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path: root/src/gallium/drivers/nv50/nv50_miptree.c
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Diffstat (limited to 'src/gallium/drivers/nv50/nv50_miptree.c')
-rw-r--r--src/gallium/drivers/nv50/nv50_miptree.c95
1 files changed, 54 insertions, 41 deletions
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c
index 93479a0314..3d58746793 100644
--- a/src/gallium/drivers/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nv50/nv50_miptree.c
@@ -26,15 +26,44 @@
#include "nv50_context.h"
+/* The restrictions in tile mode selection probably aren't necessary. */
+static INLINE uint32_t
+get_tile_mode(unsigned ny, unsigned d)
+{
+ uint32_t tile_mode = 0x00;
+
+ if (ny > 32) tile_mode = 0x04; /* height 64 tiles */
+ else
+ if (ny > 16) tile_mode = 0x03; /* height 32 tiles */
+ else
+ if (ny > 8) tile_mode = 0x02; /* height 16 tiles */
+ else
+ if (ny > 4) tile_mode = 0x01; /* height 8 tiles */
+
+ if (d == 1)
+ return tile_mode;
+ else
+ if (tile_mode > 0x02)
+ tile_mode = 0x02;
+
+ if (d > 16 && tile_mode < 0x02)
+ return tile_mode | 0x50; /* depth 32 tiles */
+ if (d > 8) return tile_mode | 0x40; /* depth 16 tiles */
+ if (d > 4) return tile_mode | 0x30; /* depth 8 tiles */
+ if (d > 2) return tile_mode | 0x20; /* depth 4 tiles */
+
+ return tile_mode | 0x10;
+}
+
static struct pipe_texture *
nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
{
struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
struct pipe_texture *pt = &mt->base.base;
- unsigned width = tmp->width[0], height = tmp->height[0];
- unsigned depth = tmp->depth[0];
- uint32_t tile_mode, tile_flags, tile_h;
+ unsigned width = tmp->width0, height = tmp->height0;
+ unsigned depth = tmp->depth0, image_alignment;
+ uint32_t tile_flags;
int ret, i, l;
*pt = *tmp;
@@ -57,62 +86,46 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
break;
}
- if (pt->height[0] > 32) tile_mode = 4;
- else if (pt->height[0] > 16) tile_mode = 3;
- else if (pt->height[0] > 8) tile_mode = 2;
- else if (pt->height[0] > 4) tile_mode = 1;
- else tile_mode = 0;
- tile_h = 1 << (tile_mode + 2);
-
- switch (pt->target) {
- case PIPE_TEXTURE_3D:
- mt->image_nr = pt->depth[0];
- break;
- case PIPE_TEXTURE_CUBE:
- mt->image_nr = 6;
- break;
- default:
- mt->image_nr = 1;
- break;
- }
+ /* XXX: texture arrays */
+ mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1;
for (l = 0; l <= pt->last_level; l++) {
struct nv50_miptree_level *lvl = &mt->level[l];
- pt->width[l] = width;
- pt->height[l] = height;
- pt->depth[l] = depth;
pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
lvl->image_offset = CALLOC(mt->image_nr, sizeof(int));
- lvl->pitch = align(pt->width[l] * pt->block.size, 64);
- lvl->tile_mode = tile_mode;
-
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
- depth = MAX2(1, depth >> 1);
+ lvl->pitch = align(pt->nblocksx[l] * pt->block.size, 64);
+ lvl->tile_mode = get_tile_mode(pt->nblocksy[l], depth);
- if (tile_mode && height <= (tile_h >> 1)) {
- tile_mode--;
- tile_h >>= 1;
- }
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
+ image_alignment = get_tile_height(mt->level[0].tile_mode) * 64;
+ image_alignment *= get_tile_depth(mt->level[0].tile_mode);
+
+ /* NOTE the distinction between arrays of mip-mapped 2D textures and
+ * mip-mapped 3D textures. We can't use image_nr == depth for 3D mip.
+ */
for (i = 0; i < mt->image_nr; i++) {
for (l = 0; l <= pt->last_level; l++) {
struct nv50_miptree_level *lvl = &mt->level[l];
int size;
- tile_h = 1 << (lvl->tile_mode + 2);
+ unsigned tile_h = get_tile_height(lvl->tile_mode);
+ unsigned tile_d = get_tile_depth(lvl->tile_mode);
- size = align(pt->width[l], 8) * pt->block.size;
- size = align(size, 64);
- size *= align(pt->height[l], tile_h);
+ size = lvl->pitch;
+ size *= align(pt->nblocksy[l], tile_h);
+ size *= align(u_minify(pt->depth0, l), tile_d);
lvl->image_offset[i] = mt->total_size;
mt->total_size += size;
}
+ mt->total_size = align(mt->total_size, image_alignment);
}
ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size,
@@ -135,7 +148,7 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv50_miptree);
@@ -186,8 +199,8 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->usage = flags;
pipe_reference_init(&ps->reference, 1);
ps->face = face;