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authorIan Romanick <ian.d.romanick@intel.com>2009-10-22 19:27:34 -0700
committerIan Romanick <ian.d.romanick@intel.com>2009-10-22 19:27:34 -0700
commit21c795b64d14dbd3496903ba5aaab196de2e7a2a (patch)
tree6ab54c3279819342757dae4c3b7fd28d968dd819 /src/gallium/drivers/nv30/nv30_context.h
parentea92bef2898bc3391407702b0843ebb9d5e083fc (diff)
parent286611d99060c38c4cc12f18fde5448213e2a44b (diff)
Merge branch 'master' into asm-shader-rework-3asm-shader-rework-3
Conflicts: src/mesa/shader/lex.yy.c
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_context.h')
-rw-r--r--src/gallium/drivers/nv30/nv30_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h
index 4229c0a0e1..8d49366dfc 100644
--- a/src/gallium/drivers/nv30/nv30_context.h
+++ b/src/gallium/drivers/nv30/nv30_context.h
@@ -13,6 +13,7 @@
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
+#include "nouveau/nouveau_context.h"
#define NOUVEAU_PUSH_CONTEXT(ctx) \
struct nv30_screen *ctx = nv30->screen