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cairo-gl-composite.c
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2013-02-04
gl: Replace manual vertex transformation with VS computation of texcoords
Chris Wilson
1
-18
/
+52
2013-01-29
gl/msaa: Don't emit alpha when emitting vertices
Henry Song
1
-13
/
+11
2013-01-09
gl/msaa: Rely on the stencil buffer to cache the clip
Martin Robinson
1
-17
/
+41
2013-01-03
gl/msaa: Only clear parts of the stencil buffer we will use
Henry Song
1
-7
/
+10
2013-01-03
gl/msaa: Add full support for masking with the SOURCE operator
Henry Song
1
-42
/
+66
2012-12-30
gl: Provide a fast emitter for solid spans
Chris Wilson
1
-5
/
+50
2012-12-30
gl: Provide a fast emitter for solid glyphs
Chris Wilson
1
-13
/
+49
2012-12-30
gl: Use vfunc for vertex emission
Chris Wilson
1
-27
/
+80
2012-12-28
gl: Cleanup selection of multisampling mode
Martin Robinson
1
-11
/
+9
2012-12-05
gl: Properly disable ctx->spans when necessary
Henry Song
1
-4
/
+10
2012-06-24
gl: Set correct clip rectangle for non-texture destination surfaces
Chuanbo Weng
1
-5
/
+22
2012-05-23
gl: Fix compilation failure for flush cleanup.
Martin Robinson
1
-2
/
+2
2012-05-23
gl: Simplify switching between primitive types
Martin Robinson
1
-34
/
+33
2012-05-21
gl: Replace vbo with static allocation and immediate arrays
Chris Wilson
1
-24
/
+5
2012-05-17
gl/msaa: Lazily flush the context
Martin Robinson
1
-13
/
+24
2012-05-17
gl/msaa: Wait to clip until compositing begins
Martin Robinson
1
-24
/
+140
2012-05-17
gl/msaa: Use unsigned short to build the index array
Henry (Yu) Song
1
-5
/
+5
2012-05-17
gl/msaa: Add ARB multisampling support
Henry (Yu) Song
1
-3
/
+11
2012-05-12
gl: Provide a shader implementation of repeat wrap modes
Alexandros Frantzis
1
-2
/
+8
2012-05-12
gl: Simplify GL wrap parameter setting code
Alexandros Frantzis
1
-14
/
+15
2012-05-08
gl/msaa: Support for masking
Henry (Yu) Song
1
-22
/
+31
2012-05-08
gl/msaa: Support for texture sources
Henry (Yu) Song
1
-60
/
+13
2012-02-29
gl: Various fixes for glyphs
Chris Wilson
1
-2
/
+1
2012-02-09
gl: Just flush the context upon operand destroy
Chris Wilson
1
-1
/
+3
2011-12-07
gl: Decouple the glyph upon eviction
Chris Wilson
1
-0
/
+4
2011-12-05
gl: Propagate clip region
Chris Wilson
1
-0
/
+1
2011-11-24
gl: Prevent the traps compositor from exploding
Chris Wilson
1
-2
/
+3
2011-11-24
gl: Fallback for complex subsurfaces
Chris Wilson
1
-16
/
+8
2011-11-02
gl: Initialize spans on the context
Chris Wilson
1
-2
/
+5
2011-10-13
gl/msaa: Support for solid color strokes.
Martin Robinson
1
-2
/
+15
2011-10-13
gl/msaa: Implement basic solid color fill
Martin Robinson
1
-10
/
+157
2011-10-11
gl: Remove unused alpha argument from operand_emit
Chris Wilson
1
-3
/
+3
2011-10-11
gl: Spans start after the mask, not coincident!
Chris Wilson
1
-1
/
+1
2011-10-09
gl: Need to increment reference count when copying operands
Chris Wilson
1
-4
/
+2
2011-09-12
Introduce a new compositor architecture
Chris Wilson
1
-1061
/
+87
2011-08-13
image: move surface definition to new header for subclassing
Chris Wilson
1
-1
/
+3
2011-07-29
gl: Rectilinear fast path
Chris Wilson
1
-1
/
+185
2011-07-29
gl: Rectangular fast path
Chris Wilson
1
-0
/
+331
2011-06-02
gl: Mark the use-once vertex buffers as DYNAMIC
Chris Wilson
1
-2
/
+2
2011-05-10
gl: Add fallback path for GLES2 implementations not supporting GL_OES_mapbuffer
Alexandros Frantzis
1
-4
/
+14
2011-05-10
gl: Store gradients in 2D textures of height 1 instead of 1D textures
Alexandros Frantzis
1
-3
/
+3
2011-05-10
gl: Provide a shader implementation of GL_CLAMP_TO_BORDER for GLES2
Alexandros Frantzis
1
-3
/
+30
2011-05-10
gl: Add functions to get the filter and extend of gl operands.
Alexandros Frantzis
1
-0
/
+57
2011-05-10
gl: Pass more information to the shader emitter functions
Alexandros Frantzis
1
-4
/
+4
2011-02-26
gl: Bind samplers just once at program compile time.
Eric Anholt
1
-5
/
+1
2011-02-10
gl: Replace built-in vertex attributes with custom attributes
Alexandros Frantzis
1
-20
/
+22
2011-02-10
gl: Use a custom shader uniform for the ModelViewProjection matrix
Alexandros Frantzis
1
-0
/
+2
2011-01-31
gl: Remove fixed-function related code paths
Alexandros Frantzis
1
-103
/
+3
2011-01-18
gl: Don't ignore offset for gradient sources
Andrea Canciani
1
-2
/
+8
2011-01-18
gl: Update radial gradient implementation
Andrea Canciani
1
-114
/
+105
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