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-rw-r--r--shaders/sauerbraten/2.shader_test10
1 files changed, 10 insertions, 0 deletions
diff --git a/shaders/sauerbraten/2.shader_test b/shaders/sauerbraten/2.shader_test
new file mode 100644
index 0000000..4b0a354
--- /dev/null
+++ b/shaders/sauerbraten/2.shader_test
@@ -0,0 +1,10 @@
+[require]
+GLSL >= 1.10
+
+[fragment shader]
+void main(void) {
+ gl_FragColor = vec4(0.0);
+}
+
+Rendering using the OpenGL assembly/GLSL shader path.
+