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path: root/src/gallium/drivers/r300/r300_state_derived.c
AgeCommit message (Expand)AuthorFilesLines
2011-08-02gallium/util: add functions for manipulating swizzlesMarek Olšák1-17/+1
2011-06-09r300g: fix texturing with non-3D textures and wrap R mode set to sample borderMarek Olšák1-0/+6
2011-06-08gallium: s/bool/boolean/Brian Paul1-1/+1
2011-05-09r300g: remove redundant state variable hyperz_lockedMarek Olšák1-1/+1
2011-04-15gallium: add and use generic function for querying patented format support (v2)Marek Olšák1-19/+0
2011-04-08r300g: Properly take the sampler view's first_level into account when sampling.Henri Verbeet1-15/+21
2011-04-08r300g: fix texturing with sizes > 2048 on r500Marek Olšák1-2/+3
2011-04-05r300g: postpone fragment shader state validation until draw_vboMarek Olšák1-5/+34
2011-04-05r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion in the shaderMarek Olšák1-1/+6
2011-03-29r300g: finish up signed normalized textures and render targetsMarek Olšák1-12/+28
2011-03-08r300g: add LATC supportMarek Olšák1-0/+4
2011-03-01r300g: fix RGTC2_SNORMMarek Olšák1-0/+3
2011-03-01r300g: fix RGTC1_UNORM and RGTC2_UNORMMarek Olšák1-2/+16
2011-03-01r300g: fix HiZ memory size computation and deciding when to use HiZMarek Olšák1-2/+1
2011-02-16r300g: fix texture border color for float formatsMarek Olšák1-1/+14
2011-02-16r300g: disable linear filtering for float texturesMarek Olšák1-0/+45
2011-02-12r300g: when printing shader linker errors to stderr, report it's not a bugMarek Olšák1-3/+6
2011-02-10r300g: add a way to change texture properties arbitrarilyMarek Olšák1-4/+9
2011-02-10r300g: consolidate buffers and textures to r300_resourceMarek Olšák1-12/+12
2011-01-27r300g: fix some bugs with zbuffer compression (v4)Marek Olšák1-2/+26
2011-01-09r300g: fix crash when flushing ZMASKMarek Olšák1-34/+0
2010-12-23r300g: add support for B2G3R3 texturingMarek Olšák1-0/+4
2010-12-05r300g: optimize looping over atomsMarek Olšák1-1/+1
2010-12-02gallium: support for array textures and related changesRoland Scheidegger1-6/+5
2010-12-01r300g: fix texture swizzling with compressed textures on r400-r500Marek Olšák1-2/+7
2010-11-30r300g: fix texture border color once againMarek Olšák1-2/+37
2010-11-17r300g: print FS inputs uninitialized due to hardware limits to stderrMarek Olšák1-7/+17
2010-11-13r300g: fix texture border color for all texture formatsMarek Olšák1-33/+31
2010-10-27r300g: add a default channel ordering of texture border for unhandled formatsMarek Olšák1-9/+5
2010-10-27r300g: Silence uninitialized variable warning.Vinson Lee1-0/+5
2010-10-24r300g: fix texture border for 16-bits-per-channel formatsMarek Olšák1-4/+9
2010-09-28r300g: fix swizzling of texture border colorMarek Olšák1-34/+7
2010-09-26r300g: fix glsl-fs-pointcoordDave Airlie1-5/+18
2010-09-24r300g: Silence uninitialized variable warning.Vinson Lee1-0/+1
2010-09-24r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8Marek Olšák1-1/+84
2010-09-13r300g: print unassigned FS inputs for DBG_RSMarek Olšák1-0/+9
2010-08-28r300g: fix blitting between 2D NPOT mipmapsMarek Olšák1-5/+19
2010-08-16r300g: fix assert in the rasterizer block for r3xx-r4xxMarek Olšák1-1/+1
2010-08-15r300g: rename dirty_zmask -> zmask_in_useMarek Olšák1-1/+1
2010-08-11r300g: initialize VAP_VTX_STATE_CNTLMarek Olšák1-0/+5
2010-08-11r300g: implement gl_FrontFacingMarek Olšák1-6/+37
2010-08-10r300g: Remove unnecessary header.Vinson Lee1-1/+0
2010-08-08r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák1-0/+36
2010-08-07r300g: fix cbzb clears when hyperz is offMarek Olšák1-2/+1
2010-08-05r300g: implement hyper-z support. (v4)Dave Airlie1-1/+3
2010-08-02r300g: fix hardlock when using more than one stuffed sprite coordsMarek Olšák1-18/+20
2010-07-25r300g: implement D24X8 texture sampling for r3xx-r4xxMarek Olšák1-12/+21
2010-07-25r300g: do not use TXPITCH_EN if the width is POT and the height is NPOTMarek Olšák1-1/+1
2010-07-25r300g: cleanup texture creation codeMarek Olšák1-4/+4
2010-07-13r300g: extend and clean up debug loggingMarek Olšák1-7/+6