index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
Unnamed repository; edit this file to name it for gitweb.
alon
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
Files
Lines
2010-08-27
llvmpipe: eliminate tri->dx, tri->dy values
lp-line-rast
Keith Whitwell
2
-42
/
+39
2010-08-27
llvmpipe: point sprites rasterization
Hui Qi Tay
7
-10
/
+93
2010-08-27
llvmpipe: native point rasterization with better pixel rasterization
Hui Qi Tay
1
-16
/
+18
2010-08-27
llvmpipe: native point rasterization
Hui Qi Tay
8
-5
/
+262
2010-08-27
llvmpipe: update line rasterization code to current master
Keith Whitwell
4
-374
/
+227
2010-08-27
util: add MIN4, MAX4
Keith Whitwell
1
-0
/
+3
2010-08-27
llvmpipe: native line rasterization with correct pixel rasterization
Hui Qi Tay
1
-29
/
+213
2010-08-27
llvmpipe: native rasterization for lines
Hui Qi Tay
11
-22
/
+685
2010-08-27
llvmpipe: intrinsics version of triangle coeficient calculation
Keith Whitwell
5
-300
/
+577
2010-08-27
gallium: Remove unnecessary header from p_shader_tokens.h.
Vinson Lee
1
-2
/
+0
2010-08-27
tgsi: Include missing header in tgsi_parse.h.
Vinson Lee
1
-0
/
+1
2010-08-27
tgsi: Include missing header in tgsi_info.h.
Vinson Lee
1
-0
/
+1
2010-08-27
tgsi: Include missing header in tgsi_dump.h.
Vinson Lee
1
-0
/
+1
2010-08-27
gallium: Remove unnecessary header from p_format.h.
Vinson Lee
1
-2
/
+0
2010-08-27
graw: Include missing header in graw.h.
Vinson Lee
1
-0
/
+1
2010-08-27
r300g: Include missing header in r300_texture.h.
Vinson Lee
1
-0
/
+1
2010-08-26
Fix typo in function name "shading_laguage_version".
Kenneth Graunke
1
-2
/
+2
2010-08-27
Revert "r600g: simplify states"
Dave Airlie
15
-8277
/
+1720
2010-08-27
r600g: add initial if/else/endif support
Dave Airlie
4
-12
/
+170
2010-08-27
r600g: optimise op2 and swapped op2 emission.
Dave Airlie
1
-48
/
+37
2010-08-27
r600g: add exp support in theory.
Dave Airlie
1
-1
/
+105
2010-08-27
r600g: add DPH support.
Dave Airlie
1
-1
/
+8
2010-08-26
i965: Add preliminary support for uniforms to the new FS backend.
Eric Anholt
1
-8
/
+55
2010-08-26
i965: Abort on gl_FragDepth in the new FS backend for now.
Eric Anholt
1
-0
/
+1
2010-08-26
i965: Fix up and actually enable the NewShader and NewShaderProgram hooks.
Eric Anholt
2
-3
/
+8
2010-08-26
i965: Hack in avoidance of c++ reserved keyword in libdrm.
Eric Anholt
1
-0
/
+8
2010-08-26
i965: Add GLSL IR-level source annotation and comments to new FS debug.
Eric Anholt
1
-5
/
+83
2010-08-26
i965: Use the implied move in brw_math() in the new FS.
Eric Anholt
1
-2
/
+1
2010-08-26
i965: Add support for in varyings to the new FS codegen.
Eric Anholt
1
-55
/
+390
2010-08-26
i965: Start building the codegen visitor.
Eric Anholt
1
-10
/
+659
2010-08-26
i965: Start building direct GLSL2 IR to 965 assembly codegen.
Eric Anholt
4
-17
/
+381
2010-08-26
i965: Add new pass to split vectors into scalar variables
Eric Anholt
4
-1
/
+393
2010-08-26
i965: Add a pass for the FS to reduce vector expressions down to scalar.
Eric Anholt
4
-1
/
+384
2010-08-26
i965: Start building 965 FS backend.
Eric Anholt
8
-11
/
+135
2010-08-26
llvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
Brian Paul
1
-1
/
+8
2010-08-26
graw: Add copyright headers to the interfaces.
José Fonseca
1
-0
/
+27
2010-08-26
ir_to_mesa: Don't assume that an ir_dereference_array is of a variable.
Eric Anholt
1
-1
/
+2
2010-08-26
glsl: Add a quick hack to constant folding to reduce duplicated work.
Eric Anholt
1
-0
/
+13
2010-08-26
st/mesa: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-08-26
scons: Fix inverted logic.
José Fonseca
1
-1
/
+1
2010-08-26
docs: update news.html with 7.8.2 release info
Brian Paul
1
-0
/
+8
2010-08-26
docs: remove links to tungstengraphics.com, and misc updates
Brian Paul
4
-29
/
+18
2010-08-26
docs: remove link to old memory.html page
Brian Paul
1
-1
/
+0
2010-08-26
scons: Add glsl_symbol_table.cpp
José Fonseca
1
-0
/
+1
2010-08-26
i965: Add support for destination RelAddr writes in the VS.
Eric Anholt
2
-13
/
+48
2010-08-26
i965: Fix the test for variable indexing of shader inputs.
Eric Anholt
1
-5
/
+11
2010-08-26
glsl2: Remove a couple FINISHME comments that have already been resolved
Ian Romanick
1
-7
/
+1
2010-08-26
glsl: Move built-ins to live beyond the global scope.
Kenneth Graunke
1
-4
/
+20
2010-08-26
glsl: Move is_built_in flag from ir_function_signature to ir_function.
Kenneth Graunke
8
-18
/
+13
2010-08-26
glsl: Refactor variable declaration handling.
Kenneth Graunke
1
-36
/
+41
[next]