index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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llvmpipe
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lp_setup.c
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Commit message (
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Author
Files
Lines
2010-04-15
Merge branch 'master' into lp-surface-tiling
lp-surface-tiling
Brian Paul
1
-15
/
+14
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-15
/
+14
2010-04-07
llvmpipe: overhaul tiled/linear memory management
Brian Paul
1
-11
/
+23
2010-03-30
llvmpipe: convert tiled->linear upon PIPE_FLUSH_SWAPBUFFERS
Brian Paul
1
-0
/
+15
2010-03-30
llvmpipe: SETUP_x enum clean-up
Brian Paul
1
-2
/
+5
2010-03-29
Merge branch 'master' into lp-surface-tiling
Brian Paul
1
-6
/
+21
2010-03-25
Revert "llvmpipe: optimize the lp_setup_fence() function"
Brian Paul
1
-20
/
+6
2010-03-24
llvmpipe: optimize the lp_setup_fence() function
Brian Paul
1
-6
/
+20
2010-03-24
llvmpipe: fix texture reference counting bug
Brian Paul
1
-6
/
+21
2010-03-22
llvmpipe: remove lp_rast_load_color()
Brian Paul
1
-4
/
+0
2010-03-22
llvmpipe: remove/consolidate texture image code
Brian Paul
1
-2
/
+2
2010-03-19
llvmpipe: checkpoint WIP: hanlde co-existing tiled/linear texture data
Brian Paul
1
-0
/
+6
2010-03-18
gallivm/llvmpipe: simplify front/back stencil ref value handling
Brian Paul
1
-4
/
+4
2010-03-17
llvmpipe: added stencil ref values to jit context state
Brian Paul
1
-0
/
+14
2010-03-13
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
1
-32
/
+35
2010-03-13
llvmpipe: Obey rasterization rules.
José Fonseca
1
-1
/
+3
2010-03-13
llvmpipe: setup_context -> lp_setup_context
José Fonseca
1
-29
/
+29
2010-03-11
gallivm/llvmpipe: replace 'int stride' with 'int row_stride[MAX_LEVELS]'
Brian Paul
1
-1
/
+2
2010-03-10
llvmpipe: fix loop over mipmap levels
Brian Paul
1
-1
/
+1
2010-03-10
Merge branch 'master' into gallium-sampler-view
Michal Krol
1
-25
/
+31
2010-03-09
Merge commit 'origin/master' into gallium-sw-api-2
Keith Whitwell
1
-4
/
+12
2010-03-08
llvmpipe/gallivm: checkpoint: array of pointers to mipmap levels
Brian Paul
1
-5
/
+11
2010-03-05
llvmpipe: added code to set texture depth, max mipmap levels info
Brian Paul
1
-0
/
+2
2010-03-04
gallium: fix llvmpipe after winsys move
Keith Whitwell
1
-1
/
+1
2010-03-04
softpipe: rework to use the llvmpipe winsys
Keith Whitwell
1
-1
/
+1
2010-03-02
llvmpipe: reorganize transfer usage
Keith Whitwell
1
-20
/
+16
2010-02-23
llvmpipe: added assertions to verify that scene is empty
Brian Paul
1
-0
/
+2
2010-02-14
llvmpipe: Silence unused value warning.
Vinson Lee
1
-0
/
+1
2010-02-10
llvmpipe: Map rendertargets when bound as textures.
José Fonseca
1
-4
/
+15
2010-02-10
llvmpipe: Leave depth buffer in swizzled format.
José Fonseca
1
-4
/
+0
2010-02-08
llvmpipe: s/textured/texture/
Brian Paul
1
-1
/
+1
2010-02-05
Merge remote branch 'origin/lp-binning'
José Fonseca
1
-1274
/
+501
2010-01-28
llvmpipe: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-01-27
llvmpipe: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2010-01-21
llvmpipe: added simple perf/statistics counting facility
Brian Paul
1
-1
/
+1
2010-01-17
llvmpipe: use new u_ringbuffer for scene queue
Keith Whitwell
1
-4
/
+7
2010-01-15
llvmpipe: implement scissor test in triangle setup
Brian Paul
1
-1
/
+3
2010-01-15
llvmpipe: generate two shader varients, one omits triangle in/out testing
Brian Paul
1
-5
/
+7
2010-01-14
llvmpipe: implement scissor testing
Brian Paul
1
-0
/
+34
2010-01-13
llvmpipe: check render targets before other textures
Brian Paul
1
-6
/
+9
2010-01-13
llvmpipe: also check render target textures in lp_setup_is_texture_referenced()
Brian Paul
1
-0
/
+9
2010-01-13
llvmpipe: indentation fixes
Brian Paul
1
-4
/
+4
2010-01-13
llvmpipe: re-get scene pointer after flushing
Brian Paul
1
-0
/
+3
2010-01-13
llvmpipe: check for texture usage in all scenes
Brian Paul
1
-10
/
+10
2010-01-13
llvmpipe: add scene texture referencing code
Brian Paul
1
-8
/
+21
2010-01-13
llvmpipe: Reset the bin when shading a whole tile with an opaque shader.
José Fonseca
1
-1
/
+3
2010-01-13
llvmpipe: quick hack to short-circuit empty bins
Keith Whitwell
1
-1
/
+3
2010-01-12
gallium: Rename ALIGN_STACK -> PIPE_ALIGN_STACK for consistency.
José Fonseca
1
-1
/
+1
2010-01-12
gallium: Simplify PIPE_ALIGN_VAR.
José Fonseca
1
-1
/
+1
2010-01-12
gallium: Generalize the alignment macros to other compilers and any alignment.
José Fonseca
1
-1
/
+1
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