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2010-08-25mesa: Remove the "Used" flag in gl_program_parameter.Eric Anholt3-33/+1
2010-08-25r300/compiler: emulate relative addressing with negative offsets in VSMarek Olšák1-0/+74
2010-08-25nvfx: Set pointer to NULL after free.Vinson Lee1-1/+3
2010-08-25r300g: fix potentially uninitialized variables in create_rs_stateMarek Olšák1-5/+2
2010-08-25st/mesa: Remove unnecessary header.Vinson Lee1-1/+0
2010-08-25llvmpipe: fix bad patch applicationKeith Whitwell1-5/+4
2010-08-25llvmpipe: Remove unnecessary header.Vinson Lee1-1/+0
2010-08-25glsl/mesa: fixes for MSVCAras Pranckevicius2-0/+2
2010-08-25intel: Support EGL_MESA_image_drmKristian Høgsberg3-0/+87
2010-08-25intel: Take an intel_screen pointer in intel_alloc_region_* functionsKristian Høgsberg6-37/+32
2010-08-25egl_dri2: Add support for MESA_image_drmKristian Høgsberg2-0/+242
2010-08-25egl: Add EGL_MESA_drm_image extensionKristian Høgsberg6-0/+227
2010-08-25llvmpipe: track drawing region as a single u_rectKeith Whitwell3-63/+86
2010-08-25llvmpipe: better triangle debuggingKeith Whitwell2-19/+67
2010-08-25llvmpipe: cull zero-area triangles earlyKeith Whitwell1-2/+3
2010-08-25llvmpipe: more rasterization countersKeith Whitwell3-6/+29
2010-08-25llvmpipe: move some fence functions into lp_screen.cKeith Whitwell4-57/+79
2010-08-25llvmpipe: wake all threads waiting on a fenceKeith Whitwell1-1/+3
2010-08-25llvmpipe: fence debugging, add llvmpipe_finishKeith Whitwell13-65/+74
2010-08-25tgsi: helper for dumping tokens as hexKeith Whitwell2-13/+25
2010-08-25draw: specialized cliptesting routinesKeith Whitwell13-208/+269
2010-08-25util: add rectangle helpers to u_rect.hKeith Whitwell1-4/+53
2010-08-25gallium/docs: notes on scissor stateKeith Whitwell1-1/+3
2010-08-25llvmpipe: remove dead codeKeith Whitwell1-37/+0
2010-08-25draw: Remove UNDEFINED_VERTEX_ID checks in emit pathes.Chia-I Wu3-28/+0
2010-08-25gallium: Use draw_set_index_buffer and others.Chia-I Wu17-172/+80
2010-08-25svga: Remove redundant svga_draw_range_elements.Chia-I Wu3-87/+45
2010-08-25draw: Add draw_set_index_buffer and others.Chia-I Wu5-31/+104
2010-08-25nvfx: Clean up header file inclusion in nvfx_screen.h.Vinson Lee1-2/+2
2010-08-25nvfx: Include missing headers in nvfx_shader.h.Vinson Lee1-0/+4
2010-08-25i965: Remove unnecessary header.Vinson Lee1-1/+0
2010-08-25r600: Include missing header in evergreen_fragprog.c.Vinson Lee1-0/+1
2010-08-25r600: Include missing header in evergreen_vertprog.c.Vinson Lee1-0/+1
2010-08-24gallivm: Include missing header in lp_bld_sample.h.Vinson Lee1-0/+2
2010-08-24gallivm: Include missing header in lp_bld_pack.h.Vinson Lee1-0/+2
2010-08-24r300/compiler: Silence uninitialized variable warning.Vinson Lee1-5/+11
2010-08-24r300g: Add missing comma in SConscript.Vinson Lee1-1/+1
2010-08-25r300g: fix gl_PointCoordMarek Olšák1-2/+7
2010-08-24r600: Include missing header in evergreen_render.c.Vinson Lee1-0/+1
2010-08-24r600: Remove unused variable.Vinson Lee1-1/+0
2010-08-24i965: Fix printf format warnings on 32-bit builds.Vinson Lee1-4/+4
2010-08-24r600: Remove unused variable.Vinson Lee1-1/+0
2010-08-24r600: Remove spaces between backslash and newline.Vinson Lee1-2/+2
2010-08-25r300g: eliminate unused constants in FSMarek Olšák3-7/+32
2010-08-25r300g: eliminate unused constants in VSMarek Olšák5-8/+31
2010-08-25r300g: clean up some mess in set_constant_bufferMarek Olšák2-22/+1
2010-08-25r300g: fix indentationMarek Olšák2-8/+8
2010-08-25r300/compiler: implement elimination of unused constantsMarek Olšák8-1/+189
2010-08-25r300/compiler: terminate vertex shader compilation immediately after an errorMarek Olšák1-36/+56
2010-08-25r300/compiler: fail to compile if we hit hw limits or an unimplemented featureMarek Olšák3-0/+62