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authorBrian Paul <brianp@vmware.com>2010-04-15 12:48:12 -0600
committerBrian Paul <brianp@vmware.com>2010-04-15 12:48:12 -0600
commit0f16b07a041148ce9d050ec58f42a4302a9cb2cf (patch)
tree5661a0431da6ed5e2a68dae1bae3fe83e47e208a /src/gallium/drivers/cell/ppu/cell_texture.c
parent563a7e3cc552fdcfcaf9ac0d4b1683c3ba2ae732 (diff)
parenteee220d65d3d37030f33971b02823c614e3eb618 (diff)
Merge branch 'master' into lp-surface-tilinglp-surface-tiling
This brings in the gallium-resources branch changes. Things seem to be working but there's probabaly bugs to be found. Conflicts: src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_scene.c src/gallium/drivers/llvmpipe/lp_texture.c src/gallium/drivers/llvmpipe/lp_texture.h
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_texture.c')
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.c276
1 files changed, 172 insertions, 104 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c
index 5b169afaf8..8a379154d1 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.c
+++ b/src/gallium/drivers/cell/ppu/cell_texture.c
@@ -42,17 +42,17 @@
#include "cell_context.h"
#include "cell_screen.h"
#include "cell_state.h"
-#include "cell_texture.h"
+#include "cell_resource.h"
#include "state_tracker/sw_winsys.h"
static boolean
-cell_texture_layout(struct pipe_screen *screen,
- struct cell_texture *ct)
+cell_resource_layout(struct pipe_screen *screen,
+ struct cell_resource *ct)
{
- struct pipe_texture *pt = &ct->base;
+ struct pipe_resource *pt = &ct->base;
unsigned level;
unsigned width = pt->width0;
unsigned height = pt->height0;
@@ -98,14 +98,14 @@ cell_texture_layout(struct pipe_screen *screen,
*/
static boolean
cell_displaytarget_layout(struct pipe_screen *screen,
- struct cell_texture * ct)
+ struct cell_resource * ct)
{
struct sw_winsys *winsys = cell_screen(screen)->winsys;
/* Round up the surface size to a multiple of the tile size?
*/
ct->dt = winsys->displaytarget_create(winsys,
- ct->base->tex_usage,
+ ct->base.bind,
ct->base.format,
ct->base.width0,
ct->base.height0,
@@ -115,11 +115,11 @@ cell_displaytarget_layout(struct pipe_screen *screen,
return ct->dt != NULL;
}
-static struct pipe_texture *
-cell_texture_create(struct pipe_screen *screen,
- const struct pipe_texture *templat)
+static struct pipe_resource *
+cell_resource_create(struct pipe_screen *screen,
+ const struct pipe_resource *templat)
{
- struct cell_texture *ct = CALLOC_STRUCT(cell_texture);
+ struct cell_resource *ct = CALLOC_STRUCT(cell_resource);
if (!ct)
return NULL;
@@ -130,14 +130,14 @@ cell_texture_create(struct pipe_screen *screen,
/* Create both a displaytarget (linear) and regular texture
* (twiddled). Convert twiddled->linear at flush_frontbuffer time.
*/
- if (ct->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_SCANOUT |
- PIPE_TEXTURE_USAGE_SHARED)) {
+ if (ct->base.bind & (PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED)) {
if (!cell_displaytarget_layout(screen, ct))
goto fail;
}
- if (!cell_texture_layout(screen, ct))
+ if (!cell_resource_layout(screen, ct))
goto fail;
return &ct->base;
@@ -155,18 +155,19 @@ fail:
static void
-cell_texture_destroy(struct pipe_texture *pt)
+cell_resource_destroy(struct pipe_resource *pt)
{
struct cell_screen *screen = cell_screen(pt->screen);
struct sw_winsys *winsys = screen->winsys;
- struct cell_texture *ct = cell_texture(pt);
+ struct cell_resource *ct = cell_resource(pt);
if (ct->dt) {
/* display target */
winsys->displaytarget_destroy(winsys, ct->dt);
}
-
- align_free(ct->data);
+ else if (!ct->userBuffer) {
+ align_free(ct->data);
+ }
FREE(ct);
}
@@ -304,17 +305,17 @@ untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst,
static struct pipe_surface *
cell_get_tex_surface(struct pipe_screen *screen,
- struct pipe_texture *pt,
+ struct pipe_resource *pt,
unsigned face, unsigned level, unsigned zslice,
unsigned usage)
{
- struct cell_texture *ct = cell_texture(pt);
+ struct cell_resource *ct = cell_resource(pt);
struct pipe_surface *ps;
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
- pipe_texture_reference(&ps->texture, pt);
+ pipe_resource_reference(&ps->texture, pt);
ps->format = pt->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
@@ -345,7 +346,7 @@ cell_get_tex_surface(struct pipe_screen *screen,
static void
cell_tex_surface_destroy(struct pipe_surface *surf)
{
- pipe_texture_reference(&surf->texture, NULL);
+ pipe_resource_reference(&surf->texture, NULL);
FREE(surf);
}
@@ -356,46 +357,48 @@ cell_tex_surface_destroy(struct pipe_surface *surf)
* back out for glGetTexImage).
*/
static struct pipe_transfer *
-cell_get_tex_transfer(struct pipe_context *ctx,
- struct pipe_texture *texture,
- unsigned face, unsigned level, unsigned zslice,
- enum pipe_transfer_usage usage,
- unsigned x, unsigned y, unsigned w, unsigned h)
+cell_get_transfer(struct pipe_context *ctx,
+ struct pipe_resource *resource,
+ struct pipe_subresource sr,
+ unsigned usage,
+ const struct pipe_box *box)
{
- struct cell_texture *ct = cell_texture(texture);
+ struct cell_resource *ct = cell_resource(resource);
struct cell_transfer *ctrans;
+ enum pipe_format *format = resource->format;
+
+ assert(resource);
+ assert(level <= resource->last_level);
- assert(texture);
- assert(level <= texture->last_level);
+ /* make sure the requested region is in the image bounds */
+ assert(box->x + box->width <= u_minify(resource->width0, sr.level));
+ assert(box->y + box->height <= u_minify(resource->height0, sr.level));
+ assert(box->z + box->depth <= u_minify(resource->depth0, sr.level));
ctrans = CALLOC_STRUCT(cell_transfer);
if (ctrans) {
struct pipe_transfer *pt = &ctrans->base;
- pipe_texture_reference(&pt->texture, texture);
- pt->x = x;
- pt->y = y;
- pt->width = w;
- pt->height = h;
- pt->stride = ct->stride[level];
+ pipe_resource_reference(&pt->resource, resource);
+ pt->sr = sr;
pt->usage = usage;
- pt->face = face;
- pt->level = level;
- pt->zslice = zslice;
+ pt->box = *box;
+ pt->stride = ct->stride[sr.level];
- ctrans->offset = ct->level_offset[level];
+ ctrans->offset = ct->level_offset[sr.level];
- if (texture->target == PIPE_TEXTURE_CUBE) {
- unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE);
- ctrans->offset += face * util_format_get_nblocksy(texture->format, h_tile) * pt->stride;
+ if (resource->target == PIPE_TEXTURE_CUBE) {
+ unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE);
+ ctrans->offset += sr.face * util_format_get_nblocksy(format, h_tile) * pt->stride;
}
- else if (texture->target == PIPE_TEXTURE_3D) {
- unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE);
- ctrans->offset += zslice * util_format_get_nblocksy(texture->format, h_tile) * pt->stride;
+ else if (resource->target == PIPE_TEXTURE_3D) {
+ unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE);
+ ctrans->offset += box->z * util_format_get_nblocksy(format, h_tile) * pt->stride;
}
else {
- assert(face == 0);
- assert(zslice == 0);
+ assert(sr.face == 0);
+ assert(box->z == 0);
}
+
return pt;
}
return NULL;
@@ -403,15 +406,15 @@ cell_get_tex_transfer(struct pipe_context *ctx,
static void
-cell_tex_transfer_destroy(struct pipe_context *ctx, struct pipe_transfer *t)
+cell_transfer_destroy(struct pipe_context *ctx, struct pipe_transfer *t)
{
struct cell_transfer *transfer = cell_transfer(t);
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
* where it would happen. For cell, nothing to do.
*/
- assert (transfer->base.texture);
- pipe_texture_reference(&transfer->base.texture, NULL);
+ assert (transfer->base.resource);
+ pipe_resource_reference(&transfer->base.resource, NULL);
FREE(transfer);
}
@@ -423,44 +426,63 @@ static void *
cell_transfer_map(struct pipe_context *ctx, struct pipe_transfer *transfer)
{
struct cell_transfer *ctrans = cell_transfer(transfer);
- struct pipe_texture *pt = transfer->texture;
- struct cell_texture *ct = cell_texture(pt);
- const uint level = ctrans->base.level;
- const uint texWidth = u_minify(pt->width0, level);
- const uint texHeight = u_minify(pt->height0, level);
- const uint stride = ct->stride[level];
- unsigned size;
+ struct pipe_resource *pt = transfer->resource;
+ struct cell_resource *ct = cell_resource(pt);
- assert(transfer->texture);
+ assert(transfer->resource);
if (ct->mapped == NULL) {
ct->mapped = ct->data;
}
- /*
- * Create a buffer of ordinary memory for the linear texture.
- * This is the memory that the user will read/write.
+
+ /* Better test would be resource->is_linear
*/
- size = util_format_get_stride(pt->format, align(texWidth, TILE_SIZE)) *
- util_format_get_nblocksy(pt->format, align(texHeight, TILE_SIZE));
-
- ctrans->map = align_malloc(size, 16);
- if (!ctrans->map)
- return NULL; /* out of memory */
-
- if (transfer->usage & PIPE_TRANSFER_READ) {
- /* need to untwiddle the texture to make a linear version */
- const uint bpp = util_format_get_blocksize(ct->base.format);
- if (bpp == 4) {
- const uint *src = (uint *) (ct->mapped + ctrans->offset);
- uint *dst = ctrans->map;
- untwiddle_image_uint(texWidth, texHeight, TILE_SIZE,
- dst, stride, src);
- }
- else {
- // xxx fix
+ if (transfer->resource->target != PIPE_BUFFER) {
+ const uint level = ctrans->base.sr.level;
+ const uint texWidth = u_minify(pt->width0, level);
+ const uint texHeight = u_minify(pt->height0, level);
+ unsigned size;
+
+
+ /*
+ * Create a buffer of ordinary memory for the linear texture.
+ * This is the memory that the user will read/write.
+ */
+ size = (util_format_get_stride(pt->format, align(texWidth, TILE_SIZE)) *
+ util_format_get_nblocksy(pt->format, align(texHeight, TILE_SIZE)));
+
+ ctrans->map = align_malloc(size, 16);
+ if (!ctrans->map)
+ return NULL; /* out of memory */
+
+ if (transfer->usage & PIPE_TRANSFER_READ) {
+ /* Textures always stored twiddled, need to untwiddle the
+ * texture to make a linear version.
+ */
+ const uint bpp = util_format_get_blocksize(ct->base.format);
+ if (bpp == 4) {
+ const uint *src = (uint *) (ct->mapped + ctrans->offset);
+ uint *dst = ctrans->map;
+ untwiddle_image_uint(texWidth, texHeight, TILE_SIZE,
+ dst, transfer->stride, src);
+ }
+ else {
+ // xxx fix
+ }
}
}
+ else {
+ unsigned stride = transfer->stride;
+ enum pipe_format format = pt->format;
+ unsigned blocksize = util_format_get_blocksize(format);
+
+ ctrans->map = (ct->mapped +
+ ctrans->offset +
+ ctrans->base.box.y / util_format_get_blockheight(format) * stride +
+ ctrans->base.box.x / util_format_get_blockwidth(format) * blocksize);
+ }
+
return ctrans->map;
}
@@ -476,9 +498,9 @@ cell_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer *transfer)
{
struct cell_transfer *ctrans = cell_transfer(transfer);
- struct pipe_texture *pt = transfer->texture;
- struct cell_texture *ct = cell_texture(pt);
- const uint level = ctrans->base.level;
+ struct pipe_resource *pt = transfer->resource;
+ struct cell_resource *ct = cell_resource(pt);
+ const uint level = ctrans->base.sr.level;
const uint texWidth = u_minify(pt->width0, level);
const uint texHeight = u_minify(pt->height0, level);
const uint stride = ct->stride[level];
@@ -488,22 +510,28 @@ cell_transfer_unmap(struct pipe_context *ctx,
return;
}
- if (transfer->usage & PIPE_TRANSFER_WRITE) {
- /* The user wrote new texture data into the mapped buffer.
- * We need to convert the new linear data into the twiddled/tiled format.
- */
- const uint bpp = util_format_get_blocksize(ct->base.format);
- if (bpp == 4) {
- const uint *src = ctrans->map;
- uint *dst = (uint *) (ct->mapped + ctrans->offset);
- twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, stride, src);
- }
- else {
- // xxx fix
+ if (pt->target != PIPE_BUFFER) {
+ if (transfer->usage & PIPE_TRANSFER_WRITE) {
+ /* The user wrote new texture data into the mapped buffer.
+ * We need to convert the new linear data into the twiddled/tiled format.
+ */
+ const uint bpp = util_format_get_blocksize(ct->base.format);
+ if (bpp == 4) {
+ const uint *src = ctrans->map;
+ uint *dst = (uint *) (ct->mapped + ctrans->offset);
+ twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, stride, src);
+ }
+ else {
+ // xxx fix
+ }
}
+
+ align_free(ctrans->map);
+ }
+ else {
+ /* nothing to do */
}
- align_free(ctrans->map);
ctrans->map = NULL;
}
@@ -525,7 +553,7 @@ cell_flush_frontbuffer(struct pipe_screen *_screen,
{
struct cell_screen *screen = cell_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
- struct cell_texture *ct = cell_texture(surface->texture);
+ struct cell_resource *ct = cell_resource(surface->texture);
if (!ct->dt)
return;
@@ -534,8 +562,8 @@ cell_flush_frontbuffer(struct pipe_screen *_screen,
*/
{
unsigned *map = winsys->displaytarget_map(winsys, ct->dt,
- (PIPE_BUFFER_USAGE_CPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE));
+ (PIPE_TRANSFER_READ |
+ PIPE_TRANSFER_WRITE));
unsigned *src = (unsigned *)(ct->data + ct->level_offset[surface->level]);
untwiddle_image_uint(surface->width,
@@ -552,11 +580,48 @@ cell_flush_frontbuffer(struct pipe_screen *_screen,
}
+
+/**
+ * Create buffer which wraps user-space data.
+ */
+static struct pipe_resource *
+cell_user_buffer_create(struct pipe_screen *screen,
+ void *ptr,
+ unsigned bytes,
+ unsigned bind_flags)
+{
+ struct cell_resource *buffer;
+
+ buffer = CALLOC_STRUCT(cell_resource);
+ if(!buffer)
+ return NULL;
+
+ pipe_reference_init(&buffer->base.reference, 1);
+ buffer->base.screen = screen;
+ buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
+ buffer->base.bind = PIPE_BIND_TRANSFER_READ | bind_flags;
+ buffer->base._usage = PIPE_USAGE_IMMUTABLE;
+ buffer->base.flags = 0;
+ buffer->base.width0 = bytes;
+ buffer->base.height0 = 1;
+ buffer->base.depth0 = 1;
+ buffer->userBuffer = TRUE;
+ buffer->data = ptr;
+
+ return &buffer->base;
+}
+
+
+
+
void
cell_init_screen_texture_funcs(struct pipe_screen *screen)
{
- screen->texture_create = cell_texture_create;
- screen->texture_destroy = cell_texture_destroy;
+ screen->resource_create = cell_resource_create;
+ screen->resource_destroy = cell_resource_destroy;
+ screen->resource_from_handle = cell_resource_from_handle;
+ screen->resource_get_handle = cell_resource_get_handle;
+ screen->user_buffer_create = cell_user_buffer_create;
screen->get_tex_surface = cell_get_tex_surface;
screen->tex_surface_destroy = cell_tex_surface_destroy;
@@ -565,10 +630,13 @@ cell_init_screen_texture_funcs(struct pipe_screen *screen)
}
void
-cell_init_texture_transfer_funcs(struct cell_context *cell)
+cell_init_transfer_funcs(struct cell_context *cell)
{
- cell->pipe.get_tex_transfer = cell_get_tex_transfer;
- cell->pipe.tex_transfer_destroy = cell_tex_transfer_destroy;
+ cell->pipe.get_transfer = cell_get_transfer;
+ cell->pipe.transfer_destroy = cell_transfer_destroy;
cell->pipe.transfer_map = cell_transfer_map;
cell->pipe.transfer_unmap = cell_transfer_unmap;
+
+ cell->pipe.transfer_flush_region = u_default_transfer_flush_region;
+ cell->pipe.transfer_inline_write = u_default_transfer_inline_write;
}