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|
/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010 Andy Green <andy@warmcat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation:
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#ifndef __LIBWEBSOCKET_H__
#define __LIBWEBSOCKET_H__
#ifdef WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <winsock2.h>
#include <ws2tcpip.h>
#include "websock-w32.h"
#include "gettimeofday.h"
#ifdef __cplusplus
extern "C" {
#endif
#else
#include <poll.h>
#endif
#define CONTEXT_PORT_NO_LISTEN 0
enum libwebsocket_context_options {
LWS_SERVER_OPTION_DEFEAT_CLIENT_MASK = 1,
LWS_SERVER_OPTION_REQUIRE_VALID_OPENSSL_CLIENT_CERT = 2,
};
enum libwebsocket_callback_reasons {
LWS_CALLBACK_ESTABLISHED,
LWS_CALLBACK_CLIENT_ESTABLISHED,
LWS_CALLBACK_CLOSED,
LWS_CALLBACK_RECEIVE,
LWS_CALLBACK_CLIENT_RECEIVE,
LWS_CALLBACK_CLIENT_RECEIVE_PONG,
LWS_CALLBACK_CLIENT_WRITEABLE,
LWS_CALLBACK_SERVER_WRITEABLE,
LWS_CALLBACK_HTTP,
LWS_CALLBACK_BROADCAST,
LWS_CALLBACK_FILTER_NETWORK_CONNECTION,
LWS_CALLBACK_FILTER_PROTOCOL_CONNECTION,
LWS_CALLBACK_OPENSSL_LOAD_EXTRA_CLIENT_VERIFY_CERTS,
LWS_CALLBACK_OPENSSL_LOAD_EXTRA_SERVER_VERIFY_CERTS,
LWS_CALLBACK_OPENSSL_PERFORM_CLIENT_CERT_VERIFICATION,
LWS_CALLBACK_CLIENT_APPEND_HANDSHAKE_HEADER,
LWS_CALLBACK_CONFIRM_EXTENSION_OKAY,
LWS_CALLBACK_CLIENT_CONFIRM_EXTENSION_SUPPORTED,
/* external poll() management support */
LWS_CALLBACK_ADD_POLL_FD,
LWS_CALLBACK_DEL_POLL_FD,
LWS_CALLBACK_SET_MODE_POLL_FD,
LWS_CALLBACK_CLEAR_MODE_POLL_FD,
};
enum libwebsocket_extension_callback_reasons {
LWS_EXT_CALLBACK_CONSTRUCT,
LWS_EXT_CALLBACK_CLIENT_CONSTRUCT,
LWS_EXT_CALLBACK_DESTROY,
LWS_EXT_CALLBACK_PACKET_RX_PREPARSE,
LWS_EXT_CALLBACK_PACKET_TX_PRESEND,
LWS_EXT_CALLBACK_FLUSH_PENDING_TX,
};
enum libwebsocket_write_protocol {
LWS_WRITE_TEXT,
LWS_WRITE_BINARY,
LWS_WRITE_HTTP,
/* special 04+ opcodes */
LWS_WRITE_CLOSE,
LWS_WRITE_PING,
LWS_WRITE_PONG,
/* flags */
LWS_WRITE_NO_FIN = 0x40,
/*
* client packet payload goes out on wire unmunged
* only useful for security tests since normal servers cannot
* decode the content if used
*/
LWS_WRITE_CLIENT_IGNORE_XOR_MASK = 0x80
};
/*
* you need these to look at headers that have been parsed if using the
* LWS_CALLBACK_FILTER_CONNECTION callback. If a header from the enum
* list below is absent, .token = NULL and token_len = 0. Otherwise .token
* points to .token_len chars containing that header content.
*/
struct lws_tokens {
char *token;
int token_len;
};
enum lws_token_indexes {
WSI_TOKEN_GET_URI,
WSI_TOKEN_HOST,
WSI_TOKEN_CONNECTION,
WSI_TOKEN_KEY1,
WSI_TOKEN_KEY2,
WSI_TOKEN_PROTOCOL,
WSI_TOKEN_UPGRADE,
WSI_TOKEN_ORIGIN,
WSI_TOKEN_DRAFT,
WSI_TOKEN_CHALLENGE,
/* new for 04 */
WSI_TOKEN_KEY,
WSI_TOKEN_VERSION,
WSI_TOKEN_SWORIGIN,
/* new for 05 */
WSI_TOKEN_EXTENSIONS,
/* client receives these */
WSI_TOKEN_ACCEPT,
WSI_TOKEN_NONCE,
WSI_TOKEN_HTTP,
/* always last real token index*/
WSI_TOKEN_COUNT,
/* parser state additions */
WSI_TOKEN_NAME_PART,
WSI_TOKEN_SKIPPING,
WSI_TOKEN_SKIPPING_SAW_CR,
WSI_PARSING_COMPLETE
};
/*
* From 06 spec
1000
1000 indicates a normal closure, meaning whatever purpose the
connection was established for has been fulfilled.
1001
1001 indicates that an endpoint is "going away", such as a server
going down, or a browser having navigated away from a page.
1002
1002 indicates that an endpoint is terminating the connection due
to a protocol error.
1003
1003 indicates that an endpoint is terminating the connection
because it has received a type of data it cannot accept (e.g. an
endpoint that understands only text data may send this if it
receives a binary message.)
1004
1004 indicates that an endpoint is terminating the connection
because it has received a message that is too large.
*/
enum lws_close_status {
LWS_CLOSE_STATUS_NOSTATUS = 0,
LWS_CLOSE_STATUS_NORMAL = 1000,
LWS_CLOSE_STATUS_GOINGAWAY = 1001,
LWS_CLOSE_STATUS_PROTOCOL_ERR = 1002,
LWS_CLOSE_STATUS_UNACCEPTABLE_OPCODE = 1003,
LWS_CLOSE_STATUS_PAYLOAD_TOO_LARGE = 1004,
};
struct libwebsocket;
struct libwebsocket_context;
/* document the generic callback (it's a fake prototype under this) */
/**
* callback() - User server actions
* @context: Websockets context
* @wsi: Opaque websocket instance pointer
* @reason: The reason for the call
* @user: Pointer to per-session user data allocated by library
* @in: Pointer used for some callback reasons
* @len: Length set for some callback reasons
*
* This callback is the way the user controls what is served. All the
* protocol detail is hidden and handled by the library.
*
* For each connection / session there is user data allocated that is
* pointed to by "user". You set the size of this user data area when
* the library is initialized with libwebsocket_create_server.
*
* You get an opportunity to initialize user data when called back with
* LWS_CALLBACK_ESTABLISHED reason.
*
* LWS_CALLBACK_ESTABLISHED: after the server completes a handshake with
* an incoming client
*
* LWS_CALLBACK_CLIENT_ESTABLISHED: after your client connection completed
* a handshake with the remote server
*
* LWS_CALLBACK_CLOSED: when the websocket session ends
*
* LWS_CALLBACK_BROADCAST: signal to send to client (you would use
* libwebsocket_write() taking care about the
* special buffer requirements
*
* LWS_CALLBACK_RECEIVE: data has appeared for this server endpoint from a
* remote client, it can be found at *in and is
* len bytes long
*
* LWS_CALLBACK_CLIENT_RECEIVE_PONG: if you elected to see PONG packets,
* they appear with this callback reason. PONG
* packets only exist in 04+ protocol
*
* LWS_CALLBACK_CLIENT_RECEIVE: data has appeared from the server for the
* client connection, it can be found at *in and
* is len bytes long
*
* LWS_CALLBACK_HTTP: an http request has come from a client that is not
* asking to upgrade the connection to a websocket
* one. This is a chance to serve http content,
* for example, to send a script to the client
* which will then open the websockets connection.
* @in points to the URI path requested and
* libwebsockets_serve_http_file() makes it very
* simple to send back a file to the client.
*
* LWS_CALLBACK_CLIENT_WRITEABLE:
* LWS_CALLBACK_SERVER_WRITEABLE: If you call
* libwebsocket_callback_on_writable() on a connection, you will
* get one of these callbacks coming when the connection socket
* is able to accept another write packet without blocking.
* If it already was able to take another packet without blocking,
* you'll get this callback at the next call to the service loop
* function. Notice that CLIENTs get LWS_CALLBACK_CLIENT_WRITEABLE
* and servers get LWS_CALLBACK_SERVER_WRITEABLE.
*
* LWS_CALLBACK_FILTER_NETWORK_CONNECTION: called when a client connects to
* the server at network level; the connection is accepted but then
* passed to this callback to decide whether to hang up immediately
* or not, based on the client IP. @user contains the connection
* socket's descriptor. Return non-zero to terminate
* the connection before sending or receiving anything.
* Because this happens immediately after the network connection
* from the client, there's no websocket protocol selected yet so
* this callback is issued only to protocol 0.
*
* LWS_CALLBACK_FILTER_PROTOCOL_CONNECTION: called when the handshake has
* been received and parsed from the client, but the response is
* not sent yet. Return non-zero to disallow the connection.
* @user is a pointer to an array of struct lws_tokens, you can
* use the header enums lws_token_indexes from libwebsockets.h
* to check for and read the supported header presence and
* content before deciding to allow the handshake to proceed or
* to kill the connection.
*
* LWS_CALLBACK_OPENSSL_LOAD_EXTRA_CLIENT_VERIFY_CERTS: if configured for
* including OpenSSL support, this callback allows your user code
* to perform extra SSL_CTX_load_verify_locations() or similar
* calls to direct OpenSSL where to find certificates the client
* can use to confirm the remote server identity. @user is the
* OpenSSL SSL_CTX*
*
* LWS_CALLBACK_OPENSSL_LOAD_EXTRA_SERVER_VERIFY_CERTS: if configured for
* including OpenSSL support, this callback allows your user code
* to load extra certifcates into the server which allow it to
* verify the validity of certificates returned by clients. @user
* is the server's OpenSSL SSL_CTX*
*
* LWS_CALLBACK_OPENSSL_PERFORM_CLIENT_CERT_VERIFICATION: if the
* libwebsockets context was created with the option
* LWS_SERVER_OPTION_REQUIRE_VALID_OPENSSL_CLIENT_CERT, then this
* callback is generated during OpenSSL verification of the cert
* sent from the client. It is sent to protocol[0] callback as
* no protocol has been negotiated on the connection yet.
* Notice that the libwebsockets context and wsi are both NULL
* during this callback. See
* http://www.openssl.org/docs/ssl/SSL_CTX_set_verify.html
* to understand more detail about the OpenSSL callback that
* generates this libwebsockets callback and the meanings of the
* arguments passed. In this callback, @user is the x509_ctx,
* @in is the ssl pointer and @len is preverify_ok
* Notice that this callback maintains libwebsocket return
* conventions, return 0 to mean the cert is OK or 1 to fail it.
* This also means that if you don't handle this callback then
* the default callback action of returning 0 allows the client
* certificates.
*
* LWS_CALLBACK_CLIENT_APPEND_HANDSHAKE_HEADER: this callback happens
* when a client handshake is being compiled. @user is NULL,
* @in is a char **, it's pointing to a char * which holds the
* next location in the header buffer where you can add
* headers, and @len is the remaining space in the header buffer,
* which is typically some hundreds of bytes. So, to add a canned
* cookie, your handler code might look similar to:
*
* char **p = (char **)in;
*
* if (len < 100)
* return 1;
*
* *p += sprintf(*p, "Cookie: a=b\x0d\x0a");
*
* return 0;
*
* Notice if you add anything, you just have to take care about
* the CRLF on the line you added. Obviously this callback is
* optional, if you don't handle it everything is fine.
*
* Notice the callback is coming to protocols[0] all the time,
* because there is no specific protocol handshook yet.
*
* LWS_CALLBACK_CONFIRM_EXTENSION_OKAY: When the server handshake code
* sees that it does support a requested extension, before
* accepting the extension by additing to the list sent back to
* the client it gives this callback just to check that it's okay
* to use that extension. It calls back to the requested protocol
* and with @in being the extension name, @len is 0 and @user is
* valid. Note though at this time the ESTABLISHED callback hasn't
* happened yet so if you initialize @user content there, @user
* content during this callback might not be useful for anything.
* Notice this callback comes to protocols[0].
*
* LWS_CALLBACK_CLIENT_CONFIRM_EXTENSION_SUPPORTED: When a client
* connection is being prepared to start a handshake to a server,
* each supported extension is checked with protocols[0] callback
* with this reason, giving the user code a chance to suppress the
* claim to support that extension by returning non-zero. If
* unhandled, by default 0 will be returned and the extension
* support included in the header to the server. Notice this
* callback comes to protocols[0].
*
* The next four reasons are optional and only need taking care of if you
* will be integrating libwebsockets sockets into an external polling
* array.
*
* LWS_CALLBACK_ADD_POLL_FD: libwebsocket deals with its poll() loop
* internally, but in the case you are integrating with another
* server you will need to have libwebsocket sockets share a
* polling array with the other server. This and the other
* POLL_FD related callbacks let you put your specialized
* poll array interface code in the callback for protocol 0, the
* first protocol you support, usually the HTTP protocol in the
* serving case. This callback happens when a socket needs to be
* added to the polling loop: @user contains the fd, and
* @len is the events bitmap (like, POLLIN). If you are using the
* internal polling loop (the "service" callback), you can just
* ignore these callbacks.
*
* LWS_CALLBACK_DEL_POLL_FD: This callback happens when a socket descriptor
* needs to be removed from an external polling array. @user is
* the socket desricptor. If you are using the internal polling
* loop, you can just ignore it.
*
* LWS_CALLBACK_SET_MODE_POLL_FD: This callback happens when libwebsockets
* wants to modify the events for the socket descriptor in @user.
* The handler should OR @len on to the events member of the pollfd
* struct for this socket descriptor. If you are using the
* internal polling loop, you can just ignore it.
*
* LWS_CALLBACK_CLEAR_MODE_POLL_FD: This callback occurs when libwebsockets
* wants to modify the events for the socket descriptor in @user.
* The handler should AND ~@len on to the events member of the
* pollfd struct for this socket descriptor. If you are using the
* internal polling loop, you can just ignore it.
*/
extern int callback(struct libwebsocket_context * context,
struct libwebsocket *wsi,
enum libwebsocket_callback_reasons reason, void *user,
void *in, size_t len);
/* document the generic extension callback (it's a fake prototype under this) */
/**
* extension_callback() - Hooks to allow extensions to operate
* @context: Websockets context
* @wsi: Opaque websocket instance pointer
* @reason: The reason for the call
* @user: Pointer to per-session user data allocated by library
* @in: Pointer used for some callback reasons
* @len: Length set for some callback reasons
*
* Each extension that is active on a particular connection receives
* callbacks during the connection lifetime to allow the extension to
* operate on websocket data and manage itself.
*
* Libwebsockets takes care of allocating and freeing "user" memory for
* each active extension on each connection. That is what is pointed to
* by the @user parameter.
*
* LWS_EXT_CALLBACK_CONSTRUCT: called when the server has decided to
* select this extension from the list provided by the client,
* just before the server will send back the handshake accepting
* the connection with this extension active. This gives the
* extension a chance to initialize its connection context found
* in @user.
*
* LWS_EXT_CALLBACK_CLIENT_CONSTRUCT: same as LWS_EXT_CALLBACK_CONSTRUCT
* but called when client is instantiating this extension. Some
* extensions will work the same on client and server side and then
* you can just merge handlers for both CONSTRUCTS.
*
* LWS_EXT_CALLBACK_DESTROY: called when the connection the extension was
* being used on is about to be closed and deallocated. It's the
* last chance for the extension to deallocate anything it has
* allocated in the user data (pointed to by @user) before the
* user data is deleted. This same callback is used whether you
* are in client or server instantiation context.
*
* LWS_EXT_CALLBACK_PACKET_RX_PREPARSE: when this extension was active on
* a connection, and a packet of data arrived at the connection,
* it is passed to this callback to give the extension a chance to
* change the data, eg, decompress it. @user is pointing to the
* extension's private connection context data, @in is pointing
* to an lws_tokens struct, it consists of a char * pointer called
* token, and an int called token_len. At entry, these are
* set to point to the received buffer and set to the content
* length. If the extension will grow the content, it should use
* a new buffer allocated in its private user context data and
* set the pointed-to lws_tokens members to point to its buffer.
*
* LWS_EXT_CALLBACK_PACKET_TX_PRESEND: this works the same way as
* LWS_EXT_CALLBACK_PACKET_RX_PREPARSE above, except it gives the
* extension a chance to change websocket data just before it will
* be sent out. Using the same lws_token pointer scheme in @in,
* the extension can change the buffer and the length to be
* transmitted how it likes. Again if it wants to grow the
* buffer safely, it should copy the data into its own buffer and
* set the lws_tokens token pointer to it.
*/
extern int extension_callback(struct libwebsocket_context * context,
struct libwebsocket *wsi,
enum libwebsocket_callback_reasons reason, void *user,
void *in, size_t len);
/**
* struct libwebsocket_protocols - List of protocols and handlers server
* supports.
* @name: Protocol name that must match the one given in the client
* Javascript new WebSocket(url, 'protocol') name
* @callback: The service callback used for this protocol. It allows the
* service action for an entire protocol to be encapsulated in
* the protocol-specific callback
* @per_session_data_size: Each new connection using this protocol gets
* this much memory allocated on connection establishment and
* freed on connection takedown. A pointer to this per-connection
* allocation is passed into the callback in the 'user' parameter
* @owning_server: the server init call fills in this opaque pointer when
* registering this protocol with the server.
* @broadcast_socket_port: the server init call fills this in with the
* localhost port number used to forward broadcasts for this
* protocol
* @broadcast_socket_user_fd: the server init call fills this in ... the main()
* process context can write to this socket to perform broadcasts
* (use the libwebsockets_broadcast() api to do this instead,
* it works from any process context)
* @protocol_index: which protocol we are starting from zero
*
* This structure represents one protocol supported by the server. An
* array of these structures is passed to libwebsocket_create_server()
* allows as many protocols as you like to be handled by one server.
*/
struct libwebsocket_protocols {
const char *name;
int (*callback)(struct libwebsocket_context * context,
struct libwebsocket *wsi,
enum libwebsocket_callback_reasons reason, void *user,
void *in, size_t len);
size_t per_session_data_size;
/*
* below are filled in on server init and can be left uninitialized,
* no need for user to use them directly either
*/
struct libwebsocket_context *owning_server;
int broadcast_socket_port;
int broadcast_socket_user_fd;
int protocol_index;
};
/**
* struct libwebsocket_extension - An extension we know how to cope with
*
* @name: Formal extension name, eg, "deflate-stream"
* @callback: Service callback
* @per_session_data_size: Libwebsockets will auto-malloc this much
* memory for the use of the extension, a pointer
* to it comes in the @user callback parameter
*/
struct libwebsocket_extension {
const char *name;
int (*callback)(struct libwebsocket_context *context,
struct libwebsocket *wsi,
enum libwebsocket_extension_callback_reasons reason,
void *user, void *in, size_t len);
size_t per_session_data_size;
};
extern struct libwebsocket_context *
libwebsocket_create_context(int port, const char * interf,
struct libwebsocket_protocols *protocols,
struct libwebsocket_extension *extensions,
const char *ssl_cert_filepath,
const char *ssl_private_key_filepath, int gid, int uid,
unsigned int options);
extern void
libwebsocket_context_destroy(struct libwebsocket_context *context);
extern int
libwebsockets_fork_service_loop(struct libwebsocket_context *context);
extern int
libwebsocket_service(struct libwebsocket_context *context, int timeout_ms);
extern int
libwebsocket_service_fd(struct libwebsocket_context *context,
struct pollfd *pollfd);
/*
* IMPORTANT NOTICE!
*
* When sending with websocket protocol (LWS_WRITE_TEXT or LWS_WRITE_BINARY)
* the send buffer has to have LWS_SEND_BUFFER_PRE_PADDING bytes valid BEFORE
* buf, and LWS_SEND_BUFFER_POST_PADDING bytes valid AFTER (buf + len).
*
* This allows us to add protocol info before and after the data, and send as
* one packet on the network without payload copying, for maximum efficiency.
*
* So for example you need this kind of code to use libwebsocket_write with a
* 128-byte payload
*
* char buf[LWS_SEND_BUFFER_PRE_PADDING + 128 + LWS_SEND_BUFFER_POST_PADDING];
*
* // fill your part of the buffer... for example here it's all zeros
* memset(&buf[LWS_SEND_BUFFER_PRE_PADDING], 0, 128);
*
* libwebsocket_write(wsi, &buf[LWS_SEND_BUFFER_PRE_PADDING], 128);
*
* When sending LWS_WRITE_HTTP, there is no protocol addition and you can just
* use the whole buffer without taking care of the above.
*/
/*
* this is the frame nonce plus two header plus 8 length
* 2 byte prepend on close will already fit because control frames cannot use
* the big length style
*/
#define LWS_SEND_BUFFER_PRE_PADDING (4 + 10)
#define LWS_SEND_BUFFER_POST_PADDING 1
extern int
libwebsocket_write(struct libwebsocket *wsi, unsigned char *buf, size_t len,
enum libwebsocket_write_protocol protocol);
extern int
libwebsockets_serve_http_file(struct libwebsocket *wsi, const char *file,
const char *content_type);
/* notice - you need the pre- and post- padding allocation for buf below */
extern int
libwebsockets_broadcast(const struct libwebsocket_protocols *protocol,
unsigned char *buf, size_t len);
extern const struct libwebsocket_protocols *
libwebsockets_get_protocol(struct libwebsocket *wsi);
extern int
libwebsocket_callback_on_writable(struct libwebsocket_context *context,
struct libwebsocket *wsi);
extern int
libwebsocket_callback_on_writable_all_protocol(
const struct libwebsocket_protocols *protocol);
extern int
libwebsocket_get_socket_fd(struct libwebsocket *wsi);
extern int
libwebsocket_rx_flow_control(struct libwebsocket *wsi, int enable);
extern size_t
libwebsockets_remaining_packet_payload(struct libwebsocket *wsi);
extern struct libwebsocket *
libwebsocket_client_connect(struct libwebsocket_context *clients,
const char *address,
int port,
int ssl_connection,
const char *path,
const char *host,
const char *origin,
const char *protocol,
int ietf_version_or_minus_one);
extern const char *
libwebsocket_canonical_hostname(struct libwebsocket_context *context);
extern void
libwebsockets_get_peer_addresses(int fd, char *name, int name_len,
char *rip, int rip_len);
extern void
libwebsockets_hangup_on_client(struct libwebsocket_context *context, int fd);
extern void
libwebsocket_close_and_free_session(struct libwebsocket_context *context,
struct libwebsocket *wsi, enum lws_close_status);
extern int
libwebsockets_get_random(struct libwebsocket_context *context,
void *buf, int len);
extern unsigned char *
libwebsockets_SHA1(const unsigned char *d, size_t n, unsigned char *md);
extern struct libwebsocket_extension libwebsocket_internal_extensions[];
#ifdef WIN32
#ifdef __cplusplus
}
#endif
#endif
#endif
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