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-rw-r--r--fpu/softfloat.c138
-rw-r--r--fpu/softfloat.h6
2 files changed, 144 insertions, 0 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 4d58744c8..395f9b139 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -2457,6 +2457,144 @@ float32 float64_to_float32( float64 a STATUS_PARAM )
}
+
+/*----------------------------------------------------------------------------
+| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
+| half-precision floating-point value, returning the result. After being
+| shifted into the proper positions, the three fields are simply added
+| together to form the result. This means that any integer portion of `zSig'
+| will be added into the exponent. Since a properly normalized significand
+| will have an integer portion equal to 1, the `zExp' input should be 1 less
+| than the desired result exponent whenever `zSig' is a complete, normalized
+| significand.
+*----------------------------------------------------------------------------*/
+static bits16 packFloat16(flag zSign, int16 zExp, bits16 zSig)
+{
+ return (((bits32)zSign) << 15) + (((bits32)zExp) << 10) + zSig;
+}
+
+/* Half precision floats come in two formats: standard IEEE and "ARM" format.
+ The latter gains extra exponent range by omitting the NaN/Inf encodings. */
+
+float32 float16_to_float32( bits16 a, flag ieee STATUS_PARAM )
+{
+ flag aSign;
+ int16 aExp;
+ bits32 aSig;
+
+ aSign = a >> 15;
+ aExp = (a >> 10) & 0x1f;
+ aSig = a & 0x3ff;
+
+ if (aExp == 0x1f && ieee) {
+ if (aSig) {
+ /* Make sure correct exceptions are raised. */
+ float32ToCommonNaN(a STATUS_VAR);
+ aSig |= 0x200;
+ }
+ return packFloat32(aSign, 0xff, aSig << 13);
+ }
+ if (aExp == 0) {
+ int8 shiftCount;
+
+ if (aSig == 0) {
+ return packFloat32(aSign, 0, 0);
+ }
+
+ shiftCount = countLeadingZeros32( aSig ) - 21;
+ aSig = aSig << shiftCount;
+ aExp = -shiftCount;
+ }
+ return packFloat32( aSign, aExp + 0x70, aSig << 13);
+}
+
+bits16 float32_to_float16( float32 a, flag ieee STATUS_PARAM)
+{
+ flag aSign;
+ int16 aExp;
+ bits32 aSig;
+ bits32 mask;
+ bits32 increment;
+ int8 roundingMode;
+
+ aSig = extractFloat32Frac( a );
+ aExp = extractFloat32Exp( a );
+ aSign = extractFloat32Sign( a );
+ if ( aExp == 0xFF ) {
+ if (aSig) {
+ /* Make sure correct exceptions are raised. */
+ float32ToCommonNaN(a STATUS_VAR);
+ aSig |= 0x00400000;
+ }
+ return packFloat16(aSign, 0x1f, aSig >> 13);
+ }
+ if (aExp == 0 && aSign == 0) {
+ return packFloat16(aSign, 0, 0);
+ }
+ /* Decimal point between bits 22 and 23. */
+ aSig |= 0x00800000;
+ aExp -= 0x7f;
+ if (aExp < -14) {
+ mask = 0x007fffff;
+ if (aExp < -24) {
+ aExp = -25;
+ } else {
+ mask >>= 24 + aExp;
+ }
+ } else {
+ mask = 0x00001fff;
+ }
+ if (aSig & mask) {
+ float_raise( float_flag_underflow STATUS_VAR );
+ roundingMode = STATUS(float_rounding_mode);
+ switch (roundingMode) {
+ case float_round_nearest_even:
+ increment = (mask + 1) >> 1;
+ if ((aSig & mask) == increment) {
+ increment = aSig & (increment << 1);
+ }
+ break;
+ case float_round_up:
+ increment = aSign ? 0 : mask;
+ break;
+ case float_round_down:
+ increment = aSign ? mask : 0;
+ break;
+ default: /* round_to_zero */
+ increment = 0;
+ break;
+ }
+ aSig += increment;
+ if (aSig >= 0x01000000) {
+ aSig >>= 1;
+ aExp++;
+ }
+ } else if (aExp < -14
+ && STATUS(float_detect_tininess) == float_tininess_before_rounding) {
+ float_raise( float_flag_underflow STATUS_VAR);
+ }
+
+ if (ieee) {
+ if (aExp > 15) {
+ float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
+ return packFloat16(aSign, 0x1f, 0);
+ }
+ } else {
+ if (aExp > 16) {
+ float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
+ return packFloat16(aSign, 0x1f, 0x3ff);
+ }
+ }
+ if (aExp < -24) {
+ return packFloat16(aSign, 0, 0);
+ }
+ if (aExp < -14) {
+ aSig >>= -14 - aExp;
+ aExp = -14;
+ }
+ return packFloat16(aSign, aExp + 14, aSig >> 13);
+}
+
#ifdef FLOATX80
/*----------------------------------------------------------------------------
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
index 789179a6b..636591b04 100644
--- a/fpu/softfloat.h
+++ b/fpu/softfloat.h
@@ -243,6 +243,12 @@ float128 int64_to_float128( int64_t STATUS_PARAM );
#endif
/*----------------------------------------------------------------------------
+| Software half-precision conversion routines.
+*----------------------------------------------------------------------------*/
+bits16 float32_to_float16( float32, flag STATUS_PARAM );
+float32 float16_to_float32( bits16, flag STATUS_PARAM );
+
+/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision conversion routines.
*----------------------------------------------------------------------------*/
int float32_to_int32( float32 STATUS_PARAM );