diff options
Diffstat (limited to 'src/gallium/include/pipe/p_state.h')
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 86 |
1 files changed, 45 insertions, 41 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 11072407d9..d281d69ff2 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -71,19 +71,6 @@ struct pipe_reference }; -/** - * The driver will certainly subclass this to include actual memory - * management information. - */ -struct pipe_buffer -{ - struct pipe_reference reference; - unsigned size; - struct pipe_screen *screen; - unsigned alignment; - unsigned usage; -}; - /** * Primitive (point/line/tri) rasterization info @@ -285,20 +272,25 @@ struct pipe_sampler_state struct pipe_surface { struct pipe_reference reference; + struct pipe_resource *texture; /**< resource into which this is a view */ enum pipe_format format; + unsigned width; /**< logical width in pixels */ unsigned height; /**< logical height in pixels */ + unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */ unsigned offset; /**< offset from start of buffer, in bytes */ - unsigned usage; /**< bitmask of PIPE_BUFFER_USAGE_x */ + unsigned usage; /**< bitmask of PIPE_BIND_x */ unsigned zslice; - struct pipe_texture *texture; /**< texture into which this is a view */ unsigned face; unsigned level; }; + + + /** * A view into a texture that can be bound to a shader stage. */ @@ -306,7 +298,7 @@ struct pipe_sampler_view { struct pipe_reference reference; enum pipe_format format; /**< typed PIPE_FORMAT_x */ - struct pipe_texture *texture; /**< texture into which this is a view */ + struct pipe_resource *texture; /**< texture into which this is a view */ struct pipe_context *context; /**< context this view belongs to */ unsigned first_level:8; /**< first mipmap level */ unsigned last_level:8; /**< last mipmap level */ @@ -317,32 +309,22 @@ struct pipe_sampler_view }; -/** - * Transfer object. For data transfer to/from a texture. - */ -struct pipe_transfer +struct pipe_box { - unsigned x; /**< x offset from start of texture image */ - unsigned y; /**< y offset from start of texture image */ - unsigned width; /**< logical width in pixels */ - unsigned height; /**< logical height in pixels */ - unsigned stride; /**< stride in bytes between rows of blocks */ - enum pipe_transfer_usage usage; /**< PIPE_TRANSFER_* */ - - struct pipe_texture *texture; /**< texture to transfer to/from */ - unsigned face; - unsigned level; - unsigned zslice; + unsigned x; + unsigned y; + unsigned z; + unsigned width; + unsigned height; + unsigned depth; }; -/** - * Texture object. - */ -struct pipe_texture -{ - struct pipe_reference reference; +struct pipe_resource +{ + struct pipe_reference reference; + struct pipe_screen *screen; /**< screen that this texture belongs to */ enum pipe_texture_target target; /**< PIPE_TEXTURE_x */ enum pipe_format format; /**< PIPE_FORMAT_x */ @@ -351,15 +333,37 @@ struct pipe_texture unsigned depth0; unsigned last_level:8; /**< Index of last mipmap level present/defined */ - unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */ + unsigned _usage:8; /* PIPE_USAGE_x (not a bitmask) */ - unsigned tex_usage; /**< bitmask of PIPE_TEXTURE_USAGE_* */ + unsigned bind; /* PIPE_BIND_x */ + unsigned flags; /* PIPE_RESOURCE_FLAG_x */ +}; - struct pipe_screen *screen; /**< screen that this texture belongs to */ + +struct pipe_subresource +{ + unsigned face:16; + unsigned level:16; +}; + + +/** + * Transfer object. For data transfer to/from a texture. + */ +struct pipe_transfer +{ + struct pipe_resource *resource; /**< resource to transfer to/from */ + struct pipe_subresource sr; + enum pipe_transfer_usage usage; + struct pipe_box box; + unsigned stride; + unsigned slice_stride; + void *data; }; + /** * A vertex buffer. Typically, all the vertex data/attributes for * drawing something will be in one buffer. But it's also possible, for @@ -370,7 +374,7 @@ struct pipe_vertex_buffer unsigned stride; /**< stride to same attrib in next vertex, in bytes */ unsigned max_index; /**< number of vertices in this buffer */ unsigned buffer_offset; /**< offset to start of data in buffer, in bytes */ - struct pipe_buffer *buffer; /**< the actual buffer */ + struct pipe_resource *buffer; /**< the actual buffer */ }; |