diff options
author | Thomas Wood <thomas.wood@intel.com> | 2014-06-09 14:02:04 +0100 |
---|---|---|
committer | Thomas Wood <thomas.wood@intel.com> | 2014-06-12 10:12:13 +0100 |
commit | 1e5c8780d03f78c17963108896354296f7313c61 (patch) | |
tree | fbd645b10b161a54e31b24b5f13100daf54d7358 /lib/i915_3d.h | |
parent | 6d28f6a91a7a6db36a58e1fa81ef6d8358104b26 (diff) |
lib: remove /** from comments that are not API documentation
These comments are not gtk-doc comments, so replacing /** with /*
prevents any gtk-doc warnings.
Signed-off-by: Thomas Wood <thomas.wood@intel.com>
Diffstat (limited to 'lib/i915_3d.h')
-rw-r--r-- | lib/i915_3d.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/lib/i915_3d.h b/lib/i915_3d.h index 04531f332..eea379ccc 100644 --- a/lib/i915_3d.h +++ b/lib/i915_3d.h @@ -324,7 +324,7 @@ enum i915_fs_channel { (z##_CHANNEL_VAL << Z_CHANNEL_SHIFT) | \ (w##_CHANNEL_VAL << W_CHANNEL_SHIFT) -/** +/* * Construct an operand description for using a register with no swizzling */ #define i915_fs_operand_reg(reg) \ @@ -333,17 +333,17 @@ enum i915_fs_channel { #define i915_fs_operand_reg_negate(reg) \ i915_fs_operand(reg, NEG_X, NEG_Y, NEG_Z, NEG_W) -/** +/* * Returns an operand containing (0.0, 0.0, 0.0, 0.0). */ #define i915_fs_operand_zero() i915_fs_operand(FS_R0, ZERO, ZERO, ZERO, ZERO) -/** +/* * Returns an unused operand */ #define i915_fs_operand_none() i915_fs_operand_zero() -/** +/* * Returns an operand containing (1.0, 1.0, 1.0, 1.0). */ #define i915_fs_operand_one() i915_fs_operand(FS_R0, ONE, ONE, ONE, ONE) @@ -351,7 +351,7 @@ enum i915_fs_channel { #define i915_get_hardware_channel_val(val, shift, negate) \ (((val & 0x7) << shift) | ((val & 0x8) ? negate : 0)) -/** +/* * Outputs a fragment shader command to declare a sampler or texture register. */ #define i915_fs_dcl(reg) \ @@ -519,19 +519,19 @@ enum i915_fs_channel { i915_fs_operand_none(), \ i915_fs_operand_none()) -/** Add operand0 and operand1 and put the result in dest_reg */ +/* Add operand0 and operand1 and put the result in dest_reg */ #define i915_fs_add(dest_reg, operand0, operand1) \ i915_fs_arith (ADD, dest_reg, \ operand0, operand1, \ i915_fs_operand_none()) -/** Multiply operand0 and operand1 and put the result in dest_reg */ +/* Multiply operand0 and operand1 and put the result in dest_reg */ #define i915_fs_mul(dest_reg, operand0, operand1) \ i915_fs_arith (MUL, dest_reg, \ operand0, operand1, \ i915_fs_operand_none()) -/** Computes 1/sqrt(operand0.replicate_swizzle) puts the result in dest_reg */ +/* Computes 1/sqrt(operand0.replicate_swizzle) puts the result in dest_reg */ #define i915_fs_rsq(dest_reg, dest_mask, operand0) \ do { \ if (dest_mask) { \ @@ -547,13 +547,13 @@ enum i915_fs_channel { } \ } while (0) -/** Puts the minimum of operand0 and operand1 in dest_reg */ +/* Puts the minimum of operand0 and operand1 in dest_reg */ #define i915_fs_min(dest_reg, operand0, operand1) \ i915_fs_arith (MIN, dest_reg, \ operand0, operand1, \ i915_fs_operand_none()) -/** Puts the maximum of operand0 and operand1 in dest_reg */ +/* Puts the maximum of operand0 and operand1 in dest_reg */ #define i915_fs_max(dest_reg, operand0, operand1) \ i915_fs_arith (MAX, dest_reg, \ operand0, operand1, \ @@ -562,7 +562,7 @@ enum i915_fs_channel { #define i915_fs_cmp(dest_reg, operand0, operand1, operand2) \ i915_fs_arith (CMP, dest_reg, operand0, operand1, operand2) -/** Perform operand0 * operand1 + operand2 and put the result in dest_reg */ +/* Perform operand0 * operand1 + operand2 and put the result in dest_reg */ #define i915_fs_mad(dest_reg, dest_mask, op0, op1, op2) \ do { \ if (dest_mask) { \ @@ -581,7 +581,7 @@ enum i915_fs_channel { } \ } while (0) -/** +/* * Perform a 3-component dot-product of operand0 and operand1 and put the * resulting scalar in the channels of dest_reg specified by the dest_mask. */ @@ -597,7 +597,7 @@ enum i915_fs_channel { } \ } while (0) -/** +/* * Sets up local state for accumulating a fragment shader buffer. * * \param x maximum number of shader commands that may be used between |