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author | Luca Barbieri <luca@luca-barbieri.com> | 2010-09-24 14:53:34 +0200 |
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committer | Luca Barbieri <luca@luca-barbieri.com> | 2010-09-24 15:10:05 +0200 |
commit | 3cd630e81fc3d861cfd55c86d0724ea2fced6b08 (patch) | |
tree | 3b07b0a422038580bdd39b0ad7d8a0a763f9ca91 | |
parent | 67a411aa76a197e03cb068551546b6b610ef78a9 (diff) |
egl_g3d: don't drop single-buffered configsd3d1x-addons
This is needed to be able to use EGL on any existing X window, and
seems a good idea in general,
Rejecting single-buffered configs should be done in EGL itself if
necessary, and not in the native API.
-rw-r--r-- | src/gallium/state_trackers/egl/x11/native_dri2.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c index 1be1e42468..1169e273c3 100644 --- a/src/gallium/state_trackers/egl/x11/native_dri2.c +++ b/src/gallium/state_trackers/egl/x11/native_dri2.c @@ -518,10 +518,6 @@ dri2_display_convert_config(struct native_display *ndpy, if (!(mode->renderType & GLX_RGBA_BIT) || !mode->rgbMode) return FALSE; - /* skip single-buffered configs */ - if (!mode->doubleBufferMode) - return FALSE; - /* only interested in native renderable configs */ if (!mode->xRenderable || !mode->drawableType) return FALSE; |