diff options
author | Eric Anholt <eric@anholt.net> | 2010-08-15 18:58:58 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2010-08-26 14:55:44 -0700 |
commit | dcb7c0009bf0a1e0c4fb1aae4b7b07efcc0ed173 (patch) | |
tree | cef56c6e33c5d205fae6ba3264d0d02d868366c7 | |
parent | 9763d0a82a1ee605a8794f199d432824fb972b6a (diff) |
i965: Start building the codegen visitor.
This can successfully emit a real program that generates magenta now.
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 669 |
1 files changed, 659 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 5dada65909..2498b557f7 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -31,11 +31,13 @@ extern "C" { #include "program/prog_parameter.h" #include "program/prog_print.h" #include "program/prog_optimize.h" +#include "program/hash_table.h" #include "brw_context.h" #include "brw_eu.h" #include "brw_wm.h" #include "talloc.h" } +#include "../glsl/glsl_types.h" #include "../glsl/ir_optimization.h" #include "../glsl/ir_print_visitor.h" @@ -49,6 +51,16 @@ enum register_file { enum fs_opcodes { FS_OPCODE_FB_WRITE = 256, + FS_OPCODE_RCP, + FS_OPCODE_RSQ, + FS_OPCODE_SQRT, + FS_OPCODE_EXP2, + FS_OPCODE_LOG2, + FS_OPCODE_POW, + FS_OPCODE_SIN, + FS_OPCODE_COS, + FS_OPCODE_DDX, + FS_OPCODE_DDY, }; static int using_new_fs = -1; @@ -125,15 +137,72 @@ brw_link_shader(GLcontext *ctx, struct gl_shader_program *prog) return GL_TRUE; } +static int +type_size(const struct glsl_type *type) +{ + unsigned int size, i; + + switch (type->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_FLOAT: + case GLSL_TYPE_BOOL: + if (type->is_matrix()) { + /* In case of incoming uniform/varying matrices, match their + * allocation behavior. FINISHME: We could just use + * glsl_type->components() for variables and temps within the + * shader. + */ + return type->matrix_columns * 4; + } else { + return type->vector_elements; + } + case GLSL_TYPE_ARRAY: + /* FINISHME: uniform/varying arrays. */ + return type_size(type->fields.array) * type->length; + case GLSL_TYPE_STRUCT: + size = 0; + for (i = 0; i < type->length; i++) { + size += type_size(type->fields.structure[i].type); + } + return size; + case GLSL_TYPE_SAMPLER: + /* Samplers take up no register space, since they're baked in at + * link time. + */ + return 0; + default: + assert(!"not reached"); + return 0; + } +} + class fs_reg { public: + /* Callers of this talloc-based new need not call delete. It's + * easier to just talloc_free 'ctx' (or any of its ancestors). */ + static void* operator new(size_t size, void *ctx) + { + void *node; + + node = talloc_size(ctx, size); + assert(node != NULL); + + return node; + } + + /** Generic unset register constructor. */ fs_reg() { this->file = BAD_FILE; this->reg = 0; + this->reg_offset = 0; this->hw_reg = -1; + this->negate = 0; + this->abs = 0; } + /** Immediate value constructor. */ fs_reg(float f) { this->file = IMM; @@ -141,8 +210,11 @@ public: this->hw_reg = 0; this->type = BRW_REGISTER_TYPE_F; this->imm.f = f; + this->negate = 0; + this->abs = 0; } + /** Immediate value constructor. */ fs_reg(int32_t i) { this->file = IMM; @@ -150,8 +222,11 @@ public: this->hw_reg = 0; this->type = BRW_REGISTER_TYPE_D; this->imm.i = i; + this->negate = 0; + this->abs = 0; } + /** Immediate value constructor. */ fs_reg(uint32_t u) { this->file = IMM; @@ -159,24 +234,25 @@ public: this->hw_reg = 0; this->type = BRW_REGISTER_TYPE_UD; this->imm.u = u; + this->negate = 0; + this->abs = 0; } - fs_reg(enum register_file file, int hw_reg) - { - this->file = file; - this->reg = 0; - this->hw_reg = hw_reg; - this->type = BRW_REGISTER_TYPE_F; - } + fs_reg(enum register_file file, int hw_reg); + fs_reg(class fs_visitor *v, const struct glsl_type *type); /** Register file: ARF, GRF, MRF, IMM. */ enum register_file file; /** Abstract register number. 0 = fixed hw reg */ int reg; + /** Offset within the abstract register. */ + int reg_offset; /** HW register number. Generally unset until register allocation. */ int hw_reg; /** Register type. BRW_REGISTER_TYPE_* */ int type; + bool negate; + bool abs; /** Value for file == BRW_IMMMEDIATE_FILE */ union { @@ -209,6 +285,9 @@ public: this->dst = reg_undef; this->src[0] = reg_undef; this->src[1] = reg_undef; + this->saturate = false; + this->conditional_mod = BRW_CONDITIONAL_NONE; + this->predicated = false; } fs_inst(int opcode, fs_reg dst, fs_reg src0) { @@ -216,6 +295,9 @@ public: this->dst = dst; this->src[0] = src0; this->src[1] = reg_undef; + this->saturate = false; + this->conditional_mod = BRW_CONDITIONAL_NONE; + this->predicated = false; } fs_inst(int opcode, fs_reg dst, fs_reg src0, fs_reg src1) { @@ -223,14 +305,20 @@ public: this->dst = dst; this->src[0] = src0; this->src[1] = src1; + this->saturate = false; + this->conditional_mod = BRW_CONDITIONAL_NONE; + this->predicated = false; } int opcode; /* BRW_OPCODE_* or FS_OPCODE_* */ fs_reg dst; fs_reg src[2]; + bool saturate; + bool predicated; + int conditional_mod; /**< BRW_CONDITIONAL_* */ }; -class fs_visitor : public ir_hierarchical_visitor +class fs_visitor : public ir_visitor { public: @@ -240,28 +328,521 @@ public: this->p = &c->func; this->mem_ctx = talloc_new(NULL); this->shader = shader; + this->fail = false; + this->next_abstract_grf = 1; + this->variable_ht = hash_table_ctor(0, + hash_table_pointer_hash, + hash_table_pointer_compare); + + this->frag_color = NULL; + this->frag_data = NULL; + this->frag_depth = NULL; } ~fs_visitor() { talloc_free(this->mem_ctx); + hash_table_dtor(this->variable_ht); } + fs_reg *variable_storage(ir_variable *var); + + void visit(ir_variable *ir); + void visit(ir_assignment *ir); + void visit(ir_dereference_variable *ir); + void visit(ir_dereference_record *ir); + void visit(ir_dereference_array *ir); + void visit(ir_expression *ir); + void visit(ir_texture *ir); + void visit(ir_if *ir); + void visit(ir_constant *ir); + void visit(ir_swizzle *ir); + void visit(ir_return *ir); + void visit(ir_loop *ir); + void visit(ir_loop_jump *ir); + void visit(ir_discard *ir); + void visit(ir_call *ir); + void visit(ir_function *ir); + void visit(ir_function_signature *ir); + fs_inst *emit(fs_inst inst); + void assign_regs(); void generate_code(); void generate_fb_write(fs_inst *inst); void emit_dummy_fs(); + void emit_fb_writes(); struct brw_wm_compile *c; struct brw_compile *p; struct brw_shader *shader; void *mem_ctx; exec_list instructions; + int next_abstract_grf; + struct hash_table *variable_ht; + ir_variable *frag_color, *frag_data, *frag_depth; + + bool fail; + + /* Result of last visit() method. */ + fs_reg result; int grf_used; }; +/** Fixed HW reg constructor. */ +fs_reg::fs_reg(enum register_file file, int hw_reg) +{ + this->file = file; + this->reg = 0; + this->reg_offset = 0; + this->hw_reg = hw_reg; + this->type = BRW_REGISTER_TYPE_F; + this->negate = 0; + this->abs = 0; +} + +/** Automatic reg constructor. */ +fs_reg::fs_reg(class fs_visitor *v, const struct glsl_type *type) +{ + this->file = GRF; + this->reg = v->next_abstract_grf; + this->reg_offset = 0; + v->next_abstract_grf += type_size(type); + this->hw_reg = -1; + this->negate = 0; + this->abs = 0; + + switch (type->base_type) { + case GLSL_TYPE_FLOAT: + this->type = BRW_REGISTER_TYPE_F; + break; + case GLSL_TYPE_INT: + case GLSL_TYPE_BOOL: + this->type = BRW_REGISTER_TYPE_D; + break; + case GLSL_TYPE_UINT: + this->type = BRW_REGISTER_TYPE_UD; + break; + default: + assert(!"not reached"); + this->type = BRW_REGISTER_TYPE_F; + break; + } +} + +fs_reg * +fs_visitor::variable_storage(ir_variable *var) +{ + return (fs_reg *)hash_table_find(this->variable_ht, var); +} + +void +fs_visitor::visit(ir_variable *ir) +{ + fs_reg *reg; + + /* FINISHME */ + assert(ir->mode != ir_var_uniform && + ir->mode != ir_var_in && + ir->mode != ir_var_inout); + + if (strcmp(ir->name, "gl_FragColor") == 0) { + this->frag_color = ir; + } + + if (strcmp(ir->name, "gl_FragData") == 0) { + this->frag_data = ir; + } + + reg = new(this->mem_ctx) fs_reg(this, ir->type); + + hash_table_insert(this->variable_ht, reg, ir); +} + +void +fs_visitor::visit(ir_dereference_variable *ir) +{ + fs_reg *reg = variable_storage(ir->var); + this->result = *reg; +} + +void +fs_visitor::visit(ir_dereference_record *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_dereference_array *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_expression *ir) +{ + unsigned int operand; + fs_reg op[2], temp; + fs_reg result; + fs_inst *inst; + + for (operand = 0; operand < ir->get_num_operands(); operand++) { + ir->operands[operand]->accept(this); + if (this->result.file == BAD_FILE) { + ir_print_visitor v; + printf("Failed to get tree for expression operand:\n"); + ir->operands[operand]->accept(&v); + this->fail = true; + } + op[operand] = this->result; + + /* Matrix expression operands should have been broken down to vector + * operations already. + */ + assert(!ir->operands[operand]->type->is_matrix()); + /* And then those vector operands should have been broken down to scalar. + */ + assert(!ir->operands[operand]->type->is_vector()); + } + + /* Storage for our result. If our result goes into an assignment, it will + * just get copy-propagated out, so no worries. + */ + this->result = fs_reg(this, ir->type); + + switch (ir->operation) { + case ir_unop_logic_not: + emit(fs_inst(BRW_OPCODE_ADD, this->result, op[0], fs_reg(-1))); + break; + case ir_unop_neg: + this->result = op[0]; + op[0].negate = ~op[0].negate; + break; + case ir_unop_abs: + this->result = op[0]; + op[0].abs = true; + break; + case ir_unop_sign: + temp = fs_reg(this, ir->type); + + inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], fs_reg(0.0f))); + inst->conditional_mod = BRW_CONDITIONAL_G; + + inst = emit(fs_inst(BRW_OPCODE_CMP, temp, op[0], fs_reg(0.0f))); + inst->conditional_mod = BRW_CONDITIONAL_L; + + temp.negate = true; + emit(fs_inst(BRW_OPCODE_ADD, this->result, this->result, temp)); + + break; + case ir_unop_rcp: + emit(fs_inst(FS_OPCODE_RCP, this->result, op[0])); + break; + + case ir_unop_exp2: + emit(fs_inst(FS_OPCODE_EXP2, this->result, op[0])); + break; + case ir_unop_log2: + emit(fs_inst(FS_OPCODE_LOG2, this->result, op[0])); + break; + case ir_unop_exp: + case ir_unop_log: + assert(!"not reached: should be handled by ir_explog_to_explog2"); + break; + case ir_unop_sin: + emit(fs_inst(FS_OPCODE_SIN, this->result, op[0])); + break; + case ir_unop_cos: + emit(fs_inst(FS_OPCODE_COS, this->result, op[0])); + break; + + case ir_unop_dFdx: + emit(fs_inst(FS_OPCODE_DDX, this->result, op[0])); + break; + case ir_unop_dFdy: + emit(fs_inst(FS_OPCODE_DDY, this->result, op[0])); + break; + + case ir_binop_add: + emit(fs_inst(BRW_OPCODE_ADD, this->result, op[0], op[1])); + break; + case ir_binop_sub: + assert(!"not reached: should be handled by ir_sub_to_add_neg"); + break; + + case ir_binop_mul: + emit(fs_inst(BRW_OPCODE_MUL, this->result, op[0], op[1])); + break; + case ir_binop_div: + assert(!"not reached: should be handled by ir_div_to_mul_rcp"); + case ir_binop_mod: + assert(!"ir_binop_mod should have been converted to b * fract(a/b)"); + break; + + case ir_binop_less: + inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1])); + inst->conditional_mod = BRW_CONDITIONAL_L; + break; + case ir_binop_greater: + inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1])); + inst->conditional_mod = BRW_CONDITIONAL_G; + break; + case ir_binop_lequal: + inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1])); + inst->conditional_mod = BRW_CONDITIONAL_LE; + break; + case ir_binop_gequal: + inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1])); + inst->conditional_mod = BRW_CONDITIONAL_GE; + break; + case ir_binop_equal: + inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1])); + inst->conditional_mod = BRW_CONDITIONAL_Z; + break; + case ir_binop_nequal: + inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1])); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + break; + + case ir_binop_logic_xor: + emit(fs_inst(BRW_OPCODE_XOR, this->result, op[0], op[1])); + break; + + case ir_binop_logic_or: + emit(fs_inst(BRW_OPCODE_OR, this->result, op[0], op[1])); + break; + + case ir_binop_logic_and: + emit(fs_inst(BRW_OPCODE_AND, this->result, op[0], op[1])); + break; + + case ir_binop_dot: + case ir_binop_cross: + case ir_unop_any: + assert(!"not reached: should be handled by brw_channel_expressions"); + break; + + case ir_unop_sqrt: + emit(fs_inst(FS_OPCODE_SQRT, this->result, op[0])); + break; + + case ir_unop_rsq: + emit(fs_inst(FS_OPCODE_RSQ, this->result, op[0])); + break; + + case ir_unop_i2f: + case ir_unop_b2f: + case ir_unop_b2i: + emit(fs_inst(BRW_OPCODE_MOV, this->result, op[0])); + break; + case ir_unop_f2i: + emit(fs_inst(BRW_OPCODE_RNDZ, this->result, op[0])); + break; + case ir_unop_f2b: + case ir_unop_i2b: + inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], fs_reg(0.0f))); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + + case ir_unop_trunc: + emit(fs_inst(BRW_OPCODE_RNDD, this->result, op[0])); + break; + case ir_unop_ceil: + op[0].negate = ~op[0].negate; + inst = emit(fs_inst(BRW_OPCODE_RNDD, this->result, op[0])); + this->result.negate = true; + break; + case ir_unop_floor: + inst = emit(fs_inst(BRW_OPCODE_RNDD, this->result, op[0])); + break; + case ir_unop_fract: + inst = emit(fs_inst(BRW_OPCODE_FRC, this->result, op[0])); + break; + + case ir_binop_min: + inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1])); + inst->conditional_mod = BRW_CONDITIONAL_L; + + inst = emit(fs_inst(BRW_OPCODE_SEL, this->result, op[0], op[1])); + inst->predicated = true; + break; + case ir_binop_max: + inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1])); + inst->conditional_mod = BRW_CONDITIONAL_G; + + inst = emit(fs_inst(BRW_OPCODE_SEL, this->result, op[0], op[1])); + inst->predicated = true; + break; + + case ir_binop_pow: + inst = emit(fs_inst(FS_OPCODE_POW, this->result, op[0], op[1])); + break; + + case ir_unop_bit_not: + case ir_unop_u2f: + case ir_binop_lshift: + case ir_binop_rshift: + case ir_binop_bit_and: + case ir_binop_bit_xor: + case ir_binop_bit_or: + assert(!"GLSL 1.30 features unsupported"); + break; + } +} + +void +fs_visitor::visit(ir_assignment *ir) +{ + struct fs_reg l, r; + int i; + int write_mask; + fs_inst *inst; + + /* FINISHME: arrays on the lhs */ + ir->lhs->accept(this); + l = this->result; + + ir->rhs->accept(this); + r = this->result; + + /* FINISHME: This should really set to the correct maximal writemask for each + * FINISHME: component written (in the loops below). This case can only + * FINISHME: occur for matrices, arrays, and structures. + */ + if (ir->write_mask == 0) { + assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector()); + write_mask = WRITEMASK_XYZW; + } else { + assert(ir->lhs->type->is_vector() || ir->lhs->type->is_scalar()); + write_mask = ir->write_mask; + } + + assert(l.file != BAD_FILE); + assert(r.file != BAD_FILE); + + if (ir->condition) { + /* Get the condition bool into the predicate. */ + ir->condition->accept(this); + inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, fs_reg(0))); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + } + + for (i = 0; i < type_size(ir->lhs->type); i++) { + if (i < 4 && !(write_mask & (1 << i))) + continue; + + inst = emit(fs_inst(BRW_OPCODE_MOV, l, r)); + if (ir->condition) + inst->predicated = true; + l.reg_offset++; + r.reg_offset++; + } +} + +void +fs_visitor::visit(ir_texture *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_swizzle *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_discard *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_constant *ir) +{ + fs_reg reg(this, ir->type); + this->result = reg; + + for (unsigned int i = 0; i < ir->type->vector_elements; i++) { + switch (ir->type->base_type) { + case GLSL_TYPE_FLOAT: + emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.f[i]))); + break; + case GLSL_TYPE_UINT: + emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.u[i]))); + break; + case GLSL_TYPE_INT: + emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.i[i]))); + break; + case GLSL_TYPE_BOOL: + emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg((int)ir->value.b[i]))); + break; + default: + assert(!"Non-float/uint/int/bool constant"); + } + reg.reg_offset++; + } +} + +void +fs_visitor::visit(ir_if *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_loop *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_loop_jump *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_call *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_return *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_function *ir) +{ + /* Ignore function bodies other than main() -- we shouldn't see calls to + * them since they should all be inlined before we get to ir_to_mesa. + */ + if (strcmp(ir->name, "main") == 0) { + const ir_function_signature *sig; + exec_list empty; + + sig = ir->matching_signature(&empty); + + assert(sig); + + foreach_iter(exec_list_iterator, iter, sig->body) { + ir_instruction *ir = (ir_instruction *)iter.get(); + + ir->accept(this); + } + } +} + +void +fs_visitor::visit(ir_function_signature *ir) +{ + assert(!"not reached"); + (void)ir; +} + fs_inst * fs_visitor::emit(fs_inst inst) { @@ -298,6 +879,24 @@ fs_visitor::emit_dummy_fs() } void +fs_visitor::emit_fb_writes() +{ + assert(this->frag_color || !"FINISHME: MRT"); + fs_reg color = *(variable_storage(this->frag_color)); + + for (int i = 0; i < 4; i++) { + emit(fs_inst(BRW_OPCODE_MOV, + fs_reg(MRF, 2 + i), + color)); + color.reg_offset++; + } + + emit(fs_inst(FS_OPCODE_FB_WRITE, + fs_reg(0), + fs_reg(0))); +} + +void fs_visitor::generate_fb_write(fs_inst *inst) { GLboolean eot = 1; /* FINISHME: MRT */ @@ -327,6 +926,37 @@ fs_visitor::generate_fb_write(fs_inst *inst) eot); } +static void +trivial_assign_reg(int header_size, fs_reg *reg) +{ + if (reg->file == GRF && reg->reg != 0) { + reg->hw_reg = header_size + reg->reg + reg->reg_offset; + reg->reg = 0; + } +} + +void +fs_visitor::assign_regs() +{ + int header_size = 2; /* FINISHME: header */ + int last_grf = 0; + + /* FINISHME: trivial assignment of register numbers */ + foreach_iter(exec_list_iterator, iter, this->instructions) { + fs_inst *inst = (fs_inst *)iter.get(); + + trivial_assign_reg(header_size, &inst->dst); + trivial_assign_reg(header_size, &inst->src[0]); + trivial_assign_reg(header_size, &inst->src[1]); + + last_grf = MAX2(last_grf, inst->dst.hw_reg); + last_grf = MAX2(last_grf, inst->src[0].hw_reg); + last_grf = MAX2(last_grf, inst->src[1].hw_reg); + } + + this->grf_used = last_grf; +} + void fs_visitor::generate_code() { @@ -365,9 +995,16 @@ fs_visitor::generate_code() /* Probably unused. */ src[i] = brw_null_reg(); } + if (inst->src[i].abs) + src[i] = brw_abs(src[i]); + if (inst->src[i].negate) + src[i] = negate(src[i]); } dst = brw_vec8_reg(inst->dst.file, inst->dst.hw_reg, 0); + brw_set_conditionalmod(p, inst->conditional_mod); + brw_set_predicate_control(p, inst->predicated); + switch (inst->opcode) { case BRW_OPCODE_MOV: brw_MOV(p, dst, src[0]); @@ -422,9 +1059,21 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) /* Now the main event: Visit the shader IR and generate our FS IR for it. */ fs_visitor v(c, shader); - visit_list_elements(&v, shader->ir); - v.emit_dummy_fs(); + if (0) { + v.emit_dummy_fs(); + } else { + /* Generate FS IR for main(). (the visitor only descends into + * functions called "main"). + */ + visit_exec_list(shader->ir, &v); + + if (v.fail) + return GL_FALSE; + + v.emit_fb_writes(); + v.assign_regs(); + } v.generate_code(); |