index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
Unnamed repository; edit this file to name it for gitweb.
alon
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
Files
Lines
2010-08-19
GLSL2->LLVM conversion code and "glslang" compiler
glsl2-llvm
Luca Barbieri
4
-0
/
+1507
2010-08-19
r600g: update comments about ALU src operands
Alex Deucher
2
-2
/
+12
2010-08-19
translate_sse: try to fix Win64
Luca Barbieri
1
-1
/
+2
2010-08-19
translate_sse: fix emit_load_sse2
Luca Barbieri
1
-0
/
+2
2010-08-19
i915: Remove unnecessary header from i830_context.c.
Vinson Lee
1
-1
/
+0
2010-08-19
st/egl: Fix win32 build.
Chia-I Wu
2
-0
/
+2
2010-08-19
r600g: add sin/cos
Dave Airlie
2
-2
/
+123
2010-08-19
r600g: add a chiprev type for r600/r700/evergreen instead of using family
Dave Airlie
2
-13
/
+25
2010-08-19
r600g: add SSG, SEQ, SGT and SNE
Dave Airlie
2
-12
/
+88
2010-08-18
i965: Set the if stack pop count when breaking out of a loop inside an if.
Eric Anholt
1
-5
/
+11
2010-08-18
i965: Don't set the swizzle on an immediate value in the VS.
Eric Anholt
2
-4
/
+11
2010-08-18
mesa: Fix the whining for link failures to actually be under MESA_GLSL=dump.
Eric Anholt
1
-0
/
+5
2010-08-18
glsl: Replace sscanf in s_expression reader with strspn and strcspn.
Kenneth Graunke
2
-21
/
+30
2010-08-18
mesa: Remove unnecessary heaaders from shaderapi.c.
Vinson Lee
1
-2
/
+0
2010-08-18
mesa: Don't try to free components of a NULL uniform list.
Eric Anholt
1
-0
/
+4
2010-08-18
glsl: Also strdup the names of uniform list entries for >vec4 types.
Eric Anholt
1
-1
/
+1
2010-08-18
glcpp: Refresh autogenerated lexer.
Kenneth Graunke
1
-263
/
+326
2010-08-18
glcpp: Add basic #line support (adapted from the main compiler).
Kenneth Graunke
1
-0
/
+31
2010-08-18
ir_to_mesa: Fix leak by improper freeing of a uniform list.
Eric Anholt
1
-1
/
+1
2010-08-18
glsl2: Free the shader compiler at dri screen destruction.
Eric Anholt
3
-0
/
+35
2010-08-18
ir_to_mesa: Don't leak the whole linked assembly program.
Eric Anholt
1
-0
/
+1
2010-08-18
dri2: Clean up the common dri2 options at screen destroy.
Eric Anholt
2
-3
/
+8
2010-08-18
glsl: Fix leak-causing typo in destructor that made it another constructor.
Eric Anholt
1
-1
/
+1
2010-08-18
glsl: Fix uninitialized member in ir_hierarchical_vistor constructor.
Vinson Lee
1
-0
/
+1
2010-08-18
mesa: fpclassify is available on OpenSolaris.
Vinson Lee
1
-1
/
+2
2010-08-18
ir_to_mesa: Fix leak of set_branchtargets temp data.
Eric Anholt
1
-4
/
+2
2010-08-18
glsl: Garbage collect old prototype for ir_to_mesa.
Eric Anholt
1
-2
/
+0
2010-08-18
ir_to_mesa: Stop leaking the ir_instruction * annotation of our compile.
Eric Anholt
1
-2
/
+1
2010-08-18
mesa: Free linked shaders when deleting the shader program.
Eric Anholt
1
-0
/
+6
2010-08-18
mesa: Free old linked shaders when relinking new shaders.
Eric Anholt
4
-8
/
+17
2010-08-18
glsl2: Fix copy'n'paste hilarity leading to leaking in the refcount visitor.
Eric Anholt
2
-2
/
+1
2010-08-18
ir_to_mesa: Free the ir_to_mesa temporary storage when we're done.
Eric Anholt
1
-2
/
+2
2010-08-18
mesa: Hang the compiled shader off the shader->ir, not the shader.
Eric Anholt
1
-1
/
+2
2010-08-18
mesa: Make MESA_GLSL=dump include when compile/link fails, and the info log.
Eric Anholt
1
-5
/
+20
2010-08-18
glsl: Fix scoping bug in if statements.
Kenneth Graunke
1
-2
/
+8
2010-08-18
glsl: Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
1
-14184
/
+6719
2010-08-18
generate_builtins.py: Clean up generated output a bit.
Kenneth Graunke
1
-0
/
+12
2010-08-18
glsl/builtins: Add forgotten hyperbolic trig builtins in 1.30 profiles.
Kenneth Graunke
2
-0
/
+64
2010-08-18
ir_constant_expression: Implement equal/notEqual for booleans.
Kenneth Graunke
1
-0
/
+6
2010-08-18
r600: implement SSG instruction
Andre Maasikas
2
-0
/
+67
2010-08-18
gallivm: Use proper index to lookup predicate register array.
michal
1
-1
/
+1
2010-08-18
r600: implement DP2 opcode
Andre Maasikas
1
-2
/
+10
2010-08-17
glsl2: Regenerate builtin_function.cpp.
Kenneth Graunke
1
-4334
/
+4334
2010-08-17
glsl2: Fix cut and paste error in EXT_texture_array builtins.
Kenneth Graunke
2
-4
/
+4
2010-08-17
glcpp: Refresh generated files.
Carl Worth
2
-229
/
+343
2010-08-17
glcpp: Add support for "redefined macro" error.
Carl Worth
1
-2
/
+123
2010-08-17
glcpp: Add two new tests for testing redefined macros.
Carl Worth
4
-0
/
+58
2010-08-17
glcpp: Allow standalone glcpp to accept a filename as first argument.
Carl Worth
1
-3
/
+11
2010-08-18
r600g: add FRC, FLR, DDX and DDY
Dave Airlie
1
-4
/
+4
2010-08-18
r600g: add SGE and SLE opcodes
Dave Airlie
1
-2
/
+2
[next]