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2010-02-08st/mesa: fix wrong initialization of MaxPointSizegallium-nopointsizeminmaxRoland Scheidegger1-0/+4
2010-02-04gallium: add point_quad_rasterization bit to rasterizer stateRoland Scheidegger10-6/+22
2010-02-04gallium: add point size clamp to implementation limits in vertex shaderRoland Scheidegger5-1/+108
2010-02-03docs: clean up TGSI_SEMANTIC_PSIZE descriptionRoland Scheidegger1-4/+2
2010-02-03docs: fix point sprite documentationRoland Scheidegger1-9/+10
2010-02-03gallium: clean up point sprite rasterizer stateRoland Scheidegger18-62/+64
2010-01-12gallium: remove point_size_min and point_size_max from rasterizer stateRoland Scheidegger11-35/+11
2010-01-11st/xlib: Mark GLX functions as public.Chia-I Wu3-77/+80
2010-01-11st: Mark functions in st_public.h and vg_tracker.h as public.Chia-I Wu2-0/+42
2010-01-11gallium: Add PUBLIC macro for function visibility.Chia-I Wu1-0/+11
2010-01-11st/vega: Fix breakage from -fvisibility=hidden.Chia-I Wu1-0/+5
2010-01-11python: Integrate with llvmpipe if possible.José Fonseca2-7/+168
2010-01-11python: Mask out PIPE_TEXTURE_USAGE_DISPLAY_TARGET usage.José Fonseca1-0/+10
2010-01-11python: Prefer PIPE_FORMAT_Z32_UNORM.José Fonseca2-2/+2
2010-01-11python: Set PIPE_TEXTURE_USAGE_RENDER_TARGET instead of DISPLAY_TARGET.José Fonseca4-4/+4
2010-01-11util: Set flatshade for blitter.Corbin Simpson1-0/+1
2010-01-11radeong: Check for DONTBLOCK before flushing, remove dead code.Corbin Simpson1-59/+5
2010-01-11util/blitter: remove unused variableKeith Whitwell1-1/+0
2010-01-11Fix compressed texture loads for non-minimal pitchesLuca Barbieri1-1/+16
2010-01-10r300g: Don't bother testing for empty scissors.Corbin Simpson3-28/+0
2010-01-10util: Apply Brian's suggested blit improvements.Corbin Simpson1-15/+12
2010-01-10gallium: u_blitter add overlapping blit support.Dave Airlie1-34/+124
2010-01-10r300g: Atomize scissors.Corbin Simpson6-26/+22
2010-01-10r300g: Move TCL bypass switch to main context.Corbin Simpson4-36/+31
2010-01-10r300g: Atomize viewport.Corbin Simpson5-30/+26
2010-01-10r300g: Move ROPCNTL to the top of the emit order.Corbin Simpson1-1/+1
2010-01-10r300g: Don't avoid rewriting ZTOP.Corbin Simpson1-9/+9
2010-01-10r300g: Atomize rasterizer.Corbin Simpson8-32/+34
2010-01-11nouveau: Make winsys recognise the original NV50.Marcin Kościelnicki1-0/+2
2010-01-11radeon: fix prediction for r100 inline vert/elt emits.Dave Airlie1-0/+1
2010-01-11radeon: fix bug in realloc code.Dave Airlie1-1/+1
2010-01-11st/dri: update dri2 drawables when viewport is changedBen Skeggs5-2/+19
2010-01-10r300g: Atomize ZTOP.Corbin Simpson5-8/+25
2010-01-10r300g: Atomize DSA.Corbin Simpson7-32/+25
2010-01-10r300g: Atomize UCP.Corbin Simpson5-13/+9
2010-01-10r300g: Atomize blend color.Corbin Simpson5-19/+14
2010-01-10r300g: Start using atoms.Corbin Simpson6-12/+42
2010-01-10llvmpipe: Update instructions.José Fonseca1-21/+18
2010-01-11egl: Clean up the Makefile rules.Chia-I Wu4-20/+31
2010-01-11egl_softpipe: Remove the unnecessary call to _eglSwapBuffers.Chia-I Wu1-14/+8
2010-01-10llvmpipe: Yet another hack to get release LLVM static libraries to link in de...José Fonseca1-0/+14
2010-01-10scons: LLVM <-> MSVC integration tweaks.José Fonseca1-0/+10
2010-01-10gallium: Remove dead code.José Fonseca1-4/+0
2010-01-10gallium: Provide alternative stdint.h and stdbool.h C99 headers, instead of a...José Fonseca5-34/+173
2010-01-09r300: minor accelerated blit fixesMaciej Cencora1-1/+14
2010-01-09r300: fallback on depth buffer blitsMaciej Cencora1-3/+5
2010-01-08nv50: handle TGSI_OPCODE_UMAD,UMUL,NOT and fix SADChristoph Bumiller1-3/+149
2010-01-08nv50: free src temp_temps on emitChristoph Bumiller1-32/+42
2010-01-08nv50: try to honor sprite coord modeChristoph Bumiller1-4/+10
2010-01-08Merge branch 'mesa_7_7_branch'Brian Paul23-188/+169