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2009-09-24NV fp lexer: Add UP4B and UP4UB instructions that were previously missingasm-shader-rework-2Ian Romanick2-667/+686
2009-09-10Merge branch 'master' into asm-shader-rework-2Ian Romanick306-9924/+18165
Conflicts: src/mesa/shader/lex.yy.c src/mesa/shader/program_parse.tab.c src/mesa/shader/program_parse.tab.h
2009-09-10NV fp parser: Add support for condition codesIan Romanick4-881/+1183
Conditional write masks and the condition-code based KIL instruction are all supported. The specific behavior of KIL in the following shader may or may not match the behavior of other implementations: !!ARBfp1.0 TEMP GT; MOVC GT, fragment.texcoord[0]; KIL GT.x; END Should be it interpreted as 'KIL srcReg' or as 'KIL ccTest'? The current parser will interpret it as 'KIL srcReg'.
2009-09-10ARB prog lexer: Add missing #include to silence compile warningIan Romanick2-173/+175
2009-09-10Merge branch 'mesa_7_6_branch'Brian Paul12-67/+208
2009-09-10st/xorg: rename ctx to pipe to match every other gallium state trackerZack Rusin4-35/+35
plus it avoids the "ctx->ctx->" syntax
2009-09-10Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul3-1/+56
2009-09-10ARB prog parser: Differentiate between used and unused names in the lexerIan Romanick5-834/+851
The lexer will return IDENTIFIER only when the name does not have an associated symbol. Otherwise USED_IDENTIFIER is returned.
2009-09-10intel: disable intel_stencil_drawpixels() for nowBrian Paul1-0/+16
It doesn't work reliably even when all the prerequisite checks are made.
2009-09-10st/xorg: temporarily disablie copiesZack Rusin1-1/+2
2009-09-10st/xorg: implement pipelines surface/texture copiesZack Rusin2-7/+329
2009-09-10st/xorg: unite finalization and stub out pipelined copiesZack Rusin4-20/+50
2009-09-10st/xorg: abstract flushing and syncing for the exa codeZack Rusin2-5/+23
2009-09-10st/xorg: disable solid fills until copies are accelerated as wellZack Rusin2-1/+3
2009-09-10st/xorg: implement exasolids with full pipeliningZack Rusin4-32/+135
plus fix some small issues with the shaders
2009-09-10st/xorg: start adding support for surface fillsZack Rusin5-26/+66
2009-09-10docs: document Gallium glDrawPixels(GL_STENCIL_INDEX) fixBrian Paul1-0/+1
2009-09-10softpipe: minor indentation fixBrian Paul1-1/+1
2009-09-10softpipe: set dirty_render_cache in softpipe_clear()Brian Paul1-0/+2
This fixes a bug seen when doing a glDrawPixels(GL_STENCIL_INDEX) right after a glClear(). The check-for-flush test was failing because we didn't set the dirty_render_cache flag in softpipe_clear(). So we saw stale data when we mapped the stencil buffer.
2009-09-10nv50: Fix tiling mode for lower mipmap levels.Marcin Kościelnicki3-5/+8
2009-09-10docs: initial 7.5.2 release notes pageBrian Paul2-0/+52
2009-09-10Fix merge failIan Romanick1-13/+0
One of the conflicst from this merge was missed: commit 0c309bb494b6ee1c403442d1207743f749f95b6e Merge: c6c44bf d27d659 Author: Brian Paul <brianp@vmware.com> Date: Wed Sep 9 08:33:39 2009 -0600
2009-09-10tgsi: use new tgsi_call_record to handle execution mask stacksBrian Paul2-14/+43
This fixes some issues when "return"ing from nested loops/conditionals.
2009-09-10mesa: need to set all stencil bits to 0 before setting the 1 bitsBrian Paul1-0/+9
Plus, check for pixel transfer stencil index/offset.
2009-09-10Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick2-1/+6
Conflicts: src/mesa/drivers/dri/intel/intel_context.c
2009-09-10i965: Fix relocation delta for WM surfaces.Eric Anholt1-1/+1
This was a regression in 0f328c90dbc893e15005f2ab441d309c1c176245. Bug #23688 Bug #23254 (cherry picked from commit 5604b27b9326ac542069a49ed9650c4b0d3e939a)
2009-09-10intel: add B43 chipset supportZhenyu Wang2-1/+6
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com> Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Hopefully this will be one of the last cherry-picks. (cherry picked from commit ca246dd186f9590f6d67038832faceb522138c20)
2009-09-10intel: Don't forget to map the depth read buffer in spans.Eric Anholt1-22/+28
This broke BlitFramebufferEXT(GL_DEPTH_BUFFER_BIT).
2009-09-10r300: enable rb3d_discard_src_pixel_lte_threshold for more chips on dri2Alex Deucher1-5/+1
2009-09-10r300: add full support for two sided stencil on r5xx for dri2Alex Deucher4-4/+46
2009-09-10mesa: fix cut&paste typosMathias Frohlich1-4/+4
2009-09-10mesa: in texenvprogram code, only do saturation when really needed.Brian Paul1-8/+53
For some env modes (like modulate or replace) we don't have to clamp because we know the results will be in [0,1].
2009-09-10gallium: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h.Vinson Lee1-1/+1
Fixes typo from commit c6c44bf48124dd5b4661014a8d58482c5a54557f.
2009-09-10util: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h.Vinson Lee1-1/+1
Fixes typo from commit c6c44bf48124dd5b4661014a8d58482c5a54557f.
2009-09-10radeon: Change debugging code to use macros instead of inline functions.Pauli Nieminen2-43/+27
Variadic functions can't be inlined which makes debugging to have quite large function overead. Only aleternative method is to use variadic macros which are inlined so compiler can optimize debugging to minimize overhead.
2009-09-10llvmpipe: Fix alpha test.José Fonseca1-26/+13
2009-09-10llvmpipe: Mask out color channels not present in the color buffer.José Fonseca1-5/+23
2009-09-10llvmpipe: Fix sampling from depth textures. Respect texture compare func.José Fonseca2-49/+122
Fixes Mesa shadowtex sample.
2009-09-10llvmpipe: Skip blending when mask is zero.José Fonseca2-13/+30
This increases quake3 timedemo fps another 10%.
2009-09-10llvmpipe: Proper control flow builders.José Fonseca3-60/+426
New control flow helper functions which keep track of all variables and generate the correct Phi functions. This re-enables skipping the fs execution of quads masked out by the rasterizer, early z testing, and kill opcode. This yields a performance improvement of around 20%.
2009-09-10llvmpipe: Copy the texture target into the sampler static state.José Fonseca1-0/+1
Hunk forgotten in previous commit.
2009-09-09llvmpipe: Quick hack for 1D textures.José Fonseca2-0/+4
2009-09-09scons: Pass -mstackrealign option to gcc.José Fonseca1-0/+1
It is impossible to have gcc generate SSE code without it, as thirdparty applications often call us with an unaligned stack pointer.
2009-09-09llvmpipe: Fix depth mask computation.José Fonseca1-4/+5
Fixes depth test for 24bit depth formats.
2009-09-09llvmpipe: Include zsbuf's format in the fragment shader key.José Fonseca2-14/+17
2009-09-09util: Fix depth/stencil format description.José Fonseca1-4/+4
Inverse channel order.
2009-09-09llvmpipe: Debug function to check stack alignment.José Fonseca3-4/+28
Doing alignment check in locus is redundant, as gcc alignment assumptions will optimize away the check.
2009-09-09i965: Fix relocation delta for WM surfaces.Eric Anholt1-1/+1
This was a regression in 0f328c90dbc893e15005f2ab441d309c1c176245. Bug #23688 Bug #23254
2009-09-09mesa: include new u_format.csv file in tarballsBrian Paul1-0/+1
2009-09-09radeon: Add more verbose error message for failed command buffer.Pauli Nieminen1-1/+3