index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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path:
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src
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gallium
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drivers
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r300
/
r300_state_derived.c
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Commit message (
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Author
Files
Lines
2011-08-02
gallium/util: add functions for manipulating swizzles
Marek Olšák
1
-17
/
+1
2011-06-09
r300g: fix texturing with non-3D textures and wrap R mode set to sample border
Marek Olšák
1
-0
/
+6
2011-06-08
gallium: s/bool/boolean/
Brian Paul
1
-1
/
+1
2011-05-09
r300g: remove redundant state variable hyperz_locked
Marek Olšák
1
-1
/
+1
2011-04-15
gallium: add and use generic function for querying patented format support (v2)
Marek Olšák
1
-19
/
+0
2011-04-08
r300g: Properly take the sampler view's first_level into account when sampling.
Henri Verbeet
1
-15
/
+21
2011-04-08
r300g: fix texturing with sizes > 2048 on r500
Marek Olšák
1
-2
/
+3
2011-04-05
r300g: postpone fragment shader state validation until draw_vbo
Marek Olšák
1
-5
/
+34
2011-04-05
r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion in the shader
Marek Olšák
1
-1
/
+6
2011-03-29
r300g: finish up signed normalized textures and render targets
Marek Olšák
1
-12
/
+28
2011-03-08
r300g: add LATC support
Marek Olšák
1
-0
/
+4
2011-03-01
r300g: fix RGTC2_SNORM
Marek Olšák
1
-0
/
+3
2011-03-01
r300g: fix RGTC1_UNORM and RGTC2_UNORM
Marek Olšák
1
-2
/
+16
2011-03-01
r300g: fix HiZ memory size computation and deciding when to use HiZ
Marek Olšák
1
-2
/
+1
2011-02-16
r300g: fix texture border color for float formats
Marek Olšák
1
-1
/
+14
2011-02-16
r300g: disable linear filtering for float textures
Marek Olšák
1
-0
/
+45
2011-02-12
r300g: when printing shader linker errors to stderr, report it's not a bug
Marek Olšák
1
-3
/
+6
2011-02-10
r300g: add a way to change texture properties arbitrarily
Marek Olšák
1
-4
/
+9
2011-02-10
r300g: consolidate buffers and textures to r300_resource
Marek Olšák
1
-12
/
+12
2011-01-27
r300g: fix some bugs with zbuffer compression (v4)
Marek Olšák
1
-2
/
+26
2011-01-09
r300g: fix crash when flushing ZMASK
Marek Olšák
1
-34
/
+0
2010-12-23
r300g: add support for B2G3R3 texturing
Marek Olšák
1
-0
/
+4
2010-12-05
r300g: optimize looping over atoms
Marek Olšák
1
-1
/
+1
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
1
-6
/
+5
2010-12-01
r300g: fix texture swizzling with compressed textures on r400-r500
Marek Olšák
1
-2
/
+7
2010-11-30
r300g: fix texture border color once again
Marek Olšák
1
-2
/
+37
2010-11-17
r300g: print FS inputs uninitialized due to hardware limits to stderr
Marek Olšák
1
-7
/
+17
2010-11-13
r300g: fix texture border color for all texture formats
Marek Olšák
1
-33
/
+31
2010-10-27
r300g: add a default channel ordering of texture border for unhandled formats
Marek Olšák
1
-9
/
+5
2010-10-27
r300g: Silence uninitialized variable warning.
Vinson Lee
1
-0
/
+5
2010-10-24
r300g: fix texture border for 16-bits-per-channel formats
Marek Olšák
1
-4
/
+9
2010-09-28
r300g: fix swizzling of texture border color
Marek Olšák
1
-34
/
+7
2010-09-26
r300g: fix glsl-fs-pointcoord
Dave Airlie
1
-5
/
+18
2010-09-24
r300g: Silence uninitialized variable warning.
Vinson Lee
1
-0
/
+1
2010-09-24
r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8
Marek Olšák
1
-1
/
+84
2010-09-13
r300g: print unassigned FS inputs for DBG_RS
Marek Olšák
1
-0
/
+9
2010-08-28
r300g: fix blitting between 2D NPOT mipmaps
Marek Olšák
1
-5
/
+19
2010-08-16
r300g: fix assert in the rasterizer block for r3xx-r4xx
Marek Olšák
1
-1
/
+1
2010-08-15
r300g: rename dirty_zmask -> zmask_in_use
Marek Olšák
1
-1
/
+1
2010-08-11
r300g: initialize VAP_VTX_STATE_CNTL
Marek Olšák
1
-0
/
+5
2010-08-11
r300g: implement gl_FrontFacing
Marek Olšák
1
-6
/
+37
2010-08-10
r300g: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-08-08
r300g: flush zmasks of zbuffers we are going to use as samplers
Marek Olšák
1
-0
/
+36
2010-08-07
r300g: fix cbzb clears when hyperz is off
Marek Olšák
1
-2
/
+1
2010-08-05
r300g: implement hyper-z support. (v4)
Dave Airlie
1
-1
/
+3
2010-08-02
r300g: fix hardlock when using more than one stuffed sprite coords
Marek Olšák
1
-18
/
+20
2010-07-25
r300g: implement D24X8 texture sampling for r3xx-r4xx
Marek Olšák
1
-12
/
+21
2010-07-25
r300g: do not use TXPITCH_EN if the width is POT and the height is NPOT
Marek Olšák
1
-1
/
+1
2010-07-25
r300g: cleanup texture creation code
Marek Olšák
1
-4
/
+4
2010-07-13
r300g: extend and clean up debug logging
Marek Olšák
1
-7
/
+6
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