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#include "nvfx_context.h"
static boolean
nvfx_state_scissor_validate(struct nvfx_context *nvfx)
{
struct pipe_rasterizer_state *rast = &nvfx->rasterizer->pipe;
struct pipe_scissor_state *s = &nvfx->scissor;
struct nouveau_stateobj *so;
if (nvfx->state.hw[NVFX_STATE_SCISSOR] &&
(rast->scissor == 0 && nvfx->state.scissor_enabled == 0))
return FALSE;
nvfx->state.scissor_enabled = rast->scissor;
so = so_new(1, 2, 0);
so_method(so, nvfx->screen->eng3d, NV34TCL_SCISSOR_HORIZ, 2);
if (nvfx->state.scissor_enabled) {
so_data (so, ((s->maxx - s->minx) << 16) | s->minx);
so_data (so, ((s->maxy - s->miny) << 16) | s->miny);
} else {
so_data (so, 4096 << 16);
so_data (so, 4096 << 16);
}
so_ref(so, &nvfx->state.hw[NVFX_STATE_SCISSOR]);
so_ref(NULL, &so);
return TRUE;
}
struct nvfx_state_entry nvfx_state_scissor = {
.validate = nvfx_state_scissor_validate,
.dirty = {
.pipe = NVFX_NEW_SCISSOR | NVFX_NEW_RAST,
.hw = NVFX_STATE_SCISSOR
}
};
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