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2009-09-24NV fp lexer: Add UP4B and UP4UB instructions that were previously missingasm-shader-rework-2Ian Romanick2-667/+686
2009-09-10Merge branch 'master' into asm-shader-rework-2Ian Romanick306-9924/+18165
2009-09-10NV fp parser: Add support for condition codesIan Romanick4-881/+1183
2009-09-10ARB prog lexer: Add missing #include to silence compile warningIan Romanick2-173/+175
2009-09-10Merge branch 'mesa_7_6_branch'Brian Paul12-67/+208
2009-09-10st/xorg: rename ctx to pipe to match every other gallium state trackerZack Rusin4-35/+35
2009-09-10Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul3-1/+56
2009-09-10ARB prog parser: Differentiate between used and unused names in the lexerIan Romanick5-834/+851
2009-09-10intel: disable intel_stencil_drawpixels() for nowBrian Paul1-0/+16
2009-09-10st/xorg: temporarily disablie copiesZack Rusin1-1/+2
2009-09-10st/xorg: implement pipelines surface/texture copiesZack Rusin2-7/+329
2009-09-10st/xorg: unite finalization and stub out pipelined copiesZack Rusin4-20/+50
2009-09-10st/xorg: abstract flushing and syncing for the exa codeZack Rusin2-5/+23
2009-09-10st/xorg: disable solid fills until copies are accelerated as wellZack Rusin2-1/+3
2009-09-10st/xorg: implement exasolids with full pipeliningZack Rusin4-32/+135
2009-09-10st/xorg: start adding support for surface fillsZack Rusin5-26/+66
2009-09-10docs: document Gallium glDrawPixels(GL_STENCIL_INDEX) fixBrian Paul1-0/+1
2009-09-10softpipe: minor indentation fixBrian Paul1-1/+1
2009-09-10softpipe: set dirty_render_cache in softpipe_clear()Brian Paul1-0/+2
2009-09-10nv50: Fix tiling mode for lower mipmap levels.Marcin Kościelnicki3-5/+8
2009-09-10docs: initial 7.5.2 release notes pageBrian Paul2-0/+52
2009-09-10Fix merge failIan Romanick1-13/+0
2009-09-10tgsi: use new tgsi_call_record to handle execution mask stacksBrian Paul2-14/+43
2009-09-10mesa: need to set all stencil bits to 0 before setting the 1 bitsBrian Paul1-0/+9
2009-09-10Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick2-1/+6
2009-09-10i965: Fix relocation delta for WM surfaces.Eric Anholt1-1/+1
2009-09-10intel: add B43 chipset supportZhenyu Wang2-1/+6
2009-09-10intel: Don't forget to map the depth read buffer in spans.Eric Anholt1-22/+28
2009-09-10r300: enable rb3d_discard_src_pixel_lte_threshold for more chips on dri2Alex Deucher1-5/+1
2009-09-10r300: add full support for two sided stencil on r5xx for dri2Alex Deucher4-4/+46
2009-09-10mesa: fix cut&paste typosMathias Frohlich1-4/+4
2009-09-10mesa: in texenvprogram code, only do saturation when really needed.Brian Paul1-8/+53
2009-09-10gallium: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h.Vinson Lee1-1/+1
2009-09-10util: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h.Vinson Lee1-1/+1
2009-09-10radeon: Change debugging code to use macros instead of inline functions.Pauli Nieminen2-43/+27
2009-09-10llvmpipe: Fix alpha test.José Fonseca1-26/+13
2009-09-10llvmpipe: Mask out color channels not present in the color buffer.José Fonseca1-5/+23
2009-09-10llvmpipe: Fix sampling from depth textures. Respect texture compare func.José Fonseca2-49/+122
2009-09-10llvmpipe: Skip blending when mask is zero.José Fonseca2-13/+30
2009-09-10llvmpipe: Proper control flow builders.José Fonseca3-60/+426
2009-09-10llvmpipe: Copy the texture target into the sampler static state.José Fonseca1-0/+1
2009-09-09llvmpipe: Quick hack for 1D textures.José Fonseca2-0/+4
2009-09-09scons: Pass -mstackrealign option to gcc.José Fonseca1-0/+1
2009-09-09llvmpipe: Fix depth mask computation.José Fonseca1-4/+5
2009-09-09llvmpipe: Include zsbuf's format in the fragment shader key.José Fonseca2-14/+17
2009-09-09util: Fix depth/stencil format description.José Fonseca1-4/+4
2009-09-09llvmpipe: Debug function to check stack alignment.José Fonseca3-4/+28
2009-09-09i965: Fix relocation delta for WM surfaces.Eric Anholt1-1/+1
2009-09-09mesa: include new u_format.csv file in tarballsBrian Paul1-0/+1
2009-09-09radeon: Add more verbose error message for failed command buffer.Pauli Nieminen1-1/+3