1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
|
/*
* Copyright © 2010-2011 Benjamin Franzke
* Copyright © 2012 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <stdlib.h>
#include <string.h>
#include <sys/time.h>
#include "compositor.h"
struct headless_compositor {
struct weston_compositor base;
struct weston_seat fake_seat;
};
struct headless_output {
struct weston_output base;
struct weston_mode mode;
struct wl_event_source *finish_frame_timer;
};
static void
headless_output_start_repaint_loop(struct weston_output *output)
{
uint32_t msec;
struct timeval tv;
gettimeofday(&tv, NULL);
msec = tv.tv_sec * 1000 + tv.tv_usec / 1000;
weston_output_finish_frame(output, msec);
}
static int
finish_frame_handler(void *data)
{
headless_output_start_repaint_loop(data);
return 1;
}
static void
headless_output_repaint(struct weston_output *output_base,
pixman_region32_t *damage)
{
struct headless_output *output = (struct headless_output *) output_base;
struct weston_compositor *ec = output->base.compositor;
ec->renderer->repaint_output(&output->base, damage);
pixman_region32_subtract(&ec->primary_plane.damage,
&ec->primary_plane.damage, damage);
wl_event_source_timer_update(output->finish_frame_timer, 16);
return;
}
static void
headless_output_destroy(struct weston_output *output_base)
{
struct headless_output *output = (struct headless_output *) output_base;
wl_event_source_remove(output->finish_frame_timer);
free(output);
return;
}
static int
headless_compositor_create_output(struct headless_compositor *c,
int width, int height)
{
struct headless_output *output;
struct wl_event_loop *loop;
output = malloc(sizeof *output);
if (output == NULL)
return -1;
memset(output, 0, sizeof *output);
output->mode.flags =
WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
output->mode.width = width;
output->mode.height = height;
output->mode.refresh = 60;
wl_list_init(&output->base.mode_list);
wl_list_insert(&output->base.mode_list, &output->mode.link);
output->base.current = &output->mode;
weston_output_init(&output->base, &c->base, 0, 0, width, height,
WL_OUTPUT_TRANSFORM_NORMAL);
output->base.make = "weston";
output->base.model = "headless";
weston_output_move(&output->base, 0, 0);
loop = wl_display_get_event_loop(c->base.wl_display);
output->finish_frame_timer =
wl_event_loop_add_timer(loop, finish_frame_handler, output);
output->base.origin = output->base.current;
output->base.start_repaint_loop = headless_output_start_repaint_loop;
output->base.repaint = headless_output_repaint;
output->base.destroy = headless_output_destroy;
output->base.assign_planes = NULL;
output->base.set_backlight = NULL;
output->base.set_dpms = NULL;
output->base.switch_mode = NULL;
wl_list_insert(c->base.output_list.prev, &output->base.link);
return 0;
}
static void
headless_restore(struct weston_compositor *ec)
{
}
static void
headless_destroy(struct weston_compositor *ec)
{
struct headless_compositor *c = (struct headless_compositor *) ec;
ec->renderer->destroy(ec);
weston_seat_release(&c->fake_seat);
weston_compositor_shutdown(ec);
free(ec);
}
static struct weston_compositor *
headless_compositor_create(struct wl_display *display,
int width, int height, const char *display_name,
int *argc, char *argv[], int config_fd)
{
struct headless_compositor *c;
c = calloc(1, sizeof *c);
if (c == NULL)
return NULL;
memset(c, 0, sizeof *c);
if (weston_compositor_init(&c->base, display, argc, argv,
config_fd) < 0)
goto err_free;
weston_seat_init(&c->fake_seat, &c->base);
c->base.destroy = headless_destroy;
c->base.restore = headless_restore;
if (headless_compositor_create_output(c, width, height) < 0)
goto err_compositor;
if (noop_renderer_init(&c->base) < 0)
goto err_compositor;
return &c->base;
err_compositor:
weston_compositor_shutdown(&c->base);
err_free:
free(c);
return NULL;
}
WL_EXPORT struct weston_compositor *
backend_init(struct wl_display *display, int *argc, char *argv[],
int config_fd)
{
int width = 1024, height = 640;
char *display_name = NULL;
const struct weston_option headless_options[] = {
{ WESTON_OPTION_INTEGER, "width", 0, &width },
{ WESTON_OPTION_INTEGER, "height", 0, &height },
};
parse_options(headless_options,
ARRAY_LENGTH(headless_options), argc, argv);
return headless_compositor_create(display, width, height, display_name,
argc, argv, config_fd);
}
|