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~anholt/apitrace
frameretrace
loopsecs
timing
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gui
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argumentseditor.cpp
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Author
Files
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2013-07-08
gui: Allow to edit strings.
José Fonseca
1
-0
/
+4
2011-12-02
gui: let the edit mode work.
Alban Browaeys
1
-83
/
+40
2011-11-25
Fix GUI visualization of floating point values.
José Fonseca
1
-2
/
+12
2011-08-28
Change apiarray to use a qvector instead of a qlist
Zack Rusin
1
-8
/
+8
2011-08-28
Switch more places from qlist to qvector.
Zack Rusin
1
-2
/
+2
2011-08-08
Don't change immutable values.
Zack Rusin
1
-0
/
+13
2011-04-24
Plug 2 more memory leaks in the gui.
Zack Rusin
1
-0
/
+1
2011-04-18
Lots of various cosmetic changes to the call editing.
Zack Rusin
1
-0
/
+2
2011-04-17
Introduce ApiEnum.
Zack Rusin
1
-0
/
+9
2011-04-17
The trace now knows whether is has been edited.
Zack Rusin
1
-4
/
+10
2011-04-17
Various part now propagate the values.
Zack Rusin
1
-10
/
+27
2011-04-16
Stub out revert.
Zack Rusin
1
-0
/
+8
2011-04-16
Collect the edited shaders from the shader editor.
Zack Rusin
1
-13
/
+45
2011-04-16
Start collecting the edited values.
Zack Rusin
1
-1
/
+62
2011-04-15
Make apitracecall an actual class.
Zack Rusin
1
-4
/
+4
2011-04-15
Make the editor a dialog.
Zack Rusin
1
-1
/
+1
2011-04-15
Display shaders in the shader editor.
Zack Rusin
1
-93
/
+123
2011-04-15
Make sure that only numericals can be edited right now.
Zack Rusin
1
-2
/
+30
2011-04-15
Custom editor for the arguments.
Zack Rusin
1
-10
/
+98
2011-04-15
Start working on trace editing
Zack Rusin
1
-0
/
+158