index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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alon
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Author
Files
Lines
2010-12-13
st/mesa: reorganize vertex program translation code
st-mesa-per-context-shaders
Brian Paul
4
-94
/
+59
2010-12-13
st/mesa: implement geometry shader varients
Brian Paul
5
-85
/
+165
2010-12-12
st/mesa: restore glDraw/CopyPixels using new fragment program variants
Brian Paul
8
-120
/
+182
2010-12-10
st/mesa: checkpoint: implement fragment program variants
Brian Paul
8
-217
/
+394
2010-12-10
st/mesa: make vertex shader variants per-context
Brian Paul
4
-14
/
+148
2010-12-10
vbo: Avoid the copy to current in dlists if not required.
Mathias Fröhlich
3
-25
/
+36
2010-12-10
mesa/meta: fix broken assertion, rename stack depth var
Brian Paul
1
-5
/
+7
2010-12-10
r600g: fix bo size when creating bo from handle
Jerome Glisse
1
-1
/
+1
2010-12-09
mesa: Clean up header file inclusion in arbprogparse.h.
Vinson Lee
1
-1
/
+5
2010-12-10
i965: support for two-sided lighting on Sandybridge
Xiang, Haihao
5
-6
/
+72
2010-12-10
meta: allow nested meta operations
Xiang, Haihao
1
-4
/
+10
2010-12-09
i965: Add support for gen6 reladdr VS constant loading.
Eric Anholt
2
-11
/
+17
2010-12-09
i965: Add support for gen6 constant-index constant loading.
Eric Anholt
2
-3
/
+9
2010-12-10
targets/egl: Improve st_GL.so loading.
Chia-I Wu
1
-0
/
+15
2010-12-10
target/egl: Fix misleading debug message.
Chia-I Wu
1
-2
/
+7
2010-12-09
draw/llvm: don't flush in vs_llvm_delete()
Brian Paul
1
-12
/
+0
2010-12-09
draw/llvm: remove redundant comment
Brian Paul
1
-1
/
+0
2010-12-09
draw/llvm: remove extraneous conditional
Brian Paul
1
-6
/
+4
2010-12-09
glsl: Unroll loops with conditional breaks anywhere (not just the end)
Luca Barbieri
1
-46
/
+68
2010-12-09
glsl: Consider the "else" branch when looking for loop breaks.
Kenneth Graunke
1
-1
/
+1
2010-12-09
glsl: Clean up code by adding a new is_break() function.
Kenneth Graunke
1
-6
/
+11
2010-12-09
glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
Eric Anholt
1
-20
/
+15
2010-12-09
intel: Set the swizzling for depth textures using the GL_RED depth mode.
Eric Anholt
2
-0
/
+8
2010-12-09
intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.
Eric Anholt
1
-0
/
+2
2010-12-09
i965: Silence uninitialized variable warning.
Vinson Lee
1
-0
/
+5
2010-12-09
r600g: Fix SCons build.
Vinson Lee
4
-4
/
+5
2010-12-09
r600g: indentation cleanup
Jerome Glisse
2
-23
/
+21
2010-12-09
r600g: specialized upload manager
Jerome Glisse
8
-109
/
+176
2010-12-09
r600g: avoid using pb* helper we are loosing previous cpu cycle with it
Jerome Glisse
9
-388
/
+364
2010-12-09
glsl: fix lowering conditional returns in subroutines
Fabian Bieler
1
-1
/
+5
2010-12-09
i965: remove unused variable since brw_wm_glsl.c removal.
Eric Anholt
2
-2
/
+1
2010-12-09
i965: Set render_cache_read_write surface state bit on gen6 constant surfs.
Eric Anholt
2
-0
/
+9
2010-12-09
i965: Set up the correct texture border color state struct for Ironlake.
Eric Anholt
2
-5
/
+45
2010-12-09
i965: Clean up VS constant buffer location setup.
Eric Anholt
1
-15
/
+3
2010-12-09
i965: Fix VS constants regression pre-gen6.
Eric Anholt
1
-1
/
+1
2010-12-09
llvmpipe: Plug fence leaks.
José Fonseca
2
-0
/
+3
2010-12-09
mesa: allow GLfixed arrays for OpenGL ES 2.0
Shuang He
1
-2
/
+2
2010-12-09
mesa: Fix glTexCoordPointer with type GL_FIXED.
Chia-I Wu
1
-1
/
+2
2010-12-09
mesa: Fix GL_FIXED arrays.
Chia-I Wu
1
-0
/
+2
2010-12-08
i965: Drop push-mode reladdr constant loading and always use constant_map.
Eric Anholt
4
-93
/
+96
2010-12-09
radeon: bump mip tree levels to 15
Alex Deucher
1
-1
/
+1
2010-12-08
mesa: simplify target checking for TexImage functions
Brian Paul
1
-8
/
+18
2010-12-08
mesa: revamp error checking for compressed texture images
Brian Paul
1
-67
/
+44
2010-12-08
glsl: In ast_to_hir, check sampler array indexing
Chad Versace
1
-0
/
+14
2010-12-08
i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for GLSL.
Eric Anholt
3
-21
/
+0
2010-12-08
i965: Use the new pixel mask location for gen6 ARB_fp KIL instructions.
Eric Anholt
1
-2
/
+8
2010-12-08
i965: Set the render target index in gen6 fixed-function/ARB_fp path.
Eric Anholt
1
-0
/
+7
2010-12-08
i965: Set up the per-render-target blend state on gen6.
Eric Anholt
1
-46
/
+49
2010-12-08
i965: Set up the color masking for the first drawbuffer on gen6.
Eric Anholt
1
-0
/
+9
2010-12-08
mesa: Do not advertise GL_OES_texture_3D.
Chia-I Wu
1
-0
/
+4
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