diff options
author | Gareth Hughes <gareth@users.sourceforge.net> | 2000-12-02 06:14:18 +0000 |
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committer | Gareth Hughes <gareth@users.sourceforge.net> | 2000-12-02 06:14:18 +0000 |
commit | e15a24e154d6749ba0be3155ed802005c5e1ebf0 (patch) | |
tree | 3440b9f3e751b8b4e64ce606533d79109a704cdd /linux/r128_drm.h | |
parent | 33fd00485f350f7ecceb1fabfa81ce4137c894c2 (diff) |
Merged ati-4-1-1-branch into trunk.ati-4-1-1-20001202-merge-trunkX_4_0_1h-20001207-mergeX_4_0_1h-20001205-mergesse-1-0-1-branch
Diffstat (limited to 'linux/r128_drm.h')
-rw-r--r-- | linux/r128_drm.h | 275 |
1 files changed, 219 insertions, 56 deletions
diff --git a/linux/r128_drm.h b/linux/r128_drm.h index 8a4842cf..b81d2fca 100644 --- a/linux/r128_drm.h +++ b/linux/r128_drm.h @@ -11,11 +11,11 @@ * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -24,7 +24,9 @@ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * - * Authors: Kevin E. Martin <martin@valinux.com> + * Authors: + * Kevin E. Martin <martin@valinux.com> + * Gareth Hughes <gareth@valinux.com> * */ @@ -32,80 +34,241 @@ #define _R128_DRM_H_ /* WARNING: If you change any of these defines, make sure to change the + * defines in the X server file (r128_sarea.h) + */ +#ifndef __R128_SAREA_DEFINES__ +#define __R128_SAREA_DEFINES__ + +/* What needs to be changed for the current vertex buffer? + */ +#define R128_UPLOAD_CONTEXT 0x001 +#define R128_UPLOAD_SETUP 0x002 +#define R128_UPLOAD_TEX0 0x004 +#define R128_UPLOAD_TEX1 0x008 +#define R128_UPLOAD_TEX0IMAGES 0x010 +#define R128_UPLOAD_TEX1IMAGES 0x020 +#define R128_UPLOAD_CORE 0x040 +#define R128_UPLOAD_MASKS 0x080 +#define R128_UPLOAD_WINDOW 0x100 +#define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */ +#define R128_REQUIRE_QUIESCENCE 0x400 +#define R128_UPLOAD_ALL 0x7ff + +#define R128_FRONT 0x1 +#define R128_BACK 0x2 +#define R128_DEPTH 0x4 + +/* Primitive types + */ +#define R128_POINTS 0x1 +#define R128_LINES 0x2 +#define R128_LINE_STRIP 0x3 +#define R128_TRIANGLES 0x4 +#define R128_TRIANGLE_FAN 0x5 +#define R128_TRIANGLE_STRIP 0x6 + +/* Vertex/indirect buffer size + */ +#if 1 +#define R128_BUFFER_SIZE 16384 +#else +#define R128_BUFFER_SIZE (128 * 1024) +#endif + +/* Byte offsets for indirect buffer data + */ +#define R128_INDEX_PRIM_OFFSET 20 +#define R128_HOSTDATA_BLIT_OFFSET 32 + +/* 2048x2048 @ 32bpp texture requires this many indirect buffers + */ +#define R128_MAX_BLIT_BUFFERS ((2048 * 2048 * 4) / R128_BUFFER_SIZE) + +/* Keep these small for testing. + */ +#define R128_NR_SAREA_CLIPRECTS 12 + +/* There are 2 heaps (local/AGP). Each region within a heap is a + * minimum of 64k, and there are at most 64 of them per heap. + */ +#define R128_LOCAL_TEX_HEAP 0 +#define R128_AGP_TEX_HEAP 1 +#define R128_NR_TEX_HEAPS 2 +#define R128_NR_TEX_REGIONS 64 +#define R128_LOG_TEX_GRANULARITY 16 + +#define R128_NR_CONTEXT_REGS 12 +#define R128_TEX_MAXLEVELS 11 + +#endif /* __R128_SAREA_DEFINES__ */ + +typedef struct { + /* Context state - can be written in one large chunk */ + unsigned int dst_pitch_offset_c; + unsigned int dp_gui_master_cntl_c; + unsigned int sc_top_left_c; + unsigned int sc_bottom_right_c; + unsigned int z_offset_c; + unsigned int z_pitch_c; + unsigned int z_sten_cntl_c; + unsigned int tex_cntl_c; + unsigned int misc_3d_state_cntl_reg; + unsigned int texture_clr_cmp_clr_c; + unsigned int texture_clr_cmp_msk_c; + unsigned int fog_color_c; + + /* Texture state */ + unsigned int tex_size_pitch_c; + unsigned int constant_color_c; + + /* Setup state */ + unsigned int pm4_vc_fpu_setup; + unsigned int setup_cntl; + + /* Mask state */ + unsigned int dp_write_mask; + unsigned int sten_ref_mask_c; + unsigned int plane_3d_mask_c; + + /* Window state */ + unsigned int window_xy_offset; + + /* Core state */ + unsigned int scale_3d_cntl; +} drm_r128_context_regs_t; + +/* Setup registers for each texture unit */ +typedef struct { + unsigned int tex_cntl; + unsigned int tex_combine_cntl; + unsigned int tex_size_pitch; + unsigned int tex_offset[R128_TEX_MAXLEVELS]; + unsigned int tex_border_color; +} drm_r128_texture_regs_t; + + +typedef struct drm_tex_region { + unsigned char next, prev; + unsigned char in_use; + int age; +} drm_tex_region_t; + +typedef struct drm_r128_sarea { + /* The channel for communication of state information to the kernel + * on firing a vertex buffer. + */ + drm_r128_context_regs_t context_state; + drm_r128_texture_regs_t tex_state[R128_NR_TEX_HEAPS]; + unsigned int dirty; + unsigned int vertsize; + unsigned int vc_format; + + /* The current cliprects, or a subset thereof. + */ + drm_clip_rect_t boxes[R128_NR_SAREA_CLIPRECTS]; + unsigned int nbox; + + /* Counters for client-side throttling of rendering clients. + */ + unsigned int last_frame; + unsigned int last_dispatch; + + drm_tex_region_t tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS+1]; + int tex_age[R128_NR_TEX_HEAPS]; + int ctx_owner; +} drm_r128_sarea_t; + + +/* WARNING: If you change any of these defines, make sure to change the * defines in the Xserver file (xf86drmR128.h) */ typedef struct drm_r128_init { - enum { + enum { R128_INIT_CCE = 0x01, R128_CLEANUP_CCE = 0x02 } func; int sarea_priv_offset; int is_pci; int cce_mode; - int cce_fifo_size; int cce_secure; int ring_size; int usec_timeout; - int fb_offset; - int agp_ring_offset; - int agp_read_ptr_offset; - int agp_vertbufs_offset; - int agp_indbufs_offset; - int agp_textures_offset; - int mmio_offset; + unsigned int fb_bpp; + unsigned int front_offset, front_pitch; + unsigned int back_offset, back_pitch; + unsigned int depth_bpp; + unsigned int depth_offset, depth_pitch; + unsigned int span_offset; + + unsigned int fb_offset; + unsigned int mmio_offset; + unsigned int ring_offset; + unsigned int ring_rptr_offset; + unsigned int buffers_offset; + unsigned int agp_textures_offset; } drm_r128_init_t; -typedef struct drm_r128_packet { - unsigned int *buffer; - int count; - int flags; -} drm_r128_packet_t; +typedef struct drm_r128_cce_stop { + int flush; + int idle; +} drm_r128_cce_stop_t; -typedef enum drm_r128_prim { - _DRM_R128_PRIM_NONE = 0x0001, - _DRM_R128_PRIM_POINT = 0x0002, - _DRM_R128_PRIM_LINE = 0x0004, - _DRM_R128_PRIM_POLY_LINE = 0x0008, - _DRM_R128_PRIM_TRI_LIST = 0x0010, - _DRM_R128_PRIM_TRI_FAN = 0x0020, - _DRM_R128_PRIM_TRI_STRIP = 0x0040, - _DRM_R128_PRIM_TRI_TYPE2 = 0x0080 -} drm_r128_prim_t; +typedef struct drm_r128_clear { + unsigned int flags; + int x, y, w, h; + unsigned int clear_color; + unsigned int clear_depth; + unsigned int color_mask; + unsigned int depth_mask; +} drm_r128_clear_t; typedef struct drm_r128_vertex { - /* Indices here refer to the offset into - buflist in drm_buf_get_t. */ - int send_count; /* Number of buffers to send */ - int *send_indices; /* List of handles to buffers */ - int *send_sizes; /* Lengths of data to send */ - drm_r128_prim_t prim; /* Primitive type */ - int request_count; /* Number of buffers requested */ - int *request_indices; /* Buffer information */ - int *request_sizes; - int granted_count; /* Number of buffers granted */ + int prim; + int idx; /* Index of vertex buffer */ + int count; /* Number of vertices in buffer */ + int discard; /* Client finished with buffer? */ } drm_r128_vertex_t; -/* WARNING: If you change any of these defines, make sure to change the - * defines in the Xserver file (r128_sarea.h) - */ -#define R128_LOCAL_TEX_HEAP 0 -#define R128_AGP_TEX_HEAP 1 -#define R128_NR_TEX_HEAPS 2 -#define R128_NR_TEX_REGIONS 64 -#define R128_LOG_TEX_GRANULARITY 16 +typedef struct drm_r128_indices { + int prim; + int idx; + int start; + int end; + int discard; /* Client finished with buffer? */ +} drm_r128_indices_t; -typedef struct drm_tex_region { - unsigned char next, prev; - unsigned char in_use; - int age; -} drm_tex_region_t; +typedef struct drm_r128_blit { + int idx; + int pitch; + int offset; + int format; + unsigned short x, y; + unsigned short width, height; +} drm_r128_blit_t; -typedef struct drm_r128_sarea { - drm_tex_region_t tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS+1]; - int tex_age[R128_NR_TEX_HEAPS]; - int ctx_owner; - int ring_write; -} drm_r128_sarea_t; +typedef struct drm_r128_depth { + enum { + R128_WRITE_SPAN = 0x01, + R128_WRITE_PIXELS = 0x02, + R128_READ_SPAN = 0x03, + R128_READ_PIXELS = 0x04 + } func; + int n; + int *x; + int *y; + unsigned int *buffer; + unsigned char *mask; +} drm_r128_depth_t; + +typedef struct drm_r128_stipple { + unsigned int *mask; +} drm_r128_stipple_t; + +typedef struct drm_r128_packet { + unsigned int *buffer; + int count; + int flags; +} drm_r128_packet_t; #endif |