diff options
Diffstat (limited to 'dix/events.c')
-rw-r--r-- | dix/events.c | 156 |
1 files changed, 143 insertions, 13 deletions
diff --git a/dix/events.c b/dix/events.c index d80b249bb..fcd6eec29 100644 --- a/dix/events.c +++ b/dix/events.c @@ -76,6 +76,39 @@ Equipment Corporation. ******************************************************************/ +/***************************************************************** + +Copyright 2003-2005 Sun Microsystems, Inc. + +All rights reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, and/or sell copies of the Software, and to permit persons +to whom the Software is furnished to do so, provided that the above +copyright notice(s) and this permission notice appear in all copies of +the Software and that both the above copyright notice(s) and this +permission notice appear in supporting documentation. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR +HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL +INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING +FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, +NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION +WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + +Except as contained in this notice, the name of a copyright holder +shall not be used in advertising or otherwise to promote the sale, use +or other dealings in this Software without prior written authorization +of the copyright holder. + +******************************************************************/ + /* $Xorg: events.c,v 1.4 2001/02/09 02:04:40 xorgcvs Exp $ */ #include <X11/X.h> @@ -425,7 +458,13 @@ XineramaCheckVirtualMotion( if (qe) { sprite.hot.pScreen = qe->pScreen; /* should always be Screen 0 */ +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = qe->event->u.keyButtonPointer.rootX; +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = qe->event->u.keyButtonPointer.rootY; pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo : NullWindow; @@ -462,12 +501,24 @@ XineramaCheckVirtualMotion( lims = *REGION_EXTENTS(sprite.screen, &sprite.Reg2); if (sprite.hot.x < lims.x1) +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = lims.x1; else if (sprite.hot.x >= lims.x2) +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = lims.x2 - 1; if (sprite.hot.y < lims.y1) +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = lims.y1; else if (sprite.hot.y >= lims.y2) +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = lims.y2 - 1; if (REGION_NUM_RECTS(&sprite.Reg2) > 1) @@ -497,16 +548,33 @@ XineramaCheckMotion(xEvent *xE) panoramiXdataPtr[0].x; XE_KBPTR.rootY += panoramiXdataPtr[sprite.screen->myNum].y - panoramiXdataPtr[0].y; - +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = XE_KBPTR.rootX; +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = XE_KBPTR.rootY; if (sprite.hot.x < sprite.physLimits.x1) +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = sprite.physLimits.x1; else if (sprite.hot.x >= sprite.physLimits.x2) +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = sprite.physLimits.x2 - 1; if (sprite.hot.y < sprite.physLimits.y1) +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = sprite.physLimits.y1; else if (sprite.hot.y >= sprite.physLimits.y2) +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = sprite.physLimits.y2 - 1; if (sprite.hotShape) @@ -523,6 +591,9 @@ XineramaCheckMotion(xEvent *xE) XE_KBPTR.rootY = sprite.hot.y; } +#ifdef XEVIE + xeviewin = +#endif sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y); if (sprite.win != prevSpriteWin) @@ -744,7 +815,13 @@ CheckVirtualMotion( if (qe) { sprite.hot.pScreen = qe->pScreen; +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = qe->event->u.keyButtonPointer.rootX; +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = qe->event->u.keyButtonPointer.rootY; pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo : NullWindow; @@ -756,16 +833,31 @@ CheckVirtualMotion( if (sprite.hot.pScreen != pWin->drawable.pScreen) { sprite.hot.pScreen = pWin->drawable.pScreen; +#ifdef XEVIE + xeviehot.x = xeviehot.y = 0; +#endif sprite.hot.x = sprite.hot.y = 0; } lims = *REGION_EXTENTS(pWin->drawable.pScreen, &pWin->borderSize); if (sprite.hot.x < lims.x1) +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = lims.x1; else if (sprite.hot.x >= lims.x2) +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = lims.x2 - 1; if (sprite.hot.y < lims.y1) +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = lims.y1; else if (sprite.hot.y >= lims.y2) +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = lims.y2 - 1; #ifdef SHAPE if (wBoundingShape(pWin)) @@ -1951,15 +2043,33 @@ CheckMotion(xEvent *xE) sprite.hot.pScreen = sprite.hotPhys.pScreen; ROOT = WindowTable[sprite.hot.pScreen->myNum]; } +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = XE_KBPTR.rootX; +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = XE_KBPTR.rootY; if (sprite.hot.x < sprite.physLimits.x1) +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = sprite.physLimits.x1; else if (sprite.hot.x >= sprite.physLimits.x2) +#ifdef XEVIE + xeviehot.x = +#endif sprite.hot.x = sprite.physLimits.x2 - 1; if (sprite.hot.y < sprite.physLimits.y1) +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = sprite.physLimits.y1; else if (sprite.hot.y >= sprite.physLimits.y2) +#ifdef XEVIE + xeviehot.y = +#endif sprite.hot.y = sprite.physLimits.y2 - 1; #ifdef SHAPE if (sprite.hotShape) @@ -1977,6 +2087,9 @@ CheckMotion(xEvent *xE) XE_KBPTR.rootY = sprite.hot.y; } +#ifdef XEVIE + xeviewin = +#endif sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y); #ifdef notyet if (!(sprite.win->deliverableEvents & @@ -2056,6 +2169,9 @@ DefineInitialRootWindow(register WindowPtr win) sprite.hot = sprite.hotPhys; sprite.hotLimits.x2 = pScreen->width; sprite.hotLimits.y2 = pScreen->height; +#ifdef XEVIE + xeviewin = +#endif sprite.win = win; sprite.current = wCursor (win); spriteTraceGood = 1; @@ -2641,20 +2757,13 @@ ProcessKeyboardEvent (register xEvent *xE, register DeviceIntPtr keybd, int coun {} else { #ifdef XKB if(!noXkbExtension) - xevieKBEventSent = 0; + xevieKBEventSent = 1; #endif if(!xevieKBEventSent) { xeviekb = keybd; if(!rootWin) { - WindowPtr pWin = xeviewin->parent; - while(pWin) { - if(!pWin->parent) { - rootWin = pWin->drawable.id; - break; - } - pWin = pWin->parent; - }; + rootWin = GetCurrentRootWindow()->drawable.id; } xE->u.keyButtonPointer.event = xeviewin->drawable.id; xE->u.keyButtonPointer.root = rootWin; @@ -2668,8 +2777,8 @@ drawable.id:0; if(noXkbExtension) #endif return; - }else { - xevieKBEventSent = 0; + } else { + xevieKBEventSent = 0; } } } @@ -2686,13 +2795,31 @@ drawable.id:0; CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo); } } - XE_KBPTR.state = (keyc->state | inputInfo.pointer->button->state); + /* fix for bug5094030: don't change the state bit if the event is from XEvIE client */ + if(!(!xeviegrabState && xevieFlag && clients[xevieClientIndex] && + (xevieMask & xevieFilters[xE->u.u.type] +#ifdef XKB + && !noXkbExtension +#endif + ))) + XE_KBPTR.state = (keyc->state | inputInfo.pointer->button->state); XE_KBPTR.rootX = sprite.hot.x; XE_KBPTR.rootY = sprite.hot.y; key = xE->u.u.detail; kptr = &keyc->down[key >> 3]; bit = 1 << (key & 7); modifiers = keyc->modifierMap[key]; +#ifdef XKB + if(!noXkbExtension && !xeviegrabState && + xevieFlag && clients[xevieClientIndex] && + (xevieMask & xevieFilters[xE->u.u.type])) { + switch(xE->u.u.type) { + case KeyPress: *kptr &= ~bit; break; + case KeyRelease: *kptr |= bit; break; + } + } +#endif + #ifdef DEBUG if ((xkbDebugFlags&0x4)&& ((xE->u.u.type==KeyPress)||(xE->u.u.type==KeyRelease))) { @@ -3951,6 +4078,9 @@ InitEvents() spriteTraceGood = 0; lastEventMask = OwnerGrabButtonMask; filters[MotionNotify] = PointerMotionMask; +#ifdef XEVIE + xeviewin = +#endif sprite.win = NullWindow; sprite.current = NullCursor; sprite.hotLimits.x1 = 0; |