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-rw-r--r--hw/xwin/winmouse.c26
1 files changed, 11 insertions, 15 deletions
diff --git a/hw/xwin/winmouse.c b/hw/xwin/winmouse.c
index da067cde0..bbe21cba6 100644
--- a/hw/xwin/winmouse.c
+++ b/hw/xwin/winmouse.c
@@ -145,20 +145,16 @@ winMouseProc(DeviceIntPtr pDeviceInt, int iState)
/* Handle the mouse wheel */
int
-winMouseWheel(ScreenPtr pScreen, int iDeltaZ)
+winMouseWheel(int *iTotalDeltaZ, int iDeltaZ, int iButtonUp, int iButtonDown)
{
- winScreenPriv(pScreen);
- int button; /* Button4 or Button5 */
-
- /* Button4 = WheelUp */
- /* Button5 = WheelDown */
+ int button;
/* Do we have any previous delta stored? */
- if ((pScreenPriv->iDeltaZ > 0 && iDeltaZ > 0)
- || (pScreenPriv->iDeltaZ < 0 && iDeltaZ < 0)) {
+ if ((*iTotalDeltaZ > 0 && iDeltaZ > 0)
+ || (*iTotalDeltaZ < 0 && iDeltaZ < 0)) {
/* Previous delta and of same sign as current delta */
- iDeltaZ += pScreenPriv->iDeltaZ;
- pScreenPriv->iDeltaZ = 0;
+ iDeltaZ += *iTotalDeltaZ;
+ *iTotalDeltaZ = 0;
}
else {
/*
@@ -167,7 +163,7 @@ winMouseWheel(ScreenPtr pScreen, int iDeltaZ)
* as blindly setting takes just as much time
* as checking, then setting if necessary :)
*/
- pScreenPriv->iDeltaZ = 0;
+ *iTotalDeltaZ = 0;
}
/*
@@ -175,7 +171,7 @@ winMouseWheel(ScreenPtr pScreen, int iDeltaZ)
* WHEEL_DELTA
*/
if (iDeltaZ >= WHEEL_DELTA || (-1 * iDeltaZ) >= WHEEL_DELTA) {
- pScreenPriv->iDeltaZ = 0;
+ *iTotalDeltaZ = 0;
/* Figure out how many whole deltas of the wheel we have */
iDeltaZ /= WHEEL_DELTA;
@@ -186,16 +182,16 @@ winMouseWheel(ScreenPtr pScreen, int iDeltaZ)
* we will store the wheel delta until the threshold
* has been reached.
*/
- pScreenPriv->iDeltaZ = iDeltaZ;
+ *iTotalDeltaZ = iDeltaZ;
return 0;
}
/* Set the button to indicate up or down wheel delta */
if (iDeltaZ > 0) {
- button = Button4;
+ button = iButtonUp;
}
else {
- button = Button5;
+ button = iButtonDown;
}
/*