diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 1999-12-13 21:58:42 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 1999-12-13 21:58:42 +0000 |
commit | 313f225a2e0068721d94e8b3554b0f2125339230 (patch) | |
tree | b280af41ab88f5818b443d869286196f08637836 | |
parent | 95d565b64cca7a3bdc6b507f07630a137e55b296 (diff) |
removed beta from version string
-rw-r--r-- | src/mesa/main/get.c | 85 |
1 files changed, 30 insertions, 55 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 165b9589ed..3c64627fb1 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,8 +1,8 @@ -/* $Id: get.c,v 1.6 1999/11/11 01:22:26 brianp Exp $ */ +/* $Id: get.c,v 1.5.2.1 1999/12/13 21:58:42 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.1 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * @@ -25,10 +25,18 @@ */ +/* $XFree86: xc/lib/GL/mesa/src/get.c,v 1.3 1999/04/04 00:20:25 dawes Exp $ */ + #ifdef PC_HEADER #include "all.h" #else -#include "glheader.h" +#ifndef XFree86Server +#include <assert.h> +#include <stdio.h> +#include <string.h> +#else +#include "GL/xf86glx.h" +#endif #include "context.h" #include "enable.h" #include "enums.h" @@ -58,10 +66,8 @@ -void -_mesa_GetBooleanv( GLenum pname, GLboolean *params ) +void gl_GetBooleanv( GLcontext *ctx, GLenum pname, GLboolean *params ) { - GET_CURRENT_CONTEXT(ctx); GLuint i; GLuint texUnit = ctx->Texture.CurrentUnit; GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit; @@ -742,13 +748,13 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = INT_TO_BOOL(0); /* TODO */ break; case GL_TEXTURE_1D: - *params = _mesa_IsEnabled(GL_TEXTURE_1D ); + *params = gl_IsEnabled( ctx, GL_TEXTURE_1D ); break; case GL_TEXTURE_2D: - *params = _mesa_IsEnabled(GL_TEXTURE_2D ); + *params = gl_IsEnabled( ctx, GL_TEXTURE_2D ); break; case GL_TEXTURE_3D: - *params = _mesa_IsEnabled(GL_TEXTURE_3D ); + *params = gl_IsEnabled( ctx, GL_TEXTURE_3D ); break; case GL_TEXTURE_BINDING_1D: *params = INT_TO_BOOL(textureUnit->CurrentD[1]->Name); @@ -972,10 +978,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) -void -_mesa_GetDoublev( GLenum pname, GLdouble *params ) +void gl_GetDoublev( GLcontext *ctx, GLenum pname, GLdouble *params ) { - GET_CURRENT_CONTEXT(ctx); GLuint i; GLuint texUnit = ctx->Texture.CurrentUnit; GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit; @@ -1656,13 +1660,13 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = 0.0; /* TODO */ break; case GL_TEXTURE_1D: - *params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1.0 : 0.0; + *params = gl_IsEnabled(ctx, GL_TEXTURE_1D) ? 1.0 : 0.0; break; case GL_TEXTURE_2D: - *params = _mesa_IsEnabled(GL_TEXTURE_2D) ? 1.0 : 0.0; + *params = gl_IsEnabled(ctx, GL_TEXTURE_2D) ? 1.0 : 0.0; break; case GL_TEXTURE_3D: - *params = _mesa_IsEnabled(GL_TEXTURE_3D) ? 1.0 : 0.0; + *params = gl_IsEnabled(ctx, GL_TEXTURE_3D) ? 1.0 : 0.0; break; case GL_TEXTURE_BINDING_1D: *params = (GLdouble) textureUnit->CurrentD[1]->Name; @@ -1889,10 +1893,8 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) -void -_mesa_GetFloatv( GLenum pname, GLfloat *params ) +void gl_GetFloatv( GLcontext *ctx, GLenum pname, GLfloat *params ) { - GET_CURRENT_CONTEXT(ctx); GLuint i; GLuint texUnit = ctx->Texture.CurrentUnit; GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit; @@ -2570,13 +2572,13 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = 0.0F; /* TODO */ break; case GL_TEXTURE_1D: - *params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1.0 : 0.0; + *params = gl_IsEnabled(ctx, GL_TEXTURE_1D) ? 1.0 : 0.0; break; case GL_TEXTURE_2D: - *params = _mesa_IsEnabled(GL_TEXTURE_2D) ? 1.0 : 0.0; + *params = gl_IsEnabled(ctx, GL_TEXTURE_2D) ? 1.0 : 0.0; break; case GL_TEXTURE_3D: - *params = _mesa_IsEnabled(GL_TEXTURE_3D) ? 1.0 : 0.0; + *params = gl_IsEnabled(ctx, GL_TEXTURE_3D) ? 1.0 : 0.0; break; case GL_TEXTURE_BINDING_1D: *params = (GLfloat) textureUnit->CurrentD[1]->Name; @@ -2800,10 +2802,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) -void -_mesa_GetIntegerv( GLenum pname, GLint *params ) +void gl_GetIntegerv( GLcontext *ctx, GLenum pname, GLint *params ) { - GET_CURRENT_CONTEXT(ctx); GLuint i; GLuint texUnit = ctx->Texture.CurrentUnit; GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit; @@ -3485,13 +3485,13 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = 0; /* TODO */ break; case GL_TEXTURE_1D: - *params = _mesa_IsEnabled(GL_TEXTURE_1D) ? 1 : 0; + *params = gl_IsEnabled(ctx, GL_TEXTURE_1D) ? 1 : 0; break; case GL_TEXTURE_2D: - *params = _mesa_IsEnabled(GL_TEXTURE_2D) ? 1 : 0; + *params = gl_IsEnabled(ctx, GL_TEXTURE_2D) ? 1 : 0; break; case GL_TEXTURE_3D: - *params = _mesa_IsEnabled(GL_TEXTURE_3D) ? 1 : 0; + *params = gl_IsEnabled(ctx, GL_TEXTURE_3D) ? 1 : 0; break; case GL_TEXTURE_BINDING_1D: *params = textureUnit->CurrentD[1]->Name; @@ -3725,10 +3725,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) -void -_mesa_GetPointerv( GLenum pname, GLvoid **params ) +void gl_GetPointerv( GLcontext *ctx, GLenum pname, GLvoid **params ) { - GET_CURRENT_CONTEXT(ctx); GLuint texUnit = ctx->Texture.CurrentUnit; /*GLuint texTransformUnit = ctx->Texture.CurrentTransformUnit;*/ @@ -3768,13 +3766,11 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) -const GLubyte * -_mesa_GetString( GLenum name ) +const GLubyte *gl_GetString( GLcontext *ctx, GLenum name ) { - GET_CURRENT_CONTEXT(ctx); static char result[1000]; static char *vendor = "Brian Paul"; - static char *version = "1.2 Mesa 3.3 beta"; + static char *version = "1.2 Mesa 3.1"; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glGetString", 0); @@ -3815,24 +3811,3 @@ _mesa_GetString( GLenum name ) return NULL; } } - - -/* - * Execute a glGetError command - */ -GLenum -_mesa_GetError( void ) -{ - GET_CURRENT_CONTEXT(ctx); - - GLenum e = ctx->ErrorValue; - - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL( ctx, "glGetError", (GLenum) 0); - - if (MESA_VERBOSE & VERBOSE_API) - fprintf(stderr, "glGetError <-- %s\n", gl_lookup_enum_by_nr(e)); - - ctx->ErrorValue = (GLenum) GL_NO_ERROR; - return e; -} - |