index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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Files
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2008-07-08
i965: official name for GM45 chipset
Xiang, Haihao
10
-30
/
+33
2008-07-07
glx: add LIBGL_ALWAYS_SOFTWARE
George Sapountzis
1
-2
/
+9
2008-07-06
autoconf: Allow commas or spaces to separate DRI drivers
Dan Nicholson
1
-1
/
+1
2008-07-06
Set library and header installation directories from configuration
Dan Nicholson
16
-58
/
+72
2008-07-06
r500_fragprog: Fix RSQ with negative parameters
Nicolai Haehnle
1
-1
/
+2
2008-07-06
r300_fragprog: Emulate trigonometric functions in radeon_program_alu
Nicolai Haehnle
4
-207
/
+153
2008-07-06
r300: Translate fragment program DST in radeon_program_alu
Nicolai Haehnle
3
-36
/
+14
2008-07-06
r300: Translate fragment program LRP in radeon_program_alu.c
Nicolai Haehnle
3
-45
/
+15
2008-07-06
r300: Allow adding parameters during fragprog transform, share LIT code
Nicolai Haehnle
7
-258
/
+216
2008-07-05
r300: Correctly scan for used temporary registers
Nicolai Haehnle
6
-79
/
+126
2008-07-05
r500: Major refactoring of fragment program emit
Nicolai Haehnle
3
-775
/
+458
2008-07-05
r300: Remove clause stuff for now in favour of a cloned generic gl_program
Nicolai Haehnle
10
-460
/
+157
2008-07-05
r500_fragprog: Cleanup some unused variables and code.
Nicolai Haehnle
2
-46
/
+1
2008-07-05
r500: Fix a mixup in fragment program LRP instruction emit
Nicolai Haehnle
1
-5
/
+4
2008-07-05
r500: Fix blend color.
Nicolai Haehnle
2
-12
/
+25
2008-07-05
_mesa_clone_program: Copy ShadowSamplers
Nicolai Haehnle
1
-0
/
+1
2008-07-04
r300: Fix depth texture in compare mode
Nicolai Haehnle
2
-48
/
+68
2008-07-04
Enable TexGen based on InputsRead when a fragment program is active
Nicolai Haehnle
1
-10
/
+18
2008-07-04
GLSL-related bug fixes
Brian Paul
1
-0
/
+7
2008-07-04
mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...
Brian Paul
1
-0
/
+5
2008-07-04
mesa: remove incorrect assertion
Brian Paul
1
-1
/
+0
2008-07-04
glcontextmodes.c is required remove the reference in .gitignore
Alan Hourihane
1
-1
/
+0
2008-07-04
mesa: fix polygon offset issue (bug #12061)
Xiang, Haihao
1
-2
/
+2
2008-07-03
mesa: fix various error codes
Brian Paul
1
-88
/
+123
2008-07-03
mesa: fix some error codes in _mesa_ShaderSourceARB()
Brian Paul
1
-4
/
+4
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
3
-4
/
+29
2008-07-03
mesa: additional error checking, fix error codes
Brian Paul
1
-20
/
+36
2008-07-03
mesa: regenerated file
Brian Paul
1
-761
/
+763
2008-07-03
mesa: additional vec4 constructor
Brian Paul
1
-0
/
+8
2008-07-03
mesa: fix array storage allocation bug
Brian Paul
1
-0
/
+8
2008-07-03
mesa: fix incorrect array size, added assertion
Brian Paul
1
-1
/
+2
2008-07-02
mesa: fix vertex array validation test for attribute 0 (vert pos)
Brian Paul
1
-11
/
+12
2008-07-02
mesa: when linking a shader program, make sure all the shaders compiled OK
Brian Paul
1
-0
/
+8
2008-07-02
mesa: added some debug code (disabled)
Brian Paul
2
-0
/
+9
2008-07-02
mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()
Brian Paul
1
-2
/
+12
2008-07-02
mesa: regenerated
Brian Paul
1
-152
/
+163
2008-07-02
mesa: added some missing equal() notEqual() intrinsics
Brian Paul
1
-0
/
+33
2008-07-02
mesa: regenerated files
Brian Paul
2
-20
/
+35
2008-07-02
mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors
Brian Paul
2
-1
/
+39
2008-07-02
mesa: fix issues around multisample enable
Roland Scheidegger
5
-3
/
+21
2008-07-02
generate a link error if the vertex shader references too many textures
Brian Paul
1
-0
/
+6
2008-07-02
set ctx->Const.MaxVertexTextureImageUnits = 0
Brian Paul
1
-1
/
+1
2008-07-02
VBO: Regenerate files based on recent changes to gl_API.xml
Ian Romanick
2
-2955
/
+2951
2008-07-02
Bring over commit 8d4d0b47a07a298a20ffae9fefe96c8c7ca9dccc from xserver tree
Paulo Cesar Pereira de Andrade
1
-0
/
+3
2008-07-01
VBO: Add missing functions related to VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
Ian Romanick
1
-0
/
+2
2008-07-01
VBO: add GLX related annotations
Ian Romanick
1
-29
/
+59
2008-07-01
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
1
-47
/
+90
2008-07-01
mesa: move some functions
Brian Paul
1
-99
/
+99
2008-07-01
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
2
-9
/
+16
2008-07-01
mesa: better function inlining in the presence of 'return' statements
Brian Paul
1
-23
/
+105
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