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path: root/src/gallium/drivers/llvmpipe/lp_scene.c
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Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_scene.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c
index 6d9ff4dac7..182e7cb230 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.c
+++ b/src/gallium/drivers/llvmpipe/lp_scene.c
@@ -181,7 +181,7 @@ lp_scene_reset(struct lp_scene *scene )
struct texture_ref *ref, *next, *ref_list = &scene->textures;
for (ref = ref_list->next; ref != ref_list; ref = next) {
next = next_elem(ref);
- pipe_texture_reference(&ref->texture, NULL);
+ pipe_resource_reference(&ref->texture, NULL);
FREE(ref);
}
make_empty_list(ref_list);
@@ -251,12 +251,12 @@ lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y )
*/
void
lp_scene_texture_reference( struct lp_scene *scene,
- struct pipe_texture *texture )
+ struct pipe_resource *texture )
{
struct texture_ref *ref = CALLOC_STRUCT(texture_ref);
if (ref) {
struct texture_ref *ref_list = &scene->textures;
- pipe_texture_reference(&ref->texture, texture);
+ pipe_resource_reference(&ref->texture, texture);
insert_at_tail(ref_list, ref);
}
}
@@ -266,8 +266,8 @@ lp_scene_texture_reference( struct lp_scene *scene,
* Does this scene have a reference to the given texture?
*/
boolean
-lp_scene_is_texture_referenced( const struct lp_scene *scene,
- const struct pipe_texture *texture )
+lp_scene_is_resource_referenced( const struct lp_scene *scene,
+ const struct pipe_resource *texture )
{
const struct texture_ref *ref_list = &scene->textures;
const struct texture_ref *ref;
@@ -426,7 +426,7 @@ lp_scene_unmap_buffers( struct lp_scene *scene )
for (i = 0; i < scene->fb.nr_cbufs; i++) {
if (scene->cbuf_map[i]) {
struct pipe_surface *cbuf = scene->fb.cbufs[i];
- llvmpipe_texture_unmap(cbuf->texture,
+ llvmpipe_resource_unmap(cbuf->texture,
cbuf->face,
cbuf->level,
cbuf->zslice);
@@ -436,7 +436,7 @@ lp_scene_unmap_buffers( struct lp_scene *scene )
if (scene->zsbuf_map) {
struct pipe_surface *zsbuf = scene->fb.zsbuf;
- llvmpipe_texture_unmap(zsbuf->texture,
+ llvmpipe_resource_unmap(zsbuf->texture,
zsbuf->face,
zsbuf->level,
zsbuf->zslice);