index
:
~anholt/shader-db
master
Collection of GLSL shaders for offline analysis.
anholt
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
shaders
/
humus-raytracedshadows
/
6.vert
blob: b081d0f520b71bc5c607949e2307e47e54b7260d (
plain
)
1
2
3
4
5
6
attribute vec4 position; void main() { gl_Position = position; }