index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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alon
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Author
Files
Lines
2010-08-25
mesa: Remove the "Used" flag in gl_program_parameter.
Eric Anholt
3
-33
/
+1
2010-08-25
r300/compiler: emulate relative addressing with negative offsets in VS
Marek Olšák
1
-0
/
+74
2010-08-25
nvfx: Set pointer to NULL after free.
Vinson Lee
1
-1
/
+3
2010-08-25
r300g: fix potentially uninitialized variables in create_rs_state
Marek Olšák
1
-5
/
+2
2010-08-25
st/mesa: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-08-25
llvmpipe: fix bad patch application
Keith Whitwell
1
-5
/
+4
2010-08-25
llvmpipe: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-08-25
glsl/mesa: fixes for MSVC
Aras Pranckevicius
2
-0
/
+2
2010-08-25
intel: Support EGL_MESA_image_drm
Kristian Høgsberg
3
-0
/
+87
2010-08-25
intel: Take an intel_screen pointer in intel_alloc_region_* functions
Kristian Høgsberg
6
-37
/
+32
2010-08-25
egl_dri2: Add support for MESA_image_drm
Kristian Høgsberg
2
-0
/
+242
2010-08-25
egl: Add EGL_MESA_drm_image extension
Kristian Høgsberg
6
-0
/
+227
2010-08-25
llvmpipe: track drawing region as a single u_rect
Keith Whitwell
3
-63
/
+86
2010-08-25
llvmpipe: better triangle debugging
Keith Whitwell
2
-19
/
+67
2010-08-25
llvmpipe: cull zero-area triangles early
Keith Whitwell
1
-2
/
+3
2010-08-25
llvmpipe: more rasterization counters
Keith Whitwell
3
-6
/
+29
2010-08-25
llvmpipe: move some fence functions into lp_screen.c
Keith Whitwell
4
-57
/
+79
2010-08-25
llvmpipe: wake all threads waiting on a fence
Keith Whitwell
1
-1
/
+3
2010-08-25
llvmpipe: fence debugging, add llvmpipe_finish
Keith Whitwell
13
-65
/
+74
2010-08-25
tgsi: helper for dumping tokens as hex
Keith Whitwell
2
-13
/
+25
2010-08-25
draw: specialized cliptesting routines
Keith Whitwell
13
-208
/
+269
2010-08-25
util: add rectangle helpers to u_rect.h
Keith Whitwell
1
-4
/
+53
2010-08-25
gallium/docs: notes on scissor state
Keith Whitwell
1
-1
/
+3
2010-08-25
llvmpipe: remove dead code
Keith Whitwell
1
-37
/
+0
2010-08-25
draw: Remove UNDEFINED_VERTEX_ID checks in emit pathes.
Chia-I Wu
3
-28
/
+0
2010-08-25
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
17
-172
/
+80
2010-08-25
svga: Remove redundant svga_draw_range_elements.
Chia-I Wu
3
-87
/
+45
2010-08-25
draw: Add draw_set_index_buffer and others.
Chia-I Wu
5
-31
/
+104
2010-08-25
nvfx: Clean up header file inclusion in nvfx_screen.h.
Vinson Lee
1
-2
/
+2
2010-08-25
nvfx: Include missing headers in nvfx_shader.h.
Vinson Lee
1
-0
/
+4
2010-08-25
i965: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-08-25
r600: Include missing header in evergreen_fragprog.c.
Vinson Lee
1
-0
/
+1
2010-08-25
r600: Include missing header in evergreen_vertprog.c.
Vinson Lee
1
-0
/
+1
2010-08-24
gallivm: Include missing header in lp_bld_sample.h.
Vinson Lee
1
-0
/
+2
2010-08-24
gallivm: Include missing header in lp_bld_pack.h.
Vinson Lee
1
-0
/
+2
2010-08-24
r300/compiler: Silence uninitialized variable warning.
Vinson Lee
1
-5
/
+11
2010-08-24
r300g: Add missing comma in SConscript.
Vinson Lee
1
-1
/
+1
2010-08-25
r300g: fix gl_PointCoord
Marek Olšák
1
-2
/
+7
2010-08-24
r600: Include missing header in evergreen_render.c.
Vinson Lee
1
-0
/
+1
2010-08-24
r600: Remove unused variable.
Vinson Lee
1
-1
/
+0
2010-08-24
i965: Fix printf format warnings on 32-bit builds.
Vinson Lee
1
-4
/
+4
2010-08-24
r600: Remove unused variable.
Vinson Lee
1
-1
/
+0
2010-08-24
r600: Remove spaces between backslash and newline.
Vinson Lee
1
-2
/
+2
2010-08-25
r300g: eliminate unused constants in FS
Marek Olšák
3
-7
/
+32
2010-08-25
r300g: eliminate unused constants in VS
Marek Olšák
5
-8
/
+31
2010-08-25
r300g: clean up some mess in set_constant_buffer
Marek Olšák
2
-22
/
+1
2010-08-25
r300g: fix indentation
Marek Olšák
2
-8
/
+8
2010-08-25
r300/compiler: implement elimination of unused constants
Marek Olšák
8
-1
/
+189
2010-08-25
r300/compiler: terminate vertex shader compilation immediately after an error
Marek Olšák
1
-36
/
+56
2010-08-25
r300/compiler: fail to compile if we hit hw limits or an unimplemented feature
Marek Olšák
3
-0
/
+62
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