diff options
Diffstat (limited to 'src/gallium/state_trackers/vega/vg_context.c')
-rw-r--r-- | src/gallium/state_trackers/vega/vg_context.c | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 11ebbbe544..1a8952ce34 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -132,8 +132,8 @@ struct vg_context * vg_create_context(struct pipe_context *pipe, void vg_destroy_context(struct vg_context *ctx) { - struct pipe_buffer **cbuf = &ctx->mask.cbuf; - struct pipe_buffer **vsbuf = &ctx->vs_const_buffer; + struct pipe_resource **cbuf = &ctx->mask.cbuf; + struct pipe_resource **vsbuf = &ctx->vs_const_buffer; util_destroy_blit(ctx->blit); renderer_destroy(ctx->renderer); @@ -142,10 +142,10 @@ void vg_destroy_context(struct vg_context *ctx) paint_destroy(ctx->default_paint); if (*cbuf) - pipe_buffer_reference(cbuf, NULL); + pipe_resource_reference(cbuf, NULL); if (*vsbuf) - pipe_buffer_reference(vsbuf, NULL); + pipe_resource_reference(vsbuf, NULL); if (ctx->clear.fs) { cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs); @@ -381,14 +381,14 @@ void vg_validate_state(struct vg_context *ctx) 2.f/fb->width, 2.f/fb->height, 1, 1, -1, -1, 0, 0 }; - struct pipe_buffer **cbuf = &ctx->vs_const_buffer; + struct pipe_resource **cbuf = &ctx->vs_const_buffer; vg_set_viewport(ctx, VEGA_Y0_BOTTOM); - pipe_buffer_reference(cbuf, NULL); - *cbuf = pipe_buffer_create(ctx->pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); + pipe_resource_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(ctx->pipe->screen, + PIPE_BIND_CONSTANT_BUFFER, + param_bytes); if (*cbuf) { st_no_flush_pipe_buffer_write(ctx, *cbuf, @@ -451,7 +451,8 @@ void vg_prepare_blend_surface(struct vg_context *ctx) dest_surface = pipe->screen->get_tex_surface(pipe->screen, stfb->blend_texture_view->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_BLIT_DESTINATION | + PIPE_BIND_RENDER_TARGET); /* flip it, because we want to use it as a sampler */ util_blit_pixels_tex(ctx->blit, view, @@ -487,7 +488,8 @@ void vg_prepare_blend_surface_from_mask(struct vg_context *ctx) dest_surface = pipe->screen->get_tex_surface(pipe->screen, stfb->blend_texture_view->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BIND_BLIT_DESTINATION | + PIPE_BIND_RENDER_TARGET); /* flip it, because we want to use it as a sampler */ util_blit_pixels_tex(ctx->blit, |