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2004-09-28import r300_driverR300_DRIVER_0R300_DRIVERNicolai Haehnle0-0/+0
2004-09-28Initial revisionNicolai Haehnle28-0/+8258
2004-09-28use GLuint instead of uintDaniel Borca1-1/+1
2004-09-27version bumpBrian Paul1-1/+1
2004-09-27change include of glx_mangle.h to match other headersBrian Paul1-3/+3
2004-09-27remove beos/*.h files from tarball listBrian Paul1-1/+0
2004-09-27bump minor version to 2Brian Paul1-1/+1
2004-09-27VBO RefCount fix (David Reveman)Brian Paul2-0/+10
2004-09-27stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca1-4/+1
2004-09-25Bump driver_date for today's fixes.Eric Anholt1-1/+1
2004-09-25Can't bail in sisDDLogicOpCode when logicop is off, because it's called withEric Anholt1-3/+0
2004-09-25Triangle stipple is a fallback, since we don't have code for the stippling.Eric Anholt1-1/+1
2004-09-25Correct a couple of comments.Eric Anholt1-2/+2
2004-09-25Fix SiS AGP vertex dispatch by not trying to emit 0 vertices, which would hangEric Anholt3-3/+5
2004-09-25Add sis to the list of DRI drivers, since it had already been converted to theEric Anholt1-4/+4
2004-09-25Refactor the linux-dri config files so that linux-dri-x86 inherits fromEric Anholt2-32/+16
2004-09-25The previous code would emit a full set of state during the first EmitState onEric Anholt10-150/+177
2004-09-25Fix texturing in quake3. Some code was left over from the dirty/clean listEric Anholt2-6/+3
2004-09-25Bump DRIVER_DATE for yesterday's changes.Eric Anholt1-1/+1
2004-09-24moved to demos/ directoryBrian Paul2-577/+0
2004-09-24moved in from the tests/ directory to include in distroBrian Paul2-0/+572
2004-09-24updated osmesa infoBrian Paul1-12/+9
2004-09-24patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul4-10/+117
2004-09-24added (back!) option to use non-packedcolorDaniel Borca8-4/+203
2004-09-24-O -Wall warnings cleanups in r200.Eric Anholt5-6/+12
2004-09-24Clean up some warnings in the R100 driver with -O -Wall.Eric Anholt3-4/+16
2004-09-24Remove an unnecessary calculation of the dest pointer.Eric Anholt1-2/+1
2004-09-23don't test for NULL pixels pointer here, do that in the 'store' routines afte...Brian Paul1-6/+9
2004-09-23removed hacked GL tokens, fixed a printfBrian Paul1-9/+1
2004-09-23added a comment in BindTextureBrian Paul1-0/+4
2004-09-23just some comments and formatting changesBrian Paul1-32/+36
2004-09-23fix for Erics new emit state code, rework out the dest pointerDave Airlie1-0/+3
2004-09-22The previous code would emit a full set of state during the first EmitState onEric Anholt8-125/+168
2004-09-21Add xmlconfig to the i810 makefileDave Airlie1-1/+2
2004-09-20clamp size of wide pointsDaniel Borca1-2/+6
2004-09-19Add GL_ARB_texture_cube_map support for i830. Most of the code wasIan Romanick7-46/+149
2004-09-19Added GL_ARB_point_parameters support for i830.Ian Romanick3-1/+5
2004-09-19Merge in all the i830 functional differences from the old i830 driver.Ian Romanick7-854/+290
2004-09-17rearrange a couple of lines of code to avoid compilation error in VC 6,Karl Schultz1-1/+1
2004-09-17Symbol names are prepended with an underscore on CYGWIN as well.Eric Anholt1-3/+3
2004-09-16silence warningsBrian Paul2-2/+2
2004-09-16silence warnings, re-indent codeBrian Paul1-64/+67
2004-09-16VBO refcount and spriteblast fixesBrian Paul1-1/+3
2004-09-16clean-up the hokey transformation code so that window resizes actually workBrian Paul1-31/+13
2004-09-15replace glNormal3f(v) with GL_CALL(Normal3f)(v), etc (Andreas StengleinBrian Paul1-6/+6
2004-09-15in _mesa_problem() include version number in error messageBrian Paul1-3/+4
2004-09-14also fix possible delete bugs with buffer objects and vertex/fragment programsBrian Paul3-56/+85
2004-09-14fixed glDeleteTextures bugBrian Paul1-0/+1
2004-09-14Have the rendering contexts share textures.Brian Paul1-9/+62
2004-09-14Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash.Brian Paul2-11/+23