diff options
author | Brian Paul <brianp@vmware.com> | 2010-04-15 12:48:12 -0600 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2010-04-15 12:48:12 -0600 |
commit | 0f16b07a041148ce9d050ec58f42a4302a9cb2cf (patch) | |
tree | 5661a0431da6ed5e2a68dae1bae3fe83e47e208a /src/gallium/drivers/cell/ppu/cell_texture.c | |
parent | 563a7e3cc552fdcfcaf9ac0d4b1683c3ba2ae732 (diff) | |
parent | eee220d65d3d37030f33971b02823c614e3eb618 (diff) |
Merge branch 'master' into lp-surface-tilinglp-surface-tiling
This brings in the gallium-resources branch changes. Things seem to be
working but there's probabaly bugs to be found.
Conflicts:
src/gallium/drivers/llvmpipe/lp_rast.c
src/gallium/drivers/llvmpipe/lp_scene.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/llvmpipe/lp_texture.h
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_texture.c')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_texture.c | 276 |
1 files changed, 172 insertions, 104 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 5b169afaf8..8a379154d1 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -42,17 +42,17 @@ #include "cell_context.h" #include "cell_screen.h" #include "cell_state.h" -#include "cell_texture.h" +#include "cell_resource.h" #include "state_tracker/sw_winsys.h" static boolean -cell_texture_layout(struct pipe_screen *screen, - struct cell_texture *ct) +cell_resource_layout(struct pipe_screen *screen, + struct cell_resource *ct) { - struct pipe_texture *pt = &ct->base; + struct pipe_resource *pt = &ct->base; unsigned level; unsigned width = pt->width0; unsigned height = pt->height0; @@ -98,14 +98,14 @@ cell_texture_layout(struct pipe_screen *screen, */ static boolean cell_displaytarget_layout(struct pipe_screen *screen, - struct cell_texture * ct) + struct cell_resource * ct) { struct sw_winsys *winsys = cell_screen(screen)->winsys; /* Round up the surface size to a multiple of the tile size? */ ct->dt = winsys->displaytarget_create(winsys, - ct->base->tex_usage, + ct->base.bind, ct->base.format, ct->base.width0, ct->base.height0, @@ -115,11 +115,11 @@ cell_displaytarget_layout(struct pipe_screen *screen, return ct->dt != NULL; } -static struct pipe_texture * -cell_texture_create(struct pipe_screen *screen, - const struct pipe_texture *templat) +static struct pipe_resource * +cell_resource_create(struct pipe_screen *screen, + const struct pipe_resource *templat) { - struct cell_texture *ct = CALLOC_STRUCT(cell_texture); + struct cell_resource *ct = CALLOC_STRUCT(cell_resource); if (!ct) return NULL; @@ -130,14 +130,14 @@ cell_texture_create(struct pipe_screen *screen, /* Create both a displaytarget (linear) and regular texture * (twiddled). Convert twiddled->linear at flush_frontbuffer time. */ - if (ct->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | - PIPE_TEXTURE_USAGE_SCANOUT | - PIPE_TEXTURE_USAGE_SHARED)) { + if (ct->base.bind & (PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_SCANOUT | + PIPE_BIND_SHARED)) { if (!cell_displaytarget_layout(screen, ct)) goto fail; } - if (!cell_texture_layout(screen, ct)) + if (!cell_resource_layout(screen, ct)) goto fail; return &ct->base; @@ -155,18 +155,19 @@ fail: static void -cell_texture_destroy(struct pipe_texture *pt) +cell_resource_destroy(struct pipe_resource *pt) { struct cell_screen *screen = cell_screen(pt->screen); struct sw_winsys *winsys = screen->winsys; - struct cell_texture *ct = cell_texture(pt); + struct cell_resource *ct = cell_resource(pt); if (ct->dt) { /* display target */ winsys->displaytarget_destroy(winsys, ct->dt); } - - align_free(ct->data); + else if (!ct->userBuffer) { + align_free(ct->data); + } FREE(ct); } @@ -304,17 +305,17 @@ untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst, static struct pipe_surface * cell_get_tex_surface(struct pipe_screen *screen, - struct pipe_texture *pt, + struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned usage) { - struct cell_texture *ct = cell_texture(pt); + struct cell_resource *ct = cell_resource(pt); struct pipe_surface *ps; ps = CALLOC_STRUCT(pipe_surface); if (ps) { pipe_reference_init(&ps->reference, 1); - pipe_texture_reference(&ps->texture, pt); + pipe_resource_reference(&ps->texture, pt); ps->format = pt->format; ps->width = u_minify(pt->width0, level); ps->height = u_minify(pt->height0, level); @@ -345,7 +346,7 @@ cell_get_tex_surface(struct pipe_screen *screen, static void cell_tex_surface_destroy(struct pipe_surface *surf) { - pipe_texture_reference(&surf->texture, NULL); + pipe_resource_reference(&surf->texture, NULL); FREE(surf); } @@ -356,46 +357,48 @@ cell_tex_surface_destroy(struct pipe_surface *surf) * back out for glGetTexImage). */ static struct pipe_transfer * -cell_get_tex_transfer(struct pipe_context *ctx, - struct pipe_texture *texture, - unsigned face, unsigned level, unsigned zslice, - enum pipe_transfer_usage usage, - unsigned x, unsigned y, unsigned w, unsigned h) +cell_get_transfer(struct pipe_context *ctx, + struct pipe_resource *resource, + struct pipe_subresource sr, + unsigned usage, + const struct pipe_box *box) { - struct cell_texture *ct = cell_texture(texture); + struct cell_resource *ct = cell_resource(resource); struct cell_transfer *ctrans; + enum pipe_format *format = resource->format; + + assert(resource); + assert(level <= resource->last_level); - assert(texture); - assert(level <= texture->last_level); + /* make sure the requested region is in the image bounds */ + assert(box->x + box->width <= u_minify(resource->width0, sr.level)); + assert(box->y + box->height <= u_minify(resource->height0, sr.level)); + assert(box->z + box->depth <= u_minify(resource->depth0, sr.level)); ctrans = CALLOC_STRUCT(cell_transfer); if (ctrans) { struct pipe_transfer *pt = &ctrans->base; - pipe_texture_reference(&pt->texture, texture); - pt->x = x; - pt->y = y; - pt->width = w; - pt->height = h; - pt->stride = ct->stride[level]; + pipe_resource_reference(&pt->resource, resource); + pt->sr = sr; pt->usage = usage; - pt->face = face; - pt->level = level; - pt->zslice = zslice; + pt->box = *box; + pt->stride = ct->stride[sr.level]; - ctrans->offset = ct->level_offset[level]; + ctrans->offset = ct->level_offset[sr.level]; - if (texture->target == PIPE_TEXTURE_CUBE) { - unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); - ctrans->offset += face * util_format_get_nblocksy(texture->format, h_tile) * pt->stride; + if (resource->target == PIPE_TEXTURE_CUBE) { + unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE); + ctrans->offset += sr.face * util_format_get_nblocksy(format, h_tile) * pt->stride; } - else if (texture->target == PIPE_TEXTURE_3D) { - unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); - ctrans->offset += zslice * util_format_get_nblocksy(texture->format, h_tile) * pt->stride; + else if (resource->target == PIPE_TEXTURE_3D) { + unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE); + ctrans->offset += box->z * util_format_get_nblocksy(format, h_tile) * pt->stride; } else { - assert(face == 0); - assert(zslice == 0); + assert(sr.face == 0); + assert(box->z == 0); } + return pt; } return NULL; @@ -403,15 +406,15 @@ cell_get_tex_transfer(struct pipe_context *ctx, static void -cell_tex_transfer_destroy(struct pipe_context *ctx, struct pipe_transfer *t) +cell_transfer_destroy(struct pipe_context *ctx, struct pipe_transfer *t) { struct cell_transfer *transfer = cell_transfer(t); /* Effectively do the texture_update work here - if texture images * needed post-processing to put them into hardware layout, this is * where it would happen. For cell, nothing to do. */ - assert (transfer->base.texture); - pipe_texture_reference(&transfer->base.texture, NULL); + assert (transfer->base.resource); + pipe_resource_reference(&transfer->base.resource, NULL); FREE(transfer); } @@ -423,44 +426,63 @@ static void * cell_transfer_map(struct pipe_context *ctx, struct pipe_transfer *transfer) { struct cell_transfer *ctrans = cell_transfer(transfer); - struct pipe_texture *pt = transfer->texture; - struct cell_texture *ct = cell_texture(pt); - const uint level = ctrans->base.level; - const uint texWidth = u_minify(pt->width0, level); - const uint texHeight = u_minify(pt->height0, level); - const uint stride = ct->stride[level]; - unsigned size; + struct pipe_resource *pt = transfer->resource; + struct cell_resource *ct = cell_resource(pt); - assert(transfer->texture); + assert(transfer->resource); if (ct->mapped == NULL) { ct->mapped = ct->data; } - /* - * Create a buffer of ordinary memory for the linear texture. - * This is the memory that the user will read/write. + + /* Better test would be resource->is_linear */ - size = util_format_get_stride(pt->format, align(texWidth, TILE_SIZE)) * - util_format_get_nblocksy(pt->format, align(texHeight, TILE_SIZE)); - - ctrans->map = align_malloc(size, 16); - if (!ctrans->map) - return NULL; /* out of memory */ - - if (transfer->usage & PIPE_TRANSFER_READ) { - /* need to untwiddle the texture to make a linear version */ - const uint bpp = util_format_get_blocksize(ct->base.format); - if (bpp == 4) { - const uint *src = (uint *) (ct->mapped + ctrans->offset); - uint *dst = ctrans->map; - untwiddle_image_uint(texWidth, texHeight, TILE_SIZE, - dst, stride, src); - } - else { - // xxx fix + if (transfer->resource->target != PIPE_BUFFER) { + const uint level = ctrans->base.sr.level; + const uint texWidth = u_minify(pt->width0, level); + const uint texHeight = u_minify(pt->height0, level); + unsigned size; + + + /* + * Create a buffer of ordinary memory for the linear texture. + * This is the memory that the user will read/write. + */ + size = (util_format_get_stride(pt->format, align(texWidth, TILE_SIZE)) * + util_format_get_nblocksy(pt->format, align(texHeight, TILE_SIZE))); + + ctrans->map = align_malloc(size, 16); + if (!ctrans->map) + return NULL; /* out of memory */ + + if (transfer->usage & PIPE_TRANSFER_READ) { + /* Textures always stored twiddled, need to untwiddle the + * texture to make a linear version. + */ + const uint bpp = util_format_get_blocksize(ct->base.format); + if (bpp == 4) { + const uint *src = (uint *) (ct->mapped + ctrans->offset); + uint *dst = ctrans->map; + untwiddle_image_uint(texWidth, texHeight, TILE_SIZE, + dst, transfer->stride, src); + } + else { + // xxx fix + } } } + else { + unsigned stride = transfer->stride; + enum pipe_format format = pt->format; + unsigned blocksize = util_format_get_blocksize(format); + + ctrans->map = (ct->mapped + + ctrans->offset + + ctrans->base.box.y / util_format_get_blockheight(format) * stride + + ctrans->base.box.x / util_format_get_blockwidth(format) * blocksize); + } + return ctrans->map; } @@ -476,9 +498,9 @@ cell_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer) { struct cell_transfer *ctrans = cell_transfer(transfer); - struct pipe_texture *pt = transfer->texture; - struct cell_texture *ct = cell_texture(pt); - const uint level = ctrans->base.level; + struct pipe_resource *pt = transfer->resource; + struct cell_resource *ct = cell_resource(pt); + const uint level = ctrans->base.sr.level; const uint texWidth = u_minify(pt->width0, level); const uint texHeight = u_minify(pt->height0, level); const uint stride = ct->stride[level]; @@ -488,22 +510,28 @@ cell_transfer_unmap(struct pipe_context *ctx, return; } - if (transfer->usage & PIPE_TRANSFER_WRITE) { - /* The user wrote new texture data into the mapped buffer. - * We need to convert the new linear data into the twiddled/tiled format. - */ - const uint bpp = util_format_get_blocksize(ct->base.format); - if (bpp == 4) { - const uint *src = ctrans->map; - uint *dst = (uint *) (ct->mapped + ctrans->offset); - twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, stride, src); - } - else { - // xxx fix + if (pt->target != PIPE_BUFFER) { + if (transfer->usage & PIPE_TRANSFER_WRITE) { + /* The user wrote new texture data into the mapped buffer. + * We need to convert the new linear data into the twiddled/tiled format. + */ + const uint bpp = util_format_get_blocksize(ct->base.format); + if (bpp == 4) { + const uint *src = ctrans->map; + uint *dst = (uint *) (ct->mapped + ctrans->offset); + twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, stride, src); + } + else { + // xxx fix + } } + + align_free(ctrans->map); + } + else { + /* nothing to do */ } - align_free(ctrans->map); ctrans->map = NULL; } @@ -525,7 +553,7 @@ cell_flush_frontbuffer(struct pipe_screen *_screen, { struct cell_screen *screen = cell_screen(_screen); struct sw_winsys *winsys = screen->winsys; - struct cell_texture *ct = cell_texture(surface->texture); + struct cell_resource *ct = cell_resource(surface->texture); if (!ct->dt) return; @@ -534,8 +562,8 @@ cell_flush_frontbuffer(struct pipe_screen *_screen, */ { unsigned *map = winsys->displaytarget_map(winsys, ct->dt, - (PIPE_BUFFER_USAGE_CPU_READ | - PIPE_BUFFER_USAGE_CPU_WRITE)); + (PIPE_TRANSFER_READ | + PIPE_TRANSFER_WRITE)); unsigned *src = (unsigned *)(ct->data + ct->level_offset[surface->level]); untwiddle_image_uint(surface->width, @@ -552,11 +580,48 @@ cell_flush_frontbuffer(struct pipe_screen *_screen, } + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_resource * +cell_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes, + unsigned bind_flags) +{ + struct cell_resource *buffer; + + buffer = CALLOC_STRUCT(cell_resource); + if(!buffer) + return NULL; + + pipe_reference_init(&buffer->base.reference, 1); + buffer->base.screen = screen; + buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */ + buffer->base.bind = PIPE_BIND_TRANSFER_READ | bind_flags; + buffer->base._usage = PIPE_USAGE_IMMUTABLE; + buffer->base.flags = 0; + buffer->base.width0 = bytes; + buffer->base.height0 = 1; + buffer->base.depth0 = 1; + buffer->userBuffer = TRUE; + buffer->data = ptr; + + return &buffer->base; +} + + + + void cell_init_screen_texture_funcs(struct pipe_screen *screen) { - screen->texture_create = cell_texture_create; - screen->texture_destroy = cell_texture_destroy; + screen->resource_create = cell_resource_create; + screen->resource_destroy = cell_resource_destroy; + screen->resource_from_handle = cell_resource_from_handle; + screen->resource_get_handle = cell_resource_get_handle; + screen->user_buffer_create = cell_user_buffer_create; screen->get_tex_surface = cell_get_tex_surface; screen->tex_surface_destroy = cell_tex_surface_destroy; @@ -565,10 +630,13 @@ cell_init_screen_texture_funcs(struct pipe_screen *screen) } void -cell_init_texture_transfer_funcs(struct cell_context *cell) +cell_init_transfer_funcs(struct cell_context *cell) { - cell->pipe.get_tex_transfer = cell_get_tex_transfer; - cell->pipe.tex_transfer_destroy = cell_tex_transfer_destroy; + cell->pipe.get_transfer = cell_get_transfer; + cell->pipe.transfer_destroy = cell_transfer_destroy; cell->pipe.transfer_map = cell_transfer_map; cell->pipe.transfer_unmap = cell_transfer_unmap; + + cell->pipe.transfer_flush_region = u_default_transfer_flush_region; + cell->pipe.transfer_inline_write = u_default_transfer_inline_write; } |