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AUTOMAKE_OPTIONS = foreign
ACLOCAL_AMFLAGS = -I m4

LDADD = $(PNG_LIBS) $(GL_LIBS)
AM_CFLAGS = $(PNG_CFLAGS) $(GL_CFLAGS) $(WARN_CFLAGS)

bin_PROGRAMS = glass

glass_SOURCES = \
	glass.c \
	glass.h \
	ground.c \
	load_texture.c \
	matrix.c \
	shadow_map.c