summaryrefslogtreecommitdiff
path: root/progs/gallium/python/tests
diff options
context:
space:
mode:
Diffstat (limited to 'progs/gallium/python/tests')
-rw-r--r--progs/gallium/python/tests/.gitignore3
-rwxr-xr-xprogs/gallium/python/tests/base.py335
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/.gitignore1
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-add.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh9
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh11
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh15
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh15
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh11
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh11
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-max.sh10
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-min.sh10
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh10
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh15
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh15
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh15
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh11
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py257
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/.gitignore1
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh15
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-add.sh13
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh23
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh23
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh12
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh11
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh18
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh23
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh15
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh18
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh11
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh14
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh14
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-max.sh13
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-min.sh13
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh11
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh13
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh18
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh18
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh15
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh12
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh11
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh13
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh11
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py287
-rwxr-xr-xprogs/gallium/python/tests/surface_copy.py200
-rwxr-xr-xprogs/gallium/python/tests/texture_blit.py636
-rwxr-xr-xprogs/gallium/python/tests/texture_render.py320
-rwxr-xr-xprogs/gallium/python/tests/texture_transfer.py181
-rwxr-xr-xprogs/gallium/python/tests/tree.py23
69 files changed, 0 insertions, 3006 deletions
diff --git a/progs/gallium/python/tests/.gitignore b/progs/gallium/python/tests/.gitignore
deleted file mode 100644
index 0dbbaeea16..0000000000
--- a/progs/gallium/python/tests/.gitignore
+++ /dev/null
@@ -1,3 +0,0 @@
-*.txt
-*.tsv
-*.dot
diff --git a/progs/gallium/python/tests/base.py b/progs/gallium/python/tests/base.py
deleted file mode 100755
index 8c55e3ae5d..0000000000
--- a/progs/gallium/python/tests/base.py
+++ /dev/null
@@ -1,335 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-"""Base classes for tests.
-
-Loosely inspired on Python's unittest module.
-"""
-
-
-import os.path
-import sys
-
-from gallium import *
-
-
-# Enumerate all pixel formats
-formats = {}
-for name, value in globals().items():
- if name.startswith("PIPE_FORMAT_") and isinstance(value, int) and name not in ("PIPE_FORMAT_NONE", "PIPE_FORMAT_COUNT"):
- formats[value] = name
-
-def make_image(width, height, rgba):
- import Image
- outimage = Image.new(
- mode='RGB',
- size=(width, height),
- color=(0,0,0))
- outpixels = outimage.load()
- for y in range(0, height):
- for x in range(0, width):
- offset = (y*width + x)*4
- r, g, b, a = [int(min(max(rgba[offset + ch], 0.0), 1.0)*255) for ch in range(4)]
- outpixels[x, y] = r, g, b
- return outimage
-
-def save_image(width, height, rgba, filename):
- outimage = make_image(width, height, rgba)
- outimage.save(filename, "PNG")
-
-def show_image(width, height, **rgbas):
- import Tkinter as tk
- from PIL import Image, ImageTk
-
- root = tk.Tk()
-
- x = 64
- y = 64
-
- labels = rgbas.keys()
- labels.sort()
- for i in range(len(labels)):
- label = labels[i]
- outimage = make_image(width, height, rgbas[label])
-
- if i:
- window = tk.Toplevel(root)
- else:
- window = root
- window.title(label)
- image1 = ImageTk.PhotoImage(outimage)
- w = image1.width()
- h = image1.height()
- window.geometry("%dx%d+%d+%d" % (w, h, x, y))
- panel1 = tk.Label(window, image=image1)
- panel1.pack(side='top', fill='both', expand='yes')
- panel1.image = image1
- x += w + 2
-
- root.mainloop()
-
-
-class TestFailure(Exception):
-
- pass
-
-class TestSkip(Exception):
-
- pass
-
-
-class Test:
-
- def __init__(self):
- pass
-
- def _run(self, result):
- raise NotImplementedError
-
- def run(self):
- result = TestResult()
- self._run(result)
- result.summary()
-
- def assert_rgba(self, ctx, surface, x, y, w, h, expected_rgba, pixel_tol=4.0/256, surface_tol=0.85):
- total = h*w
- different = ctx.surface_compare_rgba(surface, x, y, w, h, expected_rgba, tol=pixel_tol)
- if different:
- sys.stderr.write("%u out of %u pixels differ\n" % (different, total))
-
- if float(total - different)/float(total) < surface_tol:
- if 0:
- rgba = FloatArray(h*w*4)
- ctx.surface_read_rgba(surface, x, y, w, h, rgba)
- show_image(w, h, Result=rgba, Expected=expected_rgba)
- save_image(w, h, rgba, "result.png")
- save_image(w, h, expected_rgba, "expected.png")
- #sys.exit(0)
-
- raise TestFailure
-
-
-class TestCase(Test):
-
- tags = ()
-
- def __init__(self, dev, **kargs):
- Test.__init__(self)
- self.dev = dev
- self.__dict__.update(kargs)
-
- def description(self):
- descriptions = []
- for tag in self.tags:
- value = self.get(tag)
- if value is not None and value != '':
- descriptions.append(tag + '=' + str(value))
- return ' '.join(descriptions)
-
- def get(self, tag):
- try:
- method = getattr(self, '_get_' + tag)
- except AttributeError:
- return getattr(self, tag, None)
- else:
- return method()
-
- def _get_target(self):
- return {
- PIPE_TEXTURE_1D: "1d",
- PIPE_TEXTURE_2D: "2d",
- PIPE_TEXTURE_3D: "3d",
- PIPE_TEXTURE_CUBE: "cube",
- }[self.target]
-
- def _get_format(self):
- name = formats[self.format]
- if name.startswith('PIPE_FORMAT_'):
- name = name[12:]
- name = name.lower()
- return name
-
- def _get_face(self):
- if self.target == PIPE_TEXTURE_CUBE:
- return {
- PIPE_TEX_FACE_POS_X: "+x",
- PIPE_TEX_FACE_NEG_X: "-x",
- PIPE_TEX_FACE_POS_Y: "+y",
- PIPE_TEX_FACE_NEG_Y: "-y",
- PIPE_TEX_FACE_POS_Z: "+z",
- PIPE_TEX_FACE_NEG_Z: "-z",
- }[self.face]
- else:
- return ''
-
- def test(self):
- raise NotImplementedError
-
- def _run(self, result):
- result.test_start(self)
- try:
- self.test()
- except KeyboardInterrupt:
- raise
- except TestSkip:
- result.test_skipped(self)
- except TestFailure:
- result.test_failed(self)
- else:
- result.test_passed(self)
-
-
-class TestSuite(Test):
-
- def __init__(self, tests = None):
- Test.__init__(self)
- if tests is None:
- self.tests = []
- else:
- self.tests = tests
-
- def add_test(self, test):
- self.tests.append(test)
-
- def _run(self, result):
- for test in self.tests:
- test._run(result)
-
-
-class TestResult:
-
- def __init__(self):
- self.tests = 0
- self.passed = 0
- self.skipped = 0
- self.failed = 0
-
- self.names = ['result']
- self.types = ['pass skip fail']
- self.rows = []
-
- def test_start(self, test):
- sys.stdout.write("Running %s...\n" % test.description())
- sys.stdout.flush()
- self.tests += 1
-
- def test_passed(self, test):
- sys.stdout.write("PASS\n")
- sys.stdout.flush()
- self.passed += 1
- self.log_result(test, 'pass')
-
- def test_skipped(self, test):
- sys.stdout.write("SKIP\n")
- sys.stdout.flush()
- self.skipped += 1
- #self.log_result(test, 'skip')
-
- def test_failed(self, test):
- sys.stdout.write("FAIL\n")
- sys.stdout.flush()
- self.failed += 1
- self.log_result(test, 'fail')
-
- def log_result(self, test, result):
- row = ['']*len(self.names)
-
- # add result
- assert self.names[0] == 'result'
- assert result in ('pass', 'skip', 'fail')
- row[0] = result
-
- # add tags
- for tag in test.tags:
- value = test.get(tag)
-
- # infer type
- if value is None:
- continue
- elif isinstance(value, (int, float)):
- value = str(value)
- type = 'c' # continous
- elif isinstance(value, basestring):
- type = 'd' # discrete
- else:
- assert False
- value = str(value)
- type = 'd' # discrete
-
- # insert value
- try:
- col = self.names.index(tag, 1)
- except ValueError:
- self.names.append(tag)
- self.types.append(type)
- row.append(value)
- else:
- row[col] = value
- assert self.types[col] == type
-
- self.rows.append(row)
-
- def summary(self):
- sys.stdout.write("%u tests, %u passed, %u skipped, %u failed\n\n" % (self.tests, self.passed, self.skipped, self.failed))
- sys.stdout.flush()
-
- name, ext = os.path.splitext(os.path.basename(sys.argv[0]))
- filename = name + '.tsv'
- stream = file(filename, 'wt')
-
- # header
- stream.write('\t'.join(self.names) + '\n')
- stream.write('\t'.join(self.types) + '\n')
- stream.write('class\n')
-
- # rows
- for row in self.rows:
- row += ['']*(len(self.names) - len(row))
- stream.write('\t'.join(row) + '\n')
-
- stream.close()
-
- # See http://www.ailab.si/orange/doc/ofb/c_otherclass.htm
- try:
- import orange
- import orngTree
- except ImportError:
- sys.stderr.write('Install Orange from http://www.ailab.si/orange/ for a classification tree.\n')
- return
-
- data = orange.ExampleTable(filename)
-
- tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2)
-
- orngTree.printTxt(tree, maxDepth=4)
-
- file(name+'.txt', 'wt').write(orngTree.dumpTree(tree))
-
- orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box')
diff --git a/progs/gallium/python/tests/regress/fragment-shader/.gitignore b/progs/gallium/python/tests/regress/fragment-shader/.gitignore
deleted file mode 100644
index e33609d251..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/.gitignore
+++ /dev/null
@@ -1 +0,0 @@
-*.png
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh
deleted file mode 100644
index 103d7497f4..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.5, -0.4, -0.6, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-ABS OUT[0], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-add.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-add.sh
deleted file mode 100644
index bcb9420596..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-add.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-ADD OUT[0], IN[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh
deleted file mode 100644
index 85fb9ea4e7..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-DCL CONST[1]
-DCL CONST[3]
-DCL TEMP[0..1]
-
-ADD TEMP[0], IN[0], CONST[1]
-RCP TEMP[1], CONST[3].xxxx
-MUL OUT[0], TEMP[0], TEMP[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh
deleted file mode 100644
index f70a5146f4..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh
+++ /dev/null
@@ -1,9 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-DCL CONST[1][1..2]
-
-MAD OUT[0], IN[0], CONST[1][2], CONST[1][1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh
deleted file mode 100644
index b5281975d4..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DP3 OUT[0], IN[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh
deleted file mode 100644
index d59df76e70..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DP4 OUT[0], IN[0].xyzx, IN[0].xyzx
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh
deleted file mode 100644
index fbb20fa9f6..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DST OUT[0], IN[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh
deleted file mode 100644
index b511288f4b..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-EX2 TEMP[0], IN[0].xxxx
-MUL OUT[0], TEMP[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh
deleted file mode 100644
index 99a2f96103..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 2.5, 4.0, 2.0, 1.0 }
-IMM FLT32 { 0.4, 0.25, 0.5, 1.0 }
-
-MUL TEMP[0], IN[0], IMM[0]
-FLR TEMP[0], TEMP[0]
-MUL OUT[0], TEMP[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh
deleted file mode 100644
index a54c2623b0..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 2.7, 3.1, 4.5, 1.0 }
-
-MUL TEMP[0], IN[0], IMM[0]
-FRC OUT[0], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh
deleted file mode 100644
index 5f5b4be109..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-LG2 TEMP[0].x, TEMP[0].xxxx
-ADD OUT[0], TEMP[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh
deleted file mode 100644
index 6323c4712d..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-LIT OUT[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh
deleted file mode 100644
index 740809d22e..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-ABS TEMP[0], IN[0]
-LRP OUT[0], TEMP[0], IN[0].xxxx, IN[0].yyyy
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh
deleted file mode 100644
index 413b9dc391..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.5, 0.4, 0.6, 1.0 }
-IMM FLT32 { 0.5, 0.4, 0.6, 0.0 }
-
-MAD OUT[0], IN[0], IMM[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-max.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-max.sh
deleted file mode 100644
index b69f213261..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-max.sh
+++ /dev/null
@@ -1,10 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.4, 0.4, 0.4, 0.0 }
-
-MAX OUT[0], IN[0], IMM[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-min.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-min.sh
deleted file mode 100644
index df284f49e7..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-min.sh
+++ /dev/null
@@ -1,10 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.6, 0.6, 0.6, 1.0 }
-
-MIN OUT[0], IN[0], IMM[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh
deleted file mode 100644
index 64af72f381..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-MOV OUT[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh
deleted file mode 100644
index bdd0b0026b..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh
+++ /dev/null
@@ -1,10 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.5, 0.6, 0.7, 1.0 }
-
-MUL OUT[0], IN[0], IMM[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh
deleted file mode 100644
index f4b611b26a..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RCP TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh
deleted file mode 100644
index d1e9b0b53b..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RSQ TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh
deleted file mode 100644
index 1f33fac472..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 0.6, 0.6, 0.6, 0.0 }
-
-SGE TEMP[0], IN[0], IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh
deleted file mode 100644
index d58b7886a1..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 0.6, 0.6, 0.6, 0.0 }
-
-SLT TEMP[0], IN[0], IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh
deleted file mode 100644
index ecd19248c6..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.3, -0.5, -0.4, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV OUT[0], |TEMP[0]|
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh
deleted file mode 100644
index c2d99ddd15..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.2, -0.3, -0.4, 0.0 }
-IMM FLT32 { -1.0, -1.0, -1.0, -1.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV TEMP[0], -|TEMP[0]|
-MUL OUT[0], TEMP[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh
deleted file mode 100644
index a08ab6d2dc..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-SUB TEMP[0], IN[0], IN[0].yzxw
-MOV OUT[0], -TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh
deleted file mode 100644
index 6110647d97..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-MOV OUT[0], IN[0].yxzw
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh
deleted file mode 100644
index 673fca139a..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-SUB OUT[0], IN[0], IN[0].yzxw
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh
deleted file mode 100644
index 6ec8b1184c..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-XPD OUT[0], IN[0], IN[0].yzxw
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py b/progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py
deleted file mode 100644
index b758b4c622..0000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py
+++ /dev/null
@@ -1,257 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-import struct
-
-from gallium import *
-
-def make_image(surface):
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(filename, surface):
- outimage = make_image(surface)
- outimage.save(filename, "PNG")
-
-def test(dev, name):
- ctx = dev.context_create()
-
- width = 320
- height = 320
- minz = 0.0
- maxz = 1.0
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 0
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.scissor = 1
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width / 2.0
- scale[1] = -height / 2.0
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = width / 2.0
- translate[1] = height / 2.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- ctx.set_fragment_sampler(0, sampler)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf = dev.texture_create(
- PIPE_FORMAT_B8G8R8X8_UNORM,
- width, height,
- tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET,
- ).get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION
- DCL IN[1], COLOR
- DCL OUT[0], POSITION
- DCL OUT[1], COLOR
- MOV OUT[0], IN[0]
- MOV OUT[1], IN[1]
- END
- ''')
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- fs = Shader(file('frag-' + name + '.sh', 'rt').read())
- ctx.set_fragment_shader(fs)
-
- constbuf0 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0)
- cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0)
- cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0)
- cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0)
-
- constbuf0.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT,
- 0,
- constbuf0)
-
- constbuf1 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1)
- cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25)
- cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5)
- cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75)
-
- constbuf1.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT,
- 1,
- constbuf1)
-
- xy = [
- -0.8, -0.8,
- 0.8, -0.8,
- 0.0, 0.8,
- ]
- color = [
- 1.0, 0.0, 0.0,
- 0.0, 1.0, 0.0,
- 0.0, 0.0, 1.0,
- ]
-
- nverts = 3
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- for i in range(0, nverts):
- verts[i * nattrs * 4 + 0] = xy[i * 2 + 0] # x
- verts[i * nattrs * 4 + 1] = xy[i * 2 + 1] # y
- verts[i * nattrs * 4 + 2] = 0.5 # z
- verts[i * nattrs * 4 + 3] = 1.0 # w
- verts[i * nattrs * 4 + 4] = color[i * 3 + 0] # r
- verts[i * nattrs * 4 + 5] = color[i * 3 + 1] # g
- verts[i * nattrs * 4 + 6] = color[i * 3 + 2] # b
- verts[i * nattrs * 4 + 7] = 1.0 # a
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- save_image('frag-' + name + '.png', cbuf)
-
-def main():
- tests = [
- 'abs',
- 'add',
- 'cb-1d',
- 'cb-2d',
- 'dp3',
- 'dp4',
- 'dst',
- 'ex2',
- 'flr',
- 'frc',
- 'lg2',
- 'lit',
- 'lrp',
- 'mad',
- 'max',
- 'min',
- 'mov',
- 'mul',
- 'rcp',
- 'rsq',
- 'sge',
- 'slt',
- 'srcmod-abs',
- 'srcmod-absneg',
- 'srcmod-neg',
- 'srcmod-swz',
- 'sub',
- 'xpd',
- ]
-
- dev = Device()
- for t in tests:
- test(dev, t)
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/regress/vertex-shader/.gitignore b/progs/gallium/python/tests/regress/vertex-shader/.gitignore
deleted file mode 100644
index e33609d251..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/.gitignore
+++ /dev/null
@@ -1 +0,0 @@
-*.png
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh
deleted file mode 100644
index 79c9ca69fb..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.2, 0.2, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-ABS OUT[0], TEMP[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-add.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-add.sh
deleted file mode 100644
index ca97ad05df..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-add.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.2, -0.1, 0.0, 0.0 }
-
-ADD OUT[0], IN[0], IMM[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh
deleted file mode 100644
index 321140e89e..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh
+++ /dev/null
@@ -1,23 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-DCL ADDR[0]
-
-IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
-
-MOV OUT[0], IN[0]
-MUL TEMP[0], IN[0], IMM[0]
-ARL ADDR[0].x, TEMP[0]
-MOV OUT[1], IMM[ADDR[0].x + 3]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh
deleted file mode 100644
index d60ea46b36..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh
+++ /dev/null
@@ -1,23 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-DCL ADDR[0]
-
-IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
-
-MOV OUT[0], IN[0]
-MUL TEMP[0], IN[0], IMM[0]
-ARR ADDR[0].x, TEMP[0]
-MOV OUT[1], IMM[ADDR[0].x + 3]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh
deleted file mode 100644
index b41fe5dd38..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL CONST[1]
-DCL CONST[3]
-DCL TEMP[0..1]
-
-MOV OUT[0], IN[0]
-ADD TEMP[0], IN[1], CONST[1]
-RCP TEMP[1], CONST[3].xxxx
-MUL OUT[1], TEMP[0], TEMP[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh
deleted file mode 100644
index 45f5e6b729..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh
+++ /dev/null
@@ -1,12 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL CONST[1][1..2]
-
-MOV OUT[0], IN[0]
-MAD OUT[1], IN[1], CONST[1][2], CONST[1][1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh
deleted file mode 100644
index caff622fe6..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-
-DP3 TEMP[0].xy, IN[0], IN[0]
-MOV TEMP[0].zw, IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh
deleted file mode 100644
index 3dd2fd1c2f..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-
-DP4 TEMP[0].xy, IN[0], IN[0]
-MOV TEMP[0].zw, IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh
deleted file mode 100644
index da9cc18dfc..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-DST OUT[1], IN[1], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh
deleted file mode 100644
index 4637227e5c..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh
+++ /dev/null
@@ -1,18 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0..1]
-
-IMM FLT32 { 0.3, 0.3, 0.3, 1.0 }
-
-EX2 TEMP[0], IN[0]
-EX2 TEMP[1], IN[1].yyyy
-MUL TEMP[0], TEMP[0], IMM[0]
-MOV OUT[0], IN[0]
-MUL OUT[1], TEMP[0], TEMP[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh
deleted file mode 100644
index aa80d6e394..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh
+++ /dev/null
@@ -1,23 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-DCL ADDR[0]
-
-IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
-
-MOV OUT[0], IN[0]
-MUL TEMP[0], IN[0], IMM[0]
-FLR ADDR[0].x, TEMP[0]
-MOV OUT[1], IMM[ADDR[0].x + 3]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh
deleted file mode 100644
index 64d1a494e1..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 2.7, 3.1, 4.5, 1.0 }
-
-MUL TEMP[0], IN[0].xyxw, IMM[0]
-MOV OUT[0], IN[0]
-FRC OUT[1], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh
deleted file mode 100644
index 5cf16fd1aa..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh
+++ /dev/null
@@ -1,18 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-LG2 TEMP[0].x, TEMP[0].xxxx
-ADD OUT[0], TEMP[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh
deleted file mode 100644
index a4a752d4d2..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-LIT OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh
deleted file mode 100644
index 4bb5f3ec3f..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh
+++ /dev/null
@@ -1,14 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-ABS TEMP[0], IN[0]
-MOV OUT[0], IN[0]
-LRP OUT[1], TEMP[0], IN[1].xxxx, IN[1].yyyy
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh
deleted file mode 100644
index daaa941f15..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh
+++ /dev/null
@@ -1,14 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.5, 1.0, 1.0, 1.0 }
-IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
-
-MAD OUT[0], IN[0], IMM[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-max.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-max.sh
deleted file mode 100644
index af279ec7f4..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-max.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.5, 0.5, 0.5, 0.0 }
-
-MOV OUT[0], IN[0]
-MAX OUT[1], IN[1], IMM[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-min.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-min.sh
deleted file mode 100644
index 46d886c55b..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-min.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.5, 0.5, 0.5, 0.0 }
-
-MOV OUT[0], IN[0]
-MIN OUT[1], IN[1], IMM[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh
deleted file mode 100644
index 0ef91637e0..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh
deleted file mode 100644
index d34f6cd6e3..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.6, 0.6, 1.0, 1.0 }
-
-MUL OUT[0], IN[0], IMM[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh
deleted file mode 100644
index cfb3ec37dc..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh
+++ /dev/null
@@ -1,18 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RCP TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh
deleted file mode 100644
index faf1e6e7d4..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh
+++ /dev/null
@@ -1,18 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RSQ TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh
deleted file mode 100644
index 6de1d071ef..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.1, -0.1, 1.0, 0.0 }
-
-SGE TEMP[0], IN[0], IMM[0]
-MOV OUT[0], IN[0]
-MUL OUT[1], IN[1], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh
deleted file mode 100644
index 9a52422984..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 0.6, 0.6, 0.0, 0.0 }
-
-SLT TEMP[0], IN[0], IMM[0]
-MOV OUT[0], IN[0]
-MUL OUT[1], IN[1], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh
deleted file mode 100644
index dc87ce4ae7..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.1, 0.1, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV OUT[0], |TEMP[0]|
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh
deleted file mode 100644
index d82eb08fd3..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { -0.2, -0.2, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV OUT[0].xy, -|TEMP[0]|
-MOV OUT[0].zw, IN[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh
deleted file mode 100644
index e39bebcd9f..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh
+++ /dev/null
@@ -1,12 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0].xy, -IN[0]
-MOV OUT[0].zw, IN[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh
deleted file mode 100644
index 6f20552f21..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0].yxzw
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh
deleted file mode 100644
index 0f9678b8a3..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.1, 0.1, 0.0, 0.0 }
-
-SUB OUT[0], IN[0], IMM[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh
deleted file mode 100644
index 39d42ae2a0..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-XPD OUT[1], IN[0], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py b/progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py
deleted file mode 100644
index bd838cc282..0000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py
+++ /dev/null
@@ -1,287 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import struct
-
-from gallium import *
-
-def make_image(surface):
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(filename, surface):
- outimage = make_image(surface)
- outimage.save(filename, "PNG")
-
-def test(dev, name):
- ctx = dev.context_create()
-
- width = 320
- height = 320
- minz = 0.0
- maxz = 1.0
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 0
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.scissor = 1
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width / 2.0
- scale[1] = -height / 2.0
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = width / 2.0
- translate[1] = height / 2.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- ctx.set_fragment_sampler(0, sampler)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf = dev.texture_create(
- PIPE_FORMAT_B8G8R8X8_UNORM,
- width, height,
- tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET,
- ).get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
-
- # vertex shader
- vs = Shader(file('vert-' + name + '.sh', 'rt').read())
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- fs = Shader('''
- FRAG
- DCL IN[0], COLOR, LINEAR
- DCL OUT[0], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:END
- ''')
- ctx.set_fragment_shader(fs)
-
- constbuf0 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0)
- cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0)
- cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0)
- cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0)
-
- constbuf0.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
- 0,
- constbuf0)
-
- constbuf1 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1)
- cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25)
- cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5)
- cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75)
-
- constbuf1.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
- 1,
- constbuf1)
-
- xy = [
- 0.0, 0.8,
- -0.2, 0.4,
- 0.2, 0.4,
- -0.4, 0.0,
- 0.0, 0.0,
- 0.4, 0.0,
- -0.6, -0.4,
- -0.2, -0.4,
- 0.2, -0.4,
- 0.6, -0.4,
- -0.8, -0.8,
- -0.4, -0.8,
- 0.0, -0.8,
- 0.4, -0.8,
- 0.8, -0.8,
- ]
- color = [
- 1.0, 0.0, 0.0,
- 0.0, 1.0, 0.0,
- 0.0, 0.0, 1.0,
- ]
- tri = [
- 1, 2, 0,
- 3, 4, 1,
- 4, 2, 1,
- 4, 5, 2,
- 6, 7, 3,
- 7, 4, 3,
- 7, 8, 4,
- 8, 5, 4,
- 8, 9, 5,
- 10, 11, 6,
- 11, 7, 6,
- 11, 12, 7,
- 12, 8, 7,
- 12, 13, 8,
- 13, 9, 8,
- 13, 14, 9,
- ]
-
- nverts = 16 * 3
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- for i in range(0, nverts):
- verts[i * nattrs * 4 + 0] = xy[tri[i] * 2 + 0] # x
- verts[i * nattrs * 4 + 1] = xy[tri[i] * 2 + 1] # y
- verts[i * nattrs * 4 + 2] = 0.5 # z
- verts[i * nattrs * 4 + 3] = 1.0 # w
- verts[i * nattrs * 4 + 4] = color[(i % 3) * 3 + 0] # r
- verts[i * nattrs * 4 + 5] = color[(i % 3) * 3 + 1] # g
- verts[i * nattrs * 4 + 6] = color[(i % 3) * 3 + 2] # b
- verts[i * nattrs * 4 + 7] = 1.0 # a
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- save_image('vert-' + name + '.png', cbuf)
-
-def main():
- tests = [
- 'abs',
- 'add',
- 'arl',
- 'arr',
- 'cb-1d',
- 'cb-2d',
- 'dp3',
- 'dp4',
- 'dst',
- 'ex2',
- 'flr',
- 'frc',
- 'lg2',
- 'lit',
- 'lrp',
- 'mad',
- 'max',
- 'min',
- 'mov',
- 'mul',
- 'rcp',
- 'rsq',
- 'sge',
- 'slt',
- 'srcmod-abs',
- 'srcmod-absneg',
- 'srcmod-neg',
- 'srcmod-swz',
- 'sub',
- 'xpd',
- ]
-
- dev = Device()
- for t in tests:
- test(dev, t)
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/surface_copy.py b/progs/gallium/python/tests/surface_copy.py
deleted file mode 100755
index 3eefa690bd..0000000000
--- a/progs/gallium/python/tests/surface_copy.py
+++ /dev/null
@@ -1,200 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import os
-import random
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-class TextureTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
- ctx = self.ctx
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER
- geom_flags = 0
- if not dev.is_format_supported(format, target, tex_usage, geom_flags):
- raise TestSkip
-
- if not dev.is_format_supported(format, target, tex_usage, geom_flags):
- raise TestSkip
-
- # textures
- dst_texture = dev.texture_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- tex_usage = tex_usage,
- )
-
- dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice)
-
- src_texture = dev.texture_create(
- target = target,
- format = format,
- width = dst_surface.width,
- height = dst_surface.height,
- depth = 1,
- last_level = 0,
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER,
- )
-
- src_surface = src_texture.get_surface()
-
- w = dst_surface.width
- h = dst_surface.height
-
- stride = util_format_get_stride(format, w)
- size = util_format_get_nblocksy(format, h) * stride
- src_raw = os.urandom(size)
-
- ctx.surface_write_raw(src_surface, 0, 0, w, h, src_raw, stride)
-
- ctx.surface_copy(dst_surface, 0, 0,
- src_surface, 0, 0, w, h)
-
- dst_raw = ctx.surface_read_raw(dst_surface, 0, 0, w, h)
-
- if dst_raw != src_raw:
- raise TestFailure
-
-
-def main():
- dev = Device()
- ctx = dev.context_create()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- PIPE_TEXTURE_3D,
- ]
-
- sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- #sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- try:
- n = int(sys.argv[1])
- except:
- n = 10000
-
- for i in range(n):
- format = random.choice(formats.keys())
- if not util_format_is_depth_or_stencil(format):
- is_depth_or_stencil = util_format_is_depth_or_stencil(format)
-
- if is_depth_or_stencil:
- target = PIPE_TEXTURE_2D
- else:
- target = random.choice(targets)
-
- size = random.choice(sizes)
-
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
-
- if target == PIPE_TEXTURE_CUBE:
- face = random.choice(faces)
- else:
- face = PIPE_TEX_FACE_POS_X
-
- levels = lods(size)
- last_level = random.randint(0, levels - 1)
- level = random.randint(0, last_level)
- zslice = random.randint(0, max(depth >> level, 1) - 1)
-
- test = TextureTest(
- dev = dev,
- ctx = ctx,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- suite.run()
-
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/texture_blit.py b/progs/gallium/python/tests/texture_blit.py
deleted file mode 100755
index a68c081931..0000000000
--- a/progs/gallium/python/tests/texture_blit.py
+++ /dev/null
@@ -1,636 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import random
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-def minify(dims, level = 1):
- return [max(dim>>level, 1) for dim in dims]
-
-
-def tex_coords(texture, face, level, zslice):
- st = [
- [0.0, 0.0],
- [1.0, 0.0],
- [1.0, 1.0],
- [0.0, 1.0],
- ]
-
- if texture.target == PIPE_TEXTURE_2D:
- return [[s, t, 0.0] for s, t in st]
- elif texture.target == PIPE_TEXTURE_3D:
- depth = texture.get_depth(level)
- if depth > 1:
- r = float(zslice)/float(depth - 1)
- else:
- r = 0.0
- return [[s, t, r] for s, t in st]
- elif texture.target == PIPE_TEXTURE_CUBE:
- result = []
- for s, t in st:
- # See http://developer.nvidia.com/object/cube_map_ogl_tutorial.html
- sc = 2.0*s - 1.0
- tc = 2.0*t - 1.0
- if face == PIPE_TEX_FACE_POS_X:
- rx = 1.0
- ry = -tc
- rz = -sc
- if face == PIPE_TEX_FACE_NEG_X:
- rx = -1.0
- ry = -tc
- rz = sc
- if face == PIPE_TEX_FACE_POS_Y:
- rx = sc
- ry = 1.0
- rz = tc
- if face == PIPE_TEX_FACE_NEG_Y:
- rx = sc
- ry = -1.0
- rz = -tc
- if face == PIPE_TEX_FACE_POS_Z:
- rx = sc
- ry = -tc
- rz = 1.0
- if face == PIPE_TEX_FACE_NEG_Z:
- rx = -sc
- ry = -tc
- rz = -1.0
- result.append([rx, ry, rz])
- return result
-
-def is_pot(n):
- return n & (n - 1) == 0
-
-
-class TextureColorSampleTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
- ctx = self.ctx
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
- minz = 0.0
- maxz = 1.0
-
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER
- geom_flags = 0
- if width != height:
- geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE
- if not is_pot(width) or not is_pot(height) or not is_pot(depth):
- geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO
-
- if not dev.is_format_supported(format, target, tex_usage, geom_flags):
- raise TestSkip
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # no-op depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- ctx.set_rasterizer(rasterizer)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- sampler.min_lod = 0
- sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_fragment_sampler(0, sampler)
-
- # texture
- texture = dev.texture_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- tex_usage = tex_usage,
- )
-
- expected_rgba = FloatArray(height*width*4)
- surface = texture.get_surface(
- face = face,
- level = level,
- zslice = zslice,
- )
-
- ctx.surface_sample_rgba(surface, expected_rgba, True)
-
- ctx.set_fragment_sampler_texture(0, texture)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width
- scale[1] = height
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = 0.0
- translate[1] = 0.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- # clip
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf_tex = dev.texture_create(
- PIPE_FORMAT_B8G8R8A8_UNORM,
- width,
- height,
- tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
- )
-
- cbuf = cbuf_tex.get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
- del fb
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], GENERIC, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], GENERIC, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- #vs.dump()
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- op = {
- PIPE_TEXTURE_1D: "1D",
- PIPE_TEXTURE_2D: "2D",
- PIPE_TEXTURE_3D: "3D",
- PIPE_TEXTURE_CUBE: "CUBE",
- }[target]
- fs = Shader('''
- FRAG
- DCL IN[0], GENERIC[0], LINEAR
- DCL OUT[0], COLOR, CONSTANT
- DCL SAMP[0], CONSTANT
- 0:TEX OUT[0], IN[0], SAMP[0], %s
- 1:END
- ''' % op)
- #fs.dump()
- ctx.set_fragment_shader(fs)
-
- nverts = 4
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- x = 0
- y = 0
- w, h = minify((width, height), level)
-
- pos = [
- [x, y],
- [x+w, y],
- [x+w, y+h],
- [x, y+h],
- ]
-
- tex = tex_coords(texture, face, level, zslice)
-
- for i in range(0, 4):
- j = 8*i
- verts[j + 0] = pos[i][0]/float(width) # x
- verts[j + 1] = pos[i][1]/float(height) # y
- verts[j + 2] = 0.0 # z
- verts[j + 3] = 1.0 # w
- verts[j + 4] = tex[i][0] # s
- verts[j + 5] = tex[i][1] # r
- verts[j + 6] = tex[i][2] # q
- verts[j + 7] = 1.0
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- cbuf = cbuf_tex.get_surface()
-
- self.assert_rgba(ctx, cbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85)
-
-
-class TextureDepthSampleTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
- ctx = self.ctx
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
- minz = 0.0
- maxz = 1.0
-
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER
- geom_flags = 0
- if width != height:
- geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE
- if not is_pot(width) or not is_pot(height) or not is_pot(depth):
- geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO
-
- if not dev.is_format_supported(format, target, tex_usage, geom_flags):
- raise TestSkip
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 1
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width
- scale[1] = height
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = 0.0
- translate[1] = 0.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- sampler.min_lod = 0
- sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_fragment_sampler(0, sampler)
-
- # texture
- texture = dev.texture_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- tex_usage = tex_usage,
- )
-
- expected_rgba = FloatArray(height*width*4)
- surface = texture.get_surface(
- face = face,
- level = level,
- zslice = zslice,
- )
-
- ctx.surface_sample_rgba(surface, expected_rgba, True)
-
- ctx.set_fragment_sampler_texture(0, texture)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- # clip
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf_tex = dev.texture_create(
- PIPE_FORMAT_B8G8R8A8_UNORM,
- width,
- height,
- tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
- )
-
- zsbuf_tex = dev.texture_create(
- PIPE_FORMAT_X8Z24_UNORM,
- width,
- height,
- tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
- )
-
- cbuf = cbuf_tex.get_surface()
- zsbuf = zsbuf_tex.get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- fb.set_zsbuf(zsbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0)
- del fb
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], GENERIC, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], GENERIC, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- #vs.dump()
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- op = {
- PIPE_TEXTURE_1D: "1D",
- PIPE_TEXTURE_2D: "2D",
- PIPE_TEXTURE_3D: "3D",
- PIPE_TEXTURE_CUBE: "CUBE",
- }[target]
- fs = Shader('''
- FRAG
- DCL IN[0], GENERIC[0], LINEAR
- DCL SAMP[0], CONSTANT
- DCL OUT[0].z, POSITION
- 0:TEX OUT[0].z, IN[0], SAMP[0], %s
- 1:END
- ''' % op)
- #fs.dump()
- ctx.set_fragment_shader(fs)
-
- nverts = 4
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- x = 0
- y = 0
- w, h = minify((width, height), level)
-
- pos = [
- [x, y],
- [x+w, y],
- [x+w, y+h],
- [x, y+h],
- ]
-
- tex = tex_coords(texture, face, level, zslice)
-
- for i in range(0, 4):
- j = 8*i
- verts[j + 0] = pos[i][0]/float(width) # x
- verts[j + 1] = pos[i][1]/float(height) # y
- verts[j + 2] = 0.0 # z
- verts[j + 3] = 1.0 # w
- verts[j + 4] = tex[i][0] # s
- verts[j + 5] = tex[i][1] # r
- verts[j + 6] = tex[i][2] # q
- verts[j + 7] = 1.0
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- zsbuf = zsbuf_tex.get_surface()
-
- self.assert_rgba(ctx, zsbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85)
-
-
-
-
-def main():
- random.seed(0xdead3eef)
-
- dev = Device()
- ctx = dev.context_create()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- PIPE_TEXTURE_3D,
- ]
-
- #sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- try:
- n = int(sys.argv[1])
- except:
- n = 10000
-
- for i in range(n):
- format = random.choice(formats.keys())
- if not util_format_is_depth_or_stencil(format):
- is_depth_or_stencil = util_format_is_depth_or_stencil(format)
-
- if is_depth_or_stencil:
- target = PIPE_TEXTURE_2D
- else:
- target = random.choice(targets)
-
- size = random.choice(sizes)
-
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
-
- if target == PIPE_TEXTURE_CUBE:
- face = random.choice(faces)
- else:
- face = PIPE_TEX_FACE_POS_X
-
- levels = lods(size)
- last_level = random.randint(0, levels - 1)
- level = random.randint(0, last_level)
- zslice = random.randint(0, max(depth >> level, 1) - 1)
-
- if is_depth_or_stencil:
- klass = TextureDepthSampleTest
- else:
- klass = TextureColorSampleTest
-
- test = klass(
- dev = dev,
- ctx = ctx,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- suite.run()
-
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/texture_render.py b/progs/gallium/python/tests/texture_render.py
deleted file mode 100755
index 12def7ec72..0000000000
--- a/progs/gallium/python/tests/texture_render.py
+++ /dev/null
@@ -1,320 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-class TextureTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- # textures
- dst_texture = dev.texture_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
- )
- if dst_texture is None:
- raise TestSkip
-
- dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice)
-
- ref_texture = dev.texture_create(
- target = target,
- format = format,
- width = dst_surface.width,
- height = dst_surface.height,
- depth = 1,
- last_level = 0,
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER,
- )
-
- ref_surface = ref_texture.get_surface()
-
- src_texture = dev.texture_create(
- target = target,
- format = PIPE_FORMAT_B8G8R8A8_UNORM,
- width = dst_surface.width,
- height = dst_surface.height,
- depth = 1,
- last_level = 0,
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER,
- )
-
- src_surface = src_texture.get_surface()
-
- expected_rgba = FloatArray(height*width*4)
- ref_surface.sample_rgba(expected_rgba)
-
- src_surface.put_tile_rgba(0, 0, src_surface.width, src_surface.height, expected_rgba)
-
- ctx = self.dev.context_create()
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # no-op depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.bypass_vs_clip_and_viewport = 1
- ctx.set_rasterizer(rasterizer)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- sampler.min_lod = 0
- sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_fragment_sampler(0, sampler)
- ctx.set_fragment_sampler_texture(0, src_texture)
-
- # framebuffer
- cbuf_tex = dev.texture_create(
- PIPE_FORMAT_B8G8R8A8_UNORM,
- width,
- height,
- tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
- )
-
- fb = Framebuffer()
- fb.width = dst_surface.width
- fb.height = dst_surface.height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, dst_surface)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.0
- rgba[1] = 0.0
- rgba[2] = 0.0
- rgba[3] = 0.0
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
- del fb
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], GENERIC, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], GENERIC, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- #vs.dump()
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- fs = Shader('''
- FRAG
- DCL IN[0], GENERIC[0], LINEAR
- DCL OUT[0], COLOR, CONSTANT
- DCL SAMP[0], CONSTANT
- 0:TEX OUT[0], IN[0], SAMP[0], 2D
- 1:END
- ''')
- #fs.dump()
- ctx.set_fragment_shader(fs)
-
- nverts = 4
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- x = 0
- y = 0
- w = dst_surface.width
- h = dst_surface.height
-
- pos = [
- [x, y],
- [x+w, y],
- [x+w, y+h],
- [x, y+h],
- ]
-
- tex = [
- [0.0, 0.0],
- [1.0, 0.0],
- [1.0, 1.0],
- [0.0, 1.0],
- ]
-
- for i in range(0, 4):
- j = 8*i
- verts[j + 0] = pos[i][0] # x
- verts[j + 1] = pos[i][1] # y
- verts[j + 2] = 0.0 # z
- verts[j + 3] = 1.0 # w
- verts[j + 4] = tex[i][0] # s
- verts[j + 5] = tex[i][1] # r
- verts[j + 6] = 0.0
- verts[j + 7] = 1.0
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- self.assert_rgba(dst_surface, x, y, w, h, expected_rgba, 4.0/256, 0.85)
-
-
-
-def main():
- dev = Device()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- #PIPE_TEXTURE_3D,
- ]
-
- formats = [
- PIPE_FORMAT_B8G8R8A8_UNORM,
- PIPE_FORMAT_B8G8R8X8_UNORM,
- #PIPE_FORMAT_B8G8R8A8_SRGB,
- PIPE_FORMAT_B5G6R5_UNORM,
- PIPE_FORMAT_B5G5R5A1_UNORM,
- PIPE_FORMAT_B4G4R4A4_UNORM,
- #PIPE_FORMAT_Z32_UNORM,
- #PIPE_FORMAT_S8_USCALED_Z24_UNORM,
- #PIPE_FORMAT_X8Z24_UNORM,
- #PIPE_FORMAT_Z16_UNORM,
- #PIPE_FORMAT_S8_USCALED,
- PIPE_FORMAT_A8_UNORM,
- PIPE_FORMAT_L8_UNORM,
- #PIPE_FORMAT_DXT1_RGB,
- #PIPE_FORMAT_DXT1_RGBA,
- #PIPE_FORMAT_DXT3_RGBA,
- #PIPE_FORMAT_DXT5_RGBA,
- ]
-
- sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- #sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- for target in targets:
- for format in formats:
- for size in sizes:
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
- for face in faces:
- if target != PIPE_TEXTURE_CUBE and face:
- continue
- levels = lods(size)
- for last_level in range(levels):
- for level in range(0, last_level + 1):
- zslice = 0
- while zslice < depth >> level:
- test = TextureTest(
- dev = dev,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- zslice = (zslice + 1)*2 - 1
- suite.run()
-
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/texture_transfer.py b/progs/gallium/python/tests/texture_transfer.py
deleted file mode 100755
index 639d3d362c..0000000000
--- a/progs/gallium/python/tests/texture_transfer.py
+++ /dev/null
@@ -1,181 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import os
-import random
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-class TextureTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
- ctx = self.ctx
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER
- geom_flags = 0
- if not dev.is_format_supported(format, target, tex_usage, geom_flags):
- raise TestSkip
-
- # textures
- texture = dev.texture_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- tex_usage = tex_usage,
- )
-
- surface = texture.get_surface(face, level, zslice)
-
- stride = util_format_get_stride(format, surface.width)
- size = util_format_get_nblocksy(format, surface.height) * stride
-
- in_raw = os.urandom(size)
-
- ctx.surface_write_raw(surface, 0, 0, surface.width, surface.height, in_raw, stride)
-
- out_raw = ctx.surface_read_raw(surface, 0, 0, surface.width, surface.height)
-
- if in_raw != out_raw:
- raise TestFailure
-
-
-def main():
- dev = Device()
- ctx = dev.context_create()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- PIPE_TEXTURE_3D,
- ]
-
- sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- #sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- try:
- n = int(sys.argv[1])
- except:
- n = 10000
-
- for i in range(n):
- format = random.choice(formats.keys())
- if not util_format_is_depth_or_stencil(format):
- is_depth_or_stencil = util_format_is_depth_or_stencil(format)
-
- if is_depth_or_stencil:
- target = PIPE_TEXTURE_2D
- else:
- target = random.choice(targets)
-
- size = random.choice(sizes)
-
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
-
- if target == PIPE_TEXTURE_CUBE:
- face = random.choice(faces)
- else:
- face = PIPE_TEX_FACE_POS_X
-
- levels = lods(size)
- last_level = random.randint(0, levels - 1)
- level = random.randint(0, last_level)
- zslice = random.randint(0, max(depth >> level, 1) - 1)
-
- test = TextureTest(
- dev = dev,
- ctx = ctx,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- suite.run()
-
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/tree.py b/progs/gallium/python/tests/tree.py
deleted file mode 100755
index 0c1bcda4cf..0000000000
--- a/progs/gallium/python/tests/tree.py
+++ /dev/null
@@ -1,23 +0,0 @@
-#!/usr/bin/env python
-#
-# See also:
-# http://www.ailab.si/orange/doc/ofb/c_otherclass.htm
-
-import os.path
-import sys
-
-import orange
-import orngTree
-
-for arg in sys.argv[1:]:
- name, ext = os.path.splitext(arg)
-
- data = orange.ExampleTable(arg)
-
- tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2)
-
- orngTree.printTxt(tree)
-
- file(name+'.txt', 'wt').write(orngTree.dumpTree(tree) + '\n')
-
- orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box')