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path: root/src/gallium/drivers/nv10
AgeCommit message (Expand)AuthorFilesLines
2009-04-15gallium: Make sure we flush before some texture / buffer operations.Thomas Hellstrom1-0/+26
2009-04-10gallium: remove pipe_texture::compressed fieldBrian Paul1-1/+0
2009-04-04gallium: Clean up driver clear() interface.Michel Dänzer2-5/+8
2009-03-26gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer1-1/+0
2009-03-13gallium: Remove do_flip argument from surface_copyJakob Bornecrantz1-10/+1
2009-03-04gallium: Unify reference counting.Michel Dänzer3-36/+24
2009-03-02nouveau: Grab correct surface from temp texture for transfers.Younes Manton1-1/+1
2009-02-25nouveau: nv04-nv40 texture transfer.Younes Manton6-50/+231
2009-02-20gallium: Improve makefiles for librariesJakob Bornecrantz1-10/+1
2009-02-18Merge commit 'origin/draw-vbuf-interface'Keith Whitwell1-8/+28
2009-02-18util: Move p_debug.h into util module.José Fonseca1-1/+1
2009-02-17nv10: Use the new draw vbuf internfaceJakob Bornecrantz1-8/+28
2009-02-06nouveau: Frontbuffer pitch needs to be set.Younes Manton1-0/+1
2009-02-05nv04-nv40: fix nv##_surface_copy() for flippedPekka Paalanen1-0/+1
2009-02-05nv04-nv40: move 2d blit/fill code into pipe driverBen Skeggs3-5/+26
2009-02-04nouveau: get things building/running again after pipe_surface.buffer removalBen Skeggs1-0/+25
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin3-5/+9
2009-01-31gallium: initialize simple screen in driversZack Rusin1-0/+2
2009-01-30gallium: make p_winsys internalZack Rusin7-15/+15
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin5-12/+12
2009-01-27gallium: remove redundant size from the constant bufferZack Rusin1-3/+4
2009-01-27gallium: it's a reference value, not a reference numberZack Rusin1-1/+1
2009-01-27gallium: standardize naming of masksZack Rusin1-2/+2
2009-01-20gallium: Remove the standalone surfaces.José Fonseca1-2/+2
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs1-0/+2
2008-12-13Nouveau: move the definition of log2i() to headerPekka Paalanen1-26/+1
2008-11-30Nouveau: nv{10,20} set_primitive API fixPekka Paalanen1-2/+7
2008-11-30Nouveau: fix minor API change in surface_copyPekka Paalanen1-1/+1
2008-11-30Nouveau: update nouveau_class.hPekka Paalanen1-1/+1
2008-11-12nv04..nv30: fix pipe_surface initPekka Paalanen1-0/+2
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs10-16/+10
2008-08-07nouveau: fix buildBen Skeggs3-4/+4
2008-07-23nv all: Copy shader tokens on create, free on delete.Younes Manton2-2/+4
2008-07-23nouveau: is_format_supported() interface changesBen Skeggs1-9/+6
2008-07-08nv10: use the gallium alloc/free wrappers.Stephane Marchesin1-4/+4
2008-07-08nv10: there are no 3D textures.Stephane Marchesin1-3/+1
2008-06-29nouveau: adapt to cpp->pf_block changesBen Skeggs2-6/+10
2008-06-23nouveau: update for interface changes + hack around gallium x86_64 bustageBen Skeggs3-1/+6
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs4-6/+32
2008-05-25nouveau: remove final PIPE_FORMAT_U_* usageBen Skeggs2-6/+6
2008-05-13nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs4-9/+4
2008-05-05nouveau: bitmap texcoord bias has been removedBen Skeggs1-2/+0
2008-04-27nouveau: stub set_edgeflags for all nv pipe driversBen Skeggs1-0/+6
2008-04-20nv10: enable viewport clippingPeter Winters1-2/+2
2008-04-20nv10: fix random stuffPeter Winters5-30/+72
2008-04-15nouveau: PIPE_ATTRIB_MAX -> PIPE_MAX_ATTRIBSBen Skeggs2-4/+4
2008-04-04nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs1-0/+3
2008-04-03nv10: emit dummy zeta size when no zbuffer is used.Stephane Marchesin1-1/+1
2008-04-03nv10: fix more vertex stuffStephane Marchesin4-8/+25
2008-04-02nv10: fix some more state, work on the vertex emission code.Stephane Marchesin6-67/+66