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path: root/src/gallium/drivers/nv50/nv50_context.h
AgeCommit message (Expand)AuthorFilesLines
2009-08-14nv50: fix mipmap offsets and tilingChristoph Bumiller1-0/+1
2009-06-06nv50: fix multi-texturingBen Skeggs1-0/+1
2009-06-06nv50: support non-normalized texture coordsBen Skeggs1-1/+6
2009-06-05nv50: create textures with nouveau_bo, for flexibility with tiling laterBen Skeggs1-8/+2
2009-06-05nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 overBen Skeggs1-2/+0
2009-06-05nouveau: pass nouveau_bo instead of pipe_buffer to so_ callsBen Skeggs1-0/+2
2009-04-04gallium: Clean up driver clear() interface.Michel Dänzer1-2/+2
2009-02-20nv50: rework for texture_transfer changesBen Skeggs1-7/+1
2009-02-07nouveau: Need to surface_copy() without a pipe context.Younes Manton1-0/+5
2009-02-05nv50: stop using nouveau_push.h, it's evilBen Skeggs1-4/+0
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin1-0/+7
2009-01-12nv50: fix handling of depth texturesBen Skeggs1-2/+6
2009-01-12nv50: remove previous hack to manage tiled surfacesBen Skeggs1-1/+0
2009-01-12nv50: any cpu access to a texture is done on its backing imagesBen Skeggs1-1/+2
2009-01-12nv50: create buffers for each image that makes up a textureBen Skeggs1-1/+7
2009-01-06nv50: working towards 3D texturesBen Skeggs1-0/+4
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs1-0/+4
2008-07-11nv50: quick hack to get textures untiled on map, and tiled on unmapBen Skeggs1-0/+11
2008-07-11nv50: split tic construction out into own fileBen Skeggs1-0/+3
2008-07-11nv50: get clear-scissor workingBen Skeggs1-0/+1
2008-06-29nv50: get tri-scissor-tri workingBen Skeggs1-0/+1
2008-06-29nv50: separate state validation and upload, similar to nv40Ben Skeggs1-0/+21
2008-06-29nv50: abuse constbuf upload for program uploadBen Skeggs1-0/+1
2008-06-29nv50: do tsc/tic upload + stub out shader TEX stuffBen Skeggs1-0/+17
2008-06-29nv50: get vp working again, fp is broken regardless somehow..Ben Skeggs1-2/+2
2008-06-29nv50: rename nv50_state.h to nv50_program.hBen Skeggs1-1/+1
2008-06-29nv50: quick hack so progs/fp/fp-tri works for the momentBen Skeggs1-2/+2
2008-06-29nv50: use "real" constbufs for shaders + tcb uploadsBen Skeggs1-2/+12
2008-06-29nv50: import current "state of the art" nv50 codeBen Skeggs1-0/+18
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs1-1/+0
2008-03-12nv50: start on fb stateBen Skeggs1-0/+2
2008-03-12nv50: rasterizer stateobjBen Skeggs1-0/+7
2008-03-12nv50: scissor/viewport/blend colour/stippleBen Skeggs1-2/+10
2008-03-12nv50: depth_stencil_alpha stateobjBen Skeggs1-1/+8
2008-03-12nv50: crappy state validate/emit functionBen Skeggs1-0/+2
2008-03-12nv50: create blend stateobjBen Skeggs1-0/+15
2008-03-12nv50: convert to hwctx-in-screen as nv40 isBen Skeggs1-6/+5
2008-02-29nouveau: implement pipe_screenBen Skeggs1-0/+2
2008-02-16nouveau: match gallium code reorginisation.Ben Skeggs1-0/+57