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/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
* Copyright 2010 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#ifndef R300_SCREEN_H
#define R300_SCREEN_H
#include "pipe/p_screen.h"
#include "r300_chipset.h"
#include <stdio.h>
struct r300_screen {
/* Parent class */
struct pipe_screen screen;
struct r300_winsys_screen *rws;
/* Chipset capabilities */
struct r300_capabilities caps;
/** Combination of DBG_xxx flags */
unsigned debug;
};
/* Convenience cast wrapper. */
static INLINE struct r300_screen* r300_screen(struct pipe_screen* screen) {
return (struct r300_screen*)screen;
}
/* Debug functionality. */
/**
* Debug flags to disable/enable certain groups of debugging outputs.
*
* \note These may be rather coarse, and the grouping may be impractical.
* If you find, while debugging the driver, that a different grouping
* of these flags would be beneficial, just feel free to change them
* but make sure to update the documentation in r300_debug.c to reflect
* those changes.
*/
/*@{*/
#define DBG_HELP 0x0000001
#define DBG_FP 0x0000002
#define DBG_VP 0x0000004
#define DBG_CS 0x0000008
#define DBG_DRAW 0x0000010
#define DBG_TEX 0x0000020
#define DBG_FALL 0x0000040
#define DBG_ANISOHQ 0x0000080
/*@}*/
static INLINE boolean SCREEN_DBG_ON(struct r300_screen * screen, unsigned flags)
{
return (screen->debug & flags) ? TRUE : FALSE;
}
static INLINE void SCREEN_DBG(struct r300_screen * screen, unsigned flags,
const char * fmt, ...)
{
if (SCREEN_DBG_ON(screen, flags)) {
va_list va;
va_start(va, fmt);
vfprintf(stderr, fmt, va);
va_end(va);
}
}
void r300_init_debug(struct r300_screen* ctx);
void r300_init_screen_resource_functions(struct r300_screen *r300screen);
#endif /* R300_SCREEN_H */
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