARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD2FVARBPROC, "glMultiTexCoord2fvARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD2IVARBPROC, "glMultiTexCoord2ivARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD3DVARBPROC, "glMultiTexCoord3dvARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD3FVARBPROC, "glMultiTexCoord3fvARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD3IVARBPROC, "glMultiTexCoord3ivARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD4DVARBPROC, "glMultiTexCoord4dvARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD4FVARBPROC, "glMultiTexCoord4fvARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD4IVARBPROC, "glMultiTexCoord4ivARB");
+ proc(target, v);
+}
+GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v)
+{
+ RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB");
+ proc(target, v);
+}
+
+
+GLAPI void GLAPIENTRY glActiveStencilFaceEXT(GLenum face)
+{
+ RESOLVE(PFNGLACTIVESTENCILFACEEXTPROC, "glActiveStencilFaceEXT");
+ proc(face);
+}
+
+GLAPI void APIENTRY glPointParameterfARB(GLenum pname, GLfloat param)
+{
+ RESOLVE(PFNGLPOINTPARAMETERFARBPROC, "glPointParameterfARB");
+ proc(pname, param);
+}
+
+GLAPI void APIENTRY glPointParameterfvARB(GLenum pname, const GLfloat *params)
+{
+ RESOLVE(PFNGLPOINTPARAMETERFVARBPROC, "glPointParameterfvARB");
+ proc(pname, params);
+}
+
+
+GLAPI void APIENTRY glWindowPos3fARB(GLfloat x, GLfloat y, GLfloat z)
+{
+ RESOLVE(PFNGLWINDOWPOS3FARBPROC, "glWindowPos3fARB");
+ proc(x, y, z);
+}
+
+GLAPI void APIENTRY glPointParameteri(GLenum pname, GLint param)
+{
+ RESOLVE(PFNGLPOINTPARAMETERIPROC, "glPointParameteri");
+ proc(pname, param);
+}
+
+GLAPI void APIENTRY glPointParameteriv(GLenum pname, const GLint *params)
+{
+ RESOLVE(PFNGLPOINTPARAMETERIVPROC, "glPointParameteriv");
+ proc(pname, params);
+}
+
+GLAPI void APIENTRY glPointParameteriNV(GLenum pname, GLint param)
+{
+ RESOLVE(PFNGLPOINTPARAMETERINVPROC, "glPointParameteriNV");
+ proc(pname, param);
+}
+
+GLAPI void APIENTRY glPointParameterivNV(GLenum pname, const GLint *params)
+{
+ RESOLVE(PFNGLPOINTPARAMETERIVNVPROC, "glPointParameterivNV");
+ proc(pname, params);
+}
+
+GLAPI void APIENTRY glSecondaryColor3bv(const GLbyte *v)
+{
+ RESOLVE(PFNGLSECONDARYCOLOR3BVPROC, "glSecondaryColor3bv");
+ proc(v);
+}
+GLAPI void APIENTRY glSecondaryColor3dv(const GLdouble *v)
+{
+ RESOLVE(PFNGLSECONDARYCOLOR3DVPROC, "glSecondaryColor3dv");
+ proc(v);
+}
+GLAPI void APIENTRY glSecondaryColor3fv(const GLfloat *v)
+{
+ RESOLVE(PFNGLSECONDARYCOLOR3FVPROC, "glSecondaryColor3fv");
+ proc(v);
+}
+GLAPI void APIENTRY glSecondaryColor3iv(const GLint *v)
+{
+ RESOLVE(PFNGLSECONDARYCOLOR3IVPROC, "glSecondaryColor3iv");
+ proc(v);
+}
+GLAPI void APIENTRY glSecondaryColor3sv(const GLshort *v)
+{
+ RESOLVE(PFNGLSECONDARYCOLOR3SVPROC, "glSecondaryColor3sv");
+ proc(v);
+}
+GLAPI void APIENTRY glSecondaryColor3ubv(const GLubyte *v)
+{
+ RESOLVE(PFNGLSECONDARYCOLOR3UBVPROC, "glSecondaryColor3ubv");
+ proc(v);
+}
+GLAPI void APIENTRY glSecondaryColor3uiv(const GLuint *v)
+{
+ RESOLVE(PFNGLSECONDARYCOLOR3UIVPROC, "glSecondaryColor3uiv");
+ proc(v);
+}
+GLAPI void APIENTRY glSecondaryColor3usv(const GLushort *v)
+{
+ RESOLVE(PFNGLSECONDARYCOLOR3USVPROC, "glSecondaryColor3usv");
+ proc(v);
+}
+GLAPI void APIENTRY glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ RESOLVE(PFNGLSECONDARYCOLORPOINTERPROC, "glSecondaryColorPointer");
+ proc(size, type, stride, pointer);
+}
+
+
+GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ RESOLVE(PFNGLBLENDFUNCSEPARATEPROC, "glBlendFuncSeparate");
+ proc(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+}
+GLAPI void APIENTRY glFogCoordfv(const GLfloat *coord)
+{
+ RESOLVE(PFNGLFOGCOORDFVPROC, "glFogCoordfv");
+ proc(coord);
+}
+GLAPI void APIENTRY glFogCoorddv(const GLdouble *coord)
+{
+ RESOLVE(PFNGLFOGCOORDDVPROC, "glFogCoorddv");
+ proc(coord);
+}
+GLAPI void APIENTRY glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ RESOLVE(PFNGLFOGCOORDPOINTERPROC, "glFogCoordPointer");
+ proc(type, stride, pointer);
+}
+
+
+GLAPI void APIENTRY glSampleCoverageARB(GLclampf value, GLboolean invert)
+{
+ RESOLVE(PFNGLSAMPLECOVERAGEARBPROC, "glSampleCoverageARB");
+ proc(value, invert);
+}
+GLAPI void APIENTRY glSampleMaskSGIS(GLclampf value, GLboolean invert)
+{
+ RESOLVE(PFNGLSAMPLEMASKSGISPROC, "glSampleMaskSGIS");
+ proc(value, invert);
+}
+GLAPI void APIENTRY glSamplePatternSGIS(GLenum pattern)
+{
+ RESOLVE(PFNGLSAMPLEPATTERNSGISPROC, "glSamplePatternSGIS");
+ proc(pattern);
+}
diff --git a/hw/xwin/glx/indirect.c b/hw/xwin/glx/indirect.c
new file mode 100755
index 000000000..5e12022f4
--- /dev/null
+++ b/hw/xwin/glx/indirect.c
@@ -0,0 +1,1605 @@
+/*
+ * GLX implementation that uses Windows OpenGL library
+ * (Indirect rendering path)
+ *
+ * Authors: Alexander Gottwald
+ */
+/*
+ * Portions of this file are copied from GL/apple/indirect.c,
+ * which contains the following copyright:
+ *
+ * Copyright (c) 2002 Greg Parker. All Rights Reserved.
+ * Copyright (c) 2002 Apple Computer, Inc.
+ *
+ * Portions of this file are copied from xf86glx.c,
+ * which contains the following copyright:
+ *
+ * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name(s) of the above copyright
+ * holders shall not be used in advertising or otherwise to promote the sale,
+ * use or other dealings in this Software without prior written authorization.
+ */
+
+
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "glwindows.h"
+#include <glcontextmodes.h>
+#include <stdint.h>
+
+#include <winpriv.h>
+
+#define GLWIN_DEBUG_HWND(hwnd) \
+ if (glWinDebugSettings.dumpHWND) { \
+ char buffer[1024]; \
+ if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0; \
+ GLWIN_DEBUG_MSG("Got HWND %s (%p)\n", buffer, hwnd); \
+ }
+
+
+/* ggs: needed to call back to glx with visual configs */
+extern void GlxSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs, void **configprivs);
+
+glWinDebugSettingsRec glWinDebugSettings = { 1, 0, 0, 0, 0};
+
+static void glWinInitDebugSettings(void)
+{
+ char *envptr;
+
+ envptr = getenv("GLWIN_ENABLE_DEBUG");
+ if (envptr != NULL)
+ glWinDebugSettings.enableDebug = (atoi(envptr) == 1);
+
+ envptr = getenv("GLWIN_ENABLE_TRACE");
+ if (envptr != NULL)
+ glWinDebugSettings.enableTrace = (atoi(envptr) == 1);
+
+ envptr = getenv("GLWIN_DUMP_PFD");
+ if (envptr != NULL)
+ glWinDebugSettings.dumpPFD = (atoi(envptr) == 1);
+
+ envptr = getenv("GLWIN_DUMP_HWND");
+ if (envptr != NULL)
+ glWinDebugSettings.dumpHWND = (atoi(envptr) == 1);
+
+ envptr = getenv("GLWIN_DUMP_DC");
+ if (envptr != NULL)
+ glWinDebugSettings.dumpDC = (atoi(envptr) == 1);
+}
+
+static char errorbuffer[1024];
+const char *glWinErrorMessage(void)
+{
+ if (!FormatMessage(
+ FORMAT_MESSAGE_FROM_SYSTEM |
+ FORMAT_MESSAGE_IGNORE_INSERTS,
+ NULL,
+ GetLastError(),
+ MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
+ (LPTSTR) &errorbuffer,
+ sizeof(errorbuffer),
+ NULL ))
+ {
+ snprintf(errorbuffer, sizeof(errorbuffer), "Unknown error in FormatMessage: %08x!\n", (unsigned)GetLastError());
+ }
+ return errorbuffer;
+}
+
+/*
+ * GLX implementation that uses Win32's OpenGL
+ */
+
+/*
+ * Server-side GLX uses these functions which are normally defined
+ * in the OpenGL SI.
+ */
+
+GLuint __glFloorLog2(GLuint val)
+{
+ int c = 0;
+
+ while (val > 1) {
+ c++;
+ val >>= 1;
+ }
+ return c;
+}
+
+/* some prototypes */
+static Bool glWinScreenProbe(int screen);
+static Bool glWinInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
+ int *nvisualp, int *ndepthp,
+ int *rootDepthp, VisualID *defaultVisp,
+ unsigned long sizes, int bitsPerRGB);
+static void glWinSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
+ void **privates);
+static __GLinterface *glWinCreateContext(__GLimports *imports,
+ __GLcontextModes *mode,
+ __GLinterface *shareGC);
+static void glWinCreateBuffer(__GLXdrawablePrivate *glxPriv);
+static void glWinResetExtension(void);
+
+/*
+ * This structure is statically allocated in the __glXScreens[]
+ * structure. This struct is not used anywhere other than in
+ * __glXScreenInit to initialize each of the active screens
+ * (__glXActiveScreens[]). Several of the fields must be initialized by
+ * the screenProbe routine before they are copied to the active screens
+ * struct. In particular, the contextCreate, pGlxVisual, numVisuals,
+ * and numUsableVisuals fields must be initialized.
+ */
+static __GLXscreenInfo __glDDXScreenInfo = {
+ glWinScreenProbe, /* Must be generic and handle all screens */
+ glWinCreateContext, /* Substitute screen's createContext routine */
+ glWinCreateBuffer, /* Substitute screen's createBuffer routine */
+ NULL, /* Set up pGlxVisual in probe */
+ NULL, /* Set up pVisualPriv in probe */
+ 0, /* Set up numVisuals in probe */
+ 0, /* Set up numUsableVisuals in probe */
+ "Vendor String", /* GLXvendor is overwritten by __glXScreenInit */
+ "Version String", /* GLXversion is overwritten by __glXScreenInit */
+ "Extensions String", /* GLXextensions is overwritten by __glXScreenInit */
+ NULL /* WrappedPositionWindow is overwritten */
+};
+
+void *__glXglDDXScreenInfo(void) {
+ return &__glDDXScreenInfo;
+}
+
+static __GLXextensionInfo __glDDXExtensionInfo = {
+ GL_CORE_WINDOWS,
+ glWinResetExtension,
+ glWinInitVisuals,
+ glWinSetVisualConfigs
+};
+
+void *__glXglDDXExtensionInfo(void) {
+ return &__glDDXExtensionInfo;
+}
+
+/* prototypes */
+
+static GLboolean glWinDestroyContext(__GLcontext *gc);
+static GLboolean glWinLoseCurrent(__GLcontext *gc);
+static GLboolean glWinMakeCurrent(__GLcontext *gc);
+static GLboolean glWinShareContext(__GLcontext *gc, __GLcontext *gcShare);
+static GLboolean glWinCopyContext(__GLcontext *dst, const __GLcontext *src,
+ GLuint mask);
+static GLboolean glWinForceCurrent(__GLcontext *gc);
+
+/* Drawing surface notification callbacks */
+static GLboolean glWinNotifyResize(__GLcontext *gc);
+static void glWinNotifyDestroy(__GLcontext *gc);
+static void glWinNotifySwapBuffers(__GLcontext *gc);
+
+/* Dispatch table override control for external agents like libGLS */
+static struct __GLdispatchStateRec* glWinDispatchExec(__GLcontext *gc);
+static void glWinBeginDispatchOverride(__GLcontext *gc);
+static void glWinEndDispatchOverride(__GLcontext *gc);
+
+/* Debug output */
+static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd);
+
+static __GLexports glWinExports = {
+ glWinDestroyContext,
+ glWinLoseCurrent,
+ glWinMakeCurrent,
+ glWinShareContext,
+ glWinCopyContext,
+ glWinForceCurrent,
+
+ glWinNotifyResize,
+ glWinNotifyDestroy,
+ glWinNotifySwapBuffers,
+
+ glWinDispatchExec,
+ glWinBeginDispatchOverride,
+ glWinEndDispatchOverride
+};
+
+glWinScreenRec glWinScreens[MAXSCREENS];
+
+/* __GLdrawablePrivate->private */
+typedef struct {
+ DrawablePtr pDraw;
+ /* xp_surface_id sid; */
+} GLWinDrawableRec;
+
+struct __GLcontextRec {
+ struct __GLinterfaceRec interface; /* required to be first */
+
+ HGLRC ctx; /* Windows GL Context */
+
+ HDC dc; /* Windows Device Context */
+ winWindowInfoRec winInfo; /* Window info from XWin */
+
+ PIXELFORMATDESCRIPTOR pfd; /* Pixelformat flags */
+ int pixelFormat; /* Pixelformat index */
+
+ unsigned isAttached :1; /* Flag to track if context is attached */
+};
+
+static HDC glWinMakeDC(__GLcontext *gc)
+{
+ HDC dc;
+
+ /*if (gc->winInfo.hrgn == NULL)
+ {
+ GLWIN_DEBUG_MSG("Creating region from RECT(%ld,%ld,%ld,%ld):",
+ gc->winInfo.rect.left,
+ gc->winInfo.rect.top,
+ gc->winInfo.rect.right,
+ gc->winInfo.rect.bottom);
+ gc->winInfo.hrgn = CreateRectRgnIndirect(&gc->winInfo.rect);
+ GLWIN_DEBUG_MSG2("%p\n", gc->winInfo.hrgn);
+ }*/
+
+ if (glWinDebugSettings.enableTrace)
+ GLWIN_DEBUG_HWND(gc->winInfo.hwnd);
+
+ dc = GetDC(gc->winInfo.hwnd);
+ /*dc = GetDCEx(gc->winInfo.hwnd, gc->winInfo.hrgn,
+ DCX_WINDOW | DCX_NORESETATTRS ); */
+
+ if (dc == NULL)
+ ErrorF("GetDC error: %s\n", glWinErrorMessage());
+ return dc;
+}
+
+static void unattach(__GLcontext *gc)
+{
+ BOOL ret;
+ GLWIN_DEBUG_MSG("unattach (ctx %p)\n", gc->ctx);
+ if (!gc->isAttached)
+ {
+ ErrorF("called unattach on an unattached context\n");
+ return;
+ }
+
+ if (gc->ctx)
+ {
+ ret = wglDeleteContext(gc->ctx);
+ if (!ret)
+ ErrorF("wglDeleteContext error: %s\n", glWinErrorMessage());
+ gc->ctx = NULL;
+ }
+
+ if (gc->winInfo.hrgn)
+ {
+ ret = DeleteObject(gc->winInfo.hrgn);
+ if (!ret)
+ ErrorF("DeleteObject error: %s\n", glWinErrorMessage());
+ gc->winInfo.hrgn = NULL;
+ }
+
+ gc->isAttached = 0;
+}
+
+static BOOL glWinAdjustHWND(__GLcontext *gc, WindowPtr pWin)
+{
+ HDC dc;
+ BOOL ret;
+ HGLRC newctx;
+ HWND oldhwnd;
+
+ GLWIN_DEBUG_MSG("glWinAdjustHWND (ctx %p, pWin %p)\n", gc->ctx, pWin);
+
+ if (pWin == NULL)
+ {
+ GLWIN_DEBUG_MSG("Deferring until window is created\n");
+ return FALSE;
+ }
+
+ oldhwnd = gc->winInfo.hwnd;
+ winGetWindowInfo(pWin, &gc->winInfo);
+
+ GLWIN_DEBUG_HWND(gc->winInfo.hwnd);
+ if (gc->winInfo.hwnd == NULL)
+ {
+ GLWIN_DEBUG_MSG("Deferring until window is created\n");
+ return FALSE;
+ }
+
+ dc = glWinMakeDC(gc);
+
+ if (glWinDebugSettings.dumpDC)
+ GLWIN_DEBUG_MSG("Got HDC %p\n", dc);
+
+ gc->pixelFormat = ChoosePixelFormat(dc, &gc->pfd);
+ if (gc->pixelFormat == 0)
+ {
+ ErrorF("ChoosePixelFormat error: %s\n", glWinErrorMessage());
+ ReleaseDC(gc->winInfo.hwnd, dc);
+ return FALSE;
+ }
+
+ ret = SetPixelFormat(dc, gc->pixelFormat, &gc->pfd);
+ if (!ret) {
+ ErrorF("SetPixelFormat error: %s\n", glWinErrorMessage());
+ ReleaseDC(gc->winInfo.hwnd, dc);
+ return FALSE;
+ }
+
+ newctx = wglCreateContext(dc);
+ if (newctx == NULL) {
+ ErrorF("wglCreateContext error: %s\n", glWinErrorMessage());
+ ReleaseDC(gc->winInfo.hwnd, dc);
+ return FALSE;
+ }
+
+ GLWIN_DEBUG_MSG("wglCreateContext (ctx %p)\n", newctx);
+
+ if (!wglShareLists(gc->ctx, newctx))
+ {
+ ErrorF("wglShareLists error: %s\n", glWinErrorMessage());
+ ReleaseDC(gc->winInfo.hwnd, dc);
+ return FALSE;
+ }
+
+ if (oldhwnd != gc->winInfo.hwnd)
+ {
+ GLWIN_DEBUG_MSG("Trying wglCopyContext\n");
+ if (!wglCopyContext(gc->ctx, newctx, GL_ALL_ATTRIB_BITS))
+ {
+ ErrorF("wglCopyContext error: %s\n", glWinErrorMessage());
+ ReleaseDC(gc->winInfo.hwnd, dc);
+ return FALSE;
+ }
+ }
+
+ if (!wglDeleteContext(gc->ctx))
+ {
+ ErrorF("wglDeleteContext error: %s\n", glWinErrorMessage());
+ }
+
+ gc->ctx = newctx;
+
+ if (!wglMakeCurrent(dc, gc->ctx)) {
+ ErrorF("glMakeCurrent error: %s\n", glWinErrorMessage());
+ ReleaseDC(gc->winInfo.hwnd, dc);
+ return FALSE;
+ }
+
+ ReleaseDC(gc->winInfo.hwnd, dc);
+
+ return TRUE;
+}
+
+static BOOL glWinCreateContextReal(__GLcontext *gc, WindowPtr pWin)
+{
+ HDC dc;
+ BOOL ret;
+
+ GLWIN_DEBUG_MSG("glWinCreateContextReal (pWin %p)\n", pWin);
+
+ if (pWin == NULL)
+ {
+ GLWIN_DEBUG_MSG("Deferring until window is created\n");
+ return FALSE;
+ }
+
+ winGetWindowInfo(pWin, &gc->winInfo);
+
+ GLWIN_DEBUG_HWND(gc->winInfo.hwnd);
+ if (gc->winInfo.hwnd == NULL)
+ {
+ GLWIN_DEBUG_MSG("Deferring until window is created\n");
+ return FALSE;
+ }
+
+
+ dc = glWinMakeDC(gc);
+
+ if (glWinDebugSettings.dumpDC)
+ GLWIN_DEBUG_MSG("Got HDC %p\n", dc);
+
+ gc->pixelFormat = ChoosePixelFormat(dc, &gc->pfd);
+ if (gc->pixelFormat == 0)
+ {
+ ErrorF("ChoosePixelFormat error: %s\n", glWinErrorMessage());
+ ReleaseDC(gc->winInfo.hwnd, dc);
+ return FALSE;
+ }
+
+ ret = SetPixelFormat(dc, gc->pixelFormat, &gc->pfd);
+ if (!ret) {
+ ErrorF("SetPixelFormat error: %s\n", glWinErrorMessage());
+ ReleaseDC(gc->winInfo.hwnd, dc);
+ return FALSE;
+ }
+
+ gc->ctx = wglCreateContext(dc);
+ if (gc->ctx == NULL) {
+ ErrorF("wglCreateContext error: %s\n", glWinErrorMessage());
+ ReleaseDC(gc->winInfo.hwnd, dc);
+ return FALSE;
+ }
+
+ GLWIN_DEBUG_MSG("glWinCreateContextReal (ctx %p)\n", gc->ctx);
+
+ if (!wglMakeCurrent(dc, gc->ctx)) {
+ ErrorF("glMakeCurrent error: %s\n", glWinErrorMessage());
+ ReleaseDC(gc->winInfo.hwnd, dc);
+ return FALSE;
+ }
+
+ ReleaseDC(gc->winInfo.hwnd, dc);
+
+ return TRUE;
+}
+
+static void attach(__GLcontext *gc, __GLdrawablePrivate *glPriv)
+{
+ __GLXdrawablePrivate *glxPriv = (__GLXdrawablePrivate *)glPriv->other;
+
+ GLWIN_DEBUG_MSG("attach (ctx %p)\n", gc->ctx);
+
+ if (gc->isAttached)
+ {
+ ErrorF("called attach on an attached context\n");
+ return;
+ }
+
+ if (glxPriv->type == DRAWABLE_WINDOW)
+ {
+ WindowPtr pWin = (WindowPtr) glxPriv->pDraw;
+ if (pWin == NULL)
+ {
+ GLWIN_DEBUG_MSG("Deferring ChoosePixelFormat until window is created\n");
+ } else
+ {
+ if (glWinCreateContextReal(gc, pWin))
+ {
+ gc->isAttached = TRUE;
+ GLWIN_DEBUG_MSG("attached\n");
+ }
+ }
+ }
+}
+
+static GLboolean glWinLoseCurrent(__GLcontext *gc)
+{
+ GLWIN_TRACE_MSG("glWinLoseCurrent (ctx %p)\n", gc->ctx);
+
+ __glXLastContext = NULL; /* Mesa does this; why? */
+
+ return GL_TRUE;
+}
+
+/* Context manipulation; return GL_FALSE on failure */
+static GLboolean glWinDestroyContext(__GLcontext *gc)
+{
+ GLWIN_DEBUG_MSG("glWinDestroyContext (ctx %p)\n", gc->ctx);
+
+ if (gc != NULL)
+ {
+ if (gc->isAttached)
+ unattach(gc);
+ if (gc->dc != NULL)
+ DeleteDC(gc->dc);
+ free(gc);
+ }
+
+ return GL_TRUE;
+}
+
+static GLboolean glWinMakeCurrent(__GLcontext *gc)
+{
+ __GLdrawablePrivate *glPriv = gc->interface.imports.getDrawablePrivate(gc);
+ BOOL ret;
+ HDC dc;
+
+ GLWIN_TRACE_MSG(" (ctx %p)\n", gc->ctx);
+
+ if (!gc->isAttached)
+ attach(gc, glPriv);
+
+ if (gc->ctx == NULL) {
+ ErrorF("Context is NULL\n");
+ return GL_FALSE;
+ }
+
+ dc = glWinMakeDC(gc);
+ ret = wglMakeCurrent(dc, gc->ctx);
+ if (!ret)
+ ErrorF("glMakeCurrent error: %s\n", glWinErrorMessage());
+ ReleaseDC(gc->winInfo.hwnd, dc);
+
+ return ret?GL_TRUE:GL_FALSE;
+}
+
+static GLboolean glWinShareContext(__GLcontext *gc, __GLcontext *gcShare)
+{
+ GLWIN_DEBUG_MSG("glWinShareContext unimplemented\n");
+
+ return GL_TRUE;
+}
+
+static GLboolean glWinCopyContext(__GLcontext *dst, const __GLcontext *src,
+ GLuint mask)
+{
+ BOOL ret;
+
+ GLWIN_DEBUG_MSG("glWinCopyContext\n");
+
+ ret = wglCopyContext(src->ctx, dst->ctx, mask);
+ if (!ret)
+ {
+ ErrorF("wglCopyContext error: %s\n", glWinErrorMessage());
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+static GLboolean glWinForceCurrent(__GLcontext *gc)
+{
+ GLWIN_TRACE_MSG(" (ctx %p)\n", gc->ctx);
+
+ return GL_TRUE;
+}
+
+/* Drawing surface notification callbacks */
+
+static GLboolean glWinNotifyResize(__GLcontext *gc)
+{
+ GLWIN_DEBUG_MSG("unimplemented glWinNotifyResize");
+ return GL_TRUE;
+}
+
+static void glWinNotifyDestroy(__GLcontext *gc)
+{
+ GLWIN_DEBUG_MSG("unimplemented glWinNotifyDestroy");
+}
+
+static void glWinNotifySwapBuffers(__GLcontext *gc)
+{
+ GLWIN_DEBUG_MSG("unimplemented glWinNotifySwapBuffers");
+}
+
+/* Dispatch table override control for external agents like libGLS */
+static struct __GLdispatchStateRec* glWinDispatchExec(__GLcontext *gc)
+{
+ GLWIN_DEBUG_MSG("unimplemented glWinDispatchExec");
+ return NULL;
+}
+
+static void glWinBeginDispatchOverride(__GLcontext *gc)
+{
+ GLWIN_DEBUG_MSG("unimplemented glWinBeginDispatchOverride");
+}
+
+static void glWinEndDispatchOverride(__GLcontext *gc)
+{
+ GLWIN_DEBUG_MSG("unimplemented glWinEndDispatchOverride");
+}
+
+#define DUMP_PFD_FLAG(flag) \
+ if (pfd->dwFlags & flag) { \
+ ErrorF("%s%s", pipesym, #flag); \
+ pipesym = " | "; \
+ }
+
+static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd)
+{
+ const char *pipesym = ""; /* will be set after first flag dump */
+ ErrorF("PIXELFORMATDESCRIPTOR:\n");
+ ErrorF("nSize = %u\n", pfd->nSize);
+ ErrorF("nVersion = %u\n", pfd->nVersion);
+ ErrorF("dwFlags = %lu = {", pfd->dwFlags);
+ DUMP_PFD_FLAG(PFD_MAIN_PLANE);
+ DUMP_PFD_FLAG(PFD_OVERLAY_PLANE);
+ DUMP_PFD_FLAG(PFD_UNDERLAY_PLANE);
+ DUMP_PFD_FLAG(PFD_DOUBLEBUFFER);
+ DUMP_PFD_FLAG(PFD_STEREO);
+ DUMP_PFD_FLAG(PFD_DRAW_TO_WINDOW);
+ DUMP_PFD_FLAG(PFD_DRAW_TO_BITMAP);
+ DUMP_PFD_FLAG(PFD_SUPPORT_GDI);
+ DUMP_PFD_FLAG(PFD_SUPPORT_OPENGL);
+ DUMP_PFD_FLAG(PFD_GENERIC_FORMAT);
+ DUMP_PFD_FLAG(PFD_NEED_PALETTE);
+ DUMP_PFD_FLAG(PFD_NEED_SYSTEM_PALETTE);
+ DUMP_PFD_FLAG(PFD_SWAP_EXCHANGE);
+ DUMP_PFD_FLAG(PFD_SWAP_COPY);
+ DUMP_PFD_FLAG(PFD_SWAP_LAYER_BUFFERS);
+ DUMP_PFD_FLAG(PFD_GENERIC_ACCELERATED);
+ DUMP_PFD_FLAG(PFD_DEPTH_DONTCARE);
+ DUMP_PFD_FLAG(PFD_DOUBLEBUFFER_DONTCARE);
+ DUMP_PFD_FLAG(PFD_STEREO_DONTCARE);
+ ErrorF("}\n");
+
+ ErrorF("iPixelType = %hu = %s\n", pfd->iPixelType,
+ (pfd->iPixelType == PFD_TYPE_RGBA ? "PFD_TYPE_RGBA" : "PFD_TYPE_COLORINDEX"));
+ ErrorF("cColorBits = %hhu\n", pfd->cColorBits);
+ ErrorF("cRedBits = %hhu\n", pfd->cRedBits);
+ ErrorF("cRedShift = %hhu\n", pfd->cRedShift);
+ ErrorF("cGreenBits = %hhu\n", pfd->cGreenBits);
+ ErrorF("cGreenShift = %hhu\n", pfd->cGreenShift);
+ ErrorF("cBlueBits = %hhu\n", pfd->cBlueBits);
+ ErrorF("cBlueShift = %hhu\n", pfd->cBlueShift);
+ ErrorF("cAlphaBits = %hhu\n", pfd->cAlphaBits);
+ ErrorF("cAlphaShift = %hhu\n", pfd->cAlphaShift);
+ ErrorF("cAccumBits = %hhu\n", pfd->cAccumBits);
+ ErrorF("cAccumRedBits = %hhu\n", pfd->cAccumRedBits);
+ ErrorF("cAccumGreenBits = %hhu\n", pfd->cAccumGreenBits);
+ ErrorF("cAccumBlueBits = %hhu\n", pfd->cAccumBlueBits);
+ ErrorF("cAccumAlphaBits = %hhu\n", pfd->cAccumAlphaBits);
+ ErrorF("cDepthBits = %hhu\n", pfd->cDepthBits);
+ ErrorF("cStencilBits = %hhu\n", pfd->cStencilBits);
+ ErrorF("cAuxBuffers = %hhu\n", pfd->cAuxBuffers);
+ ErrorF("iLayerType = %hhu\n", pfd->iLayerType);
+ ErrorF("bReserved = %hhu\n", pfd->bReserved);
+ ErrorF("dwLayerMask = %lu\n", pfd->dwLayerMask);
+ ErrorF("dwVisibleMask = %lu\n", pfd->dwVisibleMask);
+ ErrorF("dwDamageMask = %lu\n", pfd->dwDamageMask);
+ ErrorF("\n");
+}
+
+static int makeFormat(__GLcontextModes *mode, PIXELFORMATDESCRIPTOR *pfdret)
+{
+ PIXELFORMATDESCRIPTOR pfd = {
+ sizeof(PIXELFORMATDESCRIPTOR), /* size of this pfd */
+ 1, /* version number */
+ PFD_DRAW_TO_WINDOW | /* support window */
+ PFD_SUPPORT_OPENGL, /* support OpenGL */
+ PFD_TYPE_RGBA, /* RGBA type */
+ 24, /* 24-bit color depth */
+ 0, 0, 0, 0, 0, 0, /* color bits ignored */
+ 0, /* no alpha buffer */
+ 0, /* shift bit ignored */
+ 0, /* no accumulation buffer */
+ 0, 0, 0, 0, /* accum bits ignored */
+ 0, /* 32-bit z-buffer */
+ 0, /* no stencil buffer */
+ 0, /* no auxiliary buffer */
+ PFD_MAIN_PLANE, /* main layer */
+ 0, /* reserved */
+ 0, 0, 0 /* layer masks ignored */
+ }, *result = &pfd;
+
+ /* disable anything but rgba. must get rgba to work first */
+ if (!mode->rgbMode)
+ return -1;
+
+ if (mode->stereoMode) {
+ result->dwFlags |= PFD_STEREO;
+ }
+ if (mode->doubleBufferMode) {
+ result->dwFlags |= PFD_DOUBLEBUFFER;
+ }
+
+ if (mode->colorIndexMode) {
+ /* ignored, see above */
+ result->iPixelType = PFD_TYPE_COLORINDEX;
+ result->cColorBits = mode->redBits + mode->greenBits + mode->blueBits;
+ result->cRedBits = mode->redBits;
+ result->cRedShift = 0; /* FIXME */
+ result->cGreenBits = mode->greenBits;
+ result->cGreenShift = 0; /* FIXME */
+ result->cBlueBits = mode->blueBits;
+ result->cBlueShift = 0; /* FIXME */
+ result->cAlphaBits = mode->alphaBits;
+ result->cAlphaShift = 0; /* FIXME */
+ }
+
+ if (mode->rgbMode) {
+ result->iPixelType = PFD_TYPE_RGBA;
+ result->cColorBits = mode->redBits + mode->greenBits + mode->blueBits;
+ result->cRedBits = mode->redBits;
+ result->cRedShift = 0; /* FIXME */
+ result->cGreenBits = mode->greenBits;
+ result->cGreenShift = 0; /* FIXME */
+ result->cBlueBits = mode->blueBits;
+ result->cBlueShift = 0; /* FIXME */
+ result->cAlphaBits = mode->alphaBits;
+ result->cAlphaShift = 0; /* FIXME */
+ }
+
+ if (mode->haveAccumBuffer) {
+ result->cAccumBits = mode->accumRedBits + mode->accumGreenBits
+ + mode->accumBlueBits + mode->accumAlphaBits;
+ result->cAccumRedBits = mode->accumRedBits;
+ result->cAccumGreenBits = mode->accumGreenBits;
+ result->cAccumBlueBits = mode->accumBlueBits;
+ result->cAccumAlphaBits = mode->accumAlphaBits;
+ }
+
+ if (mode->haveDepthBuffer) {
+ result->cDepthBits = mode->depthBits;
+ }
+ if (mode->haveStencilBuffer) {
+ result->cStencilBits = mode->stencilBits;
+ }
+
+ /* result->cAuxBuffers = mode->numAuxBuffers; */
+
+ /* mode->level ignored */
+
+ /* mode->pixmapMode ? */
+
+ *pfdret = pfd;
+
+ return 0;
+}
+
+static __GLinterface *glWinCreateContext(__GLimports *imports,
+ __GLcontextModes *mode,
+ __GLinterface *shareGC)
+{
+ __GLcontext *result;
+
+ GLWIN_DEBUG_MSG("glWinCreateContext\n");
+
+ result = (__GLcontext *)calloc(1, sizeof(__GLcontext));
+ if (!result)
+ return NULL;
+
+ result->interface.imports = *imports;
+ result->interface.exports = glWinExports;
+
+ if (makeFormat(mode, &result->pfd))
+ {
+ ErrorF("makeFormat failed\n");
+ free(result);
+ return NULL;
+ }
+
+ if (glWinDebugSettings.dumpPFD)
+ pfdOut(&result->pfd);
+
+ GLWIN_DEBUG_MSG("glWinCreateContext done\n");
+ return (__GLinterface *)result;
+}
+
+Bool
+glWinRealizeWindow(WindowPtr pWin)
+{
+ /* If this window has GL contexts, tell them to reattach */
+ /* reattaching is bad: display lists and parameters get lost */
+ Bool result;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ glWinScreenRec *screenPriv = &glWinScreens[pScreen->myNum];
+ __GLXdrawablePrivate *glxPriv;
+
+ GLWIN_DEBUG_MSG("glWinRealizeWindow\n");
+
+ /* Allow the window to be created (RootlessRealizeWindow is inside our wrap) */
+ pScreen->RealizeWindow = screenPriv->RealizeWindow;
+ result = pScreen->RealizeWindow(pWin);
+ pScreen->RealizeWindow = glWinRealizeWindow;
+
+ /* Re-attach this window's GL contexts, if any. */
+ glxPriv = __glXFindDrawablePrivate(pWin->drawable.id);
+ if (glxPriv) {
+ __GLXcontext *gx;
+ __GLcontext *gc;
+ __GLdrawablePrivate *glPriv = &glxPriv->glPriv;
+ GLWIN_DEBUG_MSG("glWinRealizeWindow is GL drawable!\n");
+
+ /* GL contexts bound to this window for drawing */
+ for (gx = glxPriv->drawGlxc; gx != NULL; gx = gx->next) {
+ gc = (__GLcontext *)gx->gc;
+ if (gc->isAttached)
+#if 1
+ {
+ GLWIN_DEBUG_MSG("context is already bound! Adjusting HWND.\n");
+ glWinAdjustHWND(gc, pWin);
+ continue;
+ }
+#else
+ unattach(gc);
+#endif
+ attach(gc, glPriv);
+ }
+
+ /* GL contexts bound to this window for reading */
+ for (gx = glxPriv->readGlxc; gx != NULL; gx = gx->next) {
+ gc = (__GLcontext *)gx->gc;
+ if (gc->isAttached)
+#if 1
+ {
+ GLWIN_DEBUG_MSG("context is already bound! Adjusting HWND.\n");
+ glWinAdjustHWND(gc, pWin);
+ continue;
+ }
+#else
+ unattach(gc);
+#endif
+ attach(gc, glPriv);
+ }
+ }
+
+ return result;
+}
+
+
+void
+glWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ glWinScreenRec *screenPriv = &glWinScreens[pScreen->myNum];
+ __GLXdrawablePrivate *glxPriv;
+
+ GLWIN_TRACE_MSG(" (pWindow %p)\n", pWindow);
+
+ /* Check if the window is attached and discard any drawing request */
+ glxPriv = __glXFindDrawablePrivate(pWindow->drawable.id);
+ if (glxPriv) {
+ __GLXcontext *gx;
+
+ /* GL contexts bound to this window for drawing */
+ for (gx = glxPriv->drawGlxc; gx != NULL; gx = gx->next) {
+/*
+ GLWIN_DEBUG_MSG("glWinCopyWindow - calling glDrawBuffer\n");
+ glDrawBuffer(GL_FRONT);
+ */
+
+ return;
+ }
+
+ /* GL contexts bound to this window for reading */
+ for (gx = glxPriv->readGlxc; gx != NULL; gx = gx->next) {
+ return;
+ }
+ }
+
+ GLWIN_DEBUG_MSG("glWinCopyWindow - passing to hw layer\n");
+
+ pScreen->CopyWindow = screenPriv->CopyWindow;
+ pScreen->CopyWindow(pWindow, ptOldOrg, prgnSrc);
+ pScreen->CopyWindow = glWinCopyWindow;
+}
+
+Bool
+glWinUnrealizeWindow(WindowPtr pWin)
+{
+ /* If this window has GL contexts, tell them to unattach */
+ Bool result;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ glWinScreenRec *screenPriv = &glWinScreens[pScreen->myNum];
+ __GLXdrawablePrivate *glxPriv;
+
+ GLWIN_DEBUG_MSG("glWinUnrealizeWindow\n");
+
+ /* The Aqua window may have already been destroyed (windows
+ * are unrealized from top down)
+ */
+
+ /* Unattach this window's GL contexts, if any. */
+ glxPriv = __glXFindDrawablePrivate(pWin->drawable.id);
+ if (glxPriv) {
+ __GLXcontext *gx;
+ __GLcontext *gc;
+ GLWIN_DEBUG_MSG("glWinUnealizeWindow is GL drawable!\n");
+
+ /* GL contexts bound to this window for drawing */
+ for (gx = glxPriv->drawGlxc; gx != NULL; gx = gx->next) {
+ gc = (__GLcontext *)gx->gc;
+ unattach(gc);
+ }
+
+ /* GL contexts bound to this window for reading */
+ for (gx = glxPriv->readGlxc; gx != NULL; gx = gx->next) {
+ gc = (__GLcontext *)gx->gc;
+ unattach(gc);
+ }
+ }
+
+ pScreen->UnrealizeWindow = screenPriv->UnrealizeWindow;
+ result = pScreen->UnrealizeWindow(pWin);
+ pScreen->UnrealizeWindow = glWinUnrealizeWindow;
+
+ return result;
+}
+
+
+/*
+ * In the case the driver has no GLX visuals we'll use these.
+ * [0] = RGB, double buffered
+ * [1] = RGB, double buffered, stencil, accum
+ */
+/* Originally copied from Mesa */
+
+static int numConfigs = 0;
+static __GLXvisualConfig *visualConfigs = NULL;
+static void **visualPrivates = NULL;
+
+#define NUM_FALLBACK_CONFIGS 2
+static __GLXvisualConfig FallbackConfigs[NUM_FALLBACK_CONFIGS] = {
+ {
+ -1, /* vid */
+ -1, /* class */
+ True, /* rgba */
+ -1, -1, -1, 0, /* rgba sizes */
+ -1, -1, -1, 0, /* rgba masks */
+ 0, 0, 0, 0, /* rgba accum sizes */
+ True, /* doubleBuffer */
+ False, /* stereo */
+ -1, /* bufferSize */
+ 16, /* depthSize */
+ 0, /* stencilSize */
+ 0, /* auxBuffers */
+ 0, /* level */
+ GLX_NONE_EXT, /* visualRating */
+ 0, /* transparentPixel */
+ 0, 0, 0, 0, /* transparent rgba color (floats scaled to ints) */
+ 0 /* transparentIndex */
+ },
+ {
+ -1, /* vid */
+ -1, /* class */
+ True, /* rgba */
+ -1, -1, -1, 0, /* rgba sizes */
+ -1, -1, -1, 0, /* rgba masks */
+ 16, 16, 16, 0, /* rgba accum sizes */
+ True, /* doubleBuffer */
+ False, /* stereo */
+ -1, /* bufferSize */
+ 16, /* depthSize */
+ 8, /* stencilSize */
+ 0, /* auxBuffers */
+ 0, /* level */
+ GLX_NONE_EXT, /* visualRating */
+ 0, /* transparentPixel */
+ 0, 0, 0, 0, /* transparent rgba color (floats scaled to ints) */
+ 0 /* transparentIndex */
+ }
+};
+
+static __GLXvisualConfig NullConfig = {
+ -1, /* vid */
+ -1, /* class */
+ False, /* rgba */
+ -1, -1, -1, 0, /* rgba sizes */
+ -1, -1, -1, 0, /* rgba masks */
+ 0, 0, 0, 0, /* rgba accum sizes */
+ False, /* doubleBuffer */
+ False, /* stereo */
+ -1, /* bufferSize */
+ 16, /* depthSize */
+ 0, /* stencilSize */
+ 0, /* auxBuffers */
+ 0, /* level */
+ GLX_NONE_EXT, /* visualRating */
+ 0, /* transparentPixel */
+ 0, 0, 0, 0, /* transparent rgba color (floats scaled to ints) */
+ 0 /* transparentIndex */
+};
+
+static inline int count_bits(uint32_t x)
+{
+ x = x - ((x >> 1) & 0x55555555);
+ x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
+ x = (x + (x >> 4)) & 0x0f0f0f0f;
+ x = x + (x >> 8);
+ x = x + (x >> 16);
+ return x & 63;
+}
+
+/* Mostly copied from Mesa's xf86glx.c */
+static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
+ VisualID *defaultVisp,
+ int ndepth, DepthPtr pdepth,
+ int rootDepth)
+{
+ int numRGBconfigs;
+ int numCIconfigs;
+ int numVisuals = *nvisualp;
+ int numNewVisuals;
+ int numNewConfigs;
+ VisualPtr pVisual = *visualp;
+ VisualPtr pVisualNew = NULL;
+ VisualID *orig_vid = NULL;
+ __GLcontextModes *modes = NULL;
+ __GLXvisualConfig *pNewVisualConfigs = NULL;
+ void **glXVisualPriv;
+ void **pNewVisualPriv;
+ int found_default;
+ int i, j, k;
+
+ GLWIN_DEBUG_MSG("init_visuals\n");
+
+ if (numConfigs > 0)
+ numNewConfigs = numConfigs;
+ else
+ numNewConfigs = NUM_FALLBACK_CONFIGS;
+
+ /* Alloc space for the list of new GLX visuals */
+ pNewVisualConfigs = (__GLXvisualConfig *)
+ __glXMalloc(numNewConfigs * sizeof(__GLXvisualConfig));
+ if (!pNewVisualConfigs) {
+ return FALSE;
+ }
+
+ /* Alloc space for the list of new GLX visual privates */
+ pNewVisualPriv = (void **) __glXMalloc(numNewConfigs * sizeof(void *));
+ if (!pNewVisualPriv) {
+ __glXFree(pNewVisualConfigs);
+ return FALSE;
+ }
+
+ /*
+ ** If SetVisualConfigs was not called, then use default GLX
+ ** visual configs.
+ */
+ if (numConfigs == 0) {
+ memcpy(pNewVisualConfigs, FallbackConfigs,
+ NUM_FALLBACK_CONFIGS * sizeof(__GLXvisualConfig));
+ memset(pNewVisualPriv, 0, NUM_FALLBACK_CONFIGS * sizeof(void *));
+ }
+ else {
+ /* copy driver's visual config info */
+ for (i = 0; i < numConfigs; i++) {
+ pNewVisualConfigs[i] = visualConfigs[i];
+ pNewVisualPriv[i] = visualPrivates[i];
+ }
+ }
+
+ /* Count the number of RGB and CI visual configs */
+ numRGBconfigs = 0;
+ numCIconfigs = 0;
+ for (i = 0; i < numNewConfigs; i++) {
+ if (pNewVisualConfigs[i].rgba)
+ numRGBconfigs++;
+ else
+ numCIconfigs++;
+ }
+
+ /* Count the total number of visuals to compute */
+ numNewVisuals = 0;
+ for (i = 0; i < numVisuals; i++) {
+ int count;
+
+ count = ((pVisual[i].class == TrueColor
+ || pVisual[i].class == DirectColor)
+ ? numRGBconfigs : numCIconfigs);
+ if (count == 0)
+ count = 1; /* preserve the existing visual */
+
+ numNewVisuals += count;
+ }
+
+ /* Reset variables for use with the next screen/driver's visual configs */
+ visualConfigs = NULL;
+ numConfigs = 0;
+
+ /* Alloc temp space for the list of orig VisualIDs for each new visual */
+ orig_vid = (VisualID *)__glXMalloc(numNewVisuals * sizeof(VisualID));
+ if (!orig_vid) {
+ __glXFree(pNewVisualPriv);
+ __glXFree(pNewVisualConfigs);
+ return FALSE;
+ }
+
+ /* Alloc space for the list of glXVisuals */
+ modes = _gl_context_modes_create(numNewVisuals, sizeof(__GLcontextModes));
+ if (modes == NULL) {
+ __glXFree(orig_vid);
+ __glXFree(pNewVisualPriv);
+ __glXFree(pNewVisualConfigs);
+ return FALSE;
+ }
+
+ /* Alloc space for the list of glXVisualPrivates */
+ glXVisualPriv = (void **)__glXMalloc(numNewVisuals * sizeof(void *));
+ if (!glXVisualPriv) {
+ _gl_context_modes_destroy( modes );
+ __glXFree(orig_vid);
+ __glXFree(pNewVisualPriv);
+ __glXFree(pNewVisualConfigs);
+ return FALSE;
+ }
+
+ /* Alloc space for the new list of the X server's visuals */
+ pVisualNew = (VisualPtr)__glXMalloc(numNewVisuals * sizeof(VisualRec));
+ if (!pVisualNew) {
+ __glXFree(glXVisualPriv);
+ _gl_context_modes_destroy( modes );
+ __glXFree(orig_vid);
+ __glXFree(pNewVisualPriv);
+ __glXFree(pNewVisualConfigs);
+ return FALSE;
+ }
+
+ /* Initialize the new visuals */
+ found_default = FALSE;
+ glWinScreens[screenInfo.numScreens-1].modes = modes;
+ for (i = j = 0; i < numVisuals; i++) {
+ int is_rgb = (pVisual[i].class == TrueColor ||
+ pVisual[i].class == DirectColor);
+
+ if (!is_rgb)
+ {
+ /* We don't support non-rgb visuals for GL. But we don't
+ want to remove them either, so just pass them through
+ with null glX configs */
+
+ pVisualNew[j] = pVisual[i];
+ pVisualNew[j].vid = FakeClientID(0);
+
+ /* Check for the default visual */
+ if (!found_default && pVisual[i].vid == *defaultVisp) {
+ *defaultVisp = pVisualNew[j].vid;
+ found_default = TRUE;
+ }
+
+ /* Save the old VisualID */
+ orig_vid[j] = pVisual[i].vid;
+
+ /* Initialize the glXVisual */
+ _gl_copy_visual_to_context_mode( modes, & NullConfig );
+ modes->visualID = pVisualNew[j].vid;
+
+ j++;
+
+ continue;
+ }
+
+ for (k = 0; k < numNewConfigs; k++) {
+ if (pNewVisualConfigs[k].rgba != is_rgb)
+ continue;
+
+ assert( modes != NULL );
+
+ /* Initialize the new visual */
+ pVisualNew[j] = pVisual[i];
+ pVisualNew[j].vid = FakeClientID(0);
+
+ /* Check for the default visual */
+ if (!found_default && pVisual[i].vid == *defaultVisp) {
+ *defaultVisp = pVisualNew[j].vid;
+ found_default = TRUE;
+ }
+
+ /* Save the old VisualID */
+ orig_vid[j] = pVisual[i].vid;
+
+ /* Initialize the glXVisual */
+ _gl_copy_visual_to_context_mode( modes, & pNewVisualConfigs[k] );
+ modes->visualID = pVisualNew[j].vid;
+
+ /*
+ * If the class is -1, then assume the X visual information
+ * is identical to what GLX needs, and take them from the X
+ * visual. NOTE: if class != -1, then all other fields MUST
+ * be initialized.
+ */
+ if (modes->visualType == GLX_NONE) {
+ modes->visualType = _gl_convert_from_x_visual_type( pVisual[i].class );
+ modes->redBits = count_bits(pVisual[i].redMask);
+ modes->greenBits = count_bits(pVisual[i].greenMask);
+ modes->blueBits = count_bits(pVisual[i].blueMask);
+ modes->alphaBits = modes->alphaBits;
+ modes->redMask = pVisual[i].redMask;
+ modes->greenMask = pVisual[i].greenMask;
+ modes->blueMask = pVisual[i].blueMask;
+ modes->alphaMask = modes->alphaMask;
+ modes->rgbBits = (is_rgb)
+ ? (modes->redBits + modes->greenBits +
+ modes->blueBits + modes->alphaBits)
+ : rootDepth;
+ }
+
+ /* Save the device-dependent private for this visual */
+ glXVisualPriv[j] = pNewVisualPriv[k];
+
+ j++;
+ modes = modes->next;
+ }
+ }
+
+ assert(j <= numNewVisuals);
+
+ /* Save the GLX visuals in the screen structure */
+ glWinScreens[screenInfo.numScreens-1].num_vis = numNewVisuals;
+ glWinScreens[screenInfo.numScreens-1].priv = glXVisualPriv;
+
+ /* Set up depth's VisualIDs */
+ for (i = 0; i < ndepth; i++) {
+ int numVids = 0;
+ VisualID *pVids = NULL;
+ int k, n = 0;
+
+ /* Count the new number of VisualIDs at this depth */
+ for (j = 0; j < pdepth[i].numVids; j++)
+ for (k = 0; k < numNewVisuals; k++)
+ if (pdepth[i].vids[j] == orig_vid[k])
+ numVids++;
+
+ /* Allocate a new list of VisualIDs for this depth */
+ pVids = (VisualID *)__glXMalloc(numVids * sizeof(VisualID));
+
+ /* Initialize the new list of VisualIDs for this depth */
+ for (j = 0; j < pdepth[i].numVids; j++)
+ for (k = 0; k < numNewVisuals; k++)
+ if (pdepth[i].vids[j] == orig_vid[k])
+ pVids[n++] = pVisualNew[k].vid;
+
+ /* Update this depth's list of VisualIDs */
+ __glXFree(pdepth[i].vids);
+ pdepth[i].vids = pVids;
+ pdepth[i].numVids = numVids;
+ }
+
+ /* Update the X server's visuals */
+ *nvisualp = numNewVisuals;
+ *visualp = pVisualNew;
+
+ /* Free the old list of the X server's visuals */
+ __glXFree(pVisual);
+
+ /* Clean up temporary allocations */
+ __glXFree(orig_vid);
+ __glXFree(pNewVisualPriv);
+ __glXFree(pNewVisualConfigs);
+
+ /* Free the private list created by DDX HW driver */
+ if (visualPrivates)
+ xfree(visualPrivates);
+ visualPrivates = NULL;
+
+ return TRUE;
+}
+
+
+static void fixup_visuals(int screen)
+{
+ ScreenPtr pScreen = screenInfo.screens[screen];
+ glWinScreenRec *pScr = &glWinScreens[screen];
+ __GLcontextModes *modes;
+ int j;
+
+ GLWIN_DEBUG_MSG("fixup_visuals\n");
+
+ for (modes = pScr->modes; modes != NULL; modes = modes->next ) {
+ const int vis_class = _gl_convert_to_x_visual_type( modes->visualType );
+ const int nplanes = (modes->rgbBits - modes->alphaBits);
+ VisualPtr pVis = pScreen->visuals;
+
+ /* Find a visual that matches the GLX visual's class and size */
+ for (j = 0; j < pScreen->numVisuals; j++) {
+ if (pVis[j].class == vis_class &&
+ pVis[j].nplanes == nplanes) {
+
+ /* Fixup the masks */
+ modes->redMask = pVis[j].redMask;
+ modes->greenMask = pVis[j].greenMask;
+ modes->blueMask = pVis[j].blueMask;
+
+ /* Recalc the sizes */
+ modes->redBits = count_bits(modes->redMask);
+ modes->greenBits = count_bits(modes->greenMask);
+ modes->blueBits = count_bits(modes->blueMask);
+ }
+ }
+ }
+}
+
+static void init_screen_visuals(int screen)
+{
+ ScreenPtr pScreen = screenInfo.screens[screen];
+ __GLcontextModes *modes;
+ int *used;
+ int i, j;
+
+ GLWIN_DEBUG_MSG("init_screen_visuals\n");
+
+ used = (int *)__glXMalloc(pScreen->numVisuals * sizeof(int));
+ __glXMemset(used, 0, pScreen->numVisuals * sizeof(int));
+
+ i = 0;
+ for ( modes = glWinScreens[screen].modes
+ ; modes != NULL
+ ; modes = modes->next) {
+ const int vis_class = _gl_convert_to_x_visual_type( modes->visualType );
+ const int nplanes = (modes->rgbBits - modes->alphaBits);
+ const VisualPtr pVis = pScreen->visuals;
+
+ for (j = 0; j < pScreen->numVisuals; j++) {
+
+ if (pVis[j].class == vis_class &&
+ pVis[j].nplanes == nplanes &&
+ pVis[j].redMask == modes->redMask &&
+ pVis[j].greenMask == modes->greenMask &&
+ pVis[j].blueMask == modes->blueMask &&
+ !used[j]) {
+
+#if 0
+ /* Create the XMesa visual */
+ pXMesaVisual[i] =
+ XMesaCreateVisual(pScreen,
+ pVis,
+ modes->rgbMode,
+ (modes->alphaBits > 0),
+ modes->doubleBufferMode,
+ modes->stereoMode,
+ GL_TRUE, /* ximage_flag */
+ modes->depthBits,
+ modes->stencilBits,
+ modes->accumRedBits,
+ modes->accumGreenBits,
+ modes->accumBlueBits,
+ modes->accumAlphaBits,
+ modes->samples,
+ modes->level,
+ modes->visualRating);
+#endif
+
+ /* Set the VisualID */
+ modes->visualID = pVis[j].vid;
+
+ /* Mark this visual used */
+ used[j] = 1;
+ break;
+ }
+ }
+
+ if ( j == pScreen->numVisuals ) {
+ ErrorF("No matching visual for __GLcontextMode with "
+ "visual class = %d (%d), nplanes = %u\n",
+ vis_class,
+ modes->visualType,
+ (modes->rgbBits - modes->alphaBits) );
+ }
+ else if ( modes->visualID == -1 ) {
+ FatalError( "Matching visual found, but visualID still -1!\n" );
+ }
+
+ i++;
+
+ }
+
+ __glXFree(used);
+
+ /* glWinScreens[screen].xm_vis = pXMesaVisual; */
+}
+
+static Bool glWinScreenProbe(int screen)
+{
+ ScreenPtr pScreen;
+ glWinScreenRec *screenPriv;
+
+ GLWIN_DEBUG_MSG("glWinScreenProbe\n");
+
+ /*
+ * Set up the current screen's visuals.
+ */
+ __glDDXScreenInfo.modes = glWinScreens[screen].modes;
+ __glDDXScreenInfo.pVisualPriv = glWinScreens[screen].priv;
+ __glDDXScreenInfo.numVisuals =
+ __glDDXScreenInfo.numUsableVisuals = glWinScreens[screen].num_vis;
+
+ /*
+ * Set the current screen's createContext routine. This could be
+ * wrapped by a DDX GLX context creation routine.
+ */
+ __glDDXScreenInfo.createContext = glWinCreateContext;
+
+ /*
+ * The ordering of the rgb compenents might have been changed by the
+ * driver after mi initialized them.
+ */
+ fixup_visuals(screen);
+
+ /*
+ * Find the GLX visuals that are supported by this screen and create
+ * XMesa's visuals.
+ */
+ init_screen_visuals(screen);
+
+ /* Wrap RealizeWindow and UnrealizeWindow on this screen */
+ pScreen = screenInfo.screens[screen];
+ screenPriv = &glWinScreens[screen];
+ screenPriv->RealizeWindow = pScreen->RealizeWindow;
+ pScreen->RealizeWindow = glWinRealizeWindow;
+ screenPriv->UnrealizeWindow = pScreen->UnrealizeWindow;
+ pScreen->UnrealizeWindow = glWinUnrealizeWindow;
+ screenPriv->CopyWindow = pScreen->CopyWindow;
+ pScreen->CopyWindow = glWinCopyWindow;
+
+ return TRUE;
+}
+
+static GLboolean glWinSwapBuffers(__GLXdrawablePrivate *glxPriv)
+{
+ /* swap buffers on only *one* of the contexts
+ * (e.g. the last one for drawing)
+ */
+ __GLcontext *gc = (__GLcontext *)glxPriv->drawGlxc->gc;
+ HDC dc;
+ BOOL ret;
+
+ GLWIN_TRACE_MSG("glWinSwapBuffers (ctx %p)\n", (gc!=NULL?gc->ctx:NULL));
+
+ if (gc != NULL && gc->ctx != NULL)
+ {
+ dc = glWinMakeDC(gc);
+ if (dc == NULL)
+ return GL_FALSE;
+
+ ret = SwapBuffers(dc);
+ if (!ret)
+ ErrorF("SwapBuffers failed: %s\n", glWinErrorMessage());
+
+ ReleaseDC(gc->winInfo.hwnd, dc);
+ if (!ret)
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+static void glWinDestroyDrawablePrivate(__GLdrawablePrivate *glPriv)
+{
+ GLWIN_DEBUG_MSG("glWinDestroyDrawablePrivate\n");
+
+ /* It doesn't work to call DRIDestroySurface here, the drawable's
+ already gone.. But dri.c notices the window destruction and
+ frees the surface itself. */
+
+ free(glPriv->private);
+ glPriv->private = NULL;
+}
+
+
+static void glWinCreateBuffer(__GLXdrawablePrivate *glxPriv)
+{
+ GLWinDrawableRec *winPriv = malloc(sizeof(GLWinDrawableRec));
+ __GLdrawablePrivate *glPriv = &glxPriv->glPriv;
+
+ /*winPriv->sid = 0; */
+ winPriv->pDraw = NULL;
+
+ GLWIN_DEBUG_MSG("glWinCreateBuffer\n");
+
+ /* replace swapBuffers (original is never called) */
+ glxPriv->swapBuffers = glWinSwapBuffers;
+
+ /* stash private data */
+ glPriv->private = winPriv;
+ glPriv->freePrivate = glWinDestroyDrawablePrivate;
+}
+
+static void glWinResetExtension(void)
+{
+ GLWIN_DEBUG_MSG("glWinResetExtension\n");
+}
+
+/* based on code in apples/indirect.c which is based on i830_dri.c */
+static void
+glWinInitVisualConfigs(void)
+{
+ int lclNumConfigs = 0;
+ __GLXvisualConfig *lclVisualConfigs = NULL;
+ void **lclVisualPrivates = NULL;
+
+ int depth, aux, buffers, stencil, accum;
+ int i = 0;
+
+ GLWIN_DEBUG_MSG("glWinInitVisualConfigs ");
+
+ /* count num configs:
+ 2 Z buffer (0, 24 bit)
+ 2 AUX buffer (0, 2)
+ 2 buffers (single, double)
+ 2 stencil (0, 8 bit)
+ 2 accum (0, 64 bit)
+ = 32 configs */
+
+ lclNumConfigs = 2 * 2 * 2 * 2 * 2; /* 32 */
+
+ /* alloc */
+ lclVisualConfigs = xcalloc(sizeof(__GLXvisualConfig), lclNumConfigs);
+ lclVisualPrivates = xcalloc(sizeof(void *), lclNumConfigs);
+
+ /* fill in configs */
+ if (NULL != lclVisualConfigs) {
+ i = 0; /* current buffer */
+ for (depth = 0; depth < 2; depth++) {
+ for (aux = 0; aux < 2; aux++) {
+ for (buffers = 0; buffers < 2; buffers++) {
+ for (stencil = 0; stencil < 2; stencil++) {
+ for (accum = 0; accum < 2; accum++) {
+ lclVisualConfigs[i].vid = -1;
+ lclVisualConfigs[i].class = -1;
+ lclVisualConfigs[i].rgba = TRUE;
+ lclVisualConfigs[i].redSize = -1;
+ lclVisualConfigs[i].greenSize = -1;
+ lclVisualConfigs[i].blueSize = -1;
+ lclVisualConfigs[i].redMask = -1;
+ lclVisualConfigs[i].greenMask = -1;
+ lclVisualConfigs[i].blueMask = -1;
+ lclVisualConfigs[i].alphaMask = 0;
+ if (accum) {
+ lclVisualConfigs[i].accumRedSize = 16;
+ lclVisualConfigs[i].accumGreenSize = 16;
+ lclVisualConfigs[i].accumBlueSize = 16;
+ lclVisualConfigs[i].accumAlphaSize = 16;
+ }
+ else {
+ lclVisualConfigs[i].accumRedSize = 0;
+ lclVisualConfigs[i].accumGreenSize = 0;
+ lclVisualConfigs[i].accumBlueSize = 0;
+ lclVisualConfigs[i].accumAlphaSize = 0;
+ }
+ lclVisualConfigs[i].doubleBuffer = buffers ? TRUE : FALSE;
+ lclVisualConfigs[i].stereo = FALSE;
+ lclVisualConfigs[i].bufferSize = -1;
+
+ lclVisualConfigs[i].depthSize = depth? 24 : 0;
+ lclVisualConfigs[i].stencilSize = stencil ? 8 : 0;
+ lclVisualConfigs[i].auxBuffers = aux ? 2 : 0;
+ lclVisualConfigs[i].level = 0;
+ lclVisualConfigs[i].visualRating = GLX_NONE_EXT;
+ lclVisualConfigs[i].transparentPixel = 0;
+ lclVisualConfigs[i].transparentRed = 0;
+ lclVisualConfigs[i].transparentGreen = 0;
+ lclVisualConfigs[i].transparentBlue = 0;
+ lclVisualConfigs[i].transparentAlpha = 0;
+ lclVisualConfigs[i].transparentIndex = 0;
+ i++;
+ }
+ }
+ }
+ }
+ }
+ }
+ if (i != lclNumConfigs)
+ GLWIN_DEBUG_MSG("glWinInitVisualConfigs failed to alloc visual configs");
+
+ GlxSetVisualConfigs(lclNumConfigs, lclVisualConfigs, lclVisualPrivates);
+}
+
+/* Copied from Mesa */
+static void glWinSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
+ void **privates)
+{
+ GLWIN_DEBUG_MSG("glWinSetVisualConfigs\n");
+
+ numConfigs = nconfigs;
+ visualConfigs = configs;
+ visualPrivates = privates;
+}
+
+/* Copied from Mesa */
+static Bool glWinInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
+ int *nvisualp, int *ndepthp,
+ int *rootDepthp, VisualID *defaultVisp,
+ unsigned long sizes, int bitsPerRGB)
+{
+ glWinInitDebugSettings();
+
+ GLWIN_DEBUG_MSG("glWinInitVisuals\n");
+
+ if (0 == numConfigs) /* if no configs */
+ glWinInitVisualConfigs(); /* ensure the visula configs are setup */
+
+ /*
+ * Setup the visuals supported by this particular screen.
+ */
+ return init_visuals(nvisualp, visualp, defaultVisp,
+ *ndepthp, *depthp, *rootDepthp);
+}