index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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Files
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2010-09-15
nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNT
nv50-compiler
Christoph Bumiller
2
-2
/
+5
2010-09-15
nv50: improve and fix modifier folding optimization
Christoph Bumiller
4
-26
/
+46
2010-09-15
nv50: consider address register in reload elimination
Christoph Bumiller
1
-7
/
+11
2010-09-13
nv50: fix TXP depth comparison value
Christoph Bumiller
1
-16
/
+22
2010-09-13
nv50: fix indirect CONST access with large or negative offsets
Christoph Bumiller
2
-3
/
+12
2010-09-13
nv50: MOV TEMP[0], -CONST[0] must be float32 negation
Christoph Bumiller
1
-2
/
+7
2010-09-13
nv50: interp cannot write flags reg
Christoph Bumiller
3
-7
/
+25
2010-09-13
nv50: check for immediates when turning MUL ADD into MAD
Christoph Bumiller
1
-0
/
+9
2010-09-13
nv50: handle TGSI EXP and LOG again
Christoph Bumiller
2
-3
/
+47
2010-09-12
nv50: match TEMP limit with nv50 ir builder
Christoph Bumiller
1
-1
/
+1
2010-09-12
nv50: newlines in shader bincode printing
Christoph Bumiller
1
-2
/
+5
2010-09-12
nv50: cannot move from local mem to output reg directly
Christoph Bumiller
3
-3
/
+5
2010-09-12
nv50: fix size of outputs_written array
Xavier Chantry
1
-1
/
+1
2010-09-12
nv50: minor compiler fixes and cleanups
Christoph Bumiller
4
-8
/
+19
2010-09-12
nv50: reduce bb_reachable_by runtime from pot to linear
Christoph Bumiller
3
-21
/
+104
2010-09-09
nv50: fix can_load check for 3rd source
Christoph Bumiller
1
-7
/
+5
2010-09-09
nv50: address regs are 16 bit
Christoph Bumiller
2
-1
/
+5
2010-09-09
nv50: duplicate interps in load_proj_tex_coords
Christoph Bumiller
1
-4
/
+35
2010-09-09
nv50: create value references with the right type
Christoph Bumiller
2
-26
/
+29
2010-09-09
nv50: use actual loads/stores if TEMPs are accessed indirectly
Christoph Bumiller
10
-23
/
+122
2010-09-09
nv50: don't parse again in tgsi_2_nc
Christoph Bumiller
1
-15
/
+3
2010-09-09
nv50: prepare for having multiple functions
Christoph Bumiller
8
-52
/
+171
2010-09-09
nv50: save tgsi instructions
Christoph Bumiller
2
-0
/
+6
2010-09-03
nv50: load address register before using it, not after
Christoph Bumiller
1
-5
/
+7
2010-09-02
Merge remote branch 'origin/master' into nv50-compiler
Christoph Bumiller
1069
-48298
/
+116779
2010-09-02
nv50: fix build-predicate function
Christoph Bumiller
4
-13
/
+65
2010-09-02
nv50: fix find_dom_frontier
Christoph Bumiller
1
-4
/
+5
2010-09-02
r600g: fix memory/bo leak
Jerome Glisse
4
-2
/
+21
2010-09-02
mesa: fix code generation for ir_unop_sqrt
Brian Paul
1
-2
/
+3
2010-09-02
mesa: fix some printf warnings with casts
Brian Paul
4
-10
/
+10
2010-09-02
r600g: fix thinko in shadow code.
Dave Airlie
1
-1
/
+1
2010-09-02
r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.
Dave Airlie
1
-1
/
+1
2010-09-02
r600g: fix depth texture tests
Dave Airlie
1
-2
/
+2
2010-09-01
glsl: Apply implicit conversions to structure constructor parameters.
Kenneth Graunke
2
-3
/
+10
2010-09-01
glsl: Convert constant record constructor parameters to ir_constants.
Kenneth Graunke
1
-1
/
+3
2010-09-01
glsl: Reject structure constructors that have too many arguments.
Kenneth Graunke
1
-0
/
+6
2010-09-01
glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co...
Ian Romanick
3
-9
/
+4
2010-09-01
glsl2: Remove unused method glsl_type::generate_constructor
Ian Romanick
2
-59
/
+0
2010-09-01
glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_type
Ian Romanick
2
-6
/
+4
2010-09-01
glsl2: Don't generate constructor functions for structures
Ian Romanick
2
-3
/
+2
2010-09-01
glsl2: Emit structure constructors inline
Ian Romanick
1
-37
/
+70
2010-09-02
r600g: add missing vertex fetch formats to the translation table.
Dave Airlie
2
-0
/
+3
2010-09-01
r600g: fix binding of same texture to several target slot
Jerome Glisse
2
-23
/
+62
2010-09-01
glsl: Fix write mask in matrix-from-matrix constructors.
Kenneth Graunke
1
-3
/
+5
2010-09-01
glsl: Add proper handling for constant matrix-from-matrix constructors.
Kenneth Graunke
1
-0
/
+25
2010-09-01
glsl: Move generate_constructor_(matrix|vector) to ir_constant ctor.
Kenneth Graunke
2
-99
/
+36
2010-09-01
ast_function: Fix check for "too few components".
Kenneth Graunke
1
-1
/
+2
2010-09-01
ast_function: Remove bogus cases from generate_constructor_matrix.
Kenneth Graunke
1
-29
/
+8
2010-09-02
r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_view
Dave Airlie
1
-1
/
+1
2010-09-01
ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp.
Eric Anholt
1
-345
/
+291
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