diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2008-07-16 08:55:26 -0700 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2008-07-16 08:55:26 -0700 |
commit | 030799ed3e2573472a58d8e1d8f1dab332fd1251 (patch) | |
tree | 264222267f6a478b5787590e564db7f6de5662c6 | |
parent | 7fa850216b51b58e386d3348841894e9ec4d1746 (diff) |
glx: Send array enable state to the serverindirect-vbo
-rw-r--r-- | src/glx/x11/indirect_vertex_array.c | 37 |
1 files changed, 32 insertions, 5 deletions
diff --git a/src/glx/x11/indirect_vertex_array.c b/src/glx/x11/indirect_vertex_array.c index bc88ac15d0..d600360bf7 100644 --- a/src/glx/x11/indirect_vertex_array.c +++ b/src/glx/x11/indirect_vertex_array.c @@ -1653,6 +1653,9 @@ void __indirect_glClientActiveTextureARB(GLenum texture) } +#define X_GLsop_EnableVertexAttribArray 174 +#define X_GLsop_DisableVertexAttribArray 175 + /** * Modify the enable state for the selected array */ @@ -1671,14 +1674,38 @@ __glXSetArrayEnable(__GLXattribute *state, GLenum key, unsigned index, index = arrays->active_texture_unit; } - a = get_array_entry( arrays, key, index ); + a = get_array_entry(arrays, key, index); + if (a == NULL) { + return GL_FALSE; + } - if ( (a != NULL) && (a->enabled != enable) ) { - a->enabled = enable; - arrays->array_info_cache_valid = GL_FALSE; + if (a->enabled != enable) { + a->enabled = enable; + arrays->array_info_cache_valid = GL_FALSE; + } + + + /* If the VBO GLX protocol is supported, the server must also be notified + * of any enables or disables of array state. This is another case where, + * to ensure correct propogation of errors, we have to blindly send + * redundant messages to the server. + */ + if (1) { + __GLXcontext *const gc = __glXGetCurrentContext(); + Display *const dpy = gc->currentDpy; + const GLuint cmdlen = 8; + const GLint sop = (enable) + ? X_GLsop_EnableVertexAttribArray + : X_GLsop_DisableVertexAttribArray; + GLubyte const *pc = __glXSetupSingleRequest(gc, sop, cmdlen); + + (void) memcpy((void *) (pc + 0), (void *) (&key), 4); + (void) memcpy((void *) (pc + 4), (void *) (&index), 4); + UnlockDisplay(dpy); + SyncHandle(); } - return (a != NULL); + return GL_TRUE; } |