summaryrefslogtreecommitdiff
AgeCommit message (Expand)AuthorFilesLines
2010-12-07mesa: consolidate glCopyTexSubImage1/2/3D() functionsBrian Paul1-145/+63
2010-12-07mesa: consolidate glCopyTexImage1/2D() codeBrian Paul1-148/+90
2010-12-07mesa: consolidate the glTexSubImage1/2/3D() functionsBrian Paul1-165/+86
2010-12-07mesa: simplify proxy texture code in texture_error_check()Brian Paul1-49/+51
2010-12-08r300/compiler: remove at least unused immediates if externals cannot be removedMarek Olšák3-8/+6
2010-12-08r300/compiler: make lowering passes possibly use up to two less tempsMarek Olšák1-63/+86
2010-12-08r300/compiler: handle DPH and XPD in rc_compute_sources_for_writemaskMarek Olšák1-0/+5
2010-12-08r300/compiler: do not print pair/tex/presub program stats for vertex shadersMarek Olšák1-16/+30
2010-12-08r300/compiler: cleanup rc_run_compilerMarek Olšák4-15/+36
2010-12-08r300/compiler: add a function to query program stats (alu, tex, temps..)Marek Olšák2-15/+39
2010-12-08r300/compiler: don't terminate regalloc if we surpass max temps limitMarek Olšák1-11/+6
2010-12-07i965: Don't try to store gen6 (float) blend constant color in bytes.Eric Anholt1-1/+1
2010-12-07linker: Fix regressions caused by previous commitIan Romanick1-12/+16
2010-12-07linker: Ensure that unsized arrays have a size after linkingIan Romanick1-1/+27
2010-12-07i965: Fix flipped value of the not-embedded-in-if on gen6.Eric Anholt1-1/+1
2010-12-07glsl: Inherrit type of declared variable from initializerIan Romanick1-0/+18
2010-12-07i965: Work around gen6 ignoring source modifiers on math instructions.Eric Anholt3-3/+26
2010-12-07i965: Add disabled debug code for dumping out the WM constant payload.Eric Anholt1-0/+15
2010-12-07i965: Correctly emit constants for aggregate types (array, matrix, struct)Ian Romanick1-19/+61
2010-12-07r600g: fix userspace fence against lastest kernelJerome Glisse2-0/+3
2010-12-07r600g: remove dead codeJerome Glisse6-268/+8
2010-12-07i965: Always hand the absolute value to RSQ.Eric Anholt2-1/+6
2010-12-07glsl: Ensure that equality comparisons don't return a NULL IR treeIan Romanick1-16/+19
2010-12-07i965: Handle saturates on gen6 math instructions.Eric Anholt1-0/+2
2010-12-07i965: Fix comment about gen6_wm_constants.Eric Anholt1-1/+1
2010-12-07Refresh autogenerated glcpp parser.Kenneth Graunke1-47/+46
2010-12-07glcpp: Don't emit SPACE tokens in conditional_tokens production.Kenneth Graunke1-1/+0
2010-12-07r300g: also revalidate the SWTCL vertex buffer after its reallocationMarek Olšák1-0/+1
2010-12-07i965: upload WM state for _NEW_POLYGON on sandybridgeZhenyu Wang1-1/+1
2010-12-07r200: Silence uninitialized variable warning.Vinson Lee1-0/+1
2010-12-07i965: set minimum/maximum Point Width on SandybridgeXiang, Haihao1-1/+3
2010-12-07mesa: Clean up header file inclusion in viewport.h.Vinson Lee1-1/+2
2010-12-07mesa: Clean up header file inclusion in varray.h.Vinson Lee1-1/+5
2010-12-07mesa: Clean up header file inclusion in transformfeedback.h.Vinson Lee1-1/+6
2010-12-07mesa: Clean up header file inclusion in texrender.h.Vinson Lee1-1/+3
2010-12-07r300g: validate buffers only if any of bound buffers is changedMarek Olšák7-13/+39
2010-12-07r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possibleMarek Olšák3-15/+65
2010-12-07u_blitter: use util_is_format_compatible in the assertMarek Olšák1-1/+2
2010-12-06mesa: consolidate glTexImage1/2/3D() codeBrian Paul1-294/+161
2010-12-06mesa: set gl_texture_object::_Complete=FALSE in incomplete()Brian Paul1-27/+5
2010-12-06mesa: test for cube map completeness in glGenerateMipmap()Brian Paul3-0/+49
2010-12-06glsl: Properly add functions during lazy built-in prototype importing.Kenneth Graunke3-7/+25
2010-12-06symbol_table: Add support for adding a symbol at top-level/global scope.Kenneth Graunke2-5/+84
2010-12-06glsl: Factor out code which emits a new function into the IR stream.Kenneth Graunke2-18/+26
2010-12-06st/mesa: Unbind all constant buffersJakob Bornecrantz1-2/+2
2010-12-06r600g: remove useless flush mapJerome Glisse2-30/+1
2010-12-06r600g: avoid useless shader rebuild at draw callJerome Glisse7-47/+108
2010-12-06r600g: build fetch shader from vertex elementsJerome Glisse11-44/+619
2010-12-06mesa: Bump the number of bits in the register index.José Fonseca1-1/+1
2010-12-06st/mesa: fix mipmap generation bugBrian Paul2-1/+8