index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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2009-07-12
intel: Bump driver data, add RC3 tag
intel_2009q2_rc3
Ian Romanick
1
-1
/
+1
2009-07-11
gallium: compare the actual register, not all the inputs
Zack Rusin
1
-1
/
+1
2009-07-10
tgsi: update some assertions
Brian Paul
1
-4
/
+4
2009-07-10
tgsi: tgsi: add semantic_names[] string for TGSI_SEMANTIC_FACE
Brian Paul
1
-1
/
+6
2009-07-10
tgsi: add semantic_names[] string for TGSI_SEMANTIC_FACE
Brian Paul
1
-1
/
+6
2009-07-10
st/mesa: implement indirect addressing for destination registers
Brian Paul
1
-0
/
+5
2009-07-10
tgis: implement indirect addressing for destination registers
Brian Paul
6
-11
/
+101
2009-07-10
vbo: fix vbo/dlist memory leak
Brian Paul
1
-0
/
+5
2009-07-10
demos: set 4th component of texcoord to 1.0
Brian Paul
1
-0
/
+1
2009-07-10
Remove stale reference to non-Gallium nouveau driver from configure.ac.
Michel Dänzer
1
-1
/
+1
2009-07-09
mesa: From float type modifier from values to large for singles
Ian Romanick
1
-7
/
+7
2009-07-09
docs: document gl_TextureMatrix[i][j] array indexing bug fix
Brian Paul
1
-0
/
+1
2009-07-09
glsl: do const parameter optimization for array element actual parameters
Brian Paul
1
-2
/
+3
2009-07-09
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
1
-5
/
+6
2009-07-08
docs: document glMaterial/glShadeModel display list optimization
Brian Paul
1
-0
/
+1
2009-07-07
mesa: only use fallback texture when using shaders, not fixed-function (take ...
Brian Paul
1
-7
/
+13
2009-07-07
gallium: fixup register indexes for fog/frontface/point coord
Zack Rusin
1
-3
/
+12
2009-07-07
gallium: Fixes for clobbering stencil values in combined depth/stencil textures.
Michel Dänzer
3
-11
/
+64
2009-07-07
GLX/DRI1: Mark GLX visuals with depth != screen depth non-conformant.
Michel Dänzer
1
-0
/
+23
2009-07-07
gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.
Michel Dänzer
1
-1
/
+2
2009-07-06
gallium: more fog extraction fixes
Zack Rusin
3
-25
/
+39
2009-07-06
demos: Fix vsync checking in glxgears
Ian Romanick
1
-19
/
+16
2009-07-06
wgl: Make the stw_framebuffer destructions threadsafe.
José Fonseca
5
-82
/
+186
2009-07-06
wgl: Check for multiple threads before GET_CURRENT_CONTEXT.
José Fonseca
1
-2
/
+8
2009-07-06
wgl: Listen to WM_WINDOWPOSCHANGED instead of WM_SIZE messages.
José Fonseca
1
-44
/
+45
2009-07-04
i965: fix fetching constants from constant buffer in glsl path
Roland Scheidegger
4
-17
/
+16
2009-07-04
i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Eric Anholt
1
-13
/
+11
2009-07-03
intel: Also update stencil bits in intel_update_wrapper().
Michel Dänzer
1
-0
/
+1
2009-07-03
progs: revert damage to progs/SConscript from recent compressed texture commit
Keith Whitwell
1
-0
/
+9
2009-07-03
mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
1
-1
/
+1
2009-07-03
st/wgl: don't advertise WGL_EXT_swap_interval string
Keith Whitwell
1
-1
/
+1
2009-07-03
wgl: Lookup framebuffers by HWND whenever possible.
José Fonseca
1
-0
/
+10
2009-07-02
mesa: Assume depth textures have a single level unless told otherwise.
José Fonseca
1
-1
/
+3
2009-07-02
mesa: s/TRUE/GL_TRUE
Keith Whitwell
1
-1
/
+1
2009-07-02
glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regeneration
Keith Whitwell
1
-0
/
+23
2009-07-02
Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branch
Keith Whitwell
14
-37
/
+1011
2009-07-02
mesa: ensure UsesFogFragCoord value is set for non-glsl shaders
Keith Whitwell
2
-0
/
+8
2009-06-30
mesa/vbo: fix compile and replay of nodes ending in a FALLBACK
Keith Whitwell
3
-13
/
+187
2009-06-30
mesa/dlist: fixes and improvements for material caching
Keith Whitwell
1
-8
/
+16
2009-06-30
progs/trivial: add dlist-mat-tri.c
Keith Whitwell
2
-0
/
+183
2009-06-30
progs/trivial: add test case for short-circuiting material changes
Keith Whitwell
2
-0
/
+175
2009-06-30
mesa/dlist: don't cache state which may not be replayed on CallList
Keith Whitwell
1
-1
/
+5
2009-06-30
progs/trivial: add dlist-flat-tri.c
Keith Whitwell
2
-0
/
+172
2009-06-30
mesa/dlist: invalidate cached dlist compile state after CallList
Keith Whitwell
1
-16
/
+24
2009-06-30
progs/trivial: add dlist-recursive-call
Keith Whitwell
2
-0
/
+191
2009-06-30
dlist-tri-flat-tri: make tri render differently if flatshade not enabled
Keith Whitwell
1
-1
/
+3
2009-06-30
Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuit
Keith Whitwell
15
-272
/
+345
2009-06-30
progs/trivial: add test case for lighting plus per-vertex materials
Keith Whitwell
2
-0
/
+150
2009-06-30
progs/isosurf: add materials mode for glVertex + TRISTRIP
Keith Whitwell
1
-5
/
+20
2009-06-30
mesa: remove whitespace
Keith Whitwell
1
-108
/
+108
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