diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2001-05-15 15:28:04 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2001-05-15 15:28:04 +0000 |
commit | c80ee2065a0086bcf7830a0fcf4494bc3053d807 (patch) | |
tree | 6c867b74c93949efba9c9381836c3eada7df2fe3 | |
parent | e8bf438419008337e4cd9f0f46f62e765f12ad5f (diff) |
added note about new viewport size limits
-rw-r--r-- | docs/VERSIONS | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index 3f3e862db9..a62a5d099f 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.38.2.42 2001/05/14 19:11:32 brianp Exp $ +$Id: VERSIONS,v 1.38.2.43 2001/05/15 15:28:04 brianp Exp $ Mesa Version History @@ -813,10 +813,10 @@ Mesa Version History - fragment sampling in AA triangle function was off by 1/2 pixel - Windows: reading pixels from framebuffer didn't always work - glConvolutionFilter2D could segfault or cause FP exception - - fixed segfaults in FX and X drivers when using tex unit 1 - but not unit 0 + - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 - GL_NAND logicop didn't work right in RGBA mode - fixed a memory corruption bug in vertex buffer reset code - clearing the softwara alpha buffer with scissoring was broken Changes: - optimized writing mono-colored pixel spans to X pixmaps + - increased max viewport size to 2048 x 2048 |